disable asset patching in cargo run for mobile

This commit is contained in:
Evan Almloff committed 2023-08-18 14:43:56 -05:00
1 parent 1c58352456
commit 1a36409922
4 files changed
+74 -8

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+24 -2
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@@ -74,13 +74,35 @@ pub(super) fn desktop_handler(
#[allow(unused_mut)]
let mut head = custom_head.unwrap_or_default();
#[cfg(debug_assertions)]
#[cfg(all(
debug_assertions,
any(
target_os = "windows",
target_os = "macos",
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
)
))]
{
use assets_cli_support::AssetManifestExt;
let manifest = assets_cli_support::AssetManifest::load();
head += &manifest.head();
}
#[cfg(not(debug_assertions))]
#[cfg(not(all(
debug_assertions,
any(
target_os = "windows",
target_os = "macos",
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
)
)))]
{
if let Some(assets_head) = assets_head {
head += &assets_head;