Fix: switch to --device instead of --device true
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@@ -605,7 +605,7 @@ impl BuildRequest {
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// We usually use the simulator unless --device is passed *or* a device is detected by probing.
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// We usually use the simulator unless --device is passed *or* a device is detected by probing.
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// For now, though, since we don't have probing, it just defaults to false
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// For now, though, since we don't have probing, it just defaults to false
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// Tools like xcrun/adb can detect devices
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// Tools like xcrun/adb can detect devices
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let device = args.device.unwrap_or(false);
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let device = args.device;
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// We want a real triple to build with, so we'll autodetect it if it's not provided
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// We want a real triple to build with, so we'll autodetect it if it's not provided
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// The triple ends up being a source of truth for us later hence all this work to figure it out
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// The triple ends up being a source of truth for us later hence all this work to figure it out
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@@ -89,8 +89,8 @@ pub(crate) struct TargetArgs {
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/// Are we building for a device or just the simulator.
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/// Are we building for a device or just the simulator.
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/// If device is false, then we'll build for the simulator
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/// If device is false, then we'll build for the simulator
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#[clap(long, help_heading = HELP_HEADING)]
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#[clap(long, default_value_t = false, help_heading = HELP_HEADING)]
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pub(crate) device: Option<bool>,
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pub(crate) device: bool,
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/// The base path the build will fetch assets relative to. This will override the
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/// The base path the build will fetch assets relative to. This will override the
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/// base path set in the `dioxus` config.
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/// base path set in the `dioxus` config.
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