add saboteur optimization problem. minor compile fixes.
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#include <cstdio>
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#include <vector>
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#include <algorithm>
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#include "de.h"
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#define MAX(a,b) ((a)>(b)?(a):(b))
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#define MIN(a,b) ((a)<(b)?(a):(b))
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#define CLAMP(min,max,x) (MAX(min,MIN(max,x)))
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class Saboteur: public DE::Engine<16>
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{
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public:
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double TestCardMix(int players, int saboteur_cards, int digger_cards)
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{
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int total_games = 0;
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int total_saboteurs = 0;
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int total_diggers = 0;
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double saboteur_frequency = 0.0;
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// make deck
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std::vector<int> deck;
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for (int i=0;i<saboteur_cards;++i)
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{
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deck.push_back(1);
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}
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for (int i=0;i<digger_cards;++i)
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{
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deck.push_back(0);
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}
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const int NUM_ITER = 5000;
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for (int i=0;i<NUM_ITER;++i)
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{
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// shuffle deck
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std::random_shuffle(deck.begin(),deck.end());
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// deal first N cards
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for (int j=0;j<players;++j)
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{
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if ( deck[j] == 1 )
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++total_saboteurs;
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}
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}
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return ((double)total_saboteurs/(double)NUM_ITER) / (double)players;
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}
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double TestIndividualFitness(int players, int saboteur_cards, int digger_cards, bool verbose=false)
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{
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double error_bonus = 0.0;
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if ( saboteur_cards < 1 || saboteur_cards > 4 )
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error_bonus += 1000.0;
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if ( digger_cards < 1 || digger_cards > 7 )
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error_bonus += 1000.0;
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if ( saboteur_cards >= players )
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error_bonus += 500.0;
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if ( (saboteur_cards+digger_cards) < (players+1) )
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error_bonus += 500.0;
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if ( (saboteur_cards+digger_cards) > (players+3) )
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error_bonus += 500.0;
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if ( verbose )
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{
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printf("\n %2d players (%d, %d): ",players,saboteur_cards,digger_cards);
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}
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if ( error_bonus > 0.0 )
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{
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if ( verbose )
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{
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printf(" ERROR! (%f)\n",error_bonus);
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}
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return error_bonus;
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}
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else
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{
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double actual = TestCardMix(players,saboteur_cards,digger_cards);
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if ( verbose )
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{
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printf(" %0.5f\n",actual);
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}
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return actual;
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}
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}
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double TestFitness(const double testcase[16], bool& stop)
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{
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ErrorAccumulator e;
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const int num_players[8] = { 3, 4, 5, 6, 7, 8, 9, 10 };
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const double expected = 0.363;
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//const double expected = 1.0/3.0; // saboteurs are 1:3
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for (int i=0;i<8;++i)
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{
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int i_saboteur_cards = i * 2;
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int i_digger_cards = i_saboteur_cards + 1;
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int players = num_players[i];
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int saboteur_cards = (int)testcase[i_saboteur_cards];
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int digger_cards = (int)testcase[i_digger_cards];
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double actual = TestIndividualFitness(players,saboteur_cards,digger_cards);
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e.AddTestCase(expected,actual);
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}
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return e.GetRMSE();
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}
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};
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int main(int argc, char** argv)
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{
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// init
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Saboteur s;
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for (int i=0;i<8;++i)
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{
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s.SetRange( i*2, 1.0, 4.0);
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s.SetRange(i*2+1, 1.0, 7.0);
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}
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s.Reset();
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// print original
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const double original[16] = { 1,3,1,4,2,4,2,5,3,5,3,6,3,7,4,7 };
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for (int i=0;i<8;++i)
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{
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const int num_players[8] = { 3, 4, 5, 6, 7, 8, 9, 10 };
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int i_saboteur_cards = i * 2;
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int i_digger_cards = i_saboteur_cards + 1;
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int players = num_players[i];
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int saboteur_cards = (int)original[i_saboteur_cards];
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int digger_cards = (int)original[i_digger_cards];
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s.TestIndividualFitness(players,saboteur_cards,digger_cards,true);
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}
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// run
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s.Solve(1000);
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// output
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const double* best = s.GetBest();
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for (int i=0;i<8;++i)
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{
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const int num_players[8] = { 3, 4, 5, 6, 7, 8, 9, 10 };
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int i_saboteur_cards = i * 2;
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int i_digger_cards = i_saboteur_cards + 1;
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int players = num_players[i];
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int saboteur_cards = (int)best[i_saboteur_cards];
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int digger_cards = (int)best[i_digger_cards];
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s.TestIndividualFitness(players,saboteur_cards,digger_cards,true);
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}
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return 0;
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}
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