Suspense boundaries/out of order streaming/anyhow like error handling (#2365)
* create static site generation helpers in the router crate * work on integrating static site generation into fullstack * move ssg into a separate crate * integrate ssg with the launch builder * simplify ssg example * fix static_routes for child routes * move CLI hot reloading websocket code into dioxus-hot-reload * fix some unused imports * use the same hot reloading websocket code for fullstack * fix fullstack hot reloading * move cli hot reloading logic into the hot reload crate * ssg example working with dx serve * add more examples * fix clippy * switch to a result for Element * fix formatting * fix hot reload doctest imports * fix axum imports * add show method to error context * implement retaining nodes during suspense * fix unterminated if statements * communicate between tasks and suspense boundaries * make suspense placeholders easier to use * implement IntoDynNode and IntoVNode for more wrappers * fix clippy examples * fix rsx tests * add streaming html utilities to the ssr package * unify hydration and non-hydration ssr cache * fix router with Result Element * don't run server doc tests * Fix hot reload websocket doc examples * simple apps working with fullstack streaming * fix preloading wasm * Report errors encountered while streaming * remove async from incremental renderer * document new VirtualDom suspense methods * make streaming work with incremental rendering * fix static site generation * document suspense structs * create closure type; allow async event handlers in props; allow shorthand event handlers * test forwarding event handlers with the shorthand syntax * fix clippy * fix imports in spawn async doctest * fix empty rsx * fix async result event handlers * fix mounting router in multiple places * Fix task dead cancel race condition * simplify diffing before adding suspense * fix binary size increase * fix attribute diffing * more diffing fixes * create minimal fullstack feature * smaller fullstack bundles * allow mounting nodes that are already created and creating nodes without mounting them * fix hot reload feature * fix replacing components * don't reclaim virtual nodes * client side suspense working! * fix CLI * slightly smaller fullstack builds * fix multiple suspended scopes * fix merge errors * yield back to tokio every few polls to fix suspending on many tasks at once * remove logs * document suspense boundary and update suspense example * fix ssg * make streaming optional * fix some router and core tests * fix suspense example * fix serialization with out of order server futures * add incremental streaming hackernews demo * fix hackernews demo * fix root hackernews redirect * fix formatting * add tests for suspense cases * slightly smaller binaries * slightly smaller * improve error handling docs * fix errors example link * fix doc tests * remove log file * fix ssr cache type inference * remove index.html * fix ssg render template * fix assigning ids on elements with dynamic attributes * add desktop feature to the workspace examples * remove router static generation example; ssg lives in the dioxus-static-generation package * add a test for effects during suspense * only run effects on mounted nodes * fix multiple suspense roots * fix node iterator * fix closures without arguments * fix dioxus-core readme doctest * remove suspense logs * fix scope stack * fix clippy * remove unused suspense boundary from hackernews * assert that launch never returns for better compiler errors * fix static generation launch function * fix web renderer * pass context providers into server functions * add an example for FromContext * clean up DioxusRouterExt * fix server function context * fix fullstack desktop example * forward CLI serve settings to fullstack * re-export serve config at the root of fullstack * forward env directly instead of using a guard * just set the port in the CLI for fullstack playwright tests * fix fullstack dioxus-cli-config feature * fix launch server merge conflicts * fix fullstack launch context * Merge branch 'main' into suspense-2.0 * fix fullstack html data * remove drop virtual dom feature * add a comment about only_write_templates binary size workaround * remove explicit dependencies from use_server_future * make ErrorContext and SuspenseContext more similar * Tweak: small tweaks to tomls to make diff smaller * only rerun components under suspense after the initial placeholders are sent to the client * add module docs for suspense * keep track of when suspense boundaries are resolved * start implementing JS out of order streaming * fix core tests * implement the server side of suspense with js * fix streaming ssr with nested suspense * move streaming ssr code into fullstack * revert minification changes * serialize server future data as the html streams * start loading scripts wasm immediately instead of defering the script * very basic nested suspense example working with minimal html updates * clean up some suspense/error docs * fix hydrating nested pending server futures * sort resolved boundaries by height * Fix disconnecting clients while streaming * fix static generation crate * don't insert extra divs when hydrating streamed chunks * wait to swap in the elements until they are hydrated * remove inline streaming script * hackernews partially working * fix spa mode * banish the open shadow dom * fix removing placeholder * set up streaming playwright test * run web playwright tests on 9999 to avoid port conflicts with other local servers * remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server * ignore hydration of removed suspense boundaries * use path based indexing to fix hydrating suspense after parent suspense with child is removed * re-export dioxus error * remove resolved suspense divs if the suspense boundary has been removed * Fix client side initialized server futures * ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense * Pass initial hydration data to the client * hide pre nodes * don't panic if reclaiming an element fails * fix scope stack when polling tasks * improve deserialization out of length message * Ok(VNode::placeholder()) -> VNode::empty() * fix typo in rsx usage * restore testing changes from suspense example * clean up some logs and comments * fix playwright tests * clean up more changes in core * clean up core tests * remove anymap dependency * clean up changes to hooks * clean up changes in the router, rsx, and web * revert changes to axum-hello-world * fix use_server_future * fix clippy in dioxus-core * check that the next or previous node exist before checking if we should ignore them * fix formatting * fix suspense playwright test * remove unused suspense code * add more suspense playwright tests * add more docs for error boundaries * fix suspense core tests * fix ErrorBoundary example * remove a bunch of debug logging in js * fix router failure_external_navigation * use absolute paths in the interpreter build.rs * strip '\r' while hashing ts files * add a wrapper with a default error boundary and suspense boundary * restore hot reloading * ignore non-ts files when hashing * sort ts files before hashing them * fix rsx tests * fix fullstack doc tests * fix core tests * fix axum auth example * update suspense hydration diagram * longer playwright build limit * tiny fixes - spelling, formatting * update diagram link * remove comment and template nodes for suspense placeholders * remove comment nodes as we hydrate text * simplify hackernews example * clean up hydrating text nodes * switch to a separate environment variable for the base path for smaller binaries * clean up file system html trait * fix form data * move streaming code into fullstack * implement serialize and deserialize for CapturedError * remove waits in the nested suspense playwright spec * force sequential fullstack builds for CI * longer nested suspense delay for CI * fix --force-sequential flag * wait to launch server until client build is done --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
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+324
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@@ -2,6 +2,22 @@ use dioxus::prelude::*;
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use std::future::poll_fn;
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use std::task::Poll;
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async fn poll_three_times() {
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// Poll each task 3 times
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let mut count = 0;
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poll_fn(|cx| {
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println!("polling... {}", count);
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if count < 3 {
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count += 1;
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cx.waker().wake_by_ref();
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Poll::Pending
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} else {
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Poll::Ready(())
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}
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})
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.await;
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}
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#[test]
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fn suspense_resolves() {
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// wait just a moment, not enough time for the boundary to resolve
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@@ -15,8 +31,6 @@ fn suspense_resolves() {
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "<div>Waiting for... child</div>");
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dbg!(out);
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});
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}
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@@ -24,7 +38,10 @@ fn app() -> Element {
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rsx!(
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div {
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"Waiting for... "
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suspended_child {}
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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suspended_child {}
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}
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}
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)
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}
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@@ -43,20 +60,7 @@ fn suspended_child() -> Element {
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if val() < 3 {
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let task = spawn(async move {
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// Poll each task 3 times
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let mut count = 0;
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poll_fn(|cx| {
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println!("polling... {}", count);
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if count < 3 {
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count += 1;
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cx.waker().wake_by_ref();
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Poll::Pending
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} else {
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Poll::Ready(())
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}
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})
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.await;
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poll_three_times().await;
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println!("waiting... {}", val);
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val += 1;
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});
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@@ -65,3 +69,306 @@ fn suspended_child() -> Element {
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rsx!("child")
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}
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/// When switching from a suspense fallback to the real child, the state of that component must be kept
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#[test]
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fn suspense_keeps_state() {
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tokio::runtime::Builder::new_current_thread()
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.enable_time()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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dom.render_suspense_immediate().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "fallback");
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dom.wait_for_suspense().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "<div>child with future resolved</div>");
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});
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fn app() -> Element {
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rsx! {
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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Child {}
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}
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}
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}
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#[component]
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fn Child() -> Element {
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let mut future_resolved = use_signal(|| false);
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let task = use_hook(|| {
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spawn(async move {
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tokio::time::sleep(std::time::Duration::from_millis(100)).await;
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future_resolved.set(true);
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})
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});
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if !future_resolved() {
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suspend(task)?;
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}
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println!("future resolved: {future_resolved:?}");
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if future_resolved() {
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rsx! {
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div { "child with future resolved" }
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}
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} else {
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rsx! {
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div { "this should never be rendered" }
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}
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}
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}
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}
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/// spawn doesn't run in suspense
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#[test]
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fn suspense_does_not_poll_spawn() {
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tokio::runtime::Builder::new_current_thread()
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.enable_time()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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dom.wait_for_suspense().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "<div>child with future resolved</div>");
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});
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fn app() -> Element {
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rsx! {
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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Child {}
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}
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}
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}
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#[component]
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fn Child() -> Element {
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let mut future_resolved = use_signal(|| false);
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// futures that are spawned, but not suspended should never be polled
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use_hook(|| {
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spawn(async move {
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panic!("Non-suspended task was polled");
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});
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});
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let task = use_hook(|| {
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spawn(async move {
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tokio::time::sleep(std::time::Duration::from_millis(100)).await;
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future_resolved.set(true);
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})
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});
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if !future_resolved() {
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suspend(task)?;
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}
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rsx! {
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div { "child with future resolved" }
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}
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}
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}
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/// suspended nodes are not mounted, so they should not run effects
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#[test]
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fn suspended_nodes_dont_trigger_effects() {
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tokio::runtime::Builder::new_current_thread()
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.enable_time()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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let work = async move {
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loop {
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dom.wait_for_work().await;
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dom.render_immediate(&mut dioxus_core::NoOpMutations);
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}
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};
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tokio::select! {
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_ = work => {},
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_ = tokio::time::sleep(std::time::Duration::from_millis(100)) => {}
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}
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});
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fn app() -> Element {
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rsx! {
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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Child {}
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}
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}
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}
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#[component]
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fn RerendersFrequently() -> Element {
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let mut count = use_signal(|| 0);
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use_future(move || async move {
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for _ in 0..100 {
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tokio::time::sleep(std::time::Duration::from_millis(10)).await;
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count.set(count() + 1);
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}
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});
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rsx! {
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div { "rerenders frequently" }
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}
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}
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#[component]
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fn Child() -> Element {
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let mut future_resolved = use_signal(|| false);
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use_effect(|| panic!("effects should not run during suspense"));
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let task = use_hook(|| {
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spawn(async move {
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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future_resolved.set(true);
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})
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});
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if !future_resolved() {
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suspend(task)?;
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}
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rsx! {
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div { "child with future resolved" }
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}
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}
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}
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/// Make sure we keep any state of components when we switch from a resolved future to a suspended future
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#[test]
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fn resolved_to_suspended() {
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tracing_subscriber::fmt::SubscriberBuilder::default()
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.with_max_level(tracing::Level::INFO)
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.init();
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static SUSPENDED: GlobalSignal<bool> = Signal::global(|| false);
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tokio::runtime::Builder::new_current_thread()
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.enable_time()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "rendered 1 times");
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dom.in_runtime(|| ScopeId::APP.in_runtime(|| *SUSPENDED.write() = true));
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dom.render_suspense_immediate().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "fallback");
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dom.wait_for_suspense().await;
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let out = dioxus_ssr::render(&dom);
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assert_eq!(out, "rendered 3 times");
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});
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fn app() -> Element {
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rsx! {
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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Child {}
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}
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}
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}
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#[component]
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fn Child() -> Element {
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let mut render_count = use_signal(|| 0);
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render_count += 1;
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let mut task = use_hook(|| CopyValue::new(None));
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tracing::info!("render_count: {}", render_count.peek());
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if SUSPENDED() {
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if task().is_none() {
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task.set(Some(spawn(async move {
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tokio::time::sleep(std::time::Duration::from_millis(100)).await;
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tracing::info!("task finished");
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*SUSPENDED.write() = false;
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})));
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}
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suspend(task().unwrap())?;
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}
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rsx! {
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"rendered {render_count.peek()} times"
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}
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}
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}
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/// Make sure suspense tells the renderer that a suspense boundary was resolved
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#[test]
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fn suspense_tracks_resolved() {
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tokio::runtime::Builder::new_current_thread()
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.enable_time()
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.build()
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.unwrap()
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.block_on(async {
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let mut dom = VirtualDom::new(app);
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dom.rebuild(&mut dioxus_core::NoOpMutations);
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dom.render_suspense_immediate().await;
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dom.wait_for_suspense_work().await;
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assert_eq!(
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dom.render_suspense_immediate().await,
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vec![ScopeId(ScopeId::APP.0 + 1)]
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);
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});
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fn app() -> Element {
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rsx! {
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SuspenseBoundary {
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fallback: |_| rsx! { "fallback" },
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Child {}
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}
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}
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}
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#[component]
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fn Child() -> Element {
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let mut resolved = use_signal(|| false);
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let task = use_hook(|| {
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spawn(async move {
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tokio::time::sleep(std::time::Duration::from_millis(100)).await;
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tracing::info!("task finished");
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resolved.set(true);
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})
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});
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if resolved() {
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println!("suspense is resolved");
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} else {
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println!("suspense is not resolved");
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suspend(task)?;
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}
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rsx! {
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"child"
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}
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}
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}
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