chore: make clippy happy
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7c3d308ab5
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03aea885cf
12 files changed
+67
-103
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@@ -6,7 +6,7 @@ use crate::{
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any_props::VProps,
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arena::{ElementId, ElementRef},
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factory::RenderReturn,
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innerlude::{DirtyScope, Mutations, Scheduler, SchedulerMsg, ErrorBoundary},
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innerlude::{DirtyScope, ErrorBoundary, Mutations, Scheduler, SchedulerMsg},
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mutations::Mutation,
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nodes::{Template, TemplateId},
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scheduler::{SuspenseBoundary, SuspenseId},
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@@ -236,7 +236,7 @@ impl VirtualDom {
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dirty_scopes: BTreeSet::new(),
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collected_leaves: Vec::new(),
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finished_fibers: Vec::new(),
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mutations: Mutations::new(),
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mutations: Mutations::default(),
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};
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let root = dom.new_scope(Box::new(VProps::new(
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@@ -454,9 +454,9 @@ impl VirtualDom {
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}
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/// Swap the current mutations with a new
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fn finalize<'a>(&'a mut self) -> Mutations<'a> {
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fn finalize(&mut self) -> Mutations {
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// todo: make this a routine
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let mut out = Mutations::new();
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let mut out = Mutations::default();
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std::mem::swap(&mut self.mutations, &mut out);
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out
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}
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@@ -481,7 +481,7 @@ impl VirtualDom {
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///
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/// apply_edits(edits);
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/// ```
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pub fn rebuild<'a>(&'a mut self) -> Mutations<'a> {
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pub fn rebuild(&mut self) -> Mutations {
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match unsafe { self.run_scope(ScopeId(0)).extend_lifetime_ref() } {
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// Rebuilding implies we append the created elements to the root
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RenderReturn::Sync(Ok(node)) => {
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@@ -519,10 +519,7 @@ impl VirtualDom {
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/// It's generally a good idea to put some sort of limit on the suspense process in case a future is having issues.
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///
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/// If no suspense trees are present
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pub async fn render_with_deadline<'a>(
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&'a mut self,
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deadline: impl Future<Output = ()>,
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) -> Mutations<'a> {
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pub async fn render_with_deadline(&mut self, deadline: impl Future<Output = ()>) -> Mutations {
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pin_mut!(deadline);
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loop {
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