Suspense boundaries/out of order streaming/anyhow like error handling (#2365)

* create static site generation helpers in the router crate

* work on integrating static site generation into fullstack

* move ssg into a separate crate

* integrate ssg with the launch builder

* simplify ssg example

* fix static_routes for child routes

* move CLI hot reloading websocket code into dioxus-hot-reload

* fix some unused imports

* use the same hot reloading websocket code for fullstack

* fix fullstack hot reloading

* move cli hot reloading logic into the hot reload crate

* ssg example working with dx serve

* add more examples

* fix clippy

* switch to a result for Element

* fix formatting

* fix hot reload doctest imports

* fix axum imports

* add show method to error context

* implement retaining nodes during suspense

* fix unterminated if statements

* communicate between tasks and suspense boundaries

* make suspense placeholders easier to use

* implement IntoDynNode and IntoVNode for more wrappers

* fix clippy examples

* fix rsx tests

* add streaming html utilities to the ssr package

* unify hydration and non-hydration ssr cache

* fix router with Result Element

* don't run server doc tests

* Fix hot reload websocket doc examples

* simple apps working with fullstack streaming

* fix preloading wasm

* Report errors encountered while streaming

* remove async from incremental renderer

* document new VirtualDom suspense methods

* make streaming work with incremental rendering

* fix static site generation

* document suspense structs

* create closure type; allow async event handlers in props; allow shorthand event handlers

* test forwarding event handlers with the shorthand syntax

* fix clippy

* fix imports in spawn async doctest

* fix empty rsx

* fix async result event handlers

* fix mounting router in multiple places

* Fix task dead cancel race condition

* simplify diffing before adding suspense

* fix binary size increase

* fix attribute diffing

* more diffing fixes

* create minimal fullstack feature

* smaller fullstack bundles

* allow mounting nodes that are already created and creating nodes without mounting them

* fix hot reload feature

* fix replacing components

* don't reclaim virtual nodes

* client side suspense working!

* fix CLI

* slightly smaller fullstack builds

* fix multiple suspended scopes

* fix merge errors

* yield back to tokio every few polls to fix suspending on many tasks at once

* remove logs

* document suspense boundary and update suspense example

* fix ssg

* make streaming optional

* fix some router and core tests

* fix suspense example

* fix serialization with out of order server futures

* add incremental streaming hackernews demo

* fix hackernews demo

* fix root hackernews redirect

* fix formatting

* add tests for suspense cases

* slightly smaller binaries

* slightly smaller

* improve error handling docs

* fix errors example link

* fix doc tests

* remove log file

* fix ssr cache type inference

* remove index.html

* fix ssg render template

* fix assigning ids on elements with dynamic attributes

* add desktop feature to the workspace examples

* remove router static generation example; ssg lives in the dioxus-static-generation package

* add a test for effects during suspense

* only run effects on mounted nodes

* fix multiple suspense roots

* fix node iterator

* fix closures without arguments

* fix dioxus-core readme doctest

* remove suspense logs

* fix scope stack

* fix clippy

* remove unused suspense boundary from hackernews

* assert that launch never returns for better compiler errors

* fix static generation launch function

* fix web renderer

* pass context providers into server functions

* add an example for FromContext

* clean up DioxusRouterExt

* fix server function context

* fix fullstack desktop example

* forward CLI serve settings to fullstack

* re-export serve config at the root of fullstack

* forward env directly instead of using a guard

* just set the port in the CLI for fullstack playwright tests

* fix fullstack dioxus-cli-config feature

* fix launch server merge conflicts

* fix fullstack launch context

* Merge branch 'main' into suspense-2.0

* fix fullstack html data

* remove drop virtual dom feature

* add a comment about only_write_templates binary size workaround

* remove explicit dependencies from use_server_future

* make ErrorContext and SuspenseContext more similar

* Tweak: small tweaks to tomls to make diff smaller

* only rerun components under suspense after the initial placeholders are sent to the client

* add module docs for suspense

* keep track of when suspense boundaries are resolved

* start implementing JS out of order streaming

* fix core tests

* implement the server side of suspense with js

* fix streaming ssr with nested suspense

* move streaming ssr code into fullstack

* revert minification changes

* serialize server future data as the html streams

* start loading scripts wasm immediately instead of defering the script

* very basic nested suspense example working with minimal html updates

* clean up some suspense/error docs

* fix hydrating nested pending server futures

* sort resolved boundaries by height

* Fix disconnecting clients while streaming

* fix static generation crate

* don't insert extra divs when hydrating streamed chunks

* wait to swap in the elements until they are hydrated

* remove inline streaming script

* hackernews partially working

* fix spa mode

* banish the open shadow dom

* fix removing placeholder

* set up streaming playwright test

* run web playwright tests on 9999 to avoid port conflicts with other local servers

* remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server

* ignore hydration of removed suspense boundaries

* use path based indexing to fix hydrating suspense after parent suspense with child is removed

* re-export dioxus error

* remove resolved suspense divs if the suspense boundary has been removed

* Fix client side initialized server futures

* ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense

* Pass initial hydration data to the client

* hide pre nodes

* don't panic if reclaiming an element fails

* fix scope stack when polling tasks

* improve deserialization out of length message

* Ok(VNode::placeholder()) -> VNode::empty()

* fix typo in rsx usage

* restore testing changes from suspense example

* clean up some logs and comments

* fix playwright tests

* clean up more changes in core

* clean up core tests

* remove anymap dependency

* clean up changes to hooks

* clean up changes in the router, rsx, and web

* revert changes to axum-hello-world

* fix use_server_future

* fix clippy in dioxus-core

* check that the next or previous node exist before checking if we should ignore them

* fix formatting

* fix suspense playwright test

* remove unused suspense code

* add more suspense playwright tests

* add more docs for error boundaries

* fix suspense core tests

* fix ErrorBoundary example

* remove a bunch of debug logging in js

* fix router failure_external_navigation

* use absolute paths in the interpreter build.rs

* strip '\r' while hashing ts files

* add a wrapper with a default error boundary and suspense boundary

* restore hot reloading

* ignore non-ts files when hashing

* sort ts files before hashing them

* fix rsx tests

* fix fullstack doc tests

* fix core tests

* fix axum auth example

* update suspense hydration diagram

* longer playwright build limit

* tiny fixes - spelling, formatting

* update diagram link

* remove comment and template nodes for suspense placeholders

* remove comment nodes as we hydrate text

* simplify hackernews example

* clean up hydrating text nodes

* switch to a separate environment variable for the base path for smaller binaries

* clean up file system html trait

* fix form data

* move streaming code into fullstack

* implement serialize and deserialize for CapturedError

* remove waits in the nested suspense playwright spec

* force sequential fullstack builds for CI

* longer nested suspense delay for CI

* fix --force-sequential flag

* wait to launch server until client build is done

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
Evan AlmloffandJonathan Kelley authored and GitHub committed 2024-07-01 20:50:36 -07:00
1 parent ffa36a67c3
commit 022e4ad203
175 files changed
+7872 -4010

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+157 -125
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@@ -1,7 +1,7 @@
use crate::{
innerlude::{ElementRef, WriteMutations},
nodes::VNode,
DynamicNode, ScopeId, TemplateNode, VirtualDom,
DynamicNode, ScopeId, VirtualDom,
};
use rustc_hash::{FxHashMap, FxHashSet};
@@ -9,7 +9,7 @@ use rustc_hash::{FxHashMap, FxHashSet};
impl VirtualDom {
pub(crate) fn diff_non_empty_fragment(
&mut self,
to: &mut impl WriteMutations,
to: Option<&mut impl WriteMutations>,
old: &[VNode],
new: &[VNode],
parent: Option<ElementRef>,
@@ -42,7 +42,7 @@ impl VirtualDom {
// the change list stack is in the same state when this function returns.
fn diff_non_keyed_children(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
old: &[VNode],
new: &[VNode],
parent: Option<ElementRef>,
@@ -54,15 +54,18 @@ impl VirtualDom {
debug_assert!(!old.is_empty());
match old.len().cmp(&new.len()) {
Ordering::Greater => self.remove_nodes(to, &old[new.len()..], None),
Ordering::Less => {
self.create_and_insert_after(to, &new[old.len()..], old.last().unwrap(), parent)
}
Ordering::Greater => self.remove_nodes(to.as_deref_mut(), &old[new.len()..], None),
Ordering::Less => self.create_and_insert_after(
to.as_deref_mut(),
&new[old.len()..],
old.last().unwrap(),
parent,
),
Ordering::Equal => {}
}
for (new, old) in new.iter().zip(old.iter()) {
old.diff_node(new, self, to);
old.diff_node(new, self, to.as_deref_mut());
}
}
@@ -84,7 +87,7 @@ impl VirtualDom {
// The stack is empty upon entry.
fn diff_keyed_children(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
old: &[VNode],
new: &[VNode],
parent: Option<ElementRef>,
@@ -116,10 +119,11 @@ impl VirtualDom {
//
// `shared_prefix_count` is the count of how many nodes at the start of
// `new` and `old` share the same keys.
let (left_offset, right_offset) = match self.diff_keyed_ends(to, old, new, parent) {
Some(count) => count,
None => return,
};
let (left_offset, right_offset) =
match self.diff_keyed_ends(to.as_deref_mut(), old, new, parent) {
Some(count) => count,
None => return,
};
// Ok, we now hopefully have a smaller range of children in the middle
// within which to re-order nodes with the same keys, remove old nodes with
@@ -164,7 +168,7 @@ impl VirtualDom {
/// If there is no offset, then this function returns None and the diffing is complete.
fn diff_keyed_ends(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
old: &[VNode],
new: &[VNode],
parent: Option<ElementRef>,
@@ -176,7 +180,7 @@ impl VirtualDom {
if old.key != new.key {
break;
}
old.diff_node(new, self, to);
old.diff_node(new, self, to.as_deref_mut());
left_offset += 1;
}
@@ -201,7 +205,7 @@ impl VirtualDom {
if old.key != new.key {
break;
}
old.diff_node(new, self, to);
old.diff_node(new, self, to.as_deref_mut());
right_offset += 1;
}
@@ -224,7 +228,7 @@ impl VirtualDom {
#[allow(clippy::too_many_lines)]
fn diff_keyed_middle(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
old: &[VNode],
new: &[VNode],
parent: Option<ElementRef>,
@@ -236,7 +240,7 @@ impl VirtualDom {
- IE if we have ABCD becomes BACD, our sequence would be 1,0,2,3
- if we have ABCD to ABDE, our sequence would be 0,1,3,MAX because E doesn't exist
now, we should have a list of integers that indicates where in the old list the new items mapto.
now, we should have a list of integers that indicates where in the old list the new items map to.
4. Compute the LIS of this list
- this indicates the longest list of new children that won't need to be moved.
@@ -257,11 +261,11 @@ impl VirtualDom {
// 1. Map the old keys into a numerical ordering based on indices.
// 2. Create a map of old key to its index
// IE if the keys were A B C, then we would have (A, 1) (B, 2) (C, 3).
// IE if the keys were A B C, then we would have (A, 0) (B, 1) (C, 2).
let old_key_to_old_index = old
.iter()
.enumerate()
.map(|(i, o)| (o.key.as_ref().unwrap(), i))
.map(|(i, o)| (o.key.as_ref().unwrap().as_str(), i))
.collect::<FxHashMap<_, _>>();
let mut shared_keys = FxHashSet::default();
@@ -271,163 +275,194 @@ impl VirtualDom {
.iter()
.map(|node| {
let key = node.key.as_ref().unwrap();
if let Some(&index) = old_key_to_old_index.get(&key) {
if let Some(&index) = old_key_to_old_index.get(key.as_str()) {
shared_keys.insert(key);
index
} else {
u32::MAX as usize
usize::MAX
}
})
.collect::<Vec<_>>();
.collect::<Box<[_]>>();
// If none of the old keys are reused by the new children, then we remove all the remaining old children and
// create the new children afresh.
if shared_keys.is_empty() {
if !old.is_empty() {
let m = self.create_children(to, new, parent);
self.remove_nodes(to, old, Some(m));
} else {
// I think this is wrong - why are we appending?
// only valid of the if there are no trailing elements
// self.create_and_append_children(new);
debug_assert!(
!old.is_empty(),
"we should never be appending - just creating N"
);
let m = self.create_children(to.as_deref_mut(), new, parent);
self.remove_nodes(to, old, Some(m));
todo!("we should never be appending - just creating N");
}
return;
}
// remove any old children that are not shared
// todo: make this an iterator
for child in old {
let key = child.key.as_ref().unwrap();
if !shared_keys.contains(&key) {
child.remove_node(self, to, None, true);
}
for child_to_remove in old
.iter()
.filter(|child| !shared_keys.contains(child.key.as_ref().unwrap()))
{
child_to_remove.remove_node(self, to.as_deref_mut(), None);
}
// 4. Compute the LIS of this list
let mut lis_sequence = Vec::with_capacity(new_index_to_old_index.len());
let mut predecessors = vec![0; new_index_to_old_index.len()];
let mut starts = vec![0; new_index_to_old_index.len()];
let mut allocation = vec![0; new_index_to_old_index.len() * 2];
let (predecessors, starts) = allocation.split_at_mut(new_index_to_old_index.len());
longest_increasing_subsequence::lis_with(
&new_index_to_old_index,
&mut lis_sequence,
|a, b| a < b,
&mut predecessors,
&mut starts,
predecessors,
starts,
);
// the lis comes out backwards, I think. can't quite tell.
lis_sequence.sort_unstable();
// if a new node gets u32 max and is at the end, then it might be part of our LIS (because u32 max is a valid LIS)
if lis_sequence.last().map(|f| new_index_to_old_index[*f]) == Some(u32::MAX as usize) {
lis_sequence.pop();
if lis_sequence.first().map(|f| new_index_to_old_index[*f]) == Some(usize::MAX) {
lis_sequence.remove(0);
}
// Diff each nod in the LIS
for idx in &lis_sequence {
old[new_index_to_old_index[*idx]].diff_node(&new[*idx], self, to);
old[new_index_to_old_index[*idx]].diff_node(&new[*idx], self, to.as_deref_mut());
}
let mut nodes_created = 0;
/// Create or diff each node in a range depending on whether it is in the LIS or not
/// Returns the number of nodes created on the stack
fn create_or_diff(
vdom: &mut VirtualDom,
new: &[VNode],
old: &[VNode],
mut to: Option<&mut impl WriteMutations>,
parent: Option<ElementRef>,
new_index_to_old_index: &[usize],
range: std::ops::Range<usize>,
) -> usize {
let range_start = range.start;
new[range]
.iter()
.enumerate()
.map(|(idx, new_node)| {
let new_idx = range_start + idx;
let old_index = new_index_to_old_index[new_idx];
// If the node existed in the old list, diff it
if let Some(old_node) = old.get(old_index) {
old_node.diff_node(new_node, vdom, to.as_deref_mut());
if let Some(to) = to.as_deref_mut() {
new_node.push_all_root_nodes(vdom, to)
} else {
0
}
} else {
// Otherwise, just add it to the stack
new_node.create(vdom, parent, to.as_deref_mut())
}
})
.sum()
}
// add mount instruction for the first items not covered by the lis
let last = *lis_sequence.last().unwrap();
// add mount instruction for the items before the LIS
let last = *lis_sequence.first().unwrap();
if last < (new.len() - 1) {
for (idx, new_node) in new[(last + 1)..].iter().enumerate() {
let new_idx = idx + last + 1;
let old_index = new_index_to_old_index[new_idx];
if old_index == u32::MAX as usize {
nodes_created += new_node.create(self, to, parent);
} else {
old[old_index].diff_node(new_node, self, to);
nodes_created += new_node.push_all_real_nodes(self, to);
}
}
let nodes_created = create_or_diff(
self,
new,
old,
to.as_deref_mut(),
parent,
&new_index_to_old_index,
(last + 1)..new.len(),
);
let id = new[last].find_last_element(self);
if nodes_created > 0 {
to.insert_nodes_after(id, nodes_created)
}
nodes_created = 0;
// Insert all the nodes that we just created after the last node in the LIS
self.insert_after(to.as_deref_mut(), nodes_created, &new[last]);
}
// for each spacing, generate a mount instruction
let mut lis_iter = lis_sequence.iter().rev();
// For each node inside of the LIS, but not included in the LIS, generate a mount instruction
// We loop over the LIS in reverse order and insert any nodes we find in the gaps between indexes
let mut lis_iter = lis_sequence.iter();
let mut last = *lis_iter.next().unwrap();
for next in lis_iter {
if last - next > 1 {
for (idx, new_node) in new[(next + 1)..last].iter().enumerate() {
let new_idx = idx + next + 1;
let old_index = new_index_to_old_index[new_idx];
if old_index == u32::MAX as usize {
nodes_created += new_node.create(self, to, parent);
} else {
old[old_index].diff_node(new_node, self, to);
nodes_created += new_node.push_all_real_nodes(self, to);
}
}
let nodes_created = create_or_diff(
self,
new,
old,
to.as_deref_mut(),
parent,
&new_index_to_old_index,
(next + 1)..last,
);
let id = new[last].find_first_element(self);
if nodes_created > 0 {
to.insert_nodes_before(id, nodes_created);
}
nodes_created = 0;
self.insert_before(to.as_deref_mut(), nodes_created, &new[last]);
}
last = *next;
}
// add mount instruction for the last items not covered by the lis
let first_lis = *lis_sequence.first().unwrap();
// add mount instruction for the items after the LIS
let first_lis = *lis_sequence.last().unwrap();
if first_lis > 0 {
for (idx, new_node) in new[..first_lis].iter().enumerate() {
let old_index = new_index_to_old_index[idx];
if old_index == u32::MAX as usize {
nodes_created += new_node.create(self, to, parent);
} else {
old[old_index].diff_node(new_node, self, to);
nodes_created += new_node.push_all_real_nodes(self, to);
}
}
let nodes_created = create_or_diff(
self,
new,
old,
to.as_deref_mut(),
parent,
&new_index_to_old_index,
0..first_lis,
);
let id = new[first_lis].find_first_element(self);
if nodes_created > 0 {
to.insert_nodes_before(id, nodes_created);
}
self.insert_before(to, nodes_created, &new[first_lis]);
}
}
fn create_and_insert_before(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
new: &[VNode],
before: &VNode,
parent: Option<ElementRef>,
) {
let m = self.create_children(to, new, parent);
let id = before.find_first_element(self);
to.insert_nodes_before(id, m);
let m = self.create_children(to.as_deref_mut(), new, parent);
self.insert_before(to, m, before);
}
fn insert_before(&mut self, to: Option<&mut impl WriteMutations>, new: usize, before: &VNode) {
if let Some(to) = to {
if new > 0 {
let id = before.find_first_element(self);
to.insert_nodes_before(id, new);
}
}
}
fn create_and_insert_after(
&mut self,
to: &mut impl WriteMutations,
mut to: Option<&mut impl WriteMutations>,
new: &[VNode],
after: &VNode,
parent: Option<ElementRef>,
) {
let m = self.create_children(to, new, parent);
let id = after.find_last_element(self);
to.insert_nodes_after(id, m);
let m = self.create_children(to.as_deref_mut(), new, parent);
self.insert_after(to, m, after);
}
fn insert_after(&mut self, to: Option<&mut impl WriteMutations>, new: usize, after: &VNode) {
if let Some(to) = to {
if new > 0 {
let id = after.find_last_element(self);
to.insert_nodes_after(id, new);
}
}
}
}
impl VNode {
/// Push all the real nodes on the stack
pub(crate) fn push_all_real_nodes(
/// Push all the root nodes on the stack
pub(crate) fn push_all_root_nodes(
&self,
dom: &VirtualDom,
to: &mut impl WriteMutations,
@@ -440,30 +475,27 @@ impl VNode {
.roots
.iter()
.enumerate()
.map(|(root_idx, _)| match &self.template.get().roots[root_idx] {
TemplateNode::Dynamic { id: idx } => match &self.dynamic_nodes[*idx] {
DynamicNode::Placeholder(_) | DynamicNode::Text(_) => {
to.push_root(mount.root_ids[root_idx]);
1
}
DynamicNode::Fragment(nodes) => {
.map(
|(root_idx, _)| match self.get_dynamic_root_node_and_id(root_idx) {
Some((_, DynamicNode::Fragment(nodes))) => {
let mut accumulated = 0;
for node in nodes {
accumulated += node.push_all_real_nodes(dom, to);
accumulated += node.push_all_root_nodes(dom, to);
}
accumulated
}
DynamicNode::Component(_) => {
let scope = ScopeId(mount.mounted_dynamic_nodes[*idx]);
Some((idx, DynamicNode::Component(_))) => {
let scope = ScopeId(mount.mounted_dynamic_nodes[idx]);
let node = dom.get_scope(scope).unwrap().root_node();
node.push_all_real_nodes(dom, to)
node.push_all_root_nodes(dom, to)
}
// This is a static root node or a single dynamic node, just push it
None | Some((_, DynamicNode::Placeholder(_) | DynamicNode::Text(_))) => {
to.push_root(mount.root_ids[root_idx]);
1
}
},
_ => {
to.push_root(mount.root_ids[root_idx]);
1
}
})
)
.sum()
}
}