improve signal copy runtime
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3d4c5d7c98
commit
04cdb14e5b
14 files changed
+878
-319
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@@ -91,7 +91,7 @@ impl VirtualDom {
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// Note: This will not remove any ids from the arena
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pub(crate) fn drop_scope(&mut self, id: ScopeId, recursive: bool) {
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self.dirty_scopes.remove(&DirtyScope {
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height: self.scopes[id.0].height,
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height: self.scopes[id.0].height(),
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id,
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});
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@@ -110,10 +110,11 @@ impl VirtualDom {
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// Drop all the hooks once the children are dropped
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// this means we'll drop hooks bottom-up
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scope.hooks.get_mut().clear();
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let context = scope.context();
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// Drop all the futures once the hooks are dropped
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for task_id in scope.spawned_tasks.borrow_mut().drain() {
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scope.tasks.remove(task_id);
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for task_id in context.spawned_tasks.borrow_mut().drain() {
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context.tasks.remove(task_id);
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}
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self.scopes.remove(id.0);
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@@ -66,9 +66,9 @@ impl<'b> VirtualDom {
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///
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/// This method pushes the ScopeID to the internal scopestack and returns the number of nodes created.
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pub(crate) fn create_scope(&mut self, scope: ScopeId, template: &'b VNode<'b>) -> usize {
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self.scope_stack.push(scope);
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self.runtime.scope_stack.borrow_mut().push(scope);
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let out = self.create(template);
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self.scope_stack.pop();
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self.runtime.scope_stack.borrow_mut().pop();
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out
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}
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@@ -522,7 +522,7 @@ impl<'b> VirtualDom {
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.take()
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.map(|props| {
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let unbounded_props: Box<dyn AnyProps> = unsafe { std::mem::transmute(props) };
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self.new_scope(unbounded_props, component.name).id
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self.new_scope(unbounded_props, component.name).context().id
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})
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.unwrap_or_else(|| component.scope.get().unwrap())
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}
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@@ -15,9 +15,8 @@ use DynamicNode::*;
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impl<'b> VirtualDom {
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pub(super) fn diff_scope(&mut self, scope: ScopeId) {
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let scope_state = &mut self.scopes[scope.0];
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self.scope_stack.push(scope);
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self.runtime.scope_stack.borrow_mut().push(scope);
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let scope_state = &mut self.get_scope(scope).unwrap();
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unsafe {
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// Load the old and new bump arenas
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let old = scope_state
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@@ -47,7 +46,7 @@ impl<'b> VirtualDom {
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(Aborted(l), Ready(r)) => self.replace_placeholder(l, [r]),
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};
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}
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self.scope_stack.pop();
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self.runtime.scope_stack.borrow_mut().pop();
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}
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fn diff_ok_to_err(&mut self, l: &'b VNode<'b>, p: &'b VPlaceholder) {
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@@ -210,7 +209,7 @@ impl<'b> VirtualDom {
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self.diff_scope(scope_id);
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self.dirty_scopes.remove(&DirtyScope {
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height: self.scopes[scope_id.0].height,
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height: self.runtime.scope_contexts[scope_id.0].height,
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id: scope_id,
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});
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}
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@@ -714,7 +713,12 @@ impl<'b> VirtualDom {
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Component(comp) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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match unsafe {
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self.get_scope(scope)
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.unwrap()
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.root_node()
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.extend_lifetime_ref()
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} {
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RenderReturn::Ready(node) => self.push_all_real_nodes(node),
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RenderReturn::Aborted(_node) => todo!(),
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}
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@@ -915,7 +919,12 @@ impl<'b> VirtualDom {
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.expect("VComponents to always have a scope");
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// Remove the component from the dom
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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match unsafe {
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self.get_scope(scope)
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.unwrap()
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.root_node()
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.extend_lifetime_ref()
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} {
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RenderReturn::Ready(t) => self.remove_node(t, gen_muts),
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RenderReturn::Aborted(placeholder) => self.remove_placeholder(placeholder, gen_muts),
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};
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@@ -936,7 +945,12 @@ impl<'b> VirtualDom {
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Some(Placeholder(t)) => t.id.get().unwrap(),
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Some(Component(comp)) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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match unsafe {
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self.get_scope(scope)
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.unwrap()
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.root_node()
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.extend_lifetime_ref()
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} {
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RenderReturn::Ready(t) => self.find_first_element(t),
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_ => todo!("cannot handle nonstandard nodes"),
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}
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@@ -952,7 +966,12 @@ impl<'b> VirtualDom {
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Some(Placeholder(t)) => t.id.get().unwrap(),
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Some(Component(comp)) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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match unsafe {
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self.get_scope(scope)
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.unwrap()
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.root_node()
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.extend_lifetime_ref()
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} {
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RenderReturn::Ready(t) => self.find_last_element(t),
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_ => todo!("cannot handle nonstandard nodes"),
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}
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@@ -14,8 +14,10 @@ mod lazynodes;
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mod mutations;
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mod nodes;
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mod properties;
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mod runtime;
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mod scheduler;
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mod scope_arena;
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mod scope_context;
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mod scopes;
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mod virtual_dom;
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@@ -31,6 +33,7 @@ pub(crate) mod innerlude {
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pub use crate::nodes::*;
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pub use crate::properties::*;
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pub use crate::scheduler::*;
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pub use crate::scope_context::*;
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pub use crate::scopes::*;
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pub use crate::virtual_dom::*;
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@@ -81,9 +84,11 @@ pub use crate::innerlude::{
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/// This includes types like [`Scope`], [`Element`], and [`Component`].
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pub mod prelude {
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pub use crate::innerlude::{
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fc_to_builder, AnyValue, Component, Element, Event, EventHandler, Fragment,
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IntoAttributeValue, LazyNodes, Properties, Scope, ScopeId, ScopeState, Scoped, TaskId,
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Template, TemplateAttribute, TemplateNode, Throw, VNode, VirtualDom,
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consume_context, current_scope_id, fc_to_builder, has_context, provide_context,
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provide_root_context, schedule_update_any, suspend, throw, AnyValue, Component, Element,
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Event, EventHandler, Fragment, IntoAttributeValue, LazyNodes, Properties, Scope, ScopeId,
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ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, Throw, VNode,
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VirtualDom,
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};
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}
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@@ -0,0 +1,87 @@
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use std::cell::RefCell;
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use crate::{
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innerlude::{DirtyScope, Scheduler, SchedulerMsg},
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scope_context::ScopeContext,
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scopes::{ScopeId, ScopeState},
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};
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use rustc_hash::FxHashSet;
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use slab::Slab;
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use std::{collections::BTreeSet, rc::Rc};
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thread_local! {
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static RUNTIMES: RefCell<Vec<Runtime>> = RefCell::new(vec![]);
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}
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/// Pushes a new scope onto the stack
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pub(crate) fn push_runtime(runtime: Runtime) {
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RUNTIMES.with(|stack| stack.borrow_mut().push(runtime));
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}
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/// Pops a scope off the stack
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pub(crate) fn pop_runtime() {
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RUNTIMES.with(|stack| stack.borrow_mut().pop());
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}
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/// Runs a function with the current runtime
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pub(crate) fn with_runtime<F, R>(f: F) -> Option<R>
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where
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F: FnOnce(&Runtime) -> R,
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{
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RUNTIMES.with(|stack| {
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let stack = stack.borrow();
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stack.last().map(f)
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})
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}
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/// Runs a function with the current scope
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pub(crate) fn with_current_scope<F, R>(f: F) -> Option<R>
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where
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F: FnOnce(&ScopeContext) -> R,
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{
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with_runtime(|runtime| {
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runtime
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.current_scope_id()
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.and_then(|scope| runtime.get_context(scope).map(f))
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})
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.flatten()
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}
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pub struct Runtime {
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pub(crate) scope_contexts: Slab<ScopeContext>,
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pub(crate) scheduler: Rc<Scheduler>,
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// While diffing we need some sort of way of breaking off a stream of suspended mutations.
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pub(crate) scope_stack: RefCell<Vec<ScopeId>>,
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}
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impl Runtime {
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pub(crate) fn new(scheduler: Rc<Scheduler>) -> Rc<Self> {
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Rc::new(Self {
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scheduler,
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scope_contexts: Default::default(),
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scope_stack: Default::default(),
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})
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}
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/// Get the current scope id
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pub fn current_scope_id(&self) -> Option<ScopeId> {
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self.scope_stack.borrow().last().copied()
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}
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/// Get the state for any scope given its ID
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///
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/// This is useful for inserting or removing contexts from a scope, or rendering out its root node
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pub fn get_context(&self, id: ScopeId) -> Option<&ScopeContext> {
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self.scope_contexts.get(id.0).map(|f| &*f)
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}
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/// Get the single scope at the top of the Runtime tree that will always be around
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///
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/// This scope has a ScopeId of 0 and is the root of the tree
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pub fn base_context(&self) -> &ScopeContext {
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self.get_context(ScopeId(0)).unwrap()
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}
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}
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@@ -7,7 +7,7 @@ impl VirtualDom {
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/// This is precise, meaning we won't poll every task, just tasks that have woken up as notified to use by the
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/// queue
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pub(crate) fn handle_task_wakeup(&mut self, id: TaskId) {
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let mut tasks = self.scheduler.tasks.borrow_mut();
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let mut tasks = self.runtime.scheduler.tasks.borrow_mut();
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let task = match tasks.get(id.0) {
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Some(task) => task,
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@@ -20,8 +20,8 @@ impl VirtualDom {
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// If the task completes...
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if task.task.borrow_mut().as_mut().poll(&mut cx).is_ready() {
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// Remove it from the scope so we dont try to double drop it when the scope dropes
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let scope = &self.scopes[task.scope.0];
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scope.spawned_tasks.borrow_mut().remove(&id);
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let scope = &self.get_scope(task.scope).unwrap();
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scope.context().spawned_tasks.borrow_mut().remove(&id);
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// Remove it from the scheduler
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tasks.try_remove(id.0);
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@@ -13,35 +13,29 @@ impl VirtualDom {
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props: Box<dyn AnyProps<'static>>,
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name: &'static str,
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) -> &ScopeState {
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let parent = self.acquire_current_scope_raw();
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let parent_id = self.runtime.current_scope_id();
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let height = parent_id
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.and_then(|parent_id| self.get_scope(parent_id).map(|f| f.context().height + 1))
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.unwrap_or(0);
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let entry = self.scopes.vacant_entry();
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let height = unsafe { parent.map(|f| (*f).height + 1).unwrap_or(0) };
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let id = ScopeId(entry.key());
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entry.insert(Box::new(ScopeState {
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parent,
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id,
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height,
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name,
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entry.insert(ScopeState {
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runtime: self.runtime.clone(),
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context_id: id,
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props: Some(props),
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tasks: self.scheduler.clone(),
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node_arena_1: BumpFrame::new(0),
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node_arena_2: BumpFrame::new(0),
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spawned_tasks: Default::default(),
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suspended: Default::default(),
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render_cnt: Default::default(),
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hooks: Default::default(),
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hook_idx: Default::default(),
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shared_contexts: Default::default(),
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borrowed_props: Default::default(),
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attributes_to_drop: Default::default(),
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}))
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}
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fn acquire_current_scope_raw(&self) -> Option<*const ScopeState> {
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let id = self.scope_stack.last().copied()?;
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let scope = self.scopes.get(id.0)?;
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Some(scope.as_ref())
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})
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}
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pub(crate) fn run_scope(&mut self, scope_id: ScopeId) -> &RenderReturn {
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@@ -51,10 +45,10 @@ impl VirtualDom {
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self.ensure_drop_safety(scope_id);
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let new_nodes = unsafe {
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self.scopes[scope_id.0].previous_frame().bump_mut().reset();
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let scope = &self.scopes[scope_id.0];
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scope.suspended.set(false);
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scope.previous_frame().bump_mut().reset();
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scope.context().suspended.set(false);
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scope.hook_idx.set(0);
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@@ -77,18 +71,19 @@ impl VirtualDom {
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// And move the render generation forward by one
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scope.render_cnt.set(scope.render_cnt.get() + 1);
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let context = scope.context();
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// remove this scope from dirty scopes
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self.dirty_scopes.remove(&DirtyScope {
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height: scope.height,
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id: scope.id,
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height: context.height,
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id: context.id,
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});
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if scope.suspended.get() {
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if context.suspended.get() {
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if matches!(allocated, RenderReturn::Aborted(_)) {
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self.suspended_scopes.insert(scope.id);
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self.suspended_scopes.insert(context.id);
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}
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} else if !self.suspended_scopes.is_empty() {
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_ = self.suspended_scopes.remove(&scope.id);
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_ = self.suspended_scopes.remove(&context.id);
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}
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// rebind the lifetime now that its stored internally
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@@ -0,0 +1,288 @@
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use crate::{
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innerlude::{ErrorBoundary, Scheduler, SchedulerMsg},
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runtime::{with_current_scope, with_runtime},
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Element, ScopeId, TaskId,
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};
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use rustc_hash::FxHashSet;
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use std::{
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any::{Any, TypeId},
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cell::{Cell, RefCell},
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fmt::Debug,
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future::Future,
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rc::Rc,
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sync::Arc,
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};
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/// A component's state separate from its props.
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///
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/// This struct exists to provide a common interface for all scopes without relying on generics.
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pub struct ScopeContext {
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pub(crate) name: &'static str,
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pub(crate) id: ScopeId,
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pub(crate) parent_id: Option<ScopeId>,
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pub(crate) height: u32,
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pub(crate) suspended: Cell<bool>,
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pub(crate) shared_contexts: RefCell<Vec<(TypeId, Box<dyn Any>)>>,
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pub(crate) tasks: Rc<Scheduler>,
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pub(crate) spawned_tasks: RefCell<FxHashSet<TaskId>>,
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}
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impl ScopeContext {
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pub fn name(&self) -> &str {
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self.name
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}
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pub fn height(&self) -> u32 {
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self.height
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}
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pub fn parent_id(&self) -> Option<ScopeId> {
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self.parent_id
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}
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pub fn scope_id(&self) -> ScopeId {
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self.id
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}
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/// Create a subscription that schedules a future render for the reference component
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///
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/// ## Notice: you should prefer using [`Self::schedule_update_any`] and [`Self::scope_id`]
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pub fn schedule_update(&self) -> Arc<dyn Fn() + Send + Sync + 'static> {
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let (chan, id) = (self.tasks.sender.clone(), self.scope_id());
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Arc::new(move || drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
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}
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/// Schedule an update for any component given its [`ScopeId`].
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///
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/// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
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///
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/// This method should be used when you want to schedule an update for a component
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pub fn schedule_update_any(&self) -> Arc<dyn Fn(ScopeId) + Send + Sync> {
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let chan = self.tasks.sender.clone();
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Arc::new(move |id| {
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chan.unbounded_send(SchedulerMsg::Immediate(id)).unwrap();
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})
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}
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/// Mark this scope as dirty, and schedule a render for it.
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pub fn needs_update(&self) {
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self.needs_update_any(self.scope_id());
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the [`crate::VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted.
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pub fn needs_update_any(&self, id: ScopeId) {
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self.tasks
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.sender
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.unbounded_send(SchedulerMsg::Immediate(id))
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.expect("Scheduler to exist if scope exists");
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}
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/// Return any context of type T if it exists on this scope
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pub fn has_context<T: 'static + Clone>(&self) -> Option<T> {
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self.shared_contexts
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.borrow()
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.iter()
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.find(|(k, _)| *k == TypeId::of::<T>())
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.map(|(_, v)| v)?
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.downcast_ref::<T>()
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||||
.cloned()
|
||||
}
|
||||
|
||||
/// Try to retrieve a shared state with type `T` from any parent scope.
|
||||
///
|
||||
/// Clones the state if it exists.
|
||||
pub fn consume_context<T: 'static + Clone>(&self) -> Option<T> {
|
||||
if let Some(this_ctx) = self.has_context() {
|
||||
return Some(this_ctx);
|
||||
}
|
||||
|
||||
let mut search_parent = self.parent_id;
|
||||
with_runtime(|runtime| {
|
||||
let mut result = None;
|
||||
while let Some(parent_id) = search_parent {
|
||||
let parent = runtime.get_context(parent_id).unwrap();
|
||||
if let Some(shared) = parent
|
||||
.shared_contexts
|
||||
.borrow()
|
||||
.iter()
|
||||
.find(|(k, _)| *k == TypeId::of::<T>())
|
||||
{
|
||||
result = shared.1.downcast_ref::<T>().cloned();
|
||||
break;
|
||||
}
|
||||
search_parent = parent.parent_id;
|
||||
}
|
||||
result
|
||||
})
|
||||
.flatten()
|
||||
}
|
||||
|
||||
/// Expose state to children further down the [`crate::VirtualDom`] Tree. Requires `Clone` on the context to allow getting values down the tree.
|
||||
///
|
||||
/// This is a "fundamental" operation and should only be called during initialization of a hook.
|
||||
///
|
||||
/// For a hook that provides the same functionality, use `use_provide_context` and `use_context` instead.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust, ignore
|
||||
/// struct SharedState(&'static str);
|
||||
///
|
||||
/// static App: Component = |cx| {
|
||||
/// cx.use_hook(|| cx.provide_context(SharedState("world")));
|
||||
/// render!(Child {})
|
||||
/// }
|
||||
///
|
||||
/// static Child: Component = |cx| {
|
||||
/// let state = cx.consume_state::<SharedState>();
|
||||
/// render!(div { "hello {state.0}" })
|
||||
/// }
|
||||
/// ```
|
||||
pub fn provide_context<T: 'static + Clone>(&self, value: T) -> T {
|
||||
let mut contexts = self.shared_contexts.borrow_mut();
|
||||
|
||||
// If the context exists, swap it out for the new value
|
||||
for ctx in contexts.iter_mut() {
|
||||
// Swap the ptr directly
|
||||
if let Some(ctx) = ctx.1.downcast_mut::<T>() {
|
||||
std::mem::swap(ctx, &mut value.clone());
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
// Else, just push it
|
||||
contexts.push((TypeId::of::<T>(), Box::new(value.clone())));
|
||||
|
||||
value
|
||||
}
|
||||
|
||||
/// Provide a context to the root and then consume it
|
||||
///
|
||||
/// This is intended for "global" state management solutions that would rather be implicit for the entire app.
|
||||
/// Things like signal runtimes and routers are examples of "singletons" that would benefit from lazy initialization.
|
||||
///
|
||||
/// Note that you should be checking if the context existed before trying to provide a new one. Providing a context
|
||||
/// when a context already exists will swap the context out for the new one, which may not be what you want.
|
||||
pub fn provide_root_context<T: 'static + Clone>(&self, context: T) -> T {
|
||||
with_runtime(|runtime| {
|
||||
// Walk upwards until there is no more parent - and tada we have the root
|
||||
let mut parent = runtime.get_context(self.scope_id()).unwrap();
|
||||
while let Some(next_parent) = parent.parent_id {
|
||||
parent = runtime.get_context(next_parent).unwrap();
|
||||
}
|
||||
debug_assert_eq!(parent.scope_id(), ScopeId(0));
|
||||
|
||||
parent.provide_context(context)
|
||||
})
|
||||
.expect("Runtime to exist")
|
||||
}
|
||||
|
||||
/// Pushes the future onto the poll queue to be polled after the component renders.
|
||||
pub fn push_future(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
|
||||
let id = self.tasks.spawn(self.id, fut);
|
||||
self.spawned_tasks.borrow_mut().insert(id);
|
||||
id
|
||||
}
|
||||
|
||||
/// Spawns the future but does not return the [`TaskId`]
|
||||
pub fn spawn(&self, fut: impl Future<Output = ()> + 'static) {
|
||||
self.push_future(fut);
|
||||
}
|
||||
|
||||
/// Spawn a future that Dioxus won't clean up when this component is unmounted
|
||||
///
|
||||
/// This is good for tasks that need to be run after the component has been dropped.
|
||||
pub fn spawn_forever(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
|
||||
// The root scope will never be unmounted so we can just add the task at the top of the app
|
||||
let id = self.tasks.spawn(ScopeId(0), fut);
|
||||
|
||||
// wake up the scheduler if it is sleeping
|
||||
self.tasks
|
||||
.sender
|
||||
.unbounded_send(SchedulerMsg::TaskNotified(id))
|
||||
.expect("Scheduler should exist");
|
||||
|
||||
self.spawned_tasks.borrow_mut().insert(id);
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
/// Informs the scheduler that this task is no longer needed and should be removed.
|
||||
///
|
||||
/// This drops the task immediately.
|
||||
pub fn remove_future(&self, id: TaskId) {
|
||||
self.tasks.remove(id);
|
||||
}
|
||||
|
||||
/// Inject an error into the nearest error boundary and quit rendering
|
||||
///
|
||||
/// The error doesn't need to implement Error or any specific traits since the boundary
|
||||
/// itself will downcast the error into a trait object.
|
||||
pub fn throw(&self, error: impl Debug + 'static) -> Option<()> {
|
||||
if let Some(cx) = self.consume_context::<Rc<ErrorBoundary>>() {
|
||||
cx.insert_error(self.scope_id(), Box::new(error));
|
||||
}
|
||||
|
||||
// Always return none during a throw
|
||||
None
|
||||
}
|
||||
|
||||
/// Mark this component as suspended and then return None
|
||||
pub fn suspend(&self) -> Option<Element> {
|
||||
self.suspended.set(true);
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Schedule an update for any component given its [`ScopeId`].
|
||||
///
|
||||
/// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
|
||||
///
|
||||
/// This method should be used when you want to schedule an update for a component
|
||||
pub fn schedule_update_any() -> Option<Arc<dyn Fn(ScopeId) + Send + Sync>> {
|
||||
with_current_scope(|cx| cx.schedule_update_any())
|
||||
}
|
||||
|
||||
/// Get the current scope id
|
||||
pub fn current_scope_id() -> Option<ScopeId> {
|
||||
with_runtime(|rt| rt.current_scope_id()).flatten()
|
||||
}
|
||||
|
||||
/// Consume context from the current scope
|
||||
pub fn consume_context<T: 'static + Clone>() -> Option<T> {
|
||||
with_current_scope(|cx| cx.consume_context::<T>()).flatten()
|
||||
}
|
||||
|
||||
/// Check if the current scope has a context
|
||||
pub fn has_context<T: 'static + Clone>() -> Option<T> {
|
||||
with_current_scope(|cx| cx.has_context::<T>()).flatten()
|
||||
}
|
||||
|
||||
/// Provide context to the current scope
|
||||
pub fn provide_context<T: 'static + Clone>(value: T) -> Option<T> {
|
||||
with_current_scope(|cx| cx.provide_context(value))
|
||||
}
|
||||
|
||||
/// Provide a context to the root scope
|
||||
pub fn provide_root_context<T: 'static + Clone>(value: T) -> Option<T> {
|
||||
with_current_scope(|cx| cx.provide_root_context(value))
|
||||
}
|
||||
|
||||
/// Suspends the current component
|
||||
pub fn suspend() -> Option<Element<'static>> {
|
||||
with_current_scope(|cx| {
|
||||
cx.suspend();
|
||||
});
|
||||
None
|
||||
}
|
||||
|
||||
/// Throw an error into the nearest error boundary
|
||||
pub fn throw(error: impl Debug + 'static) -> Option<()> {
|
||||
with_current_scope(|cx| cx.throw(error)).flatten()
|
||||
}
|
||||
+30
-101
@@ -2,16 +2,17 @@ use crate::{
|
||||
any_props::AnyProps,
|
||||
any_props::VProps,
|
||||
bump_frame::BumpFrame,
|
||||
innerlude::ErrorBoundary,
|
||||
innerlude::{DynamicNode, EventHandler, VComponent, VText},
|
||||
innerlude::{ErrorBoundary, Scheduler, SchedulerMsg},
|
||||
lazynodes::LazyNodes,
|
||||
nodes::{IntoAttributeValue, IntoDynNode, RenderReturn},
|
||||
runtime::Runtime,
|
||||
scope_context::ScopeContext,
|
||||
AnyValue, Attribute, AttributeValue, Element, Event, Properties, TaskId,
|
||||
};
|
||||
use bumpalo::{boxed::Box as BumpBox, Bump};
|
||||
use rustc_hash::FxHashSet;
|
||||
use std::{
|
||||
any::{Any, TypeId},
|
||||
any::Any,
|
||||
cell::{Cell, RefCell, UnsafeCell},
|
||||
fmt::{Arguments, Debug},
|
||||
future::Future,
|
||||
@@ -66,26 +67,17 @@ pub struct ScopeId(pub usize);
|
||||
///
|
||||
/// This struct exists to provide a common interface for all scopes without relying on generics.
|
||||
pub struct ScopeState {
|
||||
pub(crate) runtime: Rc<Runtime>,
|
||||
pub(crate) context_id: ScopeId,
|
||||
|
||||
pub(crate) render_cnt: Cell<usize>,
|
||||
pub(crate) name: &'static str,
|
||||
|
||||
pub(crate) node_arena_1: BumpFrame,
|
||||
pub(crate) node_arena_2: BumpFrame,
|
||||
|
||||
pub(crate) parent: Option<*const ScopeState>,
|
||||
pub(crate) id: ScopeId,
|
||||
|
||||
pub(crate) height: u32,
|
||||
pub(crate) suspended: Cell<bool>,
|
||||
|
||||
pub(crate) hooks: RefCell<Vec<Box<UnsafeCell<dyn Any>>>>,
|
||||
pub(crate) hook_idx: Cell<usize>,
|
||||
|
||||
pub(crate) shared_contexts: RefCell<Vec<(TypeId, Box<dyn Any>)>>,
|
||||
|
||||
pub(crate) tasks: Rc<Scheduler>,
|
||||
pub(crate) spawned_tasks: RefCell<FxHashSet<TaskId>>,
|
||||
|
||||
pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
|
||||
pub(crate) attributes_to_drop: RefCell<Vec<*const Attribute<'static>>>,
|
||||
|
||||
@@ -93,6 +85,10 @@ pub struct ScopeState {
|
||||
}
|
||||
|
||||
impl<'src> ScopeState {
|
||||
pub(crate) fn context(&self) -> &ScopeContext {
|
||||
self.runtime.get_context(self.context_id).unwrap()
|
||||
}
|
||||
|
||||
pub(crate) fn current_frame(&self) -> &BumpFrame {
|
||||
match self.render_cnt.get() % 2 {
|
||||
0 => &self.node_arena_1,
|
||||
@@ -111,7 +107,7 @@ impl<'src> ScopeState {
|
||||
|
||||
/// Get the name of this component
|
||||
pub fn name(&self) -> &str {
|
||||
self.name
|
||||
self.context().name
|
||||
}
|
||||
|
||||
/// Get the current render since the inception of this component
|
||||
@@ -174,7 +170,7 @@ impl<'src> ScopeState {
|
||||
/// assert_eq!(base.height(), 0);
|
||||
/// ```
|
||||
pub fn height(&self) -> u32 {
|
||||
self.height
|
||||
self.context().height
|
||||
}
|
||||
|
||||
/// Get the Parent of this [`Scope`] within this Dioxus [`crate::VirtualDom`].
|
||||
@@ -193,9 +189,9 @@ impl<'src> ScopeState {
|
||||
///
|
||||
/// assert_eq!(base.parent(), None);
|
||||
/// ```
|
||||
pub fn parent(&self) -> Option<ScopeId> {
|
||||
pub fn parent_id(&self) -> Option<ScopeId> {
|
||||
// safety: the pointer to our parent is *always* valid thanks to the bump arena
|
||||
self.parent.map(|p| unsafe { &*p }.id)
|
||||
self.context().parent_id()
|
||||
}
|
||||
|
||||
/// Get the ID of this Scope within this Dioxus [`crate::VirtualDom`].
|
||||
@@ -212,15 +208,14 @@ impl<'src> ScopeState {
|
||||
/// assert_eq!(base.scope_id(), 0);
|
||||
/// ```
|
||||
pub fn scope_id(&self) -> ScopeId {
|
||||
self.id
|
||||
self.context().scope_id()
|
||||
}
|
||||
|
||||
/// Create a subscription that schedules a future render for the reference component
|
||||
///
|
||||
/// ## Notice: you should prefer using [`Self::schedule_update_any`] and [`Self::scope_id`]
|
||||
pub fn schedule_update(&self) -> Arc<dyn Fn() + Send + Sync + 'static> {
|
||||
let (chan, id) = (self.tasks.sender.clone(), self.scope_id());
|
||||
Arc::new(move || drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
|
||||
self.context().schedule_update()
|
||||
}
|
||||
|
||||
/// Schedule an update for any component given its [`ScopeId`].
|
||||
@@ -229,61 +224,31 @@ impl<'src> ScopeState {
|
||||
///
|
||||
/// This method should be used when you want to schedule an update for a component
|
||||
pub fn schedule_update_any(&self) -> Arc<dyn Fn(ScopeId) + Send + Sync> {
|
||||
let chan = self.tasks.sender.clone();
|
||||
Arc::new(move |id| {
|
||||
chan.unbounded_send(SchedulerMsg::Immediate(id)).unwrap();
|
||||
})
|
||||
self.context().schedule_update_any()
|
||||
}
|
||||
|
||||
/// Mark this scope as dirty, and schedule a render for it.
|
||||
pub fn needs_update(&self) {
|
||||
self.needs_update_any(self.scope_id());
|
||||
self.context().needs_update()
|
||||
}
|
||||
|
||||
/// Get the [`ScopeId`] of a mounted component.
|
||||
///
|
||||
/// `ScopeId` is not unique for the lifetime of the [`crate::VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted.
|
||||
pub fn needs_update_any(&self, id: ScopeId) {
|
||||
self.tasks
|
||||
.sender
|
||||
.unbounded_send(SchedulerMsg::Immediate(id))
|
||||
.expect("Scheduler to exist if scope exists");
|
||||
self.context().needs_update_any(id)
|
||||
}
|
||||
|
||||
/// Return any context of type T if it exists on this scope
|
||||
pub fn has_context<T: 'static + Clone>(&self) -> Option<T> {
|
||||
self.shared_contexts
|
||||
.borrow()
|
||||
.iter()
|
||||
.find(|(k, _)| *k == TypeId::of::<T>())
|
||||
.map(|(_, v)| v)?
|
||||
.downcast_ref::<T>()
|
||||
.cloned()
|
||||
self.context().has_context()
|
||||
}
|
||||
|
||||
/// Try to retrieve a shared state with type `T` from any parent scope.
|
||||
///
|
||||
/// Clones the state if it exists.
|
||||
pub fn consume_context<T: 'static + Clone>(&self) -> Option<T> {
|
||||
if let Some(this_ctx) = self.has_context() {
|
||||
return Some(this_ctx);
|
||||
}
|
||||
|
||||
let mut search_parent = self.parent;
|
||||
while let Some(parent_ptr) = search_parent {
|
||||
// safety: all parent pointers are valid thanks to the bump arena
|
||||
let parent = unsafe { &*parent_ptr };
|
||||
if let Some(shared) = parent
|
||||
.shared_contexts
|
||||
.borrow()
|
||||
.iter()
|
||||
.find(|(k, _)| *k == TypeId::of::<T>())
|
||||
{
|
||||
return shared.1.downcast_ref::<T>().cloned();
|
||||
}
|
||||
search_parent = parent.parent;
|
||||
}
|
||||
None
|
||||
self.context().consume_context()
|
||||
}
|
||||
|
||||
/// Expose state to children further down the [`crate::VirtualDom`] Tree. Requires `Clone` on the context to allow getting values down the tree.
|
||||
@@ -308,21 +273,7 @@ impl<'src> ScopeState {
|
||||
/// }
|
||||
/// ```
|
||||
pub fn provide_context<T: 'static + Clone>(&self, value: T) -> T {
|
||||
let mut contexts = self.shared_contexts.borrow_mut();
|
||||
|
||||
// If the context exists, swap it out for the new value
|
||||
for ctx in contexts.iter_mut() {
|
||||
// Swap the ptr directly
|
||||
if let Some(ctx) = ctx.1.downcast_mut::<T>() {
|
||||
std::mem::swap(ctx, &mut value.clone());
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
// Else, just push it
|
||||
contexts.push((TypeId::of::<T>(), Box::new(value.clone())));
|
||||
|
||||
value
|
||||
self.context().provide_context(value)
|
||||
}
|
||||
|
||||
/// Provide a context to the root and then consume it
|
||||
@@ -333,52 +284,31 @@ impl<'src> ScopeState {
|
||||
/// Note that you should be checking if the context existed before trying to provide a new one. Providing a context
|
||||
/// when a context already exists will swap the context out for the new one, which may not be what you want.
|
||||
pub fn provide_root_context<T: 'static + Clone>(&self, context: T) -> T {
|
||||
let mut parent = self;
|
||||
|
||||
// Walk upwards until there is no more parent - and tada we have the root
|
||||
while let Some(next_parent) = parent.parent {
|
||||
parent = unsafe { &*next_parent };
|
||||
debug_assert_eq!(parent.scope_id(), ScopeId(0));
|
||||
}
|
||||
|
||||
parent.provide_context(context)
|
||||
self.context().provide_root_context(context)
|
||||
}
|
||||
|
||||
/// Pushes the future onto the poll queue to be polled after the component renders.
|
||||
pub fn push_future(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
|
||||
let id = self.tasks.spawn(self.id, fut);
|
||||
self.spawned_tasks.borrow_mut().insert(id);
|
||||
id
|
||||
self.context().push_future(fut)
|
||||
}
|
||||
|
||||
/// Spawns the future but does not return the [`TaskId`]
|
||||
pub fn spawn(&self, fut: impl Future<Output = ()> + 'static) {
|
||||
self.push_future(fut);
|
||||
self.context().spawn(fut);
|
||||
}
|
||||
|
||||
/// Spawn a future that Dioxus won't clean up when this component is unmounted
|
||||
///
|
||||
/// This is good for tasks that need to be run after the component has been dropped.
|
||||
pub fn spawn_forever(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
|
||||
// The root scope will never be unmounted so we can just add the task at the top of the app
|
||||
let id = self.tasks.spawn(ScopeId(0), fut);
|
||||
|
||||
// wake up the scheduler if it is sleeping
|
||||
self.tasks
|
||||
.sender
|
||||
.unbounded_send(SchedulerMsg::TaskNotified(id))
|
||||
.expect("Scheduler should exist");
|
||||
|
||||
self.spawned_tasks.borrow_mut().insert(id);
|
||||
|
||||
id
|
||||
self.context().spawn_forever(fut)
|
||||
}
|
||||
|
||||
/// Informs the scheduler that this task is no longer needed and should be removed.
|
||||
///
|
||||
/// This drops the task immediately.
|
||||
pub fn remove_future(&self, id: TaskId) {
|
||||
self.tasks.remove(id);
|
||||
self.context().remove_future(id);
|
||||
}
|
||||
|
||||
/// Take a lazy [`crate::VNode`] structure and actually build it with the context of the efficient [`bumpalo::Bump`] allocator.
|
||||
@@ -481,7 +411,7 @@ impl<'src> ScopeState {
|
||||
/// fn(Scope<Props>) -> Element;
|
||||
/// async fn(Scope<Props<'_>>) -> Element;
|
||||
/// ```
|
||||
pub fn component<P>(
|
||||
pub fn component<P: 'static>(
|
||||
&'src self,
|
||||
component: fn(Scope<'src, P>) -> Element<'src>,
|
||||
props: P,
|
||||
@@ -564,8 +494,7 @@ impl<'src> ScopeState {
|
||||
|
||||
/// Mark this component as suspended and then return None
|
||||
pub fn suspend(&self) -> Option<Element> {
|
||||
self.suspended.set(true);
|
||||
None
|
||||
self.context().suspend()
|
||||
}
|
||||
|
||||
/// Store a value between renders. The foundational hook for all other hooks.
|
||||
|
||||
@@ -9,6 +9,7 @@ use crate::{
|
||||
mutations::Mutation,
|
||||
nodes::RenderReturn,
|
||||
nodes::{Template, TemplateId},
|
||||
runtime::Runtime,
|
||||
scopes::{ScopeId, ScopeState},
|
||||
AttributeValue, Element, Event, Scope,
|
||||
};
|
||||
@@ -174,24 +175,24 @@ use std::{any::Any, cell::Cell, collections::BTreeSet, future::Future, rc::Rc};
|
||||
/// }
|
||||
/// ```
|
||||
pub struct VirtualDom {
|
||||
pub(crate) scopes: Slab<ScopeState>,
|
||||
|
||||
pub(crate) dirty_scopes: BTreeSet<DirtyScope>,
|
||||
|
||||
// Maps a template path to a map of byteindexes to templates
|
||||
pub(crate) templates: FxHashMap<TemplateId, FxHashMap<usize, Template<'static>>>,
|
||||
pub(crate) scopes: Slab<Box<ScopeState>>,
|
||||
pub(crate) dirty_scopes: BTreeSet<DirtyScope>,
|
||||
pub(crate) scheduler: Rc<Scheduler>,
|
||||
|
||||
// Every element is actually a dual reference - one to the template and the other to the dynamic node in that template
|
||||
pub(crate) elements: Slab<ElementRef>,
|
||||
|
||||
// While diffing we need some sort of way of breaking off a stream of suspended mutations.
|
||||
pub(crate) scope_stack: Vec<ScopeId>,
|
||||
pub(crate) mutations: Mutations<'static>,
|
||||
|
||||
pub(crate) runtime: Rc<Runtime>,
|
||||
|
||||
// Currently suspended scopes
|
||||
pub(crate) suspended_scopes: FxHashSet<ScopeId>,
|
||||
|
||||
pub(crate) rx: futures_channel::mpsc::UnboundedReceiver<SchedulerMsg>,
|
||||
|
||||
pub(crate) mutations: Mutations<'static>,
|
||||
}
|
||||
|
||||
impl VirtualDom {
|
||||
@@ -251,16 +252,16 @@ impl VirtualDom {
|
||||
/// ```
|
||||
pub fn new_with_props<P: 'static>(root: fn(Scope<P>) -> Element, root_props: P) -> Self {
|
||||
let (tx, rx) = futures_channel::mpsc::unbounded();
|
||||
let scheduler = Scheduler::new(tx);
|
||||
let mut dom = Self {
|
||||
rx,
|
||||
scheduler: Scheduler::new(tx),
|
||||
templates: Default::default(),
|
||||
runtime: Runtime::new(scheduler),
|
||||
scopes: Default::default(),
|
||||
dirty_scopes: Default::default(),
|
||||
templates: Default::default(),
|
||||
elements: Default::default(),
|
||||
scope_stack: Vec::new(),
|
||||
dirty_scopes: BTreeSet::new(),
|
||||
suspended_scopes: FxHashSet::default(),
|
||||
mutations: Mutations::default(),
|
||||
suspended_scopes: Default::default(),
|
||||
};
|
||||
|
||||
let root = dom.new_scope(
|
||||
@@ -281,7 +282,7 @@ impl VirtualDom {
|
||||
///
|
||||
/// This is useful for inserting or removing contexts from a scope, or rendering out its root node
|
||||
pub fn get_scope(&self, id: ScopeId) -> Option<&ScopeState> {
|
||||
self.scopes.get(id.0).map(|f| f.as_ref())
|
||||
self.scopes.get(id.0)
|
||||
}
|
||||
|
||||
/// Get the single scope at the top of the VirtualDom tree that will always be around
|
||||
@@ -301,10 +302,10 @@ impl VirtualDom {
|
||||
|
||||
/// Manually mark a scope as requiring a re-render
|
||||
///
|
||||
/// Whenever the VirtualDom "works", it will re-render this scope
|
||||
/// Whenever the Runtime "works", it will re-render this scope
|
||||
pub fn mark_dirty(&mut self, id: ScopeId) {
|
||||
if let Some(scope) = self.get_scope(id) {
|
||||
let height = scope.height;
|
||||
let height = scope.height();
|
||||
self.dirty_scopes.insert(DirtyScope { height, id });
|
||||
}
|
||||
}
|
||||
@@ -501,10 +502,11 @@ impl VirtualDom {
|
||||
if sync.template.get().name.rsplit_once(':').unwrap().0
|
||||
== template.name.rsplit_once(':').unwrap().0
|
||||
{
|
||||
let height = scope.height;
|
||||
let context = scope.context();
|
||||
let height = context.height;
|
||||
self.dirty_scopes.insert(DirtyScope {
|
||||
height,
|
||||
id: scope.id,
|
||||
id: context.id,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user