Feat:
- integrate subscription service into context. - Update documentation
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@@ -0,0 +1,125 @@
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#![allow(unused, non_upper_case_globals)]
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use dioxus_core::prelude::*;
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fn main() {}
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static Example: FC<()> = |ctx| {
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let (val1, set_val1) = use_state(&ctx, || "b1");
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ctx.view(html! {
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<div>
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<button onclick={move |_| set_val1("b1")}> "Set value to b1" </button>
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<button onclick={move |_| set_val1("b2")}> "Set value to b2" </button>
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<button onclick={move |_| set_val1("b3")}> "Set value to b3" </button>
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<div>
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<p> "Value is: {val1}" </p>
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</div>
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</div>
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})
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};
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use use_state_def::use_state;
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mod use_state_def {
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use dioxus_core::prelude::*;
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use std::{borrow::BorrowMut, cell::RefCell, ops::DerefMut, rc::Rc};
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struct UseState<T: 'static> {
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new_val: Rc<RefCell<Option<T>>>,
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current_val: T,
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caller: Box<dyn Fn(T) + 'static>,
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}
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/// Store state between component renders!
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/// When called, this hook retrives a stored value and provides a setter to update that value.
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/// When the setter is called, the component is re-ran with the new value.
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///
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/// This is behaves almost exactly the same way as React's "use_state".
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///
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/// Usage:
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/// ```ignore
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/// static Example: FC<()> = |ctx| {
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/// let (counter, set_counter) = use_state(ctx, || 0);
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/// let increment = || set_couter(counter + 1);
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/// let decrement = || set_couter(counter + 1);
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///
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/// html! {
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/// <div>
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/// <h1>"Counter: {counter}" </h1>
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/// <button onclick={increment}> "Increment" </button>
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/// <button onclick={decrement}> "Decrement" </button>
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/// </div>
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/// }
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/// }
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/// ```
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pub fn use_state<'b, 'a, P: Properties + 'static, T: 'static, F: FnOnce() -> T + 'static>(
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ctx: &'b Context<'a, P>,
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initial_state_fn: F,
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) -> (&'a T, &'a impl Fn(T)) {
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ctx.use_hook(
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move || UseState {
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new_val: Rc::new(RefCell::new(None)),
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current_val: initial_state_fn(),
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caller: Box::new(|_| println!("setter called!")),
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},
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move |hook| {
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let inner = hook.new_val.clone();
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let scheduled_update = ctx.schedule_update();
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// get ownership of the new val and replace the current with the new
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// -> as_ref -> borrow_mut -> deref_mut -> take
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// -> rc -> &RefCell -> RefMut -> &Option<T> -> T
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if let Some(new_val) = hook.new_val.as_ref().borrow_mut().deref_mut().take() {
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hook.current_val = new_val;
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}
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// todo: swap out the caller with a subscription call and an internal update
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hook.caller = Box::new(move |new_val| {
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// update the setter with the new value
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let mut new_inner = inner.as_ref().borrow_mut();
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*new_inner = Some(new_val);
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// Ensure the component gets updated
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scheduled_update();
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});
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// box gets derefed into a ref which is then taken as ref with the hook
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(&hook.current_val, &hook.caller)
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},
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|_| {},
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)
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}
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}
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mod use_ref_def {
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use dioxus_core::prelude::*;
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use std::{borrow::BorrowMut, cell::RefCell, ops::DerefMut, rc::Rc};
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pub struct UseRef<T: 'static> {
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current: RefCell<T>,
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}
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impl<T: 'static> UseRef<T> {
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fn new(val: T) -> Self {
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Self {
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current: RefCell::new(val),
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}
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}
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fn modify(&self, modifier: impl FnOnce(&mut T)) {
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let mut val = self.current.borrow_mut();
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let val_as_ref = val.deref_mut();
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modifier(val_as_ref);
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}
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}
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/// Store a mutable value between renders!
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/// To read the value, borrow the ref.
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/// To change it, use modify.
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/// Modifications to this value do not cause updates to the component
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pub fn use_ref<'a, P, T: 'static>(
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ctx: &'a Context<'a, P>,
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initial_state_fn: impl FnOnce() -> T + 'static,
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) -> &'a UseRef<T> {
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ctx.use_hook(|| UseRef::new(initial_state_fn()), |state| &*state, |_| {})
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}
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}
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+118
-117
@@ -1,136 +1,137 @@
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#![allow(unused, non_upper_case_globals, non_snake_case)]
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use bumpalo::Bump;
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use dioxus_core::nodebuilder::*;
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use dioxus_core::prelude::*;
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use std::{collections::HashMap, future::Future, marker::PhantomData};
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// #![allow(unused, non_upper_case_globals, non_snake_case)]
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// use bumpalo::Bump;
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// use dioxus_core::nodebuilder::*;
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// use dioxus_core::prelude::*;
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// use std::{collections::HashMap, future::Future, marker::PhantomData};
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fn main() {
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let mut vdom = VirtualDom::new_with_props(
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component,
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Props {
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blah: false,
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text: "blah".into(),
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},
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);
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fn main() {}
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// fn main() {
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// let mut vdom = VirtualDom::new_with_props(
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// component,
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// Props {
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// blah: false,
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// text: "blah".into(),
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// },
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// );
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vdom.progress();
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// vdom.progress();
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let somet = String::from("asd");
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let text = somet.as_str();
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// let somet = String::from("asd");
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// let text = somet.as_str();
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/*
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this could be auto-generated via the macro
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this props is allocated in this
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but the component and props would like need to be cached
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we could box this fn, abstracting away the props requirement and just keep the entrance and allocator requirement
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How do we keep cached things around?
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Need some sort of caching mechanism
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// /*
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// this could be auto-generated via the macro
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// this props is allocated in this
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// but the component and props would like need to be cached
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// we could box this fn, abstracting away the props requirement and just keep the entrance and allocator requirement
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// How do we keep cached things around?
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// Need some sort of caching mechanism
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how do we enter into a childscope from a parent scope?
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// how do we enter into a childscope from a parent scope?
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Problems:
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1: Comp props need to be stored somewhere so we can re-evalute components when they receive updates
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2: Trees are not evaluated
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// Problems:
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// 1: Comp props need to be stored somewhere so we can re-evalute components when they receive updates
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// 2: Trees are not evaluated
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*/
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let example_caller = move |ctx: &Bump| {
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todo!()
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// let p = Props { blah: true, text };
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// let c = Context { props: &p };
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// let r = component(&c);
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};
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// */
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// let example_caller = move |ctx: &Bump| {
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// todo!()
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// // let p = Props { blah: true, text };
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// // let c = Context { props: &p };
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// // let r = component(&c);
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// };
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// check the edit list
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}
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// // check the edit list
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// }
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// ~~~ Text shared between components via props can be done with lifetimes! ~~~
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// Super duper efficient :)
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struct Props {
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blah: bool,
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text: String,
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// text: &'src str,
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}
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impl Properties for Props {
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fn new() -> Self {
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todo!()
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}
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}
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// // ~~~ Text shared between components via props can be done with lifetimes! ~~~
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// // Super duper efficient :)
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// struct Props {
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// blah: bool,
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// text: String,
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// // text: &'src str,
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// }
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// impl Properties for Props {
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// fn new() -> Self {
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// todo!()
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// }
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// }
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fn component<'a>(ctx: Context<'a, Props>) -> VNode<'a> {
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// Write asynchronous rendering code that immediately returns a "suspended" VNode
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// The concurrent API will then progress this component when the future finishes
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// You can suspend the entire component, or just parts of it
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let product_list = ctx.suspend(async {
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// Suspend the rendering that completes when the future is done
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match fetch_data().await {
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Ok(data) => html! { <div> "success!" </div>},
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Err(_) => html! { <div> "failure :(" </div>},
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}
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});
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// fn component<'a>(ctx: Context<'a, Props>) -> VNode<'a> {
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// // Write asynchronous rendering code that immediately returns a "suspended" VNode
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// // The concurrent API will then progress this component when the future finishes
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// // You can suspend the entire component, or just parts of it
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// let product_list = ctx.suspend(async {
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// // Suspend the rendering that completes when the future is done
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// match fetch_data().await {
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// Ok(data) => html! { <div> "success!" </div>},
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// Err(_) => html! { <div> "failure :(" </div>},
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// }
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// });
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// todo!()
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ctx.view(html! {
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<div>
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<h1> "Products" </h1>
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<button> "hello!" </button>
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// Subnodes can even be suspended
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// When completely rendered, they won't cause the component itself to re-render, just their slot
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// // todo!()
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// ctx.view(html! {
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// <div>
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// <h1> "Products" </h1>
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// <button> "hello!" </button>
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// // Subnodes can even be suspended
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// // When completely rendered, they won't cause the component itself to re-render, just their slot
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// <p> { product_list } </p>
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</div>
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})
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}
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// // <p> { product_list } </p>
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// </div>
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// })
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// }
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fn BuilderComp<'a>(ctx: &'a Context<'a, Props>) -> VNode<'a> {
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// VNodes can be constructed via a builder or the html! macro
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// However, both of these are "lazy" - they need to be evaluated (aka, "viewed")
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// We can "view" them with Context for ultimate speed while inside components
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ctx.view(|bump| {
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div(bump)
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.attr("class", "edit")
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.child(text("Hello"))
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.child(text(ctx.props.text.as_ref()))
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.finish()
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})
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}
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// fn BuilderComp<'a>(ctx: Context<'a, Props>) -> VNode<'a> {
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// // VNodes can be constructed via a builder or the html! macro
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// // However, both of these are "lazy" - they need to be evaluated (aka, "viewed")
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// // We can "view" them with Context for ultimate speed while inside components
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// ctx.view(|bump| {
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// div(bump)
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// .attr("class", "edit")
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// .child(text("Hello"))
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// .child(text(ctx.props.text.as_ref()))
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// .finish()
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// })
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// }
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#[fc]
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fn EffcComp(ctx: &Context, name: &str) -> VNode {
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// VNodes can be constructed via a builder or the html! macro
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// However, both of these are "lazy" - they need to be evaluated (aka, "viewed")
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// We can "view" them with Context for ultimate speed while inside components
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// use "phase" style allocation;
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// #[fc]
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// fn EffcComp(ctx: Context, name: &str) -> VNode {
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// // VNodes can be constructed via a builder or the html! macro
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// // However, both of these are "lazy" - they need to be evaluated (aka, "viewed")
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// // We can "view" them with Context for ultimate speed while inside components
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// // use "phase" style allocation;
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ctx.view(html! {
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<div>
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// your template goes here
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// feel free to directly use "name"
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</div>
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})
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}
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// ctx.view(html! {
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// <div>
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// // your template goes here
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// // feel free to directly use "name"
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// </div>
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// })
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// }
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fn FullySuspended<'a>(ctx: &'a Context<Props>) -> VNode<'a> {
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ctx.suspend(async {
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let i: i32 = 0;
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// fn FullySuspended<'a>(ctx: &'a Context<Props>) -> VNode<'a> {
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// ctx.suspend(async {
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// let i: i32 = 0;
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// full suspended works great with just returning VNodes!
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// Feel free to capture the html! macro directly
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// Anything returned here is automatically viewed
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let tex = match i {
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1 => html! { <div> </div> },
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2 => html! { <div> </div> },
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_ => html! { <div> </div> },
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};
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// // full suspended works great with just returning VNodes!
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// // Feel free to capture the html! macro directly
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// // Anything returned here is automatically viewed
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// let tex = match i {
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// 1 => html! { <div> </div> },
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// 2 => html! { <div> </div> },
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// _ => html! { <div> </div> },
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// };
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if ctx.props.blah {
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html! { <div> </div> }
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} else {
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tex
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}
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})
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}
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// if ctx.props.blah {
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// html! { <div> </div> }
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// } else {
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// tex
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// }
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// })
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// }
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/// An example of a datafetching service
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async fn fetch_data() -> Result<String, ()> {
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todo!()
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}
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// /// An example of a datafetching service
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// async fn fetch_data() -> Result<String, ()> {
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// todo!()
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// }
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@@ -1,185 +0,0 @@
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use bumpalo::Bump;
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use dioxus_core as dioxus;
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use dioxus_core::{
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prelude::{html, Context, Properties, VElement, VNode, FC},
|
||||
scope::Scope,
|
||||
};
|
||||
use std::{
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any::Any,
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borrow::BorrowMut,
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||||
cell::RefCell,
|
||||
mem::swap,
|
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ops::{Deref, DerefMut},
|
||||
rc::Rc,
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||||
};
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use std::{borrow::Borrow, sync::atomic::AtomicUsize};
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||||
use typed_arena::Arena;
|
||||
|
||||
fn main() {
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let mut scope = Scope::new(component);
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|
||||
(0..5).for_each(|f| {
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let ctx = scope.create_context();
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component(ctx);
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||||
});
|
||||
}
|
||||
|
||||
// we need to do something about props and context being borrowed from different sources....
|
||||
// kinda anooying
|
||||
/// use_ref creates a new value when the component is created and then borrows that value on every render
|
||||
fn component(ctx: Context<()>) -> VNode {
|
||||
(0..10).for_each(|f| {
|
||||
let r = use_ref(&ctx, move || f);
|
||||
});
|
||||
todo!()
|
||||
}
|
||||
|
||||
pub struct UseRef<T: 'static> {
|
||||
current: RefCell<T>,
|
||||
}
|
||||
impl<T: 'static> UseRef<T> {
|
||||
fn new(val: T) -> Self {
|
||||
Self {
|
||||
current: RefCell::new(val),
|
||||
}
|
||||
}
|
||||
|
||||
fn modify(&self, modifier: impl FnOnce(&mut T)) {
|
||||
let mut val = self.current.borrow_mut();
|
||||
let val_as_ref = val.deref_mut();
|
||||
modifier(val_as_ref);
|
||||
}
|
||||
}
|
||||
|
||||
/// Store a mutable value between renders!
|
||||
/// To read the value, borrow the ref.
|
||||
/// To change it, use modify.
|
||||
/// Modifications to this value do not cause updates to the component
|
||||
pub fn use_ref<'a, P, T: 'static>(
|
||||
ctx: &'a Context<'a, P>,
|
||||
initial_state_fn: impl FnOnce() -> T + 'static,
|
||||
) -> &'a UseRef<T> {
|
||||
ctx.use_hook(
|
||||
|| UseRef::new(initial_state_fn()),
|
||||
|state, _| &*state,
|
||||
|_| {},
|
||||
)
|
||||
}
|
||||
|
||||
struct UseState<T> {
|
||||
new_val: Rc<RefCell<Option<T>>>,
|
||||
current_val: T,
|
||||
caller: Box<dyn Fn(T) + 'static>,
|
||||
}
|
||||
|
||||
/// Store state between component renders!
|
||||
/// When called, this hook retrives a stored value and provides a setter to update that value.
|
||||
/// When the setter is called, the component is re-ran with the new value.
|
||||
///
|
||||
/// This is behaves almost exactly the same way as React's "use_state".
|
||||
///
|
||||
/// Usage:
|
||||
/// ```ignore
|
||||
/// static Example: FC<()> = |ctx| {
|
||||
/// let (counter, set_counter) = use_state(ctx, || 0);
|
||||
/// let increment = || set_couter(counter + 1);
|
||||
/// let decrement = || set_couter(counter + 1);
|
||||
///
|
||||
/// html! {
|
||||
/// <div>
|
||||
/// <h1>"Counter: {counter}" </h1>
|
||||
/// <button onclick={increment}> "Increment" </button>
|
||||
/// <button onclick={decrement}> "Decrement" </button>
|
||||
/// </div>
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
pub fn use_state<'a, P: Properties + 'static, T: 'static, F: FnOnce() -> T + 'static>(
|
||||
ctx: &'a Context<'a, P>,
|
||||
initial_state_fn: F,
|
||||
) -> (&T, &impl Fn(T)) {
|
||||
ctx.use_hook(
|
||||
move || UseState {
|
||||
new_val: Rc::new(RefCell::new(None)),
|
||||
current_val: initial_state_fn(),
|
||||
caller: Box::new(|_| println!("setter called!")),
|
||||
},
|
||||
move |hook, updater| {
|
||||
let inner = hook.new_val.clone();
|
||||
|
||||
// todo: swap out the caller with a subscription call and an internal update
|
||||
hook.caller = Box::new(move |new_val| {
|
||||
// update the setter with the new value
|
||||
let mut new_inner = inner.as_ref().borrow_mut();
|
||||
*new_inner = Some(new_val);
|
||||
});
|
||||
|
||||
// box gets derefed into a ref which is then taken as ref with the hook
|
||||
(&hook.current_val, &hook.caller)
|
||||
},
|
||||
|_| {},
|
||||
)
|
||||
}
|
||||
|
||||
fn test_use_state(ctx: Context<()>) -> VNode {
|
||||
let (val, set_val) = use_state(&ctx, || 10);
|
||||
|
||||
// gloriousness!
|
||||
// closures are taken with ref to ctx :)
|
||||
// Can freely use hooks
|
||||
let handler_0: _ = || set_val(val + 1);
|
||||
let handler_1: _ = || set_val(val + 10);
|
||||
let handler_2: _ = || set_val(val + 100);
|
||||
|
||||
// these fns are captured, boxed into the bump arena, and then attached to the listeners
|
||||
// the vnodes share the lifetime of these closures (and the hook data)
|
||||
// whenever a listener wakes up, we take the reference directly from the bump arena and, with a small bit
|
||||
// of unsafe code, execute the associated closure / listener function
|
||||
// Those vnodes are then tossed out and new ones are installed, meaning and old references (potentially bad)
|
||||
// are removed and UB is prevented from /affecting/ the program
|
||||
{
|
||||
VNode::text("blah")
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused, non_upper_case_globals)]
|
||||
static UseStateBorrowedFc: FC<()> = |ctx| {
|
||||
let (val, set_val) = use_state(&ctx, || 0);
|
||||
|
||||
let incr = || set_val(val + 1);
|
||||
let decr = || set_val(val - 1);
|
||||
|
||||
ctx.view(html! {
|
||||
<div>
|
||||
<nav class="menu">
|
||||
<button> "Increment" </button>
|
||||
<button> "Decrement" </button>
|
||||
</nav>
|
||||
<p> "Current value: {val}" </p>
|
||||
</div>
|
||||
})
|
||||
};
|
||||
|
||||
/// A useful component
|
||||
/// With some great documentation
|
||||
/// it practically speaks for itself.
|
||||
/// It's also only a server component :o
|
||||
fn use_state_borrowed(ctx: Context<()>) -> VNode {
|
||||
let (val, set_val) = use_state(&ctx, || 0);
|
||||
|
||||
let incr = || set_val(val + 1);
|
||||
let decr = || set_val(val - 1);
|
||||
|
||||
ctx.view(html! {
|
||||
<div>
|
||||
<nav class="menu">
|
||||
<button> "Increment" </button>
|
||||
<button> "Decrement" </button>
|
||||
</nav>
|
||||
<p> "Current value: {val}" </p>
|
||||
</div>
|
||||
})
|
||||
}
|
||||
|
||||
// <button onclick=incr> { "Increment" } </button>
|
||||
// <button onclick=decr> { "Decrement" } </button>
|
||||
Reference in new issue
Block a user