Use zero cost option instead of null pointers
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commit
09da9c04a8
2 files changed
+10
-7
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@@ -1,3 +1,5 @@
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use std::ptr::NonNull;
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use crate::{
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nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom, AttributeValue, DynamicNode,
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ScopeId,
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@@ -17,7 +19,7 @@ pub(crate) struct ElementRef {
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pub path: ElementPath,
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// The actual template
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pub template: *const VNode<'static>,
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pub template: Option<NonNull<VNode<'static>>>,
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}
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#[derive(Clone, Copy)]
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@@ -27,9 +29,9 @@ pub enum ElementPath {
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}
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impl ElementRef {
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pub(crate) fn null() -> Self {
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pub(crate) fn none() -> Self {
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Self {
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template: std::ptr::null_mut(),
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template: None,
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path: ElementPath::Root(0),
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}
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}
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@@ -48,7 +50,7 @@ impl VirtualDom {
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let entry = self.elements.vacant_entry();
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let id = entry.key();
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entry.insert(ElementRef::null());
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entry.insert(ElementRef::none());
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ElementId(id)
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}
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@@ -57,7 +59,8 @@ impl VirtualDom {
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let id = entry.key();
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entry.insert(ElementRef {
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template: template as *const _ as *mut _,
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// We know this is non-null because it comes from a reference
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template: Some(unsafe { NonNull::new_unchecked(template as *const _ as *mut _) }),
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path,
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});
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ElementId(id)
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