fix changing the order of dynamic nodes

This commit is contained in:
Evan Almloff committed 2022-12-22 11:36:38 -06:00
1 parent db7a1ec0b0
commit 04a923f83e
3 files changed
+159 -49

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+26 -20
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@@ -61,6 +61,7 @@ impl<'b> VirtualDom {
let prev_template = right_template.template.get();
if *template != prev_template {
right_template.template.set(*template);
return self.replace(left_template, [right_template]);
}
}
@@ -820,12 +821,17 @@ impl<'b> VirtualDom {
fn remove_nested_dyn_nodes(&mut self, node: &VNode) {
for (idx, dyn_node) in node.dynamic_nodes.iter().enumerate() {
// Roots are cleaned up automatically above
if node.template.get().node_paths[idx].len() == 1 {
continue;
let path_len = node
.template
.get()
.node_paths
.get(idx)
.map(|path| path.len());
match path_len {
Some(2..) => self.remove_dynamic_node(dyn_node, false),
// Roots are cleaned up automatically above and nodes with a empty path are placeholders
_ => continue,
}
self.remove_dynamic_node(dyn_node, false);
}
}
@@ -859,25 +865,25 @@ impl<'b> VirtualDom {
}
fn remove_component_node(&mut self, comp: &VComponent, gen_muts: bool) {
let scope = comp.scope.take().unwrap();
if let Some(scope) = comp.scope.take() {
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
RenderReturn::Sync(Some(t)) => self.remove_node(t, gen_muts),
_ => todo!("cannot handle nonstandard nodes"),
};
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
RenderReturn::Sync(Some(t)) => self.remove_node(t, gen_muts),
_ => todo!("cannot handle nonstandard nodes"),
};
let props = self.scopes[scope.0].props.take();
let props = self.scopes[scope.0].props.take();
self.dirty_scopes.remove(&DirtyScope {
height: self.scopes[scope.0].height,
id: scope,
});
self.dirty_scopes.remove(&DirtyScope {
height: self.scopes[scope.0].height,
id: scope,
});
*comp.props.borrow_mut() = unsafe { std::mem::transmute(props) };
*comp.props.borrow_mut() = unsafe { std::mem::transmute(props) };
// make sure to wipe any of its props and listeners
self.ensure_drop_safety(scope);
self.scopes.remove(scope.0);
// make sure to wipe any of its props and listeners
self.ensure_drop_safety(scope);
self.scopes.remove(scope.0);
}
}
fn find_first_element(&self, node: &'b VNode<'b>) -> ElementId {