Suspense boundaries/out of order streaming/anyhow like error handling (#2365)

* create static site generation helpers in the router crate

* work on integrating static site generation into fullstack

* move ssg into a separate crate

* integrate ssg with the launch builder

* simplify ssg example

* fix static_routes for child routes

* move CLI hot reloading websocket code into dioxus-hot-reload

* fix some unused imports

* use the same hot reloading websocket code for fullstack

* fix fullstack hot reloading

* move cli hot reloading logic into the hot reload crate

* ssg example working with dx serve

* add more examples

* fix clippy

* switch to a result for Element

* fix formatting

* fix hot reload doctest imports

* fix axum imports

* add show method to error context

* implement retaining nodes during suspense

* fix unterminated if statements

* communicate between tasks and suspense boundaries

* make suspense placeholders easier to use

* implement IntoDynNode and IntoVNode for more wrappers

* fix clippy examples

* fix rsx tests

* add streaming html utilities to the ssr package

* unify hydration and non-hydration ssr cache

* fix router with Result Element

* don't run server doc tests

* Fix hot reload websocket doc examples

* simple apps working with fullstack streaming

* fix preloading wasm

* Report errors encountered while streaming

* remove async from incremental renderer

* document new VirtualDom suspense methods

* make streaming work with incremental rendering

* fix static site generation

* document suspense structs

* create closure type; allow async event handlers in props; allow shorthand event handlers

* test forwarding event handlers with the shorthand syntax

* fix clippy

* fix imports in spawn async doctest

* fix empty rsx

* fix async result event handlers

* fix mounting router in multiple places

* Fix task dead cancel race condition

* simplify diffing before adding suspense

* fix binary size increase

* fix attribute diffing

* more diffing fixes

* create minimal fullstack feature

* smaller fullstack bundles

* allow mounting nodes that are already created and creating nodes without mounting them

* fix hot reload feature

* fix replacing components

* don't reclaim virtual nodes

* client side suspense working!

* fix CLI

* slightly smaller fullstack builds

* fix multiple suspended scopes

* fix merge errors

* yield back to tokio every few polls to fix suspending on many tasks at once

* remove logs

* document suspense boundary and update suspense example

* fix ssg

* make streaming optional

* fix some router and core tests

* fix suspense example

* fix serialization with out of order server futures

* add incremental streaming hackernews demo

* fix hackernews demo

* fix root hackernews redirect

* fix formatting

* add tests for suspense cases

* slightly smaller binaries

* slightly smaller

* improve error handling docs

* fix errors example link

* fix doc tests

* remove log file

* fix ssr cache type inference

* remove index.html

* fix ssg render template

* fix assigning ids on elements with dynamic attributes

* add desktop feature to the workspace examples

* remove router static generation example; ssg lives in the dioxus-static-generation package

* add a test for effects during suspense

* only run effects on mounted nodes

* fix multiple suspense roots

* fix node iterator

* fix closures without arguments

* fix dioxus-core readme doctest

* remove suspense logs

* fix scope stack

* fix clippy

* remove unused suspense boundary from hackernews

* assert that launch never returns for better compiler errors

* fix static generation launch function

* fix web renderer

* pass context providers into server functions

* add an example for FromContext

* clean up DioxusRouterExt

* fix server function context

* fix fullstack desktop example

* forward CLI serve settings to fullstack

* re-export serve config at the root of fullstack

* forward env directly instead of using a guard

* just set the port in the CLI for fullstack playwright tests

* fix fullstack dioxus-cli-config feature

* fix launch server merge conflicts

* fix fullstack launch context

* Merge branch 'main' into suspense-2.0

* fix fullstack html data

* remove drop virtual dom feature

* add a comment about only_write_templates binary size workaround

* remove explicit dependencies from use_server_future

* make ErrorContext and SuspenseContext more similar

* Tweak: small tweaks to tomls to make diff smaller

* only rerun components under suspense after the initial placeholders are sent to the client

* add module docs for suspense

* keep track of when suspense boundaries are resolved

* start implementing JS out of order streaming

* fix core tests

* implement the server side of suspense with js

* fix streaming ssr with nested suspense

* move streaming ssr code into fullstack

* revert minification changes

* serialize server future data as the html streams

* start loading scripts wasm immediately instead of defering the script

* very basic nested suspense example working with minimal html updates

* clean up some suspense/error docs

* fix hydrating nested pending server futures

* sort resolved boundaries by height

* Fix disconnecting clients while streaming

* fix static generation crate

* don't insert extra divs when hydrating streamed chunks

* wait to swap in the elements until they are hydrated

* remove inline streaming script

* hackernews partially working

* fix spa mode

* banish the open shadow dom

* fix removing placeholder

* set up streaming playwright test

* run web playwright tests on 9999 to avoid port conflicts with other local servers

* remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server

* ignore hydration of removed suspense boundaries

* use path based indexing to fix hydrating suspense after parent suspense with child is removed

* re-export dioxus error

* remove resolved suspense divs if the suspense boundary has been removed

* Fix client side initialized server futures

* ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense

* Pass initial hydration data to the client

* hide pre nodes

* don't panic if reclaiming an element fails

* fix scope stack when polling tasks

* improve deserialization out of length message

* Ok(VNode::placeholder()) -> VNode::empty()

* fix typo in rsx usage

* restore testing changes from suspense example

* clean up some logs and comments

* fix playwright tests

* clean up more changes in core

* clean up core tests

* remove anymap dependency

* clean up changes to hooks

* clean up changes in the router, rsx, and web

* revert changes to axum-hello-world

* fix use_server_future

* fix clippy in dioxus-core

* check that the next or previous node exist before checking if we should ignore them

* fix formatting

* fix suspense playwright test

* remove unused suspense code

* add more suspense playwright tests

* add more docs for error boundaries

* fix suspense core tests

* fix ErrorBoundary example

* remove a bunch of debug logging in js

* fix router failure_external_navigation

* use absolute paths in the interpreter build.rs

* strip '\r' while hashing ts files

* add a wrapper with a default error boundary and suspense boundary

* restore hot reloading

* ignore non-ts files when hashing

* sort ts files before hashing them

* fix rsx tests

* fix fullstack doc tests

* fix core tests

* fix axum auth example

* update suspense hydration diagram

* longer playwright build limit

* tiny fixes - spelling, formatting

* update diagram link

* remove comment and template nodes for suspense placeholders

* remove comment nodes as we hydrate text

* simplify hackernews example

* clean up hydrating text nodes

* switch to a separate environment variable for the base path for smaller binaries

* clean up file system html trait

* fix form data

* move streaming code into fullstack

* implement serialize and deserialize for CapturedError

* remove waits in the nested suspense playwright spec

* force sequential fullstack builds for CI

* longer nested suspense delay for CI

* fix --force-sequential flag

* wait to launch server until client build is done

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
Evan AlmloffandJonathan Kelley authored and GitHub committed 2024-07-01 20:50:36 -07:00
1 parent ffa36a67c3
commit 022e4ad203
175 files changed
+7872 -4010

No files matched your search

+308 -234
View File
@@ -1,13 +1,15 @@
//! A shared pool of renderers for efficient server side rendering.
use crate::render::dioxus_core::NoOpMutations;
use crate::streaming::StreamingRenderer;
use dioxus_interpreter_js::INITIALIZE_STREAMING_JS;
use dioxus_ssr::{
incremental::{RenderFreshness, WrapBody},
incremental::{CachedRender, RenderFreshness},
Renderer,
};
use std::future::Future;
use std::sync::Arc;
use futures_channel::mpsc::Sender;
use futures_util::{Stream, StreamExt};
use std::sync::RwLock;
use tokio::task::block_in_place;
use std::{collections::HashMap, future::Future};
use std::{fmt::Write, sync::Arc};
use tokio::task::JoinHandle;
use crate::prelude::*;
@@ -20,11 +22,16 @@ where
{
#[cfg(not(target_arch = "wasm32"))]
{
tokio::task::spawn_blocking(move || {
tokio::runtime::Runtime::new()
.expect("couldn't spawn runtime")
.block_on(f())
})
use tokio_util::task::LocalPoolHandle;
static TASK_POOL: std::sync::OnceLock<LocalPoolHandle> = std::sync::OnceLock::new();
let pool = TASK_POOL.get_or_init(|| {
let threads = std::thread::available_parallelism()
.unwrap_or(std::num::NonZeroUsize::new(1).unwrap());
LocalPoolHandle::new(threads.into())
});
pool.spawn_pinned(f)
}
#[cfg(target_arch = "wasm32")]
{
@@ -32,134 +39,281 @@ where
}
}
enum SsrRendererPool {
Renderer(RwLock<Vec<Renderer>>),
Incremental(RwLock<Vec<dioxus_ssr::incremental::IncrementalRenderer>>),
struct SsrRendererPool {
renderers: RwLock<Vec<Renderer>>,
incremental_cache: Option<RwLock<dioxus_ssr::incremental::IncrementalRenderer>>,
}
impl SsrRendererPool {
async fn render_to(
fn new(
initial_size: usize,
incremental: Option<dioxus_ssr::incremental::IncrementalRendererConfig>,
) -> Self {
let renderers = RwLock::new((0..initial_size).map(|_| pre_renderer()).collect());
Self {
renderers,
incremental_cache: incremental.map(|cache| RwLock::new(cache.build())),
}
}
fn check_cached_route(
&self,
route: &str,
render_into: &mut Sender<Result<String, dioxus_ssr::incremental::IncrementalRendererError>>,
) -> Option<RenderFreshness> {
if let Some(incremental) = &self.incremental_cache {
if let Ok(mut incremental) = incremental.write() {
match incremental.get(route) {
Ok(Some(cached_render)) => {
let CachedRender {
freshness,
response,
..
} = cached_render;
_ = render_into.start_send(String::from_utf8(response.to_vec()).map_err(
|err| {
dioxus_ssr::incremental::IncrementalRendererError::Other(Box::new(
err,
))
},
));
return Some(freshness);
}
Err(e) => {
tracing::error!(
"Failed to get route \"{route}\" from incremental cache: {e}"
);
}
_ => {}
}
}
}
None
}
async fn render_to(
self: Arc<Self>,
cfg: &ServeConfig,
route: String,
virtual_dom_factory: impl FnOnce() -> VirtualDom + Send + Sync + 'static,
server_context: &DioxusServerContext,
) -> Result<(RenderFreshness, String), dioxus_ssr::incremental::IncrementalRendererError> {
let wrapper = FullstackHTMLTemplate {
cfg: cfg.clone(),
server_context: server_context.clone(),
};
match self {
Self::Renderer(pool) => {
let server_context = server_context.clone();
let mut renderer = pool.write().unwrap().pop().unwrap_or_else(pre_renderer);
) -> Result<
(
RenderFreshness,
impl Stream<Item = Result<String, dioxus_ssr::incremental::IncrementalRendererError>>,
),
dioxus_ssr::incremental::IncrementalRendererError,
> {
struct ReceiverWithDrop {
receiver: futures_channel::mpsc::Receiver<
Result<String, dioxus_ssr::incremental::IncrementalRendererError>,
>,
cancel_task: Option<tokio::task::JoinHandle<()>>,
}
let (tx, rx) = tokio::sync::oneshot::channel();
impl Stream for ReceiverWithDrop {
type Item = Result<String, dioxus_ssr::incremental::IncrementalRendererError>;
spawn_platform(move || async move {
let mut vdom = virtual_dom_factory();
let mut to = WriteBuffer { buffer: Vec::new() };
// poll the future, which may call server_context()
tracing::info!("Rebuilding vdom");
with_server_context(server_context.clone(), || {
block_in_place(|| vdom.rebuild(&mut NoOpMutations));
});
ProvideServerContext::new(vdom.wait_for_suspense(), server_context).await;
tracing::info!("Suspense resolved");
if let Err(err) = wrapper.render_before_body(&mut *to) {
let _ = tx.send(Err(err));
return;
}
if let Err(err) = renderer.render_to(&mut to, &vdom) {
let _ = tx.send(Err(
dioxus_ssr::incremental::IncrementalRendererError::RenderError(err),
));
return;
}
if let Err(err) = wrapper.render_after_body(&mut *to) {
let _ = tx.send(Err(err));
return;
}
match String::from_utf8(to.buffer) {
Ok(html) => {
let _ = tx.send(Ok((renderer, RenderFreshness::now(None), html)));
}
Err(err) => {
_ = tx.send(Err(
dioxus_ssr::incremental::IncrementalRendererError::Other(Box::new(
err,
)),
));
}
}
});
let (renderer, freshness, html) = rx.await.unwrap()?;
pool.write().unwrap().push(renderer);
Ok((freshness, html))
}
Self::Incremental(pool) => {
let mut renderer =
pool.write().unwrap().pop().unwrap_or_else(|| {
incremental_pre_renderer(cfg.incremental.as_ref().unwrap())
});
let (tx, rx) = tokio::sync::oneshot::channel();
let server_context = server_context.clone();
spawn_platform(move || async move {
let mut to = WriteBuffer { buffer: Vec::new() };
match renderer
.render(
route,
virtual_dom_factory,
&mut *to,
|vdom| {
Box::pin(async move {
// poll the future, which may call server_context()
tracing::info!("Rebuilding vdom");
with_server_context(server_context.clone(), || {
block_in_place(|| vdom.rebuild(&mut NoOpMutations));
});
ProvideServerContext::new(
vdom.wait_for_suspense(),
server_context,
)
.await;
tracing::info!("Suspense resolved");
})
},
&wrapper,
)
.await
{
Ok(freshness) => {
match String::from_utf8(to.buffer).map_err(|err| {
dioxus_ssr::incremental::IncrementalRendererError::Other(Box::new(
err,
))
}) {
Ok(html) => {
let _ = tx.send(Ok((freshness, html)));
}
Err(err) => {
let _ = tx.send(Err(err));
}
}
}
Err(err) => {
let _ = tx.send(Err(err));
}
}
});
let (freshness, html) = rx.await.unwrap()?;
Ok((freshness, html))
fn poll_next(
mut self: std::pin::Pin<&mut Self>,
cx: &mut std::task::Context<'_>,
) -> std::task::Poll<Option<Self::Item>> {
self.receiver.poll_next_unpin(cx)
}
}
// When we drop the stream, we need to cancel the task that is feeding values to the stream
impl Drop for ReceiverWithDrop {
fn drop(&mut self) {
if let Some(cancel_task) = self.cancel_task.take() {
cancel_task.abort();
}
}
}
let (mut into, rx) = futures_channel::mpsc::channel::<
Result<String, dioxus_ssr::incremental::IncrementalRendererError>,
>(1000);
// before we even spawn anything, we can check synchronously if we have the route cached
if let Some(freshness) = self.check_cached_route(&route, &mut into) {
return Ok((
freshness,
ReceiverWithDrop {
receiver: rx,
cancel_task: None,
},
));
}
let wrapper = FullstackHTMLTemplate { cfg: cfg.clone() };
let server_context = server_context.clone();
let mut renderer = self
.renderers
.write()
.unwrap()
.pop()
.unwrap_or_else(pre_renderer);
let myself = self.clone();
let join_handle = spawn_platform(move || async move {
let mut virtual_dom = virtual_dom_factory();
let mut pre_body = String::new();
if let Err(err) = wrapper.render_before_body(&mut pre_body) {
_ = into.start_send(Err(err));
return;
}
if let Err(err) = write!(&mut pre_body, "<script>{INITIALIZE_STREAMING_JS}</script>") {
_ = into.start_send(Err(
dioxus_ssr::incremental::IncrementalRendererError::RenderError(err),
));
return;
}
let stream = Arc::new(StreamingRenderer::new(pre_body, into));
let scope_to_mount_mapping = Arc::new(RwLock::new(HashMap::new()));
renderer.pre_render = true;
{
let scope_to_mount_mapping = scope_to_mount_mapping.clone();
let stream = stream.clone();
renderer.set_render_components(move |renderer, to, vdom, scope| {
let is_suspense_boundary = vdom
.get_scope(scope)
.and_then(|s| SuspenseBoundaryProps::downcast_from_scope(s))
.filter(|s| s.suspended())
.is_some();
if is_suspense_boundary {
let mount = stream.render_placeholder(
|to| renderer.render_scope(to, vdom, scope),
&mut *to,
)?;
scope_to_mount_mapping.write().unwrap().insert(scope, mount);
} else {
renderer.render_scope(to, vdom, scope)?
}
Ok(())
});
}
macro_rules! throw_error {
($e:expr) => {
stream.close_with_error($e);
return;
};
}
// poll the future, which may call server_context()
tracing::info!("Rebuilding vdom");
with_server_context(server_context.clone(), || virtual_dom.rebuild_in_place());
// Render the initial frame with loading placeholders
let mut initial_frame = renderer.render(&virtual_dom);
// Collect the initial server data from the root node. For most apps, no use_server_futures will be resolved initially, so this will be full on `None`s.
// Sending down those Nones are still important to tell the client not to run the use_server_futures that are already running on the backend
let resolved_data = serialize_server_data(&virtual_dom, ScopeId::ROOT);
initial_frame.push_str(&format!(
r#"<script>window.initial_dioxus_hydration_data="{resolved_data}";</script>"#,
));
// Along with the initial frame, we render the html after the main element, but before the body tag closes. This should include the script that starts loading the wasm bundle.
if let Err(err) = wrapper.render_after_main(&mut initial_frame) {
throw_error!(err);
}
stream.render(initial_frame);
// After the initial render, we need to resolve suspense
while virtual_dom.suspended_tasks_remaining() {
ProvideServerContext::new(
virtual_dom.wait_for_suspense_work(),
server_context.clone(),
)
.await;
let resolved_suspense_nodes = ProvideServerContext::new(
virtual_dom.render_suspense_immediate(),
server_context.clone(),
)
.await;
// Just rerender the resolved nodes
for scope in resolved_suspense_nodes {
let mount = {
let mut lock = scope_to_mount_mapping.write().unwrap();
lock.remove(&scope).unwrap()
};
let mut resolved_chunk = String::new();
// After we replace the placeholder in the dom with javascript, we need to send down the resolved data so that the client can hydrate the node
let render_suspense = |into: &mut String| {
renderer.reset_hydration();
renderer.render_scope(into, &virtual_dom, scope)
};
let resolved_data = serialize_server_data(&virtual_dom, scope);
if let Err(err) = stream.replace_placeholder(
mount,
render_suspense,
resolved_data,
&mut resolved_chunk,
) {
throw_error!(
dioxus_ssr::incremental::IncrementalRendererError::RenderError(err)
);
}
stream.render(resolved_chunk);
}
}
tracing::info!("Suspense resolved");
// After suspense is done, we render the html after the body
let mut post_streaming = String::new();
if let Err(err) = wrapper.render_after_body(&mut post_streaming) {
throw_error!(err);
}
// If incremental rendering is enabled, add the new render to the cache without the streaming bits
if let Some(incremental) = &self.incremental_cache {
let mut cached_render = String::new();
if let Err(err) = wrapper.render_before_body(&mut cached_render) {
throw_error!(err);
}
cached_render.push_str(&post_streaming);
if let Ok(mut incremental) = incremental.write() {
let _ = incremental.cache(route, cached_render);
}
}
stream.render(post_streaming);
renderer.reset_render_components();
myself.renderers.write().unwrap().push(renderer);
});
Ok((
RenderFreshness::now(None),
ReceiverWithDrop {
receiver: rx,
cancel_task: Some(join_handle),
},
))
}
}
fn serialize_server_data(virtual_dom: &VirtualDom, scope: ScopeId) -> String {
// After we replace the placeholder in the dom with javascript, we need to send down the resolved data so that the client can hydrate the node
// Extract any data we serialized for hydration (from server futures)
let html_data =
crate::html_storage::HTMLData::extract_from_suspense_boundary(virtual_dom, scope);
// serialize the server state into a base64 string
html_data.serialized()
}
/// State used in server side rendering. This utilizes a pool of [`dioxus_ssr::Renderer`]s to cache static templates between renders.
#[derive(Clone)]
pub struct SSRState {
@@ -170,24 +324,8 @@ pub struct SSRState {
impl SSRState {
/// Create a new [`SSRState`].
pub fn new(cfg: &ServeConfig) -> Self {
if cfg.incremental.is_some() {
return Self {
renderers: Arc::new(SsrRendererPool::Incremental(RwLock::new(vec![
incremental_pre_renderer(cfg.incremental.as_ref().unwrap()),
incremental_pre_renderer(cfg.incremental.as_ref().unwrap()),
incremental_pre_renderer(cfg.incremental.as_ref().unwrap()),
incremental_pre_renderer(cfg.incremental.as_ref().unwrap()),
]))),
};
}
Self {
renderers: Arc::new(SsrRendererPool::Renderer(RwLock::new(vec![
pre_renderer(),
pre_renderer(),
pre_renderer(),
pre_renderer(),
]))),
renderers: Arc::new(SsrRendererPool::new(4, cfg.incremental.clone())),
}
}
@@ -198,15 +336,17 @@ impl SSRState {
cfg: &'a ServeConfig,
virtual_dom_factory: impl FnOnce() -> VirtualDom + Send + Sync + 'static,
server_context: &'a DioxusServerContext,
) -> Result<RenderResponse, dioxus_ssr::incremental::IncrementalRendererError> {
let ServeConfig { .. } = cfg;
let (freshness, html) = self
.renderers
) -> Result<
(
RenderFreshness,
impl Stream<Item = Result<String, dioxus_ssr::incremental::IncrementalRendererError>>,
),
dioxus_ssr::incremental::IncrementalRendererError,
> {
self.renderers
.clone()
.render_to(cfg, route, virtual_dom_factory, server_context)
.await?;
Ok(RenderResponse { html, freshness })
.await
}
}
@@ -214,93 +354,60 @@ impl SSRState {
#[derive(Default)]
pub struct FullstackHTMLTemplate {
cfg: ServeConfig,
server_context: DioxusServerContext,
}
impl FullstackHTMLTemplate {
/// Create a new [`FullstackHTMLTemplate`].
pub fn new(cfg: &ServeConfig, server_context: &DioxusServerContext) -> Self {
Self {
cfg: cfg.clone(),
server_context: server_context.clone(),
}
pub fn new(cfg: &ServeConfig) -> Self {
Self { cfg: cfg.clone() }
}
}
impl dioxus_ssr::incremental::WrapBody for FullstackHTMLTemplate {
fn render_before_body<R: std::io::Write>(
impl FullstackHTMLTemplate {
/// Render any content before the body of the page.
pub fn render_before_body<R: std::fmt::Write>(
&self,
to: &mut R,
) -> Result<(), dioxus_ssr::incremental::IncrementalRendererError> {
let ServeConfig { index, .. } = &self.cfg;
to.write_all(index.pre_main.as_bytes())?;
to.write_str(&index.pre_main)?;
Ok(())
}
fn render_after_body<R: std::io::Write>(
/// Render all content after the main element of the page.
pub fn render_after_main<R: std::fmt::Write>(
&self,
to: &mut R,
) -> Result<(), dioxus_ssr::incremental::IncrementalRendererError> {
// serialize the server state
crate::html_storage::serialize::encode_in_element(
&*self.server_context.html_data().map_err(|_| {
dioxus_ssr::incremental::IncrementalRendererError::Other(Box::new({
#[derive(Debug)]
struct HTMLDataReadError;
impl std::fmt::Display for HTMLDataReadError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(
"Failed to read the server data to serialize it into the HTML",
)
}
}
impl std::error::Error for HTMLDataReadError {}
HTMLDataReadError
}))
})?,
to,
)
.map_err(|err| dioxus_ssr::incremental::IncrementalRendererError::Other(Box::new(err)))?;
#[cfg(all(debug_assertions, feature = "hot-reload"))]
{
// In debug mode, we need to add a script to the page that will reload the page if the websocket disconnects to make full recompile hot reloads work
let disconnect_js = dioxus_hot_reload::RECONNECT_SCRIPT;
to.write_all(r#"<script>"#.as_bytes())?;
to.write_all(disconnect_js.as_bytes())?;
to.write_all(r#"</script>"#.as_bytes())?;
to.write_str(r#"<script>"#)?;
to.write_str(disconnect_js)?;
to.write_str(r#"</script>"#)?;
}
let ServeConfig { index, .. } = &self.cfg;
to.write_all(index.post_main.as_bytes())?;
to.write_str(&index.post_main)?;
Ok(())
}
}
/// A rendered response from the server.
#[derive(Debug)]
pub struct RenderResponse {
pub(crate) html: String,
pub(crate) freshness: RenderFreshness,
}
/// Render all content after the body of the page.
pub fn render_after_body<R: std::fmt::Write>(
&self,
to: &mut R,
) -> Result<(), dioxus_ssr::incremental::IncrementalRendererError> {
let ServeConfig { index, .. } = &self.cfg;
impl RenderResponse {
/// Get the rendered HTML.
pub fn html(&self) -> &str {
&self.html
}
to.write_str(&index.after_closing_body_tag)?;
/// Get the freshness of the rendered HTML.
pub fn freshness(&self) -> RenderFreshness {
self.freshness
Ok(())
}
}
@@ -309,36 +416,3 @@ fn pre_renderer() -> Renderer {
renderer.pre_render = true;
renderer
}
fn incremental_pre_renderer(
cfg: &IncrementalRendererConfig,
) -> dioxus_ssr::incremental::IncrementalRenderer {
let mut renderer = cfg.clone().build();
renderer.renderer_mut().pre_render = true;
renderer
}
struct WriteBuffer {
buffer: Vec<u8>,
}
impl std::fmt::Write for WriteBuffer {
fn write_str(&mut self, s: &str) -> std::fmt::Result {
self.buffer.extend_from_slice(s.as_bytes());
Ok(())
}
}
impl std::ops::Deref for WriteBuffer {
type Target = Vec<u8>;
fn deref(&self) -> &Self::Target {
&self.buffer
}
}
impl std::ops::DerefMut for WriteBuffer {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.buffer
}
}