drop any values correctly
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@@ -88,7 +88,7 @@ pub struct ScopeState {
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pub(crate) spawned_tasks: FxHashSet<TaskId>,
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pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
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pub(crate) listeners: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) attributes_to_drop: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) props: Option<Box<dyn AnyProps<'static>>>,
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pub(crate) placeholder: Cell<Option<ElementId>>,
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@@ -374,11 +374,15 @@ impl<'src> ScopeState {
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pub fn render(&'src self, rsx: LazyNodes<'src, '_>) -> Element<'src> {
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let element = rsx.call(self);
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let mut listeners = self.listeners.borrow_mut();
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let mut listeners = self.attributes_to_drop.borrow_mut();
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for attr in element.dynamic_attrs {
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if let AttributeValue::Listener(_) = attr.value {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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listeners.push(unbounded);
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match attr.value {
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AttributeValue::Any(_) | AttributeValue::Listener(_) => {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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listeners.push(unbounded);
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}
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_ => (),
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}
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}
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