Suspense boundaries/out of order streaming/anyhow like error handling (#2365)
* create static site generation helpers in the router crate * work on integrating static site generation into fullstack * move ssg into a separate crate * integrate ssg with the launch builder * simplify ssg example * fix static_routes for child routes * move CLI hot reloading websocket code into dioxus-hot-reload * fix some unused imports * use the same hot reloading websocket code for fullstack * fix fullstack hot reloading * move cli hot reloading logic into the hot reload crate * ssg example working with dx serve * add more examples * fix clippy * switch to a result for Element * fix formatting * fix hot reload doctest imports * fix axum imports * add show method to error context * implement retaining nodes during suspense * fix unterminated if statements * communicate between tasks and suspense boundaries * make suspense placeholders easier to use * implement IntoDynNode and IntoVNode for more wrappers * fix clippy examples * fix rsx tests * add streaming html utilities to the ssr package * unify hydration and non-hydration ssr cache * fix router with Result Element * don't run server doc tests * Fix hot reload websocket doc examples * simple apps working with fullstack streaming * fix preloading wasm * Report errors encountered while streaming * remove async from incremental renderer * document new VirtualDom suspense methods * make streaming work with incremental rendering * fix static site generation * document suspense structs * create closure type; allow async event handlers in props; allow shorthand event handlers * test forwarding event handlers with the shorthand syntax * fix clippy * fix imports in spawn async doctest * fix empty rsx * fix async result event handlers * fix mounting router in multiple places * Fix task dead cancel race condition * simplify diffing before adding suspense * fix binary size increase * fix attribute diffing * more diffing fixes * create minimal fullstack feature * smaller fullstack bundles * allow mounting nodes that are already created and creating nodes without mounting them * fix hot reload feature * fix replacing components * don't reclaim virtual nodes * client side suspense working! * fix CLI * slightly smaller fullstack builds * fix multiple suspended scopes * fix merge errors * yield back to tokio every few polls to fix suspending on many tasks at once * remove logs * document suspense boundary and update suspense example * fix ssg * make streaming optional * fix some router and core tests * fix suspense example * fix serialization with out of order server futures * add incremental streaming hackernews demo * fix hackernews demo * fix root hackernews redirect * fix formatting * add tests for suspense cases * slightly smaller binaries * slightly smaller * improve error handling docs * fix errors example link * fix doc tests * remove log file * fix ssr cache type inference * remove index.html * fix ssg render template * fix assigning ids on elements with dynamic attributes * add desktop feature to the workspace examples * remove router static generation example; ssg lives in the dioxus-static-generation package * add a test for effects during suspense * only run effects on mounted nodes * fix multiple suspense roots * fix node iterator * fix closures without arguments * fix dioxus-core readme doctest * remove suspense logs * fix scope stack * fix clippy * remove unused suspense boundary from hackernews * assert that launch never returns for better compiler errors * fix static generation launch function * fix web renderer * pass context providers into server functions * add an example for FromContext * clean up DioxusRouterExt * fix server function context * fix fullstack desktop example * forward CLI serve settings to fullstack * re-export serve config at the root of fullstack * forward env directly instead of using a guard * just set the port in the CLI for fullstack playwright tests * fix fullstack dioxus-cli-config feature * fix launch server merge conflicts * fix fullstack launch context * Merge branch 'main' into suspense-2.0 * fix fullstack html data * remove drop virtual dom feature * add a comment about only_write_templates binary size workaround * remove explicit dependencies from use_server_future * make ErrorContext and SuspenseContext more similar * Tweak: small tweaks to tomls to make diff smaller * only rerun components under suspense after the initial placeholders are sent to the client * add module docs for suspense * keep track of when suspense boundaries are resolved * start implementing JS out of order streaming * fix core tests * implement the server side of suspense with js * fix streaming ssr with nested suspense * move streaming ssr code into fullstack * revert minification changes * serialize server future data as the html streams * start loading scripts wasm immediately instead of defering the script * very basic nested suspense example working with minimal html updates * clean up some suspense/error docs * fix hydrating nested pending server futures * sort resolved boundaries by height * Fix disconnecting clients while streaming * fix static generation crate * don't insert extra divs when hydrating streamed chunks * wait to swap in the elements until they are hydrated * remove inline streaming script * hackernews partially working * fix spa mode * banish the open shadow dom * fix removing placeholder * set up streaming playwright test * run web playwright tests on 9999 to avoid port conflicts with other local servers * remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server * ignore hydration of removed suspense boundaries * use path based indexing to fix hydrating suspense after parent suspense with child is removed * re-export dioxus error * remove resolved suspense divs if the suspense boundary has been removed * Fix client side initialized server futures * ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense * Pass initial hydration data to the client * hide pre nodes * don't panic if reclaiming an element fails * fix scope stack when polling tasks * improve deserialization out of length message * Ok(VNode::placeholder()) -> VNode::empty() * fix typo in rsx usage * restore testing changes from suspense example * clean up some logs and comments * fix playwright tests * clean up more changes in core * clean up core tests * remove anymap dependency * clean up changes to hooks * clean up changes in the router, rsx, and web * revert changes to axum-hello-world * fix use_server_future * fix clippy in dioxus-core * check that the next or previous node exist before checking if we should ignore them * fix formatting * fix suspense playwright test * remove unused suspense code * add more suspense playwright tests * add more docs for error boundaries * fix suspense core tests * fix ErrorBoundary example * remove a bunch of debug logging in js * fix router failure_external_navigation * use absolute paths in the interpreter build.rs * strip '\r' while hashing ts files * add a wrapper with a default error boundary and suspense boundary * restore hot reloading * ignore non-ts files when hashing * sort ts files before hashing them * fix rsx tests * fix fullstack doc tests * fix core tests * fix axum auth example * update suspense hydration diagram * longer playwright build limit * tiny fixes - spelling, formatting * update diagram link * remove comment and template nodes for suspense placeholders * remove comment nodes as we hydrate text * simplify hackernews example * clean up hydrating text nodes * switch to a separate environment variable for the base path for smaller binaries * clean up file system html trait * fix form data * move streaming code into fullstack * implement serialize and deserialize for CapturedError * remove waits in the nested suspense playwright spec * force sequential fullstack builds for CI * longer nested suspense delay for CI * fix --force-sequential flag * wait to launch server until client build is done --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
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@@ -2,31 +2,25 @@ use super::cache::Segment;
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use crate::cache::StringCache;
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use dioxus_core::{prelude::*, AttributeValue, DynamicNode};
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use std::collections::HashMap;
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use rustc_hash::FxHashMap;
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use std::fmt::Write;
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use std::sync::Arc;
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type ComponentRenderCallback = Arc<
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dyn Fn(&mut Renderer, &mut dyn Write, &VirtualDom, ScopeId) -> std::fmt::Result + Send + Sync,
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>;
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/// A virtualdom renderer that caches the templates it has seen for faster rendering
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#[derive(Default)]
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pub struct Renderer {
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/// should we do our best to prettify the output?
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pub pretty: bool,
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/// Control if elements are written onto a new line
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pub newline: bool,
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/// Should we sanitize text nodes? (escape HTML)
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pub sanitize: bool,
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/// Choose to write ElementIDs into elements so the page can be re-hydrated later on
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pub pre_render: bool,
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// Currently not implemented
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// Don't proceed onto new components. Instead, put the name of the component.
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pub skip_components: bool,
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/// A callback used to render components. You can set this callback to control what components are rendered and add wrappers around components that are not present in CSR
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render_components: Option<ComponentRenderCallback>,
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/// A cache of templates that have been rendered
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template_cache: HashMap<&'static str, Arc<StringCache>>,
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template_cache: FxHashMap<usize, Arc<StringCache>>,
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/// The current dynamic node id for hydration
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dynamic_node_id: usize,
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@@ -37,42 +31,64 @@ impl Renderer {
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Self::default()
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}
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/// Set the callback that the renderer uses to render components
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pub fn set_render_components(
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&mut self,
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callback: impl Fn(&mut Renderer, &mut dyn Write, &VirtualDom, ScopeId) -> std::fmt::Result
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+ Send
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+ Sync
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+ 'static,
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) {
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self.render_components = Some(Arc::new(callback));
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}
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/// Reset the callback that the renderer uses to render components
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pub fn reset_render_components(&mut self) {
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self.render_components = None;
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}
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pub fn render(&mut self, dom: &VirtualDom) -> String {
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let mut buf = String::new();
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self.render_to(&mut buf, dom).unwrap();
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buf
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}
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pub fn render_to(&mut self, buf: &mut impl Write, dom: &VirtualDom) -> std::fmt::Result {
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pub fn render_to<W: Write + ?Sized>(
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&mut self,
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buf: &mut W,
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dom: &VirtualDom,
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) -> std::fmt::Result {
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self.reset_hydration();
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self.render_scope(buf, dom, ScopeId::ROOT)
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}
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pub fn render_scope(
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/// Reset the renderer hydration state
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pub fn reset_hydration(&mut self) {
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self.dynamic_node_id = 0;
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}
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pub fn render_scope<W: Write + ?Sized>(
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&mut self,
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buf: &mut impl Write,
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buf: &mut W,
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dom: &VirtualDom,
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scope: ScopeId,
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) -> std::fmt::Result {
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let node = dom.get_scope(scope).unwrap().root_node();
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self.dynamic_node_id = 0;
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self.render_template(buf, dom, node)?;
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Ok(())
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}
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fn render_template(
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fn render_template<W: Write + ?Sized>(
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&mut self,
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buf: &mut impl Write,
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mut buf: &mut W,
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dom: &VirtualDom,
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template: &VNode,
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) -> std::fmt::Result {
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let entry = self
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.template_cache
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.entry(template.template.get().name)
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.or_insert_with({
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let prerender = self.pre_render;
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move || Arc::new(StringCache::from_template(template, prerender).unwrap())
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})
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.entry(template.template.get().id())
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.or_insert_with(move || Arc::new(StringCache::from_template(template).unwrap()))
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.clone();
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let mut inner_html = None;
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@@ -83,8 +99,19 @@ impl Renderer {
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// We need to keep track of the listeners so we can insert them into the right place
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let mut accumulated_listeners = Vec::new();
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for segment in entry.segments.iter() {
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// We keep track of the index we are on manually so that we can jump forward to a new section quickly without iterating every item
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let mut index = 0;
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while let Some(segment) = entry.segments.get(index) {
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match segment {
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Segment::HydrationOnlySection(jump_to) => {
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// If we are not prerendering, we don't need to write the content of the hydration only section
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// Instead we can jump to the next section
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if !self.pre_render {
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index = *jump_to;
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continue;
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}
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}
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Segment::Attr(idx) => {
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let attrs = &*template.dynamic_attrs[*idx];
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for attr in attrs {
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@@ -112,8 +139,10 @@ impl Renderer {
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}
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Segment::Node(idx) => match &template.dynamic_nodes[*idx] {
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DynamicNode::Component(node) => {
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if self.skip_components {
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write!(buf, "<{}><{}/>", node.name, node.name)?;
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if let Some(render_components) = self.render_components.clone() {
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let scope_id = node.mounted_scope_id(*idx, template, dom).unwrap();
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render_components(self, &mut buf, dom, scope_id)?;
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} else {
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let scope = node.mounted_scope(*idx, template, dom).unwrap();
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let node = scope.root_node();
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@@ -147,7 +176,7 @@ impl Renderer {
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if self.pre_render {
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write!(
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buf,
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"<pre data-node-hydration={}></pre>",
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"<pre data-node-hydration={} hidden></pre>",
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self.dynamic_node_id
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)?;
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self.dynamic_node_id += 1;
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@@ -206,6 +235,8 @@ impl Renderer {
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self.dynamic_node_id += 1
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}
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}
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index += 1;
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}
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Ok(())
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@@ -243,25 +274,30 @@ fn to_string_works() {
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let out = renderer.render(&dom);
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for item in renderer.template_cache.iter() {
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if item.1.segments.len() > 5 {
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if item.1.segments.len() > 10 {
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assert_eq!(
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item.1.segments,
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vec![
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PreRendered("<div class=\"asdasdasd asdasdasd\"".into(),),
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Attr(0,),
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PreRendered("<div class=\"asdasdasd asdasdasd\"".to_string()),
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Attr(0),
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StyleMarker {
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inside_style_tag: false,
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inside_style_tag: false
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},
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PreRendered(">".into()),
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HydrationOnlySection(7), // jump to `>` if we don't need to hydrate
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PreRendered(" data-node-hydration=\"".to_string()),
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AttributeNodeMarker,
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PreRendered("\"".to_string()),
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PreRendered(">".to_string()),
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InnerHtmlMarker,
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PreRendered("Hello world 1 -->".into(),),
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Node(0,),
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PreRendered("Hello world 1 -->".to_string()),
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Node(0),
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PreRendered(
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"<-- Hello world 2<div>nest 1</div><div></div><div>nest 2</div>".into(),
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"<-- Hello world 2<div>nest 1</div><div></div><div>nest 2</div>"
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.to_string()
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),
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Node(1,),
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Node(2,),
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PreRendered("</div>".into(),),
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Node(1),
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Node(2),
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PreRendered("</div>".to_string())
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]
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);
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}
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@@ -297,14 +333,14 @@ fn empty_for_loop_works() {
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assert_eq!(
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item.1.segments,
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vec![
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PreRendered("<div class=\"asdasdasd\"".into(),),
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Attr(0,),
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StyleMarker {
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inside_style_tag: false,
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},
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PreRendered(">".into()),
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InnerHtmlMarker,
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PreRendered("</div>".into(),),
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PreRendered("<div class=\"asdasdasd\"".to_string()),
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HydrationOnlySection(5), // jump to `>` if we don't need to hydrate
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PreRendered(" data-node-hydration=\"".to_string()),
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RootNodeMarker,
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PreRendered("\"".to_string()),
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PreRendered(">".to_string()),
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Node(0),
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PreRendered("</div>".to_string())
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]
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);
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}
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@@ -381,7 +417,10 @@ pub(crate) fn truthy(value: &AttributeValue) -> bool {
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}
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}
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pub(crate) fn write_attribute(buf: &mut impl Write, attr: &Attribute) -> std::fmt::Result {
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pub(crate) fn write_attribute<W: Write + ?Sized>(
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buf: &mut W,
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attr: &Attribute,
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) -> std::fmt::Result {
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let name = &attr.name;
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match &attr.value {
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AttributeValue::Text(value) => write!(buf, " {name}=\"{value}\""),
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@@ -392,8 +431,8 @@ pub(crate) fn write_attribute(buf: &mut impl Write, attr: &Attribute) -> std::fm
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}
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}
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pub(crate) fn write_value_unquoted(
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buf: &mut impl Write,
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pub(crate) fn write_value_unquoted<W: Write + ?Sized>(
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buf: &mut W,
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value: &AttributeValue,
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) -> std::fmt::Result {
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match value {
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