fix miri
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48b1e9e54c
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@@ -21,7 +21,7 @@ impl VirtualDom {
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let entry = self.scopes.vacant_entry();
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let entry = self.scopes.vacant_entry();
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let id = ScopeId(entry.key());
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let id = ScopeId(entry.key());
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let scope = entry.insert(ScopeState {
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let scope = entry.insert(Box::new(ScopeState {
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runtime: self.runtime.clone(),
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runtime: self.runtime.clone(),
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context_id: id,
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context_id: id,
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@@ -36,7 +36,7 @@ impl VirtualDom {
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borrowed_props: Default::default(),
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borrowed_props: Default::default(),
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attributes_to_drop: Default::default(),
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attributes_to_drop: Default::default(),
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});
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}));
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let context =
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let context =
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ScopeContext::new(name, id, parent_id, height, self.runtime.scheduler.clone());
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ScopeContext::new(name, id, parent_id, height, self.runtime.scheduler.clone());
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@@ -175,7 +175,7 @@ use std::{any::Any, cell::Cell, collections::BTreeSet, future::Future, rc::Rc};
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/// }
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/// }
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/// ```
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/// ```
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pub struct VirtualDom {
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pub struct VirtualDom {
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pub(crate) scopes: Slab<ScopeState>,
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pub(crate) scopes: Slab<Box<ScopeState>>,
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pub(crate) dirty_scopes: BTreeSet<DirtyScope>,
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pub(crate) dirty_scopes: BTreeSet<DirtyScope>,
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@@ -285,7 +285,7 @@ impl VirtualDom {
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///
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///
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/// This is useful for inserting or removing contexts from a scope, or rendering out its root node
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/// This is useful for inserting or removing contexts from a scope, or rendering out its root node
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pub fn get_scope(&self, id: ScopeId) -> Option<&ScopeState> {
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pub fn get_scope(&self, id: ScopeId) -> Option<&ScopeState> {
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self.scopes.get(id.0)
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self.scopes.get(id.0).map(|s| &**s)
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}
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}
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/// Get the single scope at the top of the VirtualDom tree that will always be around
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/// Get the single scope at the top of the VirtualDom tree that will always be around
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