Suspense boundaries/out of order streaming/anyhow like error handling (#2365)
* create static site generation helpers in the router crate * work on integrating static site generation into fullstack * move ssg into a separate crate * integrate ssg with the launch builder * simplify ssg example * fix static_routes for child routes * move CLI hot reloading websocket code into dioxus-hot-reload * fix some unused imports * use the same hot reloading websocket code for fullstack * fix fullstack hot reloading * move cli hot reloading logic into the hot reload crate * ssg example working with dx serve * add more examples * fix clippy * switch to a result for Element * fix formatting * fix hot reload doctest imports * fix axum imports * add show method to error context * implement retaining nodes during suspense * fix unterminated if statements * communicate between tasks and suspense boundaries * make suspense placeholders easier to use * implement IntoDynNode and IntoVNode for more wrappers * fix clippy examples * fix rsx tests * add streaming html utilities to the ssr package * unify hydration and non-hydration ssr cache * fix router with Result Element * don't run server doc tests * Fix hot reload websocket doc examples * simple apps working with fullstack streaming * fix preloading wasm * Report errors encountered while streaming * remove async from incremental renderer * document new VirtualDom suspense methods * make streaming work with incremental rendering * fix static site generation * document suspense structs * create closure type; allow async event handlers in props; allow shorthand event handlers * test forwarding event handlers with the shorthand syntax * fix clippy * fix imports in spawn async doctest * fix empty rsx * fix async result event handlers * fix mounting router in multiple places * Fix task dead cancel race condition * simplify diffing before adding suspense * fix binary size increase * fix attribute diffing * more diffing fixes * create minimal fullstack feature * smaller fullstack bundles * allow mounting nodes that are already created and creating nodes without mounting them * fix hot reload feature * fix replacing components * don't reclaim virtual nodes * client side suspense working! * fix CLI * slightly smaller fullstack builds * fix multiple suspended scopes * fix merge errors * yield back to tokio every few polls to fix suspending on many tasks at once * remove logs * document suspense boundary and update suspense example * fix ssg * make streaming optional * fix some router and core tests * fix suspense example * fix serialization with out of order server futures * add incremental streaming hackernews demo * fix hackernews demo * fix root hackernews redirect * fix formatting * add tests for suspense cases * slightly smaller binaries * slightly smaller * improve error handling docs * fix errors example link * fix doc tests * remove log file * fix ssr cache type inference * remove index.html * fix ssg render template * fix assigning ids on elements with dynamic attributes * add desktop feature to the workspace examples * remove router static generation example; ssg lives in the dioxus-static-generation package * add a test for effects during suspense * only run effects on mounted nodes * fix multiple suspense roots * fix node iterator * fix closures without arguments * fix dioxus-core readme doctest * remove suspense logs * fix scope stack * fix clippy * remove unused suspense boundary from hackernews * assert that launch never returns for better compiler errors * fix static generation launch function * fix web renderer * pass context providers into server functions * add an example for FromContext * clean up DioxusRouterExt * fix server function context * fix fullstack desktop example * forward CLI serve settings to fullstack * re-export serve config at the root of fullstack * forward env directly instead of using a guard * just set the port in the CLI for fullstack playwright tests * fix fullstack dioxus-cli-config feature * fix launch server merge conflicts * fix fullstack launch context * Merge branch 'main' into suspense-2.0 * fix fullstack html data * remove drop virtual dom feature * add a comment about only_write_templates binary size workaround * remove explicit dependencies from use_server_future * make ErrorContext and SuspenseContext more similar * Tweak: small tweaks to tomls to make diff smaller * only rerun components under suspense after the initial placeholders are sent to the client * add module docs for suspense * keep track of when suspense boundaries are resolved * start implementing JS out of order streaming * fix core tests * implement the server side of suspense with js * fix streaming ssr with nested suspense * move streaming ssr code into fullstack * revert minification changes * serialize server future data as the html streams * start loading scripts wasm immediately instead of defering the script * very basic nested suspense example working with minimal html updates * clean up some suspense/error docs * fix hydrating nested pending server futures * sort resolved boundaries by height * Fix disconnecting clients while streaming * fix static generation crate * don't insert extra divs when hydrating streamed chunks * wait to swap in the elements until they are hydrated * remove inline streaming script * hackernews partially working * fix spa mode * banish the open shadow dom * fix removing placeholder * set up streaming playwright test * run web playwright tests on 9999 to avoid port conflicts with other local servers * remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server * ignore hydration of removed suspense boundaries * use path based indexing to fix hydrating suspense after parent suspense with child is removed * re-export dioxus error * remove resolved suspense divs if the suspense boundary has been removed * Fix client side initialized server futures * ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense * Pass initial hydration data to the client * hide pre nodes * don't panic if reclaiming an element fails * fix scope stack when polling tasks * improve deserialization out of length message * Ok(VNode::placeholder()) -> VNode::empty() * fix typo in rsx usage * restore testing changes from suspense example * clean up some logs and comments * fix playwright tests * clean up more changes in core * clean up core tests * remove anymap dependency * clean up changes to hooks * clean up changes in the router, rsx, and web * revert changes to axum-hello-world * fix use_server_future * fix clippy in dioxus-core * check that the next or previous node exist before checking if we should ignore them * fix formatting * fix suspense playwright test * remove unused suspense code * add more suspense playwright tests * add more docs for error boundaries * fix suspense core tests * fix ErrorBoundary example * remove a bunch of debug logging in js * fix router failure_external_navigation * use absolute paths in the interpreter build.rs * strip '\r' while hashing ts files * add a wrapper with a default error boundary and suspense boundary * restore hot reloading * ignore non-ts files when hashing * sort ts files before hashing them * fix rsx tests * fix fullstack doc tests * fix core tests * fix axum auth example * update suspense hydration diagram * longer playwright build limit * tiny fixes - spelling, formatting * update diagram link * remove comment and template nodes for suspense placeholders * remove comment nodes as we hydrate text * simplify hackernews example * clean up hydrating text nodes * switch to a separate environment variable for the base path for smaller binaries * clean up file system html trait * fix form data * move streaming code into fullstack * implement serialize and deserialize for CapturedError * remove waits in the nested suspense playwright spec * force sequential fullstack builds for CI * longer nested suspense delay for CI * fix --force-sequential flag * wait to launch server until client build is done --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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-71
@@ -1,13 +1,13 @@
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use crate::innerlude::VProps;
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use crate::innerlude::{RenderError, VProps};
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use crate::{any_props::BoxedAnyProps, innerlude::ScopeState};
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use crate::{arena::ElementId, Element, Event};
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use crate::{
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innerlude::{ElementRef, EventHandler, MountId},
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properties::ComponentFunction,
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};
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use crate::{Properties, VirtualDom};
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use crate::{Properties, ScopeId, VirtualDom};
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use core::panic;
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use std::ops::Deref;
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use std::ops::{Deref, DerefMut};
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use std::rc::Rc;
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use std::vec;
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use std::{
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@@ -21,28 +21,49 @@ pub type TemplateId = &'static str;
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/// The actual state of the component's most recent computation
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///
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/// If the component returned early (e.g. `return None`), this will be Aborted(None)
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pub enum RenderReturn {
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/// A currently-available element
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Ready(VNode),
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#[derive(Debug)]
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pub struct RenderReturn {
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/// The node that was rendered
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pub(crate) node: Element,
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}
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/// The component aborted rendering early. It might've thrown an error.
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///
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/// In its place we've produced a placeholder to locate its spot in the dom when it recovers.
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Aborted(VNode),
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impl From<RenderReturn> for VNode {
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fn from(val: RenderReturn) -> Self {
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match val.node {
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Ok(node) => node,
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Err(RenderError::Aborted(e)) => e.render,
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Err(RenderError::Suspended(fut)) => fut.placeholder,
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}
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}
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}
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impl From<Element> for RenderReturn {
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fn from(node: Element) -> Self {
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RenderReturn { node }
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}
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}
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impl Clone for RenderReturn {
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fn clone(&self) -> Self {
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match self {
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RenderReturn::Ready(node) => RenderReturn::Ready(node.clone_mounted()),
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RenderReturn::Aborted(node) => RenderReturn::Aborted(node.clone_mounted()),
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match &self.node {
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Ok(node) => RenderReturn {
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node: Ok(node.clone_mounted()),
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},
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Err(RenderError::Aborted(err)) => RenderReturn {
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node: Err(RenderError::Aborted(err.clone_mounted())),
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},
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Err(RenderError::Suspended(fut)) => RenderReturn {
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node: Err(RenderError::Suspended(fut.clone_mounted())),
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},
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}
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}
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}
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impl Default for RenderReturn {
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fn default() -> Self {
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RenderReturn::Aborted(VNode::placeholder())
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RenderReturn {
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node: Ok(VNode::placeholder()),
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}
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}
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}
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@@ -50,8 +71,20 @@ impl Deref for RenderReturn {
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type Target = VNode;
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fn deref(&self) -> &Self::Target {
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match self {
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RenderReturn::Ready(node) | RenderReturn::Aborted(node) => node,
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match &self.node {
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Ok(node) => node,
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Err(RenderError::Aborted(err)) => &err.render,
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Err(RenderError::Suspended(fut)) => &fut.placeholder,
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}
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}
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}
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impl DerefMut for RenderReturn {
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fn deref_mut(&mut self) -> &mut Self::Target {
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match &mut self.node {
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Ok(node) => node,
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Err(RenderError::Aborted(err)) => &mut err.render,
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Err(RenderError::Suspended(fut)) => &mut fut.placeholder,
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}
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}
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}
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@@ -149,6 +182,12 @@ impl Clone for VNode {
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}
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}
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impl Default for VNode {
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fn default() -> Self {
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Self::placeholder()
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}
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}
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impl Drop for VNode {
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fn drop(&mut self) {
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// FIXME:
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@@ -197,31 +236,7 @@ impl VNode {
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/// Create a template with no nodes that will be skipped over during diffing
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pub fn empty() -> Element {
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use std::cell::OnceCell;
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// We can reuse all placeholders across the same thread to save memory
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thread_local! {
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static EMPTY_VNODE: OnceCell<Rc<VNodeInner>> = const { OnceCell::new() };
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}
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let vnode = EMPTY_VNODE.with(|cell| {
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cell.get_or_init(move || {
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Rc::new(VNodeInner {
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key: None,
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dynamic_nodes: Box::new([]),
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dynamic_attrs: Box::new([]),
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template: Cell::new(Template {
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name: "packages/core/nodes.rs:180:0:0",
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roots: &[],
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node_paths: &[],
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attr_paths: &[],
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}),
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})
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})
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.clone()
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});
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Some(Self {
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vnode,
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mount: Default::default(),
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})
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Ok(Self::default())
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}
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/// Create a template with a single placeholder node
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@@ -240,7 +255,7 @@ impl VNode {
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template: Cell::new(Template {
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name: "packages/core/nodes.rs:198:0:0",
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roots: &[TemplateNode::Dynamic { id: 0 }],
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node_paths: &[&[]],
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node_paths: &[&[0]],
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attr_paths: &[],
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}),
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})
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@@ -275,12 +290,9 @@ impl VNode {
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///
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/// Returns [`None`] if the root is actually a static node (Element/Text)
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pub fn dynamic_root(&self, idx: usize) -> Option<&DynamicNode> {
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match &self.template.get().roots[idx] {
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TemplateNode::Element { .. } | TemplateNode::Text { text: _ } => None,
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TemplateNode::Dynamic { id } | TemplateNode::DynamicText { id } => {
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Some(&self.dynamic_nodes[*id])
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}
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}
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self.template.get().roots[idx]
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.dynamic_id()
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.map(|id| &self.dynamic_nodes[id])
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}
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/// Get the mounted id for a dynamic node index
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@@ -427,9 +439,14 @@ impl Template {
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/// There's no point in saving templates that are completely dynamic, since they'll be recreated every time anyway.
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pub fn is_completely_dynamic(&self) -> bool {
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use TemplateNode::*;
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self.roots
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.iter()
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.all(|root| matches!(root, Dynamic { .. } | DynamicText { .. }))
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self.roots.iter().all(|root| matches!(root, Dynamic { .. }))
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}
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/// Get a unique id for this template. If the id between two templates are different, the contents of the template may be different.
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pub fn id(&self) -> usize {
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// We compare the template name by pointer so that the id is different after hot reloading even if the name is the same
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let ptr: *const str = self.name;
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ptr as *const () as usize
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}
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/// Iterate over the attribute paths in order along with the original indexes for each path
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@@ -447,6 +464,20 @@ impl Template {
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sort_bfo(self.attr_paths).into_iter()
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}
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}
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/// Iterate over the node paths in order along with the original indexes for each path
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pub(crate) fn breadth_first_node_paths(&self) -> impl Iterator<Item = (usize, &'static [u8])> {
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// In release mode, hot reloading is disabled and everything is in breadth first order already
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#[cfg(not(debug_assertions))]
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{
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self.node_paths.iter().copied().enumerate()
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}
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// If we are in debug mode, hot reloading may have messed up the order of the paths. We need to sort them
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#[cfg(debug_assertions)]
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{
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sort_bfo(self.node_paths).into_iter()
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}
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}
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}
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/// A statically known node in a layout.
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@@ -500,14 +531,6 @@ pub enum TemplateNode {
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/// The index of the dynamic node in the VNode's dynamic_nodes list
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id: usize,
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},
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/// This template node is known to be some text, but needs to be created at runtime
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///
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/// This is separate from the pure Dynamic variant for various optimizations
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DynamicText {
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/// The index of the dynamic node in the VNode's dynamic_nodes list
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id: usize,
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},
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}
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impl TemplateNode {
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@@ -515,7 +538,7 @@ impl TemplateNode {
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pub fn dynamic_id(&self) -> Option<usize> {
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use TemplateNode::*;
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match self {
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Dynamic { id } | DynamicText { id } => Some(*id),
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Dynamic { id } => Some(*id),
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_ => None,
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}
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}
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@@ -575,9 +598,20 @@ pub struct VComponent {
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/// It is possible that components get folded at compile time, so these shouldn't be really used as a key
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pub(crate) render_fn: TypeId,
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/// The props for this component
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pub(crate) props: BoxedAnyProps,
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}
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impl Clone for VComponent {
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fn clone(&self) -> Self {
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Self {
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name: self.name,
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render_fn: self.render_fn,
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props: self.props.duplicate(),
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}
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}
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}
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impl VComponent {
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/// Create a new [`VComponent`] variant
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pub fn new<P, M: 'static>(
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@@ -603,6 +637,24 @@ impl VComponent {
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}
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}
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/// Get the [`ScopeId`] this node is mounted to if it's mounted
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///
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/// This is useful for rendering nodes outside of the VirtualDom, such as in SSR
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///
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/// Returns [`None`] if the node is not mounted
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pub fn mounted_scope_id(
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&self,
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dynamic_node_index: usize,
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vnode: &VNode,
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dom: &VirtualDom,
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) -> Option<ScopeId> {
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let mount = vnode.mount.get().as_usize()?;
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let scope_id = dom.mounts.get(mount)?.mounted_dynamic_nodes[dynamic_node_index];
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Some(ScopeId(scope_id))
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}
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/// Get the scope this node is mounted to if it's mounted
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///
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/// This is useful for rendering nodes outside of the VirtualDom, such as in SSR
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@@ -844,9 +896,7 @@ impl<T: Any + PartialEq + 'static> AnyValue for T {
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/// A trait that allows various items to be converted into a dynamic node for the rsx macro
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pub trait IntoDynNode<A = ()> {
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/// Consume this item along with a scopestate and produce a DynamicNode
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///
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/// You can use the bump alloactor of the scopestate to creat the dynamic node
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/// Consume this item and produce a DynamicNode
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fn into_dyn_node(self) -> DynamicNode;
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}
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@@ -860,13 +910,11 @@ impl IntoDynNode for VNode {
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DynamicNode::Fragment(vec![self])
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}
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}
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impl IntoDynNode for DynamicNode {
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fn into_dyn_node(self) -> DynamicNode {
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self
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}
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}
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impl<T: IntoDynNode> IntoDynNode for Option<T> {
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fn into_dyn_node(self) -> DynamicNode {
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match self {
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@@ -875,8 +923,23 @@ impl<T: IntoDynNode> IntoDynNode for Option<T> {
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}
|
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}
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}
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|
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impl IntoDynNode for &Element {
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fn into_dyn_node(self) -> DynamicNode {
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match self.as_ref() {
|
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Ok(val) => val.into_dyn_node(),
|
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_ => DynamicNode::default(),
|
||||
}
|
||||
}
|
||||
}
|
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impl IntoDynNode for Element {
|
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fn into_dyn_node(self) -> DynamicNode {
|
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match self {
|
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Ok(val) => val.into_dyn_node(),
|
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_ => DynamicNode::default(),
|
||||
}
|
||||
}
|
||||
}
|
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impl IntoDynNode for &Option<VNode> {
|
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fn into_dyn_node(self) -> DynamicNode {
|
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match self.as_ref() {
|
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Some(val) => val.clone().into_dyn_node(),
|
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@@ -884,7 +947,6 @@ impl IntoDynNode for &Element {
|
||||
}
|
||||
}
|
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}
|
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|
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impl IntoDynNode for &str {
|
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fn into_dyn_node(self) -> DynamicNode {
|
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DynamicNode::Text(VText {
|
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@@ -892,13 +954,11 @@ impl IntoDynNode for &str {
|
||||
})
|
||||
}
|
||||
}
|
||||
|
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impl IntoDynNode for String {
|
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fn into_dyn_node(self) -> DynamicNode {
|
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DynamicNode::Text(VText { value: self })
|
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}
|
||||
}
|
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|
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impl IntoDynNode for Arguments<'_> {
|
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fn into_dyn_node(self) -> DynamicNode {
|
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DynamicNode::Text(VText {
|
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@@ -906,7 +966,6 @@ impl IntoDynNode for Arguments<'_> {
|
||||
})
|
||||
}
|
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}
|
||||
|
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impl IntoDynNode for &VNode {
|
||||
fn into_dyn_node(self) -> DynamicNode {
|
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DynamicNode::Fragment(vec![self.clone()])
|
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@@ -929,12 +988,20 @@ impl IntoVNode for &VNode {
|
||||
impl IntoVNode for Element {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self {
|
||||
Some(val) => val.into_vnode(),
|
||||
Ok(val) => val.into_vnode(),
|
||||
_ => VNode::empty().unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl IntoVNode for &Element {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self {
|
||||
Ok(val) => val.into_vnode(),
|
||||
_ => VNode::empty().unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl IntoVNode for Option<VNode> {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self {
|
||||
Some(val) => val.into_vnode(),
|
||||
@@ -942,6 +1009,30 @@ impl IntoVNode for &Element {
|
||||
}
|
||||
}
|
||||
}
|
||||
impl IntoVNode for &Option<VNode> {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self.as_ref() {
|
||||
Some(val) => val.clone().into_vnode(),
|
||||
_ => VNode::empty().unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl IntoVNode for Option<Element> {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self {
|
||||
Some(val) => val.into_vnode(),
|
||||
_ => VNode::empty().unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl IntoVNode for &Option<Element> {
|
||||
fn into_vnode(self) -> VNode {
|
||||
match self.as_ref() {
|
||||
Some(val) => val.clone().into_vnode(),
|
||||
_ => VNode::empty().unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Note that we're using the E as a generic but this is never crafted anyways.
|
||||
pub struct FromNodeIterator;
|
||||
|
||||
Reference in new issue
Block a user