convert all line-endings to unix. remove slot.h.
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@@ -1,43 +1,43 @@
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#ifndef __slot_base_h__
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#define __slot_base_h__
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class slot_base
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{
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public:
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slot_base (); // constructor
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virtual ~slot_base (); // destructor
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bool operator== (const slot_base& other) const;
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// note: copy constructor, assignment operator not specified. use compiler-generated versions.
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protected:
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// a generic type to hold a chunk of raw data. we use it to store a pointer, virtual method function pointer, etc.
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struct data_container
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{
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// should be at least as large as the largest type you want
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// to store in one of these
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enum { SIZE_IN_WORDS = 8 };
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enum { SIZE_IN_BYTES = SIZE_IN_WORDS*sizeof(unsigned int) };
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// the actual storage space
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unsigned int data[SIZE_IN_WORDS];
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// an equality operator
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bool operator== (const data_container& other) const;
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// a method to set to empty (zero)
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void zero();
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};
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// number of pointers, etc. we'll track in this class
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enum { NUM_DATA_ITEMS = 2 };
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// storage for function pointers, etc. hoisted out of derivative slots
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data_container data[NUM_DATA_ITEMS];
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};
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#endif // __slot_base_h__
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#ifndef __slot_base_h__
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#define __slot_base_h__
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class slot_base
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{
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public:
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slot_base (); // constructor
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virtual ~slot_base (); // destructor
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bool operator== (const slot_base& other) const;
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// note: copy constructor, assignment operator not specified. use compiler-generated versions.
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protected:
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// a generic type to hold a chunk of raw data. we use it to store a pointer, virtual method function pointer, etc.
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struct data_container
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{
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// should be at least as large as the largest type you want
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// to store in one of these
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enum { SIZE_IN_WORDS = 8 };
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enum { SIZE_IN_BYTES = SIZE_IN_WORDS*sizeof(unsigned int) };
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// the actual storage space
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unsigned int data[SIZE_IN_WORDS];
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// an equality operator
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bool operator== (const data_container& other) const;
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// a method to set to empty (zero)
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void zero();
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};
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// number of pointers, etc. we'll track in this class
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enum { NUM_DATA_ITEMS = 2 };
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// storage for function pointers, etc. hoisted out of derivative slots
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data_container data[NUM_DATA_ITEMS];
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};
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#endif // __slot_base_h__
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