create a way to create states

This commit is contained in:
Evan Almloff committed 2023-01-29 20:28:29 -06:00
1 parent 2c205f8ca5
commit 0058c7ed32
7 files changed
+186 -77

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+50 -58
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@@ -1,7 +1,7 @@
use dioxus_core::{BorrowedAttributeValue, ElementId, Mutations, TemplateNode};
use rustc_hash::{FxHashMap, FxHashSet};
use std::any::Any;
use std::any::{Any, TypeId};
use std::collections::VecDeque;
use crate::node::{
@@ -26,11 +26,8 @@ pub struct RealDom<V: FromAnyValue + Send + Sync = ()> {
stack: Vec<NodeId>,
templates: FxHashMap<String, Vec<NodeId>>,
pub(crate) passes: Box<[TypeErasedPass<V>]>,
pub(crate) nodes_updated: FxHashMap<NodeId, NodeMask>,
passes_updated: DirtyNodeStates,
parent_changed_nodes: FxHashSet<NodeId>,
child_changed_nodes: FxHashSet<NodeId>,
nodes_created: FxHashSet<NodeId>,
passes_updated: FxHashMap<NodeId, FxHashSet<TypeId>>,
nodes_updated: FxHashMap<NodeId, NodeMask>,
phantom: std::marker::PhantomData<V>,
}
@@ -38,8 +35,10 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
pub fn new(mut passes: Box<[TypeErasedPass<V>]>) -> RealDom<V> {
let mut tree = Tree::new();
tree.insert_slab::<NodeData<V>>();
for pass in passes.iter() {
(pass.create)(&mut tree);
}
let root_id = tree.root();
let root: &mut NodeData<V> = tree.get_mut(root_id).unwrap();
let mut root_node: NodeData<V> = NodeData::new(NodeType::Element(ElementNode {
tag: "Root".to_string(),
namespace: Some("Root".to_string()),
@@ -48,7 +47,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
}));
root_node.element_id = Some(ElementId(0));
root_node.node_id = root_id;
*root = root_node;
tree.insert(root_id, root_node);
// resolve dependants for each pass
for i in 1..passes.len() {
@@ -63,8 +62,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
}
}
let mut passes_updated = FxHashMap::default();
let mut nodes_updated = FxHashMap::default();
let root_id = NodeId(0);
passes_updated.insert(root_id, passes.iter().map(|x| x.this_type_id).collect());
nodes_updated.insert(root_id, NodeMaskBuilder::ALL.build());
RealDom {
@@ -74,21 +76,42 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
stack: vec![root_id],
templates: FxHashMap::default(),
passes,
passes_updated,
nodes_updated,
passes_updated: DirtyNodeStates::default(),
parent_changed_nodes: FxHashSet::default(),
child_changed_nodes: FxHashSet::default(),
nodes_created: FxHashSet::default(),
phantom: std::marker::PhantomData,
}
}
fn mark_dirty(&mut self, node_id: NodeId, mask: NodeMask) {
self.passes_updated.entry(node_id).or_default().extend(
self.passes
.iter()
.filter_map(|x| x.mask.overlaps(&mask).then_some(x.this_type_id)),
);
let nodes_updated = &mut self.nodes_updated;
if let Some(node) = nodes_updated.get_mut(&node_id) {
*node = node.union(&mask);
} else {
nodes_updated.insert(node_id, mask);
}
}
fn mark_parent_added_or_removed(&mut self, node_id: NodeId) {
self.parent_changed_nodes.insert(node_id);
let hm = self.passes_updated.entry(node_id).or_default();
for pass in &*self.passes {
if pass.parent_dependant {
hm.insert(pass.this_type_id);
}
}
}
fn mark_child_changed(&mut self, node_id: NodeId) {
self.child_changed_nodes.insert(node_id);
let hm = self.passes_updated.entry(node_id).or_default();
for pass in &*self.passes {
if pass.child_dependant {
hm.insert(pass.this_type_id);
}
}
}
pub fn element_to_node_id(&self, element_id: ElementId) -> NodeId {
@@ -121,12 +144,15 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
) -> EntryBuilder<'_> {
let mut node_entry = self.tree.create_node();
let node_id = node_entry.id();
if mark_dirty {
self.passes_updated
.entry(node_id)
.or_default()
.extend(self.passes.iter().map(|x| x.this_type_id));
}
node.node_id = node_id;
node.element_id = id;
node_entry.insert(node);
if mark_dirty {
self.nodes_created.insert(node_id);
}
node_entry
}
@@ -414,43 +440,14 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
&mut self,
ctx: SendAnyMap,
) -> (FxDashSet<NodeId>, FxHashMap<NodeId, NodeMask>) {
let dirty_nodes = std::mem::take(&mut self.passes_updated);
let passes = std::mem::take(&mut self.passes_updated);
let nodes_updated = std::mem::take(&mut self.nodes_updated);
for (&node, mask) in &nodes_updated {
let dirty_nodes = DirtyNodeStates::default();
for (node_id, passes) in passes {
// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
if let Some(height) = self.tree.height(node) {
for pass in &*self.passes {
if mask.overlaps(&pass.mask) {
dirty_nodes.insert(pass.this_type_id, node, height);
}
}
}
}
for node in std::mem::take(&mut self.child_changed_nodes) {
// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
if let Some(height) = self.tree.height(node) {
for pass in &*self.passes {
if pass.child_dependant {
dirty_nodes.insert(pass.this_type_id, node, height);
}
}
}
}
for node in std::mem::take(&mut self.parent_changed_nodes) {
// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
if let Some(height) = self.tree.height(node) {
for pass in &*self.passes {
if pass.parent_dependant {
dirty_nodes.insert(pass.this_type_id, node, height);
}
}
}
}
for node in std::mem::take(&mut self.nodes_created) {
// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
if let Some(height) = self.tree.height(node) {
for pass in &*self.passes {
dirty_nodes.insert(pass.this_type_id, node, height);
if let Some(height) = self.tree.height(node_id) {
for pass in passes {
dirty_nodes.insert(pass, node_id, height);
}
}
}
@@ -681,12 +678,7 @@ impl<V: FromAnyValue + Send + Sync> Drop for NodeMut<'_, V> {
fn drop(&mut self) {
let node_id = self.node_data().node_id;
let mask = std::mem::take(&mut self.dirty);
let nodes_updated = &mut self.dom.nodes_updated;
if let Some(node) = nodes_updated.get_mut(&node_id) {
*node = node.union(&mask);
} else {
nodes_updated.insert(node_id, mask);
}
self.dom.mark_dirty(node_id, mask);
}
}