add children on initial build and add sorted slice macro
This commit is contained in:
1 parent
3b06059834
commit
0fb9aed273
7 files changed
+221
-414
No files matched your search
@@ -30,7 +30,6 @@ pub(crate) fn render_vnode(
|
||||
}
|
||||
|
||||
let Layout { location, size, .. } = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
// println!("rendering {node:?} {location:?} {size:?}");
|
||||
|
||||
let Point { x, y } = location;
|
||||
let Size { width, height } = size;
|
||||
|
||||
Reference in new issue
Block a user