Feat: docs, code frm percy
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use crate::tag::TagKind;
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use crate::Tag;
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use quote::{quote, quote_spanned};
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use std::collections::HashMap;
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use syn::export::Span;
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use syn::spanned::Spanned;
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use syn::{Ident, Stmt};
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mod braced;
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mod close_tag;
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mod open_tag;
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mod statement;
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mod text;
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pub enum NodesToPush<'a> {
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Stmt(&'a Stmt),
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TokenStream(&'a Stmt, proc_macro2::TokenStream),
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}
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/// Used to parse [`Tag`]s that we've parsed and build a tree of `VirtualNode`s
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///
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/// [`Tag`]: enum.Tag.html
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pub struct HtmlParser {
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/// As we parse our macro tokens we'll generate new tokens to return back into the compiler
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/// when we're done.
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tokens: Vec<proc_macro2::TokenStream>,
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/// Everytime we encounter a new node we'll use the current_node_idx to name it.
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/// Then we'll increment the current_idx by one.
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/// This gives every node that we encounter a unique name that we can use to find
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/// it later when we want to push child nodes into parent nodes
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current_node_idx: usize,
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/// The order that we encountered nodes while parsing.
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node_order: Vec<usize>,
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/// Each time we encounter a new node that could possible be a parent node
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/// we push it's node index onto the stack.
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///
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/// Text nodes cannot be parent nodes.
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parent_stack: Vec<(usize, Ident)>,
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/// Key -> index of the parent node within the HTML tree
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/// Value -> vector of child node indices
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parent_to_children: HashMap<usize, Vec<usize>>,
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/// The locations of the most recent spans that we parsed.
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/// Used to determine whether or not to put space around text nodes.
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recent_span_locations: RecentSpanLocations,
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/// The last kind of tag that we parsed.
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/// Used to determine whether or not to put space around text nodes.
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last_tag_kind: Option<TagKind>,
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}
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/// TODO: I've hit a good stopping point... but we can clean these methods up / split them up
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/// a bit...
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impl HtmlParser {
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/// Create a new HtmlParser
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pub fn new() -> HtmlParser {
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let mut parent_to_children: HashMap<usize, Vec<usize>> = HashMap::new();
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parent_to_children.insert(0, vec![]);
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HtmlParser {
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tokens: vec![],
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current_node_idx: 0,
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node_order: vec![],
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parent_stack: vec![],
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parent_to_children,
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recent_span_locations: RecentSpanLocations::default(),
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last_tag_kind: None,
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}
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}
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/// Generate the tokens for the incoming Tag and update our parser's heuristics that keep
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/// track of information about what we've parsed.
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pub fn push_tag(&mut self, tag: &Tag, next_tag: Option<&Tag>) {
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match tag {
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Tag::Open {
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name,
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attrs,
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closing_bracket_span,
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is_self_closing,
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..
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} => {
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self.parse_open_tag(name, closing_bracket_span, attrs, *is_self_closing);
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self.last_tag_kind = Some(TagKind::Open);
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}
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Tag::Close { name, .. } => {
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self.parse_close_tag(name);
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self.last_tag_kind = Some(TagKind::Close);
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}
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Tag::Text {
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text,
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start_span,
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end_span,
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} => {
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self.parse_text(text, start_span.unwrap(), end_span.unwrap(), next_tag);
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self.last_tag_kind = Some(TagKind::Text);
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}
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Tag::Braced { block, brace_span } => {
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self.parse_braced(block, brace_span, next_tag);
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self.last_tag_kind = Some(TagKind::Braced);
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}
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};
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}
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/// 1. Pop a node off the stack
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/// 2. Look up all of it's children in parent_to_children
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/// 3. Append the children to this node
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/// 4. Move on to the next node (as in, go back to step 1)
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pub fn finish(&mut self) -> proc_macro2::TokenStream {
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let node_order = &mut self.node_order;
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let parent_to_children = &mut self.parent_to_children;
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let tokens = &mut self.tokens;
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if node_order.len() > 1 {
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for _ in 0..(node_order.len()) {
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let parent_idx = node_order.pop().unwrap();
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// TODO: Figure out how to really use spans
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let parent_name =
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Ident::new(format!("node_{}", parent_idx).as_str(), Span::call_site());
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let parent_to_children_indices = match parent_to_children.get(&parent_idx) {
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Some(children) => children,
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None => continue,
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};
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if parent_to_children_indices.len() > 0 {
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for child_idx in parent_to_children_indices.iter() {
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let children =
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Ident::new(format!("node_{}", child_idx).as_str(), Span::call_site());
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let unreachable = quote_spanned!(Span::call_site() => {
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unreachable!("Non-elements cannot have children");
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});
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let push_children = quote! {
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if let Some(ref mut element_node) = #parent_name.as_velement_mut() {
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element_node.children.extend(#children.into_iter());
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} else {
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#unreachable;
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}
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};
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tokens.push(push_children);
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}
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}
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}
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}
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// Create a virtual node tree
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let node = quote! {
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{
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#(#tokens)*
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// Root node is always named node_0
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node_0
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}
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};
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node
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}
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/// Add more tokens to our tokens that we'll eventually return to the compiler.
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fn push_tokens(&mut self, tokens: proc_macro2::TokenStream) {
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self.tokens.push(tokens);
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}
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/// Set the location of the most recent start tag's ending LineColumn
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fn set_most_recent_open_tag_end(&mut self, span: Span) {
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self.recent_span_locations.most_recent_open_tag_end = Some(span);
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}
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/// Set the location of the most recent start tag's ending LineColumn
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fn set_most_recent_block_start(&mut self, span: Span) {
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self.recent_span_locations.most_recent_block_start = Some(span);
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}
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/// Determine whether or not there is any space between the end of the first
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/// span and the beginning of the second span.
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///
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/// There is space if they are on separate lines or if they have different columns.
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///
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/// html! { <div>Hello</div> } <--- no space between end of div and Hello
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///
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/// html! { <div> Hello</div> } <--- space between end of div and Hello
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fn separated_by_whitespace(&self, first_span: &Span, second_span: &Span) -> bool {
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if first_span.end().line != second_span.end().line {
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return true;
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}
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second_span.start().column - first_span.end().column > 0
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}
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/// Create a new identifier for a VirtualNode and increment our node_idx so that next
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/// time we call this our node will get a different name.
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fn new_virtual_node_ident(&mut self, span: Span) -> Ident {
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let node_name = format!("node_{}", self.current_node_idx);
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let node_ident = Ident::new(node_name.as_str(), span);
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// TODO: Increment before creating the new node, not after.
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// This way the current virtual node ident won't need to do strange subtraction
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self.current_node_idx += 1;
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node_ident
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}
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/// Get the Ident for the current (last created) virtual node, without incrementing
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/// the node index.
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fn current_virtual_node_ident(&self, span: Span) -> Ident {
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// TODO: Increment before creating the new node, not after.
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// This way the current virtual node ident won't need to do strange subtraction
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let node_name = format!("node_{}", self.current_node_idx - 1);
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Ident::new(node_name.as_str(), span)
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}
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/// Generate virtual node tokens for a statement that came from in between braces
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///
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/// examples:
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///
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/// html! { <div> { some_var_in_braces } </div>
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/// html! { <div> { some_other_variable } </div>
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fn push_iterable_nodes(&mut self, nodes: NodesToPush) {
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let node_idx = self.current_node_idx;
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match nodes {
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NodesToPush::Stmt(stmt) => {
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let node_ident = self.new_virtual_node_ident(stmt.span());
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self.push_tokens(quote! {
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let mut #node_ident: IterableNodes = (#stmt).into();
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});
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}
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NodesToPush::TokenStream(stmt, tokens) => {
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let node_ident = self.new_virtual_node_ident(stmt.span());
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self.push_tokens(quote! {
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let mut #node_ident: IterableNodes = #tokens.into();
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});
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}
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}
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let parent_idx = *&self.parent_stack[self.parent_stack.len() - 1].0;
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self.parent_to_children
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.get_mut(&parent_idx)
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.expect("Parent of these iterable nodes")
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.push(node_idx);
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self.node_order.push(node_idx);
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}
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}
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/// Keep track of the locations of different kinds of tokens that we encounter.
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///
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/// This helps us determine whether or not to insert space before or after text tokens
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/// in cases such as:
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///
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/// ```ignore
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/// html! { <div> { Hello World } </div>
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/// html! { <div>{Hello World}</div>
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/// ```
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#[derive(Default)]
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struct RecentSpanLocations {
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most_recent_open_tag_end: Option<Span>,
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most_recent_block_start: Option<Span>,
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}
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fn is_self_closing(tag: &str) -> bool {
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html_validation::is_self_closing(tag)
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}
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fn is_valid_tag(tag: &str) -> bool {
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html_validation::is_valid_tag(tag)
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}
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