chore: iron out all events
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@@ -0,0 +1,47 @@
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use std::any::Any;
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use dioxus_core::UiEvent;
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use crate::MouseData;
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pub type DragEvent = UiEvent<DragData>;
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/// The DragEvent interface is a DOM event that represents a drag and drop interaction. The user initiates a drag by
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/// placing a pointer device (such as a mouse) on the touch surface and then dragging the pointer to a new location
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/// (such as another DOM element). Applications are free to interpret a drag and drop interaction in an
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/// application-specific way.
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pub struct DragData {
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/// Inherit mouse data
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pub mouse: MouseData,
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/// And then add the rest of the drag data
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pub data: Box<dyn Any>,
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}
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impl_event! {
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DragData;
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/// ondrag
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ondrag
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/// ondragend
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ondragend
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/// ondragenter
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ondragenter
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/// ondragexit
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ondragexit
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/// ondragleave
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ondragleave
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/// ondragover
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ondragover
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/// ondragstart
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ondragstart
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/// ondrop
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ondrop
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}
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