chore: make clippy happy
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7c3d308ab5
commit
03aea885cf
12 files changed
+67
-103
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@@ -320,14 +320,14 @@ impl<'b> VirtualDom {
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Text(t) => self.reclaim(t.id.get()),
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Fragment(VFragment::Empty(t)) => self.reclaim(t.get()),
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Fragment(VFragment::NonEmpty(nodes)) => {
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nodes.into_iter().for_each(|node| self.clean_up_node(node))
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nodes.iter().for_each(|node| self.clean_up_node(node))
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}
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};
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}
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// we clean up nodes with dynamic attributes, provided the node is unique and not a root node
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let mut id = None;
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for (idx, attr) in node.dynamic_attrs.into_iter().enumerate() {
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for (idx, attr) in node.dynamic_attrs.iter().enumerate() {
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// We'll clean up the root nodes either way, so don't worry
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if node.template.attr_paths[idx].len() == 1 {
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continue;
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@@ -620,7 +620,7 @@ impl<'b> VirtualDom {
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// If none of the old keys are reused by the new children, then we remove all the remaining old children and
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// create the new children afresh.
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if shared_keys.is_empty() {
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if let Some(_) = old.get(0) {
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if old.get(0).is_some() {
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self.remove_nodes(&old[1..]);
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self.replace_many(&old[0], new);
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} else {
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@@ -744,7 +744,7 @@ impl<'b> VirtualDom {
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/// Remove these nodes from the dom
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/// Wont generate mutations for the inner nodes
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fn remove_nodes(&mut self, nodes: &'b [VNode<'b>]) {
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nodes.into_iter().for_each(|node| self.remove_node(node));
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nodes.iter().for_each(|node| self.remove_node(node));
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}
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fn remove_node(&mut self, node: &'b VNode<'b>) {
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