Subtree memorization / reactive templates (#488)

This commit adds subtree memoization to Dioxus.

Subtree memoization is basically a compile-time step that drastically 
reduces the amount of work the diffing engine needs to do at runtime by
extracting non-changing nodes out into a static "template." Templates 
are then understood by the various renderers in the ecosystem as a 
faster way of rendering the same items. 

For example, in the web, templates are simply a set of DOM Nodes created 
once and then cloned later. This is the same pattern frameworks like Lithtml
and SolidJS use to achieve near-perfect performance. 

Subtree memoization adds an additional level of complexity to Dioxus. The RSX
macro needs to be much smarter to identify changing/nonchanging nodes and
generate a mapping between the Template and its runtime counterparts.

This commit represents a working starter point for this work, adding support 
for templates for the web, desktop, liveview, ssr, and native-core renderers.
In the future we will try to shrink code generation, generally improve 
performance, and simplify our implementation.
This commit is contained in:
Demonthos authored and GitHub committed 2022-09-30 12:03:06 -07:00
1 parent b32fd2d2cd
commit 047ed1e553
80 files changed
+6774 -2552

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+1
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@@ -2,6 +2,7 @@ pub mod layout_attributes;
pub mod node_ref;
pub mod real_dom;
pub mod state;
pub mod template;
#[doc(hidden)]
pub mod traversable;
pub mod utils;
+43 -40
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@@ -1,37 +1,39 @@
use dioxus_core::*;
use crate::state::union_ordered_iter;
use crate::{
real_dom::{NodeData, NodeType, OwnedAttributeView},
state::union_ordered_iter,
};
/// A view into a [VNode] with limited access.
#[derive(Debug)]
pub struct NodeView<'a> {
inner: &'a VNode<'a>,
inner: &'a NodeData,
mask: NodeMask,
}
impl<'a> NodeView<'a> {
/// Create a new NodeView from a VNode, and mask.
pub fn new(mut vnode: &'a VNode<'a>, view: NodeMask, vdom: &'a VirtualDom) -> Self {
if let VNode::Component(sc) = vnode {
let scope = vdom.get_scope(sc.scope.get().unwrap()).unwrap();
vnode = scope.root_node();
}
pub fn new(node: &'a NodeData, view: NodeMask) -> Self {
Self {
inner: vnode,
inner: node,
mask: view,
}
}
/// Get the id of the node
pub fn id(&self) -> ElementId {
self.inner.mounted_id()
pub fn id(&self) -> GlobalNodeId {
self.inner.id
}
/// Get the tag of the node if the tag is enabled in the mask
pub fn tag(&self) -> Option<&'a str> {
self.mask
.tag
.then(|| self.try_element().map(|el| el.tag))
.then(|| match &self.inner.node_type {
NodeType::Element { tag, .. } => Some(&**tag),
_ => None,
})
.flatten()
}
@@ -39,47 +41,47 @@ impl<'a> NodeView<'a> {
pub fn namespace(&self) -> Option<&'a str> {
self.mask
.namespace
.then(|| self.try_element().and_then(|el| el.namespace))
.then(|| match &self.inner.node_type {
NodeType::Element { namespace, .. } => namespace.map(|s| &*s),
_ => None,
})
.flatten()
}
/// Get any attributes that are enabled in the mask
pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
self.try_element()
.map(|el| el.attributes)
.unwrap_or_default()
.iter()
.filter(|a| self.mask.attritutes.contains_attribute(a.name))
pub fn attributes<'b>(&'b self) -> Option<impl Iterator<Item = OwnedAttributeView<'a>> + 'b> {
match &self.inner.node_type {
NodeType::Element { attributes, .. } => Some(
attributes
.iter()
.filter(move |(attr, _)| self.mask.attritutes.contains_attribute(&attr.name))
.map(|(attr, val)| OwnedAttributeView {
attribute: attr,
value: val,
}),
),
_ => None,
}
}
/// Get the text if it is enabled in the mask
pub fn text(&self) -> Option<&str> {
self.mask
.text
.then(|| self.try_text().map(|txt| txt.text))
.then(|| match &self.inner.node_type {
NodeType::Text { text } => Some(&**text),
_ => None,
})
.flatten()
}
/// Get the listeners if it is enabled in the mask
pub fn listeners(&self) -> &'a [Listener<'a>] {
self.try_element()
.map(|el| el.listeners)
.unwrap_or_default()
}
/// Try to get the underlying element.
fn try_element(&self) -> Option<&'a VElement<'a>> {
if let VNode::Element(el) = &self.inner {
Some(el)
} else {
None
}
}
/// Try to get the underlying text node.
fn try_text(&self) -> Option<&'a VText<'a>> {
if let VNode::Text(txt) = &self.inner {
Some(txt)
pub fn listeners(&self) -> Option<impl Iterator<Item = &'a str> + '_> {
if self.mask.listeners {
match &self.inner.node_type {
NodeType::Element { listeners, .. } => Some(listeners.iter().map(|l| &**l)),
_ => None,
}
} else {
None
}
@@ -100,7 +102,7 @@ impl AttributeMask {
/// A empty attribute mask
pub const NONE: Self = Self::Static(&[]);
fn contains_attribute(&self, attr: &'static str) -> bool {
fn contains_attribute(&self, attr: &str) -> bool {
match self {
AttributeMask::All => true,
AttributeMask::Dynamic(l) => l.binary_search(&attr).is_ok(),
@@ -215,7 +217,8 @@ impl NodeMask {
/// A node mask with every part visible.
pub const ALL: Self = Self::new_with_attrs(AttributeMask::All)
.with_text()
.with_element();
.with_element()
.with_listeners();
/// Check if two masks overlap
pub fn overlaps(&self, other: &Self) -> bool {
File diff suppressed because it is too large. Load diff
+10 -5
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@@ -1,10 +1,11 @@
use std::{cmp::Ordering, fmt::Debug};
use anymap::AnyMap;
use dioxus_core::ElementId;
use dioxus_core::GlobalNodeId;
use fxhash::FxHashSet;
use crate::node_ref::{NodeMask, NodeView};
use crate::real_dom::NodeData;
use crate::traversable::Traversable;
/// Join two sorted iterators
@@ -206,12 +207,16 @@ pub trait NodeDepState<DepState = ()> {
/// Do not implement this trait. It is only meant to be derived and used through [crate::real_dom::RealDom].
pub trait State: Default + Clone {
#[doc(hidden)]
fn update<'a, T: Traversable<Node = Self, Id = ElementId>>(
dirty: &[(ElementId, NodeMask)],
fn update<
'a,
T: Traversable<Node = Self, Id = GlobalNodeId>,
T2: Traversable<Node = NodeData, Id = GlobalNodeId>,
>(
dirty: &[(GlobalNodeId, NodeMask)],
state_tree: &'a mut T,
vdom: &'a dioxus_core::VirtualDom,
rdom: &'a T2,
ctx: &AnyMap,
) -> FxHashSet<ElementId>;
) -> FxHashSet<GlobalNodeId>;
}
impl ChildDepState for () {
+44
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@@ -0,0 +1,44 @@
use dioxus_core::{GlobalNodeId, TemplateNodeId};
use crate::{real_dom::Node, state::State};
#[derive(Debug, Default)]
pub struct NativeTemplate<S: State> {
pub(crate) nodes: Vec<Option<Box<Node<S>>>>,
pub(crate) roots: Vec<usize>,
}
impl<S: State> NativeTemplate<S> {
pub fn insert(&mut self, node: Node<S>) {
let id = node.node_data.id;
match id {
GlobalNodeId::TemplateId {
template_node_id: TemplateNodeId(id),
..
} => {
self.nodes.resize(id + 1, None);
self.nodes[id] = Some(Box::new(node));
}
GlobalNodeId::VNodeId(_) => panic!("Cannot insert a VNode into a template"),
}
}
}
#[derive(Debug)]
pub(crate) enum TemplateRefOrNode<S: State> {
Ref {
nodes: Vec<Option<Box<Node<S>>>>,
roots: Vec<GlobalNodeId>,
parent: Option<GlobalNodeId>,
},
Node(Node<S>),
}
impl<S: State> TemplateRefOrNode<S> {
pub fn parent(&self) -> Option<GlobalNodeId> {
match self {
TemplateRefOrNode::Ref { parent, .. } => *parent,
TemplateRefOrNode::Node(node) => node.node_data.parent,
}
}
}
+30 -34
View File
@@ -2,16 +2,16 @@ use crate::{
real_dom::{NodeType, RealDom},
state::State,
};
use dioxus_core::{DomEdit, ElementId, Mutations};
use dioxus_core::{DomEdit, ElementId, GlobalNodeId, Mutations};
pub enum ElementProduced {
/// The iterator produced an element by progressing to the next node in a depth first order.
Progressed(ElementId),
Progressed(GlobalNodeId),
/// The iterator reached the end of the tree and looped back to the root
Looped(ElementId),
Looped(GlobalNodeId),
}
impl ElementProduced {
pub fn id(&self) -> ElementId {
pub fn id(&self) -> GlobalNodeId {
match self {
ElementProduced::Progressed(id) => *id,
ElementProduced::Looped(id) => *id,
@@ -50,13 +50,16 @@ impl NodePosition {
/// The iterator loops around when it reaches the end or the beginning.
pub struct PersistantElementIter {
// stack of elements and fragments
stack: smallvec::SmallVec<[(ElementId, NodePosition); 5]>,
stack: smallvec::SmallVec<[(GlobalNodeId, NodePosition); 5]>,
}
impl Default for PersistantElementIter {
fn default() -> Self {
PersistantElementIter {
stack: smallvec::smallvec![(ElementId(0), NodePosition::AtNode)],
stack: smallvec::smallvec![(
GlobalNodeId::VNodeId(dioxus_core::ElementId(0)),
NodePosition::AtNode
)],
}
}
}
@@ -74,8 +77,10 @@ impl PersistantElementIter {
.edits
.iter()
.filter_map(|e| {
// nodes within templates will never be removed
if let DomEdit::Remove { root } = e {
Some(*root)
let id = rdom.decode_id(*root);
Some(id)
} else {
None
}
@@ -85,7 +90,7 @@ impl PersistantElementIter {
if let Some(r) = self
.stack
.iter()
.position(|(el_id, _)| ids_removed.iter().any(|id| el_id.as_u64() == *id))
.position(|(el_id, _)| ids_removed.iter().any(|id| el_id == id))
{
self.stack.truncate(r);
changed = true;
@@ -93,33 +98,24 @@ impl PersistantElementIter {
// if a child is removed or inserted before or at the current element, update the child index
for (el_id, child_idx) in self.stack.iter_mut() {
if let NodePosition::InChild(child_idx) = child_idx {
if let NodeType::Element { children, .. } = &rdom[*el_id].node_type {
if let NodeType::Element { children, .. } = &rdom[*el_id].node_data.node_type {
for m in &mutations.edits {
match m {
DomEdit::Remove { root } => {
if children
.iter()
.take(*child_idx + 1)
.any(|c| c.as_u64() == *root)
{
let id = rdom.decode_id(*root);
if children.iter().take(*child_idx + 1).any(|c| *c == id) {
*child_idx -= 1;
}
}
DomEdit::InsertBefore { root, n } => {
if children
.iter()
.take(*child_idx + 1)
.any(|c| c.as_u64() == *root)
{
let id = rdom.decode_id(*root);
if children.iter().take(*child_idx + 1).any(|c| *c == id) {
*child_idx += *n as usize;
}
}
DomEdit::InsertAfter { root, n } => {
if children
.iter()
.take(*child_idx)
.any(|c| c.as_u64() == *root)
{
let id = rdom.decode_id(*root);
if children.iter().take(*child_idx).any(|c| *c == id) {
*child_idx += *n as usize;
}
}
@@ -135,14 +131,14 @@ impl PersistantElementIter {
/// get the next element
pub fn next<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
if self.stack.is_empty() {
let id = ElementId(0);
let id = GlobalNodeId::VNodeId(ElementId(0));
let new = (id, NodePosition::AtNode);
self.stack.push(new);
ElementProduced::Looped(id)
} else {
let (last, o_child_idx) = self.stack.last_mut().unwrap();
let node = &rdom[*last];
match &node.node_type {
match &node.node_data.node_type {
NodeType::Element { children, .. } => {
*o_child_idx = o_child_idx.map(|i| i + 1);
// if we have children, go to the next child
@@ -152,7 +148,7 @@ impl PersistantElementIter {
self.next(rdom)
} else {
let id = children[child_idx];
if let NodeType::Element { .. } = &rdom[id].node_type {
if let NodeType::Element { .. } = &rdom[id].node_data.node_type {
self.stack.push((id, NodePosition::AtNode));
}
ElementProduced::Progressed(id)
@@ -171,11 +167,11 @@ impl PersistantElementIter {
pub fn prev<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
// recursively add the last child element to the stack
fn push_back<S: State>(
stack: &mut smallvec::SmallVec<[(ElementId, NodePosition); 5]>,
new_node: ElementId,
stack: &mut smallvec::SmallVec<[(GlobalNodeId, NodePosition); 5]>,
new_node: GlobalNodeId,
rdom: &RealDom<S>,
) -> ElementId {
match &rdom[new_node].node_type {
) -> GlobalNodeId {
match &rdom[new_node].node_data.node_type {
NodeType::Element { children, .. } => {
if children.is_empty() {
new_node
@@ -188,12 +184,12 @@ impl PersistantElementIter {
}
}
if self.stack.is_empty() {
let new_node = ElementId(0);
let new_node = GlobalNodeId::VNodeId(ElementId(0));
ElementProduced::Looped(push_back(&mut self.stack, new_node, rdom))
} else {
let (last, o_child_idx) = self.stack.last_mut().unwrap();
let node = &rdom[*last];
match &node.node_type {
match &node.node_data.node_type {
NodeType::Element { children, .. } => {
// if we have children, go to the next child
if let NodePosition::InChild(0) = o_child_idx {
@@ -227,7 +223,7 @@ impl PersistantElementIter {
}
}
fn pop(&mut self) -> ElementId {
fn pop(&mut self) -> GlobalNodeId {
self.stack.pop().unwrap().0
}
}