Queue effects to run after flush_sync
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@@ -55,6 +55,9 @@ macro_rules! to_owned {
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};
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}
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mod use_callback;
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pub use use_callback::*;
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mod use_on_destroy;
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pub use use_on_destroy::*;
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@@ -0,0 +1,48 @@
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use dioxus_core::prelude::use_hook;
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use dioxus_signals::CopyValue;
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use dioxus_signals::Writable;
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/// A callback that's always current
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///
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/// Whenever this hook is called the inner callback will be replaced with the new callback but the handle will remain.
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///
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/// There is *currently* no signal tracking on the Callback so anything reading from it will not be updated.
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///
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/// This API is in flux and might not remain.
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pub fn use_callback<O>(f: impl FnMut() -> O + 'static) -> UseCallback<O> {
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// Create a copyvalue with no contents
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// This copyvalue is generic over F so that it can be sized properly
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let mut inner = use_hook(|| CopyValue::new(None));
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// Every time this hook is called replace the inner callback with the new callback
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inner.set(Some(f));
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// And then wrap that callback in a boxed callback so we're blind to the size of the actual callback
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use_hook(|| UseCallback {
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inner: CopyValue::new(Box::new(move || {
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inner.with_mut(|f: &mut Option<_>| f.as_mut().unwrap()())
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})),
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})
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}
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/// This callback is not generic over a return type so you can hold a bunch of callbacks at once
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///
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/// If you need a callback that returns a value, you can simply wrap the closure you pass in that sets a value in its scope
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#[derive(PartialEq)]
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pub struct UseCallback<O: 'static + ?Sized> {
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inner: CopyValue<Box<dyn FnMut() -> O>>,
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}
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impl<O: 'static + ?Sized> Clone for UseCallback<O> {
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fn clone(&self) -> Self {
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Self { inner: self.inner }
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}
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}
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// impl<O: 'static> Copy for UseCallback<O> {}
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impl<O> UseCallback<O> {
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/// Call the callback
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pub fn call(&mut self) -> O {
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self.inner.with_mut(|f| f())
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}
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}
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@@ -1,62 +1,67 @@
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#![allow(missing_docs)]
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use dioxus_core::{
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prelude::{spawn, use_drop, use_hook},
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prelude::{spawn, use_before_render, use_drop, use_hook},
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ScopeState, Task,
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};
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use dioxus_signals::*;
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use dioxus_signals::{Readable, Writable};
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use futures_util::{future, pin_mut, FutureExt};
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use std::{any::Any, cell::Cell, future::Future, pin::Pin, rc::Rc, sync::Arc, task::Poll};
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use crate::use_callback;
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/// A hook that allows you to spawn a future
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///
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/// Does not regenerate the future when dependencies change. If you're looking for a future that does, check out
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/// `use_resource` instead.
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/// Does not regenerate the future when dependencies change.
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pub fn use_future<F>(mut future: impl FnMut() -> F) -> UseFuture
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where
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F: Future + 'static,
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{
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let mut state = use_signal(|| UseFutureState::Pending);
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let state = use_signal(|| UseFutureState::Pending);
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let task = use_signal(|| {
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// Create the user's task
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// Create the task inside a copyvalue so we can reset it in-place later
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let task = use_hook(|| {
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let fut = future();
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// Spawn a wrapper task that polls the innner future and watch its dependencies
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let task = spawn(async move {
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// move the future here and pin it so we can poll it
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let fut = fut;
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pin_mut!(fut);
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let res = future::poll_fn(|cx| {
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// Set the effect stack properly
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// Poll the inner future
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let ready = fut.poll_unpin(cx);
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// add any dependencies to the effect stack that we need to watch when restarting the future
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ready
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})
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.await;
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// Set the value
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// value.set(Some(res));
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});
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Some(task)
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CopyValue::new(spawn(async move {
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fut.await;
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}))
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});
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use_drop(move || {
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if let Some(task) = task.take() {
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task.stop();
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}
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/*
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Early returns in dioxus have consequences for use_memo, use_resource, and use_future, etc
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We *don't* want futures to be running if the component early returns. It's a rather weird behavior to have
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use_memo running in the background even if the component isn't hitting those hooks anymore.
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React solves this by simply not having early returns interleave with hooks.
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However, since dioxus allows early returns (since we use them for suspense), we need to solve this problem.
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*/
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// Track if this *current* render is the same
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let gen = use_hook(|| CopyValue::new((0, 0)));
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// Early returns will pause this task, effectively
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use_before_render(move || {
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gen.write().0 += 1;
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task.peek().set_active(false);
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});
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// However when we actually run this component, we want to resume the task
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task.peek().set_active(true);
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gen.write().1 += 1;
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// if the gens are different, we need to wake the task
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if gen().0 != gen().1 {
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task.peek().wake();
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}
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use_drop(move || task.peek().stop());
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UseFuture { task, state }
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}
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pub struct UseFuture {
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task: Signal<Option<Task>>,
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task: CopyValue<Task>,
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state: Signal<UseFutureState>,
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}
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