Merge branch 'main' into jk/fix-form-inputs

This commit is contained in:
Jonathan Kelley committed 2024-03-04 17:46:38 -08:00
commit 16b38e339d
28 files changed
+1007 -86

No files matched your search

+2
View File
@@ -20,9 +20,11 @@ slab = { workspace = true }
futures-channel = { workspace = true }
tracing = { workspace = true }
serde = { version = "1", features = ["derive"], optional = true }
tracing-subscriber = "0.3.18"
[dev-dependencies]
tokio = { workspace = true, features = ["full"] }
tracing-fluent-assertions = "0.3.0"
dioxus = { workspace = true }
pretty_assertions = "1.3.0"
rand = "0.8.5"
+1 -5
View File
@@ -79,11 +79,7 @@ impl VNode {
// The target ScopeState still has the reference to the old props, so there's no need to update anything
// This also implicitly drops the new props since they're not used
if old_props.memoize(new_props.props()) {
tracing::trace!(
"Memoized props for component {:#?} ({})",
scope_id,
old_scope.state().name
);
tracing::trace!("Memoized props for component {:#?}", scope_id,);
return;
}
+19 -2
View File
@@ -1,7 +1,7 @@
use crate::{
any_props::BoxedAnyProps, nodes::RenderReturn, runtime::Runtime, scope_context::Scope,
};
use std::{cell::Ref, fmt::Debug, rc::Rc};
use std::{cell::Ref, rc::Rc};
/// A component's unique identifier.
///
@@ -9,9 +9,26 @@ use std::{cell::Ref, fmt::Debug, rc::Rc};
/// time. We do try and guarantee that between calls to `wait_for_work`, no ScopeIds will be recycled in order to give
/// time for any logic that relies on these IDs to properly update.
#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug, PartialOrd, Ord)]
#[derive(Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct ScopeId(pub usize);
impl std::fmt::Debug for ScopeId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let mut builder = f.debug_tuple("ScopeId");
let mut builder = builder.field(&self.0);
#[cfg(debug_assertions)]
{
if let Some(name) = Runtime::current()
.as_ref()
.and_then(|rt| rt.get_state(*self))
{
builder = builder.field(&name.name);
}
}
builder.finish()
}
}
impl ScopeId {
/// The root ScopeId.
///
+37 -4
View File
@@ -19,6 +19,7 @@ use futures_util::StreamExt;
use rustc_hash::{FxHashMap, FxHashSet};
use slab::Slab;
use std::{any::Any, collections::BTreeSet, rc::Rc};
use tracing::instrument;
/// A virtual node system that progresses user events and diffs UI trees.
///
@@ -303,6 +304,7 @@ impl VirtualDom {
/// let mut dom = VirtualDom::new_from_root(VComponent::new(Example, SomeProps { name: "jane" }, "Example"));
/// let mutations = dom.rebuild();
/// ```
#[instrument(skip(root), level = "trace", name = "VirtualDom::new")]
pub(crate) fn new_with_component(root: impl AnyProps + 'static) -> Self {
let (tx, rx) = futures_channel::mpsc::unbounded();
@@ -345,6 +347,7 @@ impl VirtualDom {
}
/// Run a closure inside the dioxus runtime
#[instrument(skip(self, f), level = "trace", name = "VirtualDom::in_runtime")]
pub fn in_runtime<O>(&self, f: impl FnOnce() -> O) -> O {
let _runtime = RuntimeGuard::new(self.runtime.clone());
f()
@@ -373,7 +376,13 @@ impl VirtualDom {
return;
};
tracing::trace!("Marking scope {:?} ({}) as dirty", id, scope.name);
tracing::event!(
tracing::Level::TRACE,
"Marking scope {:?} ({}) as dirty",
id,
scope.name
);
self.dirty_scopes.insert(DirtyScope {
height: scope.height(),
id,
@@ -389,6 +398,7 @@ impl VirtualDom {
/// It is up to the listeners themselves to mark nodes as dirty.
///
/// If you have multiple events, you can call this method multiple times before calling "render_with_deadline"
#[instrument(skip(self), level = "trace", name = "VirtualDom::handle_event")]
pub fn handle_event(
&mut self,
name: &str,
@@ -422,12 +432,14 @@ impl VirtualDom {
/// ```rust, ignore
/// let dom = VirtualDom::new(app);
/// ```
#[instrument(skip(self), level = "trace", name = "VirtualDom::wait_for_work")]
pub async fn wait_for_work(&mut self) {
// And then poll the futures
self.poll_tasks().await;
}
///
#[instrument(skip(self), level = "trace", name = "VirtualDom::poll_tasks")]
async fn poll_tasks(&mut self) {
// Release the flush lock
// This will cause all the flush wakers to immediately spring to life, which we will off with process_events
@@ -461,6 +473,7 @@ impl VirtualDom {
}
/// Process all events in the queue until there are no more left
#[instrument(skip(self), level = "trace", name = "VirtualDom::process_events")]
pub fn process_events(&mut self) {
let _runtime = RuntimeGuard::new(self.runtime.clone());
@@ -478,7 +491,8 @@ impl VirtualDom {
///
/// The caller must ensure that the template references the same dynamic attributes and nodes as the original template.
///
/// This will only replace the the parent template, not any nested templates.
/// This will only replace the parent template, not any nested templates.
#[instrument(skip(self), level = "trace", name = "VirtualDom::replace_template")]
pub fn replace_template(&mut self, template: Template) {
self.register_template_first_byte_index(template);
// iterating a slab is very inefficient, but this is a rare operation that will only happen during development so it's fine
@@ -518,7 +532,7 @@ impl VirtualDom {
/// The mutations item expects the RealDom's stack to be the root of the application.
///
/// Tasks will not be polled with this method, nor will any events be processed from the event queue. Instead, the
/// root component will be ran once and then diffed. All updates will flow out as mutations.
/// root component will be run once and then diffed. All updates will flow out as mutations.
///
/// All state stored in components will be completely wiped away.
///
@@ -533,6 +547,7 @@ impl VirtualDom {
///
/// apply_edits(edits);
/// ```
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::rebuild")]
pub fn rebuild(&mut self, to: &mut impl WriteMutations) {
self.flush_templates(to);
let _runtime = RuntimeGuard::new(self.runtime.clone());
@@ -546,6 +561,7 @@ impl VirtualDom {
/// Render whatever the VirtualDom has ready as fast as possible without requiring an executor to progress
/// suspended subtrees.
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::render_immediate")]
pub fn render_immediate(&mut self, to: &mut impl WriteMutations) {
self.flush_templates(to);
@@ -584,7 +600,8 @@ impl VirtualDom {
/// The mutations will be thrown out, so it's best to use this method for things like SSR that have async content
///
/// We don't call "flush_sync" here since there's no sync work to be done. Futures will be progressed like usual,
/// however any futures wating on flush_sync will remain pending
/// however any futures waiting on flush_sync will remain pending
#[instrument(skip(self), level = "trace", name = "VirtualDom::wait_for_suspense")]
pub async fn wait_for_suspense(&mut self) {
loop {
if self.suspended_scopes.is_empty() {
@@ -605,6 +622,7 @@ impl VirtualDom {
}
/// Flush any queued template changes
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::flush_templates")]
fn flush_templates(&mut self, to: &mut impl WriteMutations) {
for template in self.queued_templates.drain(..) {
to.register_template(template);
@@ -632,6 +650,11 @@ impl VirtualDom {
| | | <-- no, broke early
| <-- no, broke early
*/
#[instrument(
skip(self, uievent),
level = "trace",
name = "VirtualDom::handle_bubbling_event"
)]
fn handle_bubbling_event(
&mut self,
mut parent: Option<ElementRef>,
@@ -670,6 +693,11 @@ impl VirtualDom {
// Now that we've accumulated all the parent attributes for the target element, call them in reverse order
// We check the bubble state between each call to see if the event has been stopped from bubbling
tracing::event!(
tracing::Level::TRACE,
"Calling {} listeners",
listeners.len()
);
for listener in listeners.into_iter().rev() {
if let AttributeValue::Listener(listener) = listener {
self.runtime.rendering.set(false);
@@ -688,6 +716,11 @@ impl VirtualDom {
}
/// Call an event listener in the simplest way possible without bubbling upwards
#[instrument(
skip(self, uievent),
level = "trace",
name = "VirtualDom::handle_non_bubbling_event"
)]
fn handle_non_bubbling_event(&mut self, node: ElementRef, name: &str, uievent: Event<dyn Any>) {
let el_ref = &self.mounts[node.mount.0].node;
let node_template = el_ref.template.get();
+82
View File
@@ -0,0 +1,82 @@
use dioxus::html::SerializedHtmlEventConverter;
use dioxus::prelude::*;
use dioxus_core::ElementId;
use std::rc::Rc;
use tracing_fluent_assertions::{AssertionRegistry, AssertionsLayer};
use tracing_subscriber::{layer::SubscriberExt, Registry};
#[test]
fn basic_tracing() {
// setup tracing
let assertion_registry = AssertionRegistry::default();
let base_subscriber = Registry::default();
// log to standard out for testing
let std_out_log = tracing_subscriber::fmt::layer().pretty();
let subscriber = base_subscriber
.with(std_out_log)
.with(AssertionsLayer::new(&assertion_registry));
tracing::subscriber::set_global_default(subscriber).unwrap();
let new_virtual_dom = assertion_registry
.build()
.with_name("VirtualDom::new")
.was_created()
.was_entered_exactly(1)
.was_closed()
.finalize();
let edited_virtual_dom = assertion_registry
.build()
.with_name("VirtualDom::rebuild")
.was_created()
.was_entered_exactly(1)
.was_closed()
.finalize();
set_event_converter(Box::new(SerializedHtmlEventConverter));
let mut dom = VirtualDom::new(app);
dom.rebuild(&mut dioxus_core::NoOpMutations);
new_virtual_dom.assert();
edited_virtual_dom.assert();
for _ in 0..3 {
dom.handle_event(
"click",
Rc::new(PlatformEventData::new(Box::<SerializedMouseData>::default())),
ElementId(2),
true,
);
dom.process_events();
_ = dom.render_immediate_to_vec();
}
}
fn app() -> Element {
let mut idx = use_signal(|| 0);
let onhover = |_| println!("go!");
rsx! {
div {
button {
onclick: move |_| {
idx += 1;
println!("Clicked");
},
"+"
}
button { onclick: move |_| idx -= 1, "-" }
ul {
{(0..idx()).map(|i| rsx! {
ChildExample { i: i, onhover: onhover }
})}
}
}
}
}
#[component]
fn ChildExample(i: i32, onhover: EventHandler<MouseEvent>) -> Element {
rsx! { li { onmouseover: move |e| onhover.call(e), "{i}" } }
}