chore: initial release v0.1.0
Runtime-agnostic oneshot broadcast channel for Rust.
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#![no_main]
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use libfuzzer_sys::fuzz_target;
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use announcement::Announcement;
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use std::sync::{Arc, Barrier};
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use std::thread;
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fuzz_target!(|data: &[u8]| {
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if data.len() < 4 {
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return;
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}
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// Extract test parameters from fuzz data
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let num_threads = (data[0] % 8) as usize + 2; // 2-9 threads
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let announce_delay = data[1] % 3; // 0-2 delay pattern
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let pattern = data[2] % 4;
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match pattern {
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0 => {
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// Test concurrent listeners
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let (announcer, announcement) = Announcement::new();
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let barrier = Arc::new(Barrier::new(num_threads + 1));
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let handles: Vec<_> = (0..num_threads)
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.map(|i| {
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let listener = announcement.listener();
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let barrier = barrier.clone();
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thread::spawn(move || {
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// Synchronize start
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barrier.wait();
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// All threads try to listen
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let value = listener.try_listen();
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// Return thread id and value
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(i, value)
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})
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})
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.collect();
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// Start all threads together
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barrier.wait();
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// Announce after threads are started
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match announce_delay {
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0 => {
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// Immediate announce
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let _ = announcer.announce(42u32);
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}
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1 => {
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// Short delay
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thread::sleep(std::time::Duration::from_micros(10));
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let _ = announcer.announce(42u32);
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}
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_ => {
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// Drop without announcing
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drop(announcer);
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}
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}
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// Collect results
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for handle in handles {
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let (id, value) = handle.join().unwrap();
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if announce_delay < 2 {
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// Should get value if we announced
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// (might be None if thread checked before announce)
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if let Some(v) = value {
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assert_eq!(v, 42u32, "Thread {} got wrong value", id);
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}
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}
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}
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}
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1 => {
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// Test concurrent clone and listener creation
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let (announcer, announcement) = Announcement::new();
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let handles: Vec<_> = (0..num_threads)
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.map(|_| {
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let ann_clone = announcement.clone();
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thread::spawn(move || {
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// Create listener from clone
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let listener = ann_clone.listener();
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// Try to read
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listener.try_listen()
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})
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})
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.collect();
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// Announce while threads are creating listeners
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let _ = announcer.announce(42u32);
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// All should eventually see the value
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for handle in handles {
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let value = handle.join().unwrap();
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// May or may not have seen the value depending on timing
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if let Some(v) = value {
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assert_eq!(v, 42u32);
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}
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}
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}
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2 => {
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// Test concurrent is_announced checks
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let (announcer, announcement) = Announcement::new();
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let handles: Vec<_> = (0..num_threads)
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.map(|_| {
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let ann_clone = announcement.clone();
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thread::spawn(move || {
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// Check announced state multiple times
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let mut states = vec![];
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for _ in 0..10 {
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states.push(ann_clone.is_announced());
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}
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states
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})
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})
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.collect();
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// Announce in the middle
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thread::sleep(std::time::Duration::from_micros(5));
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let _ = announcer.announce(42u32);
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// Collect all state observations
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for handle in handles {
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let states = handle.join().unwrap();
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// States should only transition from false to true, never back
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let mut seen_true = false;
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for state in states {
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if seen_true {
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assert!(state, "is_announced went from true to false");
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}
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if state {
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seen_true = true;
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}
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}
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}
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}
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_ => {
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// Test concurrent close checks
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let (announcer, announcement) = Announcement::<u32>::new();
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let handles: Vec<_> = (0..num_threads)
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.map(|_| {
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let ann_clone = announcement.clone();
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thread::spawn(move || {
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// Check closed state multiple times
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let mut states = vec![];
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for _ in 0..10 {
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states.push(ann_clone.is_closed());
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}
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states
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})
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})
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.collect();
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// Close in the middle
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thread::sleep(std::time::Duration::from_micros(5));
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announcer.close();
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// Collect all state observations
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for handle in handles {
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let states = handle.join().unwrap();
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// States should only transition from false to true, never back
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let mut seen_true = false;
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for state in states {
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if seen_true {
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assert!(state, "is_closed went from true to false");
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}
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if state {
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seen_true = true;
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}
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}
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}
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}
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}
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});
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