Fix: make clippy happy, don't set asset dir env
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2 files changed
+1
-7
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@@ -335,12 +335,6 @@ pub fn build_desktop(
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let _manganis_support = ManganisSupportGuard::default();
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let _manganis_support = ManganisSupportGuard::default();
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let _guard = AssetConfigDropGuard::new();
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let _guard = AssetConfigDropGuard::new();
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// set the asset dir via cli args
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env::set_var(
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"DIOXUS_ASSET_DIR",
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config.asset_dir().canonicalize().unwrap(),
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);
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let mut cmd = subprocess::Exec::cmd("cargo")
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let mut cmd = subprocess::Exec::cmd("cargo")
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.set_rust_flags(rust_flags)
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.set_rust_flags(rust_flags)
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.env("CARGO_TARGET_DIR", &config.target_dir)
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.env("CARGO_TARGET_DIR", &config.target_dir)
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@@ -243,7 +243,7 @@ pub fn init<Ctx: HotReloadingContext + Send + 'static>(cfg: Config<Ctx>) {
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// FIXME: use a more robust system here for embedded discovery
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// FIXME: use a more robust system here for embedded discovery
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//
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//
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// https://github.com/DioxusLabs/dioxus/issues/1914
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// https://github.com/DioxusLabs/dioxus/issues/1914
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if listening_paths == &[""] {
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if listening_paths == [""] {
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for entry in std::fs::read_dir(&crate_dir)
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for entry in std::fs::read_dir(&crate_dir)
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.expect("failed to read rust crate directory. Are you running with cargo?")
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.expect("failed to read rust crate directory. Are you running with cargo?")
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{
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{
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