create a way to create states
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2c205f8ca5
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0058c7ed32
7 files changed
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@@ -1,7 +1,7 @@
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use dioxus_core::{BorrowedAttributeValue, ElementId, Mutations, TemplateNode};
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use rustc_hash::{FxHashMap, FxHashSet};
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use std::any::Any;
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use std::any::{Any, TypeId};
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use std::collections::VecDeque;
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use crate::node::{
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@@ -26,11 +26,8 @@ pub struct RealDom<V: FromAnyValue + Send + Sync = ()> {
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stack: Vec<NodeId>,
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templates: FxHashMap<String, Vec<NodeId>>,
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pub(crate) passes: Box<[TypeErasedPass<V>]>,
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pub(crate) nodes_updated: FxHashMap<NodeId, NodeMask>,
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passes_updated: DirtyNodeStates,
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parent_changed_nodes: FxHashSet<NodeId>,
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child_changed_nodes: FxHashSet<NodeId>,
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nodes_created: FxHashSet<NodeId>,
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passes_updated: FxHashMap<NodeId, FxHashSet<TypeId>>,
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nodes_updated: FxHashMap<NodeId, NodeMask>,
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phantom: std::marker::PhantomData<V>,
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}
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@@ -38,8 +35,10 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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pub fn new(mut passes: Box<[TypeErasedPass<V>]>) -> RealDom<V> {
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let mut tree = Tree::new();
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tree.insert_slab::<NodeData<V>>();
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for pass in passes.iter() {
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(pass.create)(&mut tree);
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}
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let root_id = tree.root();
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let root: &mut NodeData<V> = tree.get_mut(root_id).unwrap();
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let mut root_node: NodeData<V> = NodeData::new(NodeType::Element(ElementNode {
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tag: "Root".to_string(),
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namespace: Some("Root".to_string()),
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@@ -48,7 +47,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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}));
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root_node.element_id = Some(ElementId(0));
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root_node.node_id = root_id;
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*root = root_node;
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tree.insert(root_id, root_node);
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// resolve dependants for each pass
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for i in 1..passes.len() {
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@@ -63,8 +62,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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}
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}
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let mut passes_updated = FxHashMap::default();
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let mut nodes_updated = FxHashMap::default();
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let root_id = NodeId(0);
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passes_updated.insert(root_id, passes.iter().map(|x| x.this_type_id).collect());
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nodes_updated.insert(root_id, NodeMaskBuilder::ALL.build());
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RealDom {
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@@ -74,21 +76,42 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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stack: vec![root_id],
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templates: FxHashMap::default(),
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passes,
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passes_updated,
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nodes_updated,
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passes_updated: DirtyNodeStates::default(),
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parent_changed_nodes: FxHashSet::default(),
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child_changed_nodes: FxHashSet::default(),
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nodes_created: FxHashSet::default(),
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phantom: std::marker::PhantomData,
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}
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}
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fn mark_dirty(&mut self, node_id: NodeId, mask: NodeMask) {
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self.passes_updated.entry(node_id).or_default().extend(
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self.passes
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.iter()
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.filter_map(|x| x.mask.overlaps(&mask).then_some(x.this_type_id)),
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);
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let nodes_updated = &mut self.nodes_updated;
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if let Some(node) = nodes_updated.get_mut(&node_id) {
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*node = node.union(&mask);
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} else {
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nodes_updated.insert(node_id, mask);
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}
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}
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fn mark_parent_added_or_removed(&mut self, node_id: NodeId) {
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self.parent_changed_nodes.insert(node_id);
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let hm = self.passes_updated.entry(node_id).or_default();
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for pass in &*self.passes {
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if pass.parent_dependant {
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hm.insert(pass.this_type_id);
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}
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}
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}
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fn mark_child_changed(&mut self, node_id: NodeId) {
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self.child_changed_nodes.insert(node_id);
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let hm = self.passes_updated.entry(node_id).or_default();
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for pass in &*self.passes {
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if pass.child_dependant {
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hm.insert(pass.this_type_id);
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}
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}
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}
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pub fn element_to_node_id(&self, element_id: ElementId) -> NodeId {
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@@ -121,12 +144,15 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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) -> EntryBuilder<'_> {
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let mut node_entry = self.tree.create_node();
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let node_id = node_entry.id();
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if mark_dirty {
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self.passes_updated
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.entry(node_id)
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.or_default()
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.extend(self.passes.iter().map(|x| x.this_type_id));
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}
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node.node_id = node_id;
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node.element_id = id;
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node_entry.insert(node);
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if mark_dirty {
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self.nodes_created.insert(node_id);
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}
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node_entry
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}
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@@ -414,43 +440,14 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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&mut self,
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ctx: SendAnyMap,
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) -> (FxDashSet<NodeId>, FxHashMap<NodeId, NodeMask>) {
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let dirty_nodes = std::mem::take(&mut self.passes_updated);
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let passes = std::mem::take(&mut self.passes_updated);
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let nodes_updated = std::mem::take(&mut self.nodes_updated);
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for (&node, mask) in &nodes_updated {
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let dirty_nodes = DirtyNodeStates::default();
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for (node_id, passes) in passes {
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// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
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if let Some(height) = self.tree.height(node) {
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for pass in &*self.passes {
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if mask.overlaps(&pass.mask) {
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dirty_nodes.insert(pass.this_type_id, node, height);
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}
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}
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}
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}
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for node in std::mem::take(&mut self.child_changed_nodes) {
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// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
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if let Some(height) = self.tree.height(node) {
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for pass in &*self.passes {
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if pass.child_dependant {
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dirty_nodes.insert(pass.this_type_id, node, height);
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}
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}
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}
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}
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for node in std::mem::take(&mut self.parent_changed_nodes) {
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// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
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if let Some(height) = self.tree.height(node) {
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for pass in &*self.passes {
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if pass.parent_dependant {
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dirty_nodes.insert(pass.this_type_id, node, height);
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}
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}
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}
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}
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for node in std::mem::take(&mut self.nodes_created) {
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// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
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if let Some(height) = self.tree.height(node) {
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for pass in &*self.passes {
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dirty_nodes.insert(pass.this_type_id, node, height);
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if let Some(height) = self.tree.height(node_id) {
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for pass in passes {
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dirty_nodes.insert(pass, node_id, height);
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}
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}
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}
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@@ -681,12 +678,7 @@ impl<V: FromAnyValue + Send + Sync> Drop for NodeMut<'_, V> {
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fn drop(&mut self) {
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let node_id = self.node_data().node_id;
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let mask = std::mem::take(&mut self.dirty);
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let nodes_updated = &mut self.dom.nodes_updated;
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if let Some(node) = nodes_updated.get_mut(&node_id) {
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*node = node.union(&mask);
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} else {
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nodes_updated.insert(node_id, mask);
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}
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self.dom.mark_dirty(node_id, mask);
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}
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}
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