Merge branch 'upstream' into query-system

This commit is contained in:
Evan Almloff committed 2023-04-04 17:36:27 -05:00
commit 2ca5ff96df
97 files changed
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#[derive(Clone, Copy)]
#[non_exhaustive]
pub struct Config {
pub(crate) rendering_mode: RenderingMode,
/// Controls if the terminal quit when the user presses `ctrl+c`?
/// To handle quiting on your own, use the [crate::TuiContext] root context.
pub(crate) ctrl_c_quit: bool,
/// Controls if the terminal should dislay anything, usefull for testing.
pub(crate) headless: bool,
}
impl Config {
pub fn new() -> Self {
Self::default()
}
pub fn with_rendering_mode(self, rendering_mode: RenderingMode) -> Self {
Self {
rendering_mode,
..self
}
}
pub fn without_ctrl_c_quit(self) -> Self {
Self {
ctrl_c_quit: false,
..self
}
}
pub fn with_headless(self) -> Self {
Self {
headless: true,
..self
}
}
}
impl Default for Config {
fn default() -> Self {
Self {
rendering_mode: Default::default(),
ctrl_c_quit: true,
headless: false,
}
}
}
#[derive(Clone, Copy, Default)]
pub enum RenderingMode {
/// only 16 colors by accessed by name, no alpha support
BaseColors,
/// 8 bit colors, will be downsampled from rgb colors
Ansi,
/// 24 bit colors, most terminals support this
#[default]
Rgb,
}
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use crate::prevent_default::PreventDefault;
use dioxus_native_core::{
node_ref::{AttributeMaskBuilder, NodeMaskBuilder},
prelude::*,
real_dom::NodeImmutable,
utils::{IteratorMovement, PersistantElementIter},
};
use dioxus_native_core_macro::partial_derive_state;
use once_cell::sync::Lazy;
use rustc_hash::FxHashSet;
use shipyard::Component;
use shipyard::{Get, ViewMut};
use std::{cmp::Ordering, num::NonZeroU16};
use dioxus_native_core::node_ref::NodeView;
#[derive(Component)]
pub struct Focused(pub bool);
#[derive(Clone, Copy, PartialEq, Eq, Debug, Default)]
pub(crate) enum FocusLevel {
#[default]
Unfocusable,
Focusable,
Ordered(std::num::NonZeroU16),
}
impl FocusLevel {
pub fn focusable(&self) -> bool {
match self {
FocusLevel::Unfocusable => false,
FocusLevel::Focusable => true,
FocusLevel::Ordered(_) => true,
}
}
}
impl PartialOrd for FocusLevel {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
match (self, other) {
(FocusLevel::Unfocusable, FocusLevel::Unfocusable) => Some(std::cmp::Ordering::Equal),
(FocusLevel::Unfocusable, FocusLevel::Focusable) => Some(std::cmp::Ordering::Less),
(FocusLevel::Unfocusable, FocusLevel::Ordered(_)) => Some(std::cmp::Ordering::Less),
(FocusLevel::Focusable, FocusLevel::Unfocusable) => Some(std::cmp::Ordering::Greater),
(FocusLevel::Focusable, FocusLevel::Focusable) => Some(std::cmp::Ordering::Equal),
(FocusLevel::Focusable, FocusLevel::Ordered(_)) => Some(std::cmp::Ordering::Greater),
(FocusLevel::Ordered(_), FocusLevel::Unfocusable) => Some(std::cmp::Ordering::Greater),
(FocusLevel::Ordered(_), FocusLevel::Focusable) => Some(std::cmp::Ordering::Less),
(FocusLevel::Ordered(a), FocusLevel::Ordered(b)) => a.partial_cmp(b),
}
}
}
impl Ord for FocusLevel {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.partial_cmp(other).unwrap()
}
}
#[derive(Clone, PartialEq, Debug, Default, Component)]
pub(crate) struct Focus {
pub level: FocusLevel,
}
#[partial_derive_state]
impl State for Focus {
const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(FOCUS_ATTRIBUTES))
.with_listeners();
type ParentDependencies = ();
type ChildDependencies = ();
type NodeDependencies = ();
fn update<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
_: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
_: &SendAnyMap,
) -> bool {
let new = Focus {
level: if let Some(a) = node_view
.attributes()
.and_then(|mut a| a.find(|a| a.attribute.name == "tabindex"))
{
if let Some(index) = a
.value
.as_int()
.or_else(|| a.value.as_text().and_then(|v| v.parse::<i64>().ok()))
{
match index.cmp(&0) {
Ordering::Less => FocusLevel::Unfocusable,
Ordering::Equal => FocusLevel::Focusable,
Ordering::Greater => {
FocusLevel::Ordered(NonZeroU16::new(index as u16).unwrap())
}
}
} else {
FocusLevel::Unfocusable
}
} else if node_view
.listeners()
.and_then(|mut listeners| {
listeners.any(|l| FOCUS_EVENTS.contains(&l)).then_some(())
})
.is_some()
{
FocusLevel::Focusable
} else {
FocusLevel::Unfocusable
},
};
if *self != new {
*self = new;
true
} else {
false
}
}
fn create<'a>(
node_view: NodeView<()>,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> Self {
let mut myself = Self::default();
myself.update(node_view, node, parent, children, context);
myself
}
}
static FOCUS_EVENTS: Lazy<FxHashSet<&str>> =
Lazy::new(|| ["keydown", "keypress", "keyup"].into_iter().collect());
const FOCUS_ATTRIBUTES: &[&str] = &["tabindex"];
pub(crate) struct FocusState {
pub(crate) focus_iter: PersistantElementIter,
pub(crate) last_focused_id: Option<NodeId>,
pub(crate) focus_level: FocusLevel,
pub(crate) dirty: bool,
}
impl FocusState {
pub fn create(rdom: &mut RealDom) -> Self {
let focus_iter = PersistantElementIter::create(rdom);
Self {
focus_iter,
last_focused_id: Default::default(),
focus_level: Default::default(),
dirty: Default::default(),
}
}
/// Returns true if the focus has changed.
pub fn progress(&mut self, rdom: &mut RealDom, forward: bool) -> bool {
if let Some(last) = self.last_focused_id {
if rdom.get(last).unwrap().get::<PreventDefault>().map(|p| *p)
== Some(PreventDefault::KeyDown)
{
return false;
}
}
// the id that started focused to track when a loop has happened
let mut loop_marker_id = self.last_focused_id;
let focus_level = &mut self.focus_level;
let mut next_focus = None;
loop {
let new = if forward {
self.focus_iter.next(rdom)
} else {
self.focus_iter.prev(rdom)
};
let new_id = new.id();
if let IteratorMovement::Looped = new.movement() {
let mut closest_level = None;
if forward {
// find the closest focusable element after the current level
rdom.traverse_depth_first(|n| {
let node_level = n.get::<Focus>().unwrap().level;
if node_level != *focus_level
&& node_level.focusable()
&& node_level > *focus_level
{
if let Some(level) = &mut closest_level {
if node_level < *level {
*level = node_level;
}
} else {
closest_level = Some(node_level);
}
}
});
} else {
// find the closest focusable element before the current level
rdom.traverse_depth_first(|n| {
let node_level = n.get::<Focus>().unwrap().level;
if node_level != *focus_level
&& node_level.focusable()
&& node_level < *focus_level
{
if let Some(level) = &mut closest_level {
if node_level > *level {
*level = node_level;
}
} else {
closest_level = Some(node_level);
}
}
});
}
// extend the loop_marker_id to allow for another pass
loop_marker_id = None;
if let Some(level) = closest_level {
*focus_level = level;
} else if forward {
*focus_level = FocusLevel::Unfocusable;
} else {
*focus_level = FocusLevel::Focusable;
}
}
// once we have looked at all the elements exit the loop
if let Some(last) = loop_marker_id {
if new_id == last {
break;
}
} else {
loop_marker_id = Some(new_id);
}
let current_level = rdom.get(new_id).unwrap().get::<Focus>().unwrap().level;
let after_previous_focused = if forward {
current_level >= *focus_level
} else {
current_level <= *focus_level
};
if after_previous_focused && current_level.focusable() && current_level == *focus_level
{
next_focus = Some(new_id);
break;
}
}
if let Some(id) = next_focus {
let mut node = rdom.get_mut(id).unwrap();
if !node.get::<Focus>().unwrap().level.focusable() {
panic!()
}
node.insert(Focused(true));
if let Some(old) = self.last_focused_id.replace(id) {
let mut focused_borrow: ViewMut<Focused> = rdom.raw_world().borrow().unwrap();
let focused = (&mut focused_borrow).get(old).unwrap();
focused.0 = false;
}
// reset the position to the currently focused element
while self.focus_iter.next(rdom).id() != id {}
self.dirty = true;
return true;
}
false
}
pub(crate) fn set_focus(&mut self, rdom: &mut RealDom, id: NodeId) {
if let Some(old) = self.last_focused_id.replace(id) {
let mut node = rdom.get_mut(old).unwrap();
node.insert(Focused(false));
}
let mut node = rdom.get_mut(id).unwrap();
node.insert(Focused(true));
self.focus_level = node.get::<Focus>().unwrap().level;
// reset the position to the currently focused element
while self.focus_iter.next(rdom).id() != id {}
self.dirty = true;
}
pub(crate) fn clean(&mut self) -> bool {
let old = self.dirty;
self.dirty = false;
old
}
}
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use crossterm::event::{
Event as TermEvent, KeyCode as TermKeyCode, KeyModifiers, MouseButton, MouseEventKind,
};
use dioxus_native_core::prelude::*;
use dioxus_native_core::real_dom::NodeImmutable;
use rustc_hash::{FxHashMap, FxHashSet};
use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
use dioxus_html::geometry::{
ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint, WheelDelta,
};
use dioxus_html::input_data::keyboard_types::{Code, Key, Location, Modifiers};
use dioxus_html::input_data::MouseButtonSet as DioxusMouseButtons;
use dioxus_html::input_data::{MouseButton as DioxusMouseButton, MouseButtonSet};
use dioxus_html::{event_bubbles, EventData, FocusData, KeyboardData, MouseData, WheelData};
use std::{
cell::{RefCell, RefMut},
rc::Rc,
time::{Duration, Instant},
};
use taffy::geometry::{Point, Size};
use taffy::{prelude::Layout, Taffy};
use crate::focus::{Focus, Focused};
use crate::layout::TaffyLayout;
use crate::{layout_to_screen_space, FocusState};
pub(crate) struct Event {
pub id: NodeId,
pub name: &'static str,
pub data: Rc<EventData>,
pub bubbles: bool,
}
type EventCore = (&'static str, EventData);
const MAX_REPEAT_TIME: Duration = Duration::from_millis(100);
pub struct InnerInputState {
mouse: Option<MouseData>,
wheel: Option<WheelData>,
last_key_pressed: Option<(KeyboardData, Instant)>,
pub(crate) focus_state: FocusState,
// subscribers: Vec<Rc<dyn Fn() + 'static>>,
}
impl InnerInputState {
fn create(rdom: &mut RealDom) -> Self {
Self {
mouse: None,
wheel: None,
last_key_pressed: None,
// subscribers: Vec::new(),
focus_state: FocusState::create(rdom),
}
}
// stores current input state and transforms events based on that state
fn apply_event(&mut self, evt: &mut EventCore) {
match evt.1 {
// limitations: only two buttons may be held at once
EventData::Mouse(ref mut m) => {
let mut held_buttons = match &self.mouse {
Some(previous_data) => previous_data.held_buttons(),
None => MouseButtonSet::empty(),
};
match evt.0 {
"mousedown" => {
held_buttons.insert(
m.trigger_button()
.expect("No trigger button for mousedown event"),
);
}
"mouseup" => {
held_buttons.remove(
m.trigger_button()
.expect("No trigger button for mouseup event"),
);
}
_ => {}
}
let new_mouse_data = MouseData::new(
m.coordinates(),
m.trigger_button(),
held_buttons,
m.modifiers(),
);
self.mouse = Some(new_mouse_data.clone());
*m = new_mouse_data;
}
EventData::Wheel(ref w) => self.wheel = Some(w.clone()),
EventData::Keyboard(ref mut k) => {
let is_repeating = self
.last_key_pressed
.as_ref()
// heuristic for guessing which presses are auto-repeating. not necessarily accurate
.filter(|(last_data, last_instant)| {
last_data.key() == k.key() && last_instant.elapsed() < MAX_REPEAT_TIME
})
.is_some();
if is_repeating {
*k = KeyboardData::new(k.key(), k.code(), k.location(), true, k.modifiers());
}
self.last_key_pressed = Some((k.clone(), Instant::now()));
}
_ => {}
}
}
fn update(
&mut self,
evts: &mut Vec<EventCore>,
resolved_events: &mut Vec<Event>,
layout: &Taffy,
dom: &mut RealDom,
) {
let previous_mouse = self.mouse.clone();
self.wheel = None;
let old_focus = self.focus_state.last_focused_id;
evts.retain(|e| match &e.1 {
EventData::Keyboard(k) => match k.code() {
Code::Tab => !self
.focus_state
.progress(dom, !k.modifiers().contains(Modifiers::SHIFT)),
_ => true,
},
_ => true,
});
for e in evts.iter_mut() {
self.apply_event(e);
}
self.resolve_mouse_events(previous_mouse, resolved_events, layout, dom);
if old_focus != self.focus_state.last_focused_id {
// elements with listeners will always have a element id
if let Some(id) = self.focus_state.last_focused_id {
resolved_events.push(Event {
name: "focus",
id,
data: Rc::new(EventData::Focus(FocusData {})),
bubbles: event_bubbles("focus"),
});
resolved_events.push(Event {
name: "focusin",
id,
data: Rc::new(EventData::Focus(FocusData {})),
bubbles: event_bubbles("focusin"),
});
}
if let Some(id) = old_focus {
resolved_events.push(Event {
name: "focusout",
id,
data: Rc::new(EventData::Focus(FocusData {})),
bubbles: event_bubbles("focusout"),
});
}
}
// for s in &self.subscribers {
// s();
// }
}
fn resolve_mouse_events(
&mut self,
previous_mouse: Option<MouseData>,
resolved_events: &mut Vec<Event>,
layout: &Taffy,
dom: &mut RealDom,
) {
fn layout_contains_point(layout: &Layout, point: ScreenPoint) -> bool {
let Point { x, y } = layout.location;
let (x, y) = (
layout_to_screen_space(x).round(),
layout_to_screen_space(y).round(),
);
let Size { width, height } = layout.size;
let (width, height) = (
layout_to_screen_space(width).round(),
layout_to_screen_space(height).round(),
);
let layout_rect = Rect::new(Point2D::new(x, y), Size2D::new(width, height));
layout_rect.contains(point.cast())
}
fn try_create_event(
name: &'static str,
data: Rc<EventData>,
will_bubble: &mut FxHashSet<NodeId>,
resolved_events: &mut Vec<Event>,
node: NodeRef,
dom: &RealDom,
) {
// only trigger event if the event was not triggered already by a child
let id = node.id();
if will_bubble.insert(id) {
let mut parent = Some(node);
while let Some(current_parent) = parent {
let parent_id = current_parent.id();
will_bubble.insert(parent_id);
parent = current_parent.parent_id().and_then(|id| dom.get(id));
}
resolved_events.push(Event {
name,
id,
data,
bubbles: event_bubbles(name),
})
}
}
fn prepare_mouse_data(mouse_data: &MouseData, layout: &Layout) -> MouseData {
let Point { x, y } = layout.location;
let node_origin = ClientPoint::new(
layout_to_screen_space(x).into(),
layout_to_screen_space(y).into(),
);
let new_client_coordinates = (mouse_data.client_coordinates() - node_origin)
.to_point()
.cast_unit();
let coordinates = Coordinates::new(
mouse_data.screen_coordinates(),
mouse_data.client_coordinates(),
new_client_coordinates,
mouse_data.page_coordinates(),
);
MouseData::new(
coordinates,
mouse_data.trigger_button(),
mouse_data.held_buttons(),
mouse_data.modifiers(),
)
}
if let Some(mouse_data) = &self.mouse {
let new_pos = mouse_data.screen_coordinates();
let old_pos = previous_mouse.as_ref().map(|m| m.screen_coordinates());
// a mouse button is pressed if a button was not down and is now down
let previous_buttons = previous_mouse
.map_or(MouseButtonSet::empty(), |previous_data| {
previous_data.held_buttons()
});
let was_pressed = !(mouse_data.held_buttons() - previous_buttons).is_empty();
// a mouse button is released if a button was down and is now not down
let was_released = !(previous_buttons - mouse_data.held_buttons()).is_empty();
let was_scrolled = self
.wheel
.as_ref()
.map_or(false, |data| !data.delta().is_zero());
let wheel_data = &self.wheel;
{
// mousemove
if old_pos != Some(new_pos) {
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mousemove") {
let node_layout = get_abs_layout(node, dom, layout);
let previously_contained = old_pos
.filter(|pos| layout_contains_point(&node_layout, *pos))
.is_some();
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains && previously_contained {
try_create_event(
"mousemove",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
}
{
// mouseenter
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mouseenter") {
let node_layout = get_abs_layout(node, dom, layout);
let previously_contained = old_pos
.filter(|pos| layout_contains_point(&node_layout, *pos))
.is_some();
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains && !previously_contained {
try_create_event(
"mouseenter",
Rc::new(dioxus_html::EventData::Mouse(mouse_data.clone())),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
{
// mouseover
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mouseover") {
let node_layout = get_abs_layout(node, dom, layout);
let previously_contained = old_pos
.filter(|pos| layout_contains_point(&node_layout, *pos))
.is_some();
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains && !previously_contained {
try_create_event(
"mouseover",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
// mousedown
if was_pressed {
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mousedown") {
let node_layout = get_abs_layout(node, dom, layout);
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains {
try_create_event(
"mousedown",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
{
// mouseup
if was_released {
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mouseup") {
let node_layout = get_abs_layout(node, dom, layout);
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains {
try_create_event(
"mouseup",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
}
{
// click
if mouse_data.trigger_button() == Some(DioxusMouseButton::Primary) && was_released {
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("click") {
let node_layout = get_abs_layout(node, dom, layout);
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains {
try_create_event(
"click",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
}
{
// contextmenu
if mouse_data.trigger_button() == Some(DioxusMouseButton::Secondary) && was_released
{
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("contextmenu") {
let node_layout = get_abs_layout(node, dom, layout);
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains {
try_create_event(
"contextmenu",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
}
{
// wheel
if let Some(w) = wheel_data {
if was_scrolled {
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("wheel") {
let node_layout = get_abs_layout(node, dom, layout);
let currently_contains = layout_contains_point(&node_layout, new_pos);
if currently_contains {
try_create_event(
"wheel",
Rc::new(EventData::Wheel(w.clone())),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
}
}
{
// mouseleave
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mouseleave") {
let node_layout = get_abs_layout(node, dom, layout);
let previously_contained = old_pos
.filter(|pos| layout_contains_point(&node_layout, *pos))
.is_some();
let currently_contains = layout_contains_point(&node_layout, new_pos);
if !currently_contains && previously_contained {
try_create_event(
"mouseleave",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
{
// mouseout
let mut will_bubble = FxHashSet::default();
for node in dom.get_listening_sorted("mouseout") {
let node_layout = get_abs_layout(node, dom, layout);
let previously_contained = old_pos
.filter(|pos| layout_contains_point(&node_layout, *pos))
.is_some();
let currently_contains = layout_contains_point(&node_layout, new_pos);
if !currently_contains && previously_contained {
try_create_event(
"mouseout",
Rc::new(EventData::Mouse(prepare_mouse_data(
mouse_data,
&node_layout,
))),
&mut will_bubble,
resolved_events,
node,
dom,
);
}
}
}
// update focus
if was_released {
let mut focus_id = None;
dom.traverse_depth_first(|node| {
let node_layout = layout
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
let currently_contains = layout_contains_point(node_layout, new_pos);
if currently_contains && node.get::<Focus>().unwrap().level.focusable() {
focus_id = Some(node.id());
}
});
if let Some(id) = focus_id {
self.focus_state.set_focus(dom, id);
}
}
}
}
// fn subscribe(&mut self, f: Rc<dyn Fn() + 'static>) {
// self.subscribers.push(f)
// }
}
fn get_abs_layout(node: NodeRef, dom: &RealDom, taffy: &Taffy) -> Layout {
let mut node_layout = *taffy
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
let mut current = node;
while let Some(parent) = current.parent_id() {
let parent = dom.get(parent).unwrap();
current = parent;
let parent_layout = taffy
.layout(parent.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
node_layout.location.x += parent_layout.location.x;
node_layout.location.y += parent_layout.location.y;
}
node_layout
}
pub struct RinkInputHandler {
state: Rc<RefCell<InnerInputState>>,
queued_events: Rc<RefCell<Vec<EventCore>>>,
}
impl RinkInputHandler {
/// global context that handles events
/// limitations: GUI key modifier is never detected, key up events are not detected, and only two mouse buttons may be pressed at once
pub fn create(rdom: &mut RealDom) -> (Self, impl FnMut(crossterm::event::Event)) {
let queued_events = Rc::new(RefCell::new(Vec::new()));
let queued_events2 = Rc::downgrade(&queued_events);
let regester_event = move |evt: crossterm::event::Event| {
if let Some(evt) = get_event(evt) {
if let Some(v) = queued_events2.upgrade() {
(*v).borrow_mut().push(evt);
}
}
};
let state = Rc::new(RefCell::new(InnerInputState::create(rdom)));
(
Self {
state,
queued_events,
},
regester_event,
)
}
pub(crate) fn get_events(&self, layout: &Taffy, dom: &mut RealDom) -> Vec<Event> {
let mut resolved_events = Vec::new();
(*self.state).borrow_mut().update(
&mut (*self.queued_events).borrow_mut(),
&mut resolved_events,
layout,
dom,
);
let events = self
.queued_events
.replace(Vec::new())
.into_iter()
// these events were added in the update stage
.filter(|e| {
![
"mouseenter",
"mouseover",
"mouseleave",
"mouseout",
"mousedown",
"mouseup",
"mousemove",
"drag",
"wheel",
"click",
"contextmenu",
]
.contains(&e.0)
})
.map(|evt| (evt.0, evt.1));
let mut hm: FxHashMap<&'static str, Vec<Rc<EventData>>> = FxHashMap::default();
for (event, data) in events {
if let Some(v) = hm.get_mut(event) {
v.push(Rc::new(data));
} else {
hm.insert(event, vec![Rc::new(data)]);
}
}
for (event, datas) in hm {
for node in dom.get_listening_sorted(event) {
for data in &datas {
let focused = node.get::<Focused>();
if focused.is_some() && focused.unwrap().0 {
resolved_events.push(Event {
name: event,
id: node.id(),
data: data.clone(),
bubbles: event_bubbles(event),
});
}
}
}
}
resolved_events
}
pub(crate) fn state(&self) -> RefMut<InnerInputState> {
self.state.borrow_mut()
}
}
// translate crossterm events into dioxus events
fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
let (name, data): (&str, EventData) = match evt {
TermEvent::Key(k) => ("keydown", translate_key_event(k)?),
TermEvent::Mouse(m) => {
let (x, y) = (m.column.into(), m.row.into());
let alt = m.modifiers.contains(KeyModifiers::ALT);
let shift = m.modifiers.contains(KeyModifiers::SHIFT);
let ctrl = m.modifiers.contains(KeyModifiers::CONTROL);
let meta = false;
let get_mouse_data = |crossterm_button: Option<MouseButton>| {
let button = crossterm_button.map(|b| match b {
MouseButton::Left => DioxusMouseButton::Primary,
MouseButton::Right => DioxusMouseButton::Secondary,
MouseButton::Middle => DioxusMouseButton::Auxiliary,
});
// from https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
// The `page` and `screen` coordinates are inconsistent with the MDN definition, as they are relative to the viewport (client), not the target element/page/screen, respectively.
// todo?
// But then, MDN defines them in terms of pixels, yet crossterm provides only row/column, and it might not be possible to get pixels. So we can't get 100% consistency anyway.
let coordinates = Coordinates::new(
ScreenPoint::new(x, y),
ClientPoint::new(x, y),
// offset x/y are set when the origin of the event is assigned to an element
ElementPoint::new(0., 0.),
PagePoint::new(x, y),
);
let mut modifiers = Modifiers::empty();
if shift {
modifiers.insert(Modifiers::SHIFT);
}
if ctrl {
modifiers.insert(Modifiers::CONTROL);
}
if meta {
modifiers.insert(Modifiers::META);
}
if alt {
modifiers.insert(Modifiers::ALT);
}
// held mouse buttons get set later by maintaining state, as crossterm does not provide them
EventData::Mouse(MouseData::new(
coordinates,
button,
DioxusMouseButtons::empty(),
modifiers,
))
};
let get_wheel_data = |up| {
let y = if up { -1.0 } else { 1.0 };
EventData::Wheel(WheelData::new(WheelDelta::lines(0., y, 0.)))
};
match m.kind {
MouseEventKind::Down(b) => ("mousedown", get_mouse_data(Some(b))),
MouseEventKind::Up(b) => ("mouseup", get_mouse_data(Some(b))),
MouseEventKind::Drag(b) => ("drag", get_mouse_data(Some(b))),
MouseEventKind::Moved => ("mousemove", get_mouse_data(None)),
MouseEventKind::ScrollDown => ("wheel", get_wheel_data(false)),
MouseEventKind::ScrollUp => ("wheel", get_wheel_data(true)),
}
}
_ => return None,
};
Some((name, data))
}
fn translate_key_event(event: crossterm::event::KeyEvent) -> Option<EventData> {
let key = key_from_crossterm_key_code(event.code);
// crossterm does not provide code. we make a guess as to which key might have been pressed
// this is probably garbage if the user has a custom keyboard layout
let code = guess_code_from_crossterm_key_code(event.code)?;
let modifiers = modifiers_from_crossterm_modifiers(event.modifiers);
Some(EventData::Keyboard(KeyboardData::new(
key,
code,
Location::Standard,
false,
modifiers,
)))
}
/// The crossterm key_code nicely represents the meaning of the key and we can mostly convert it without any issues
///
/// Exceptions:
/// BackTab is converted to Key::Tab, and Null is converted to Key::Unidentified
fn key_from_crossterm_key_code(key_code: TermKeyCode) -> Key {
match key_code {
TermKeyCode::Backspace => Key::Backspace,
TermKeyCode::Enter => Key::Enter,
TermKeyCode::Left => Key::ArrowLeft,
TermKeyCode::Right => Key::ArrowRight,
TermKeyCode::Up => Key::ArrowUp,
TermKeyCode::Down => Key::ArrowDown,
TermKeyCode::Home => Key::Home,
TermKeyCode::End => Key::End,
TermKeyCode::PageUp => Key::PageUp,
TermKeyCode::PageDown => Key::PageDown,
TermKeyCode::Tab => Key::Tab,
// ? no corresponding Key
TermKeyCode::BackTab => Key::Tab,
TermKeyCode::Delete => Key::Delete,
TermKeyCode::Insert => Key::Insert,
TermKeyCode::F(1) => Key::F1,
TermKeyCode::F(2) => Key::F2,
TermKeyCode::F(3) => Key::F3,
TermKeyCode::F(4) => Key::F4,
TermKeyCode::F(5) => Key::F5,
TermKeyCode::F(6) => Key::F6,
TermKeyCode::F(7) => Key::F7,
TermKeyCode::F(8) => Key::F8,
TermKeyCode::F(9) => Key::F9,
TermKeyCode::F(10) => Key::F10,
TermKeyCode::F(11) => Key::F11,
TermKeyCode::F(12) => Key::F12,
TermKeyCode::F(13) => Key::F13,
TermKeyCode::F(14) => Key::F14,
TermKeyCode::F(15) => Key::F15,
TermKeyCode::F(16) => Key::F16,
TermKeyCode::F(17) => Key::F17,
TermKeyCode::F(18) => Key::F18,
TermKeyCode::F(19) => Key::F19,
TermKeyCode::F(20) => Key::F20,
TermKeyCode::F(21) => Key::F21,
TermKeyCode::F(22) => Key::F22,
TermKeyCode::F(23) => Key::F23,
TermKeyCode::F(24) => Key::F24,
TermKeyCode::F(other) => {
panic!("Unexpected function key: {other:?}")
}
TermKeyCode::Char(c) => Key::Character(c.to_string()),
TermKeyCode::Null => Key::Unidentified,
TermKeyCode::Esc => Key::Escape,
}
}
// Crossterm does not provide a way to get the `code` (physical key on keyboard)
// So we make a guess based on their `key_code`, but this is probably going to break on anything other than a very standard european keyboard
// It may look fine, but it's a horrible hack. But there's nothing better we can do.
fn guess_code_from_crossterm_key_code(key_code: TermKeyCode) -> Option<Code> {
let code = match key_code {
TermKeyCode::Backspace => Code::Backspace,
TermKeyCode::Enter => Code::Enter,
TermKeyCode::Left => Code::ArrowLeft,
TermKeyCode::Right => Code::ArrowRight,
TermKeyCode::Up => Code::ArrowUp,
TermKeyCode::Down => Code::ArrowDown,
TermKeyCode::Home => Code::Home,
TermKeyCode::End => Code::End,
TermKeyCode::PageUp => Code::PageUp,
TermKeyCode::PageDown => Code::PageDown,
TermKeyCode::Tab => Code::Tab,
// ? Apparently you get BackTab by pressing Tab
TermKeyCode::BackTab => Code::Tab,
TermKeyCode::Delete => Code::Delete,
TermKeyCode::Insert => Code::Insert,
TermKeyCode::F(1) => Code::F1,
TermKeyCode::F(2) => Code::F2,
TermKeyCode::F(3) => Code::F3,
TermKeyCode::F(4) => Code::F4,
TermKeyCode::F(5) => Code::F5,
TermKeyCode::F(6) => Code::F6,
TermKeyCode::F(7) => Code::F7,
TermKeyCode::F(8) => Code::F8,
TermKeyCode::F(9) => Code::F9,
TermKeyCode::F(10) => Code::F10,
TermKeyCode::F(11) => Code::F11,
TermKeyCode::F(12) => Code::F12,
TermKeyCode::F(13) => Code::F13,
TermKeyCode::F(14) => Code::F14,
TermKeyCode::F(15) => Code::F15,
TermKeyCode::F(16) => Code::F16,
TermKeyCode::F(17) => Code::F17,
TermKeyCode::F(18) => Code::F18,
TermKeyCode::F(19) => Code::F19,
TermKeyCode::F(20) => Code::F20,
TermKeyCode::F(21) => Code::F21,
TermKeyCode::F(22) => Code::F22,
TermKeyCode::F(23) => Code::F23,
TermKeyCode::F(24) => Code::F24,
TermKeyCode::F(other) => {
panic!("Unexpected function key: {other:?}")
}
// this is a horrible way for crossterm to represent keys but we have to deal with it
TermKeyCode::Char(c) => match c {
'A'..='Z' | 'a'..='z' => match c.to_ascii_uppercase() {
'A' => Code::KeyA,
'B' => Code::KeyB,
'C' => Code::KeyC,
'D' => Code::KeyD,
'E' => Code::KeyE,
'F' => Code::KeyF,
'G' => Code::KeyG,
'H' => Code::KeyH,
'I' => Code::KeyI,
'J' => Code::KeyJ,
'K' => Code::KeyK,
'L' => Code::KeyL,
'M' => Code::KeyM,
'N' => Code::KeyN,
'O' => Code::KeyO,
'P' => Code::KeyP,
'Q' => Code::KeyQ,
'R' => Code::KeyR,
'S' => Code::KeyS,
'T' => Code::KeyT,
'U' => Code::KeyU,
'V' => Code::KeyV,
'W' => Code::KeyW,
'X' => Code::KeyX,
'Y' => Code::KeyY,
'Z' => Code::KeyZ,
_ => unreachable!("Exhaustively checked all characters in range A..Z"),
},
' ' => Code::Space,
'[' | '{' => Code::BracketLeft,
']' | '}' => Code::BracketRight,
';' => Code::Semicolon,
':' => Code::Semicolon,
',' => Code::Comma,
'<' => Code::Comma,
'.' => Code::Period,
'>' => Code::Period,
'1' => Code::Digit1,
'2' => Code::Digit2,
'3' => Code::Digit3,
'4' => Code::Digit4,
'5' => Code::Digit5,
'6' => Code::Digit6,
'7' => Code::Digit7,
'8' => Code::Digit8,
'9' => Code::Digit9,
'0' => Code::Digit0,
'!' => Code::Digit1,
'@' => Code::Digit2,
'#' => Code::Digit3,
'$' => Code::Digit4,
'%' => Code::Digit5,
'^' => Code::Digit6,
'&' => Code::Digit7,
'*' => Code::Digit8,
'(' => Code::Digit9,
')' => Code::Digit0,
// numpad characters are ambiguous; we don't know which key was really pressed
// it could be also:
// '*' => Code::Multiply,
// '/' => Code::Divide,
// '-' => Code::Subtract,
// '+' => Code::Add,
'+' => Code::Equal,
'-' | '_' => Code::Minus,
'\'' => Code::Quote,
'"' => Code::Quote,
'\\' => Code::Backslash,
'|' => Code::Backslash,
'/' => Code::Slash,
'?' => Code::Slash,
'=' => Code::Equal,
'`' => Code::Backquote,
'~' => Code::Backquote,
_ => return None,
},
TermKeyCode::Null => return None,
TermKeyCode::Esc => Code::Escape,
};
Some(code)
}
fn modifiers_from_crossterm_modifiers(src: KeyModifiers) -> Modifiers {
let mut modifiers = Modifiers::empty();
if src.contains(KeyModifiers::SHIFT) {
modifiers.insert(Modifiers::SHIFT);
}
if src.contains(KeyModifiers::ALT) {
modifiers.insert(Modifiers::ALT);
}
if src.contains(KeyModifiers::CONTROL) {
modifiers.insert(Modifiers::CONTROL);
}
modifiers
}
+361
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@@ -0,0 +1,361 @@
use std::sync::{Arc, Mutex};
use dioxus_native_core::exports::shipyard::Component;
use dioxus_native_core::layout_attributes::{
apply_layout_attributes_cfg, BorderWidths, LayoutConfigeration,
};
use dioxus_native_core::node::OwnedAttributeView;
use dioxus_native_core::node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView};
use dioxus_native_core::prelude::*;
use dioxus_native_core_macro::partial_derive_state;
use taffy::prelude::*;
use crate::{screen_to_layout_space, unit_to_layout_space};
#[derive(Debug, Clone, Copy, PartialEq)]
pub(crate) enum PossiblyUninitalized<T> {
Uninitalized,
Initialized(T),
}
impl<T> PossiblyUninitalized<T> {
pub fn unwrap(self) -> T {
match self {
Self::Initialized(i) => i,
_ => panic!("uninitalized"),
}
}
pub fn ok(self) -> Option<T> {
match self {
Self::Initialized(i) => Some(i),
_ => None,
}
}
}
impl<T> Default for PossiblyUninitalized<T> {
fn default() -> Self {
Self::Uninitalized
}
}
#[derive(Clone, PartialEq, Default, Debug, Component)]
pub(crate) struct TaffyLayout {
pub style: Style,
pub node: PossiblyUninitalized<Node>,
}
#[partial_derive_state]
impl State for TaffyLayout {
type ChildDependencies = (Self,);
type ParentDependencies = ();
type NodeDependencies = ();
const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(SORTED_LAYOUT_ATTRS))
.with_text();
fn update<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
_: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
ctx: &SendAnyMap,
) -> bool {
let mut changed = false;
let taffy: &Arc<Mutex<Taffy>> = ctx.get().unwrap();
let mut taffy = taffy.lock().expect("poisoned taffy");
let mut style = Style::default();
if let Some(text) = node_view.text() {
let char_len = text.chars().count();
style = Style {
size: Size {
// characters are 1 point tall
height: Dimension::Points(screen_to_layout_space(1)),
// text is as long as it is declared
width: Dimension::Points(screen_to_layout_space(char_len as u16)),
},
..Default::default()
};
if let PossiblyUninitalized::Initialized(n) = self.node {
if self.style != style {
taffy.set_style(n, style).unwrap();
}
} else {
self.node = PossiblyUninitalized::Initialized(taffy.new_leaf(style).unwrap());
changed = true;
}
} else {
// gather up all the styles from the attribute list
if let Some(attributes) = node_view.attributes() {
for OwnedAttributeView {
attribute, value, ..
} in attributes
{
if let Some(text) = value.as_text() {
apply_layout_attributes_cfg(
&attribute.name,
text,
&mut style,
&LayoutConfigeration {
border_widths: BorderWidths {
thin: 1.0,
medium: 1.0,
thick: 1.0,
},
},
);
}
}
}
// Set all direct nodes as our children
let mut child_layout = vec![];
for (l,) in children {
child_layout.push(l.node.unwrap());
}
fn scale_dimention(d: Dimension) -> Dimension {
match d {
Dimension::Points(p) => Dimension::Points(unit_to_layout_space(p)),
Dimension::Percent(p) => Dimension::Percent(p),
Dimension::Auto => Dimension::Auto,
Dimension::Undefined => Dimension::Undefined,
}
}
let style = Style {
position: Rect {
left: scale_dimention(style.position.left),
right: scale_dimention(style.position.right),
top: scale_dimention(style.position.top),
bottom: scale_dimention(style.position.bottom),
},
margin: Rect {
left: scale_dimention(style.margin.left),
right: scale_dimention(style.margin.right),
top: scale_dimention(style.margin.top),
bottom: scale_dimention(style.margin.bottom),
},
padding: Rect {
left: scale_dimention(style.padding.left),
right: scale_dimention(style.padding.right),
top: scale_dimention(style.padding.top),
bottom: scale_dimention(style.padding.bottom),
},
border: Rect {
left: scale_dimention(style.border.left),
right: scale_dimention(style.border.right),
top: scale_dimention(style.border.top),
bottom: scale_dimention(style.border.bottom),
},
gap: Size {
width: scale_dimention(style.gap.width),
height: scale_dimention(style.gap.height),
},
flex_basis: scale_dimention(style.flex_basis),
size: Size {
width: scale_dimention(style.size.width),
height: scale_dimention(style.size.height),
},
min_size: Size {
width: scale_dimention(style.min_size.width),
height: scale_dimention(style.min_size.height),
},
max_size: Size {
width: scale_dimention(style.max_size.width),
height: scale_dimention(style.max_size.height),
},
..style
};
if let PossiblyUninitalized::Initialized(n) = self.node {
if self.style != style {
taffy.set_style(n, style).unwrap();
}
if taffy.children(n).unwrap() != child_layout {
taffy.set_children(n, &child_layout).unwrap();
}
} else {
self.node = PossiblyUninitalized::Initialized(
taffy.new_with_children(style, &child_layout).unwrap(),
);
changed = true;
}
}
if self.style != style {
changed = true;
self.style = style;
}
changed
}
fn create<'a>(
node_view: NodeView<()>,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> Self {
let mut myself = Self::default();
myself.update(node_view, node, parent, children, context);
myself
}
}
// these are the attributes in layout_attiributes in native-core
const SORTED_LAYOUT_ATTRS: &[&str] = &[
"align-content",
"align-items",
"align-self",
"animation",
"animation-delay",
"animation-direction",
"animation-duration",
"animation-fill-mode",
"animation-iteration-count",
"animation-name",
"animation-play-state",
"animation-timing-function",
"backface-visibility",
"border",
"border-bottom",
"border-bottom-color",
"border-bottom-left-radius",
"border-bottom-right-radius",
"border-bottom-style",
"border-bottom-width",
"border-collapse",
"border-color",
"border-image",
"border-image-outset",
"border-image-repeat",
"border-image-slice",
"border-image-source",
"border-image-width",
"border-left",
"border-left-color",
"border-left-style",
"border-left-width",
"border-radius",
"border-right",
"border-right-color",
"border-right-style",
"border-right-width",
"border-spacing",
"border-style",
"border-top",
"border-top-color",
"border-top-left-radius",
"border-top-right-radius",
"border-top-style",
"border-top-width",
"border-width",
"bottom",
"box-shadow",
"box-sizing",
"caption-side",
"clear",
"clip",
"column-count",
"column-fill",
"column-gap",
"column-rule",
"column-rule-color",
"column-rule-style",
"column-rule-width",
"column-span",
"column-width",
"columns",
"content",
"counter-increment",
"counter-reset",
"cursor",
"direction",
"ltr",
"rtl",
"display",
"empty-cells",
"flex",
"flex-basis",
"flex-direction",
"flex-flow",
"flex-grow",
"flex-shrink",
"flex-wrap",
"float",
"height",
"justify-content",
"flex-start",
"flex-end",
"center",
"space-between",
"space-around",
"space-evenly",
"left",
"letter-spacing",
"line-height",
"list-style",
"list-style-image",
"list-style-position",
"list-style-type",
"margin",
"margin-bottom",
"margin-left",
"margin-right",
"margin-top",
"max-height",
"max-width",
"min-height",
"min-width",
"opacity",
"order",
"outline",
"outline-color",
"outline-offset",
"outline-style",
"outline-width",
"overflow",
"overflow-x",
"overflow-y",
"padding",
"padding-bottom",
"padding-left",
"padding-right",
"padding-top",
"page-break-after",
"page-break-before",
"page-break-inside",
"perspective",
"perspective-origin",
"position",
"static",
"relative",
"fixed",
"absolute",
"sticky",
"pointer-events",
"quotes",
"resize",
"right",
"tab-size",
"table-layout",
"top",
"transform",
"transform-origin",
"transform-style",
"transition",
"transition-delay",
"transition-duration",
"transition-property",
"transition-timing-function",
"vertical-align",
"visibility",
"white-space",
"width",
"word-break",
"word-spacing",
"word-wrap",
"z-index",
];
+311
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@@ -0,0 +1,311 @@
use crate::focus::Focus;
use anyhow::Result;
use crossterm::{
cursor::{MoveTo, RestorePosition, SavePosition, Show},
event::{DisableMouseCapture, EnableMouseCapture, Event as TermEvent, KeyCode, KeyModifiers},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use dioxus_html::EventData;
use dioxus_native_core::prelude::*;
use dioxus_native_core::{real_dom::RealDom, FxDashSet, NodeId, SendAnyMap};
use focus::FocusState;
use futures::{channel::mpsc::UnboundedSender, pin_mut, Future, StreamExt};
use futures_channel::mpsc::unbounded;
use layout::TaffyLayout;
use prevent_default::PreventDefault;
use std::{io, time::Duration};
use std::{
pin::Pin,
sync::{Arc, Mutex},
};
use std::{rc::Rc, sync::RwLock};
use style_attributes::StyleModifier;
use taffy::Taffy;
pub use taffy::{geometry::Point, prelude::*};
use tokio::select;
use tui::{backend::CrosstermBackend, layout::Rect, Terminal};
mod config;
mod focus;
mod hooks;
mod layout;
pub mod prelude;
mod prevent_default;
pub mod query;
mod render;
mod style;
mod style_attributes;
mod widget;
pub use config::*;
pub use hooks::*;
pub use query::Query;
// the layout space has a multiplier of 10 to minimize rounding errors
pub(crate) fn screen_to_layout_space(screen: u16) -> f32 {
screen as f32 * 10.0
}
pub(crate) fn unit_to_layout_space(screen: f32) -> f32 {
screen * 10.0
}
pub(crate) fn layout_to_screen_space(layout: f32) -> f32 {
layout / 10.0
}
#[derive(Clone)]
pub struct TuiContext {
tx: UnboundedSender<InputEvent>,
}
impl TuiContext {
pub fn new(tx: UnboundedSender<InputEvent>) -> Self {
Self { tx }
}
pub fn quit(&self) {
self.tx.unbounded_send(InputEvent::Close).unwrap();
}
pub fn inject_event(&self, event: crossterm::event::Event) {
self.tx
.unbounded_send(InputEvent::UserInput(event))
.unwrap();
}
}
pub fn render<R: Driver>(
cfg: Config,
create_renderer: impl FnOnce(
&Arc<RwLock<RealDom>>,
&Arc<Mutex<Taffy>>,
UnboundedSender<InputEvent>,
) -> R,
) -> Result<()> {
let mut rdom = RealDom::new([
TaffyLayout::to_type_erased(),
Focus::to_type_erased(),
StyleModifier::to_type_erased(),
PreventDefault::to_type_erased(),
]);
let (handler, mut register_event) = RinkInputHandler::create(&mut rdom);
// Setup input handling
let (event_tx, mut event_reciever) = unbounded();
let event_tx_clone = event_tx.clone();
if !cfg.headless {
std::thread::spawn(move || {
let tick_rate = Duration::from_millis(1000);
loop {
if crossterm::event::poll(tick_rate).unwrap() {
let evt = crossterm::event::read().unwrap();
if event_tx.unbounded_send(InputEvent::UserInput(evt)).is_err() {
break;
}
}
}
});
}
let rdom = Arc::new(RwLock::new(rdom));
let taffy = Arc::new(Mutex::new(Taffy::new()));
let mut renderer = create_renderer(&rdom, &taffy, event_tx_clone);
{
renderer.update(&rdom);
let mut any_map = SendAnyMap::new();
any_map.insert(taffy.clone());
let mut rdom = rdom.write().unwrap();
let _ = rdom.update_state(any_map);
}
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()?
.block_on(async {
let mut terminal = (!cfg.headless).then(|| {
enable_raw_mode().unwrap();
let mut stdout = std::io::stdout();
execute!(
stdout,
EnterAlternateScreen,
EnableMouseCapture,
MoveTo(0, 1000)
)
.unwrap();
let backend = CrosstermBackend::new(io::stdout());
Terminal::new(backend).unwrap()
});
if let Some(terminal) = &mut terminal {
terminal.clear().unwrap();
}
let mut to_rerender = FxDashSet::default();
to_rerender.insert(rdom.read().unwrap().root_id());
let mut updated = true;
loop {
/*
-> render the nodes in the right place with tui/crossterm
-> wait for changes
-> resolve events
-> lazily update the layout and style based on nodes changed
use simd to compare lines for diffing?
todo: lazy re-rendering
*/
if !to_rerender.is_empty() || updated {
updated = false;
fn resize(dims: Rect, taffy: &mut Taffy, rdom: &RealDom) {
let width = screen_to_layout_space(dims.width);
let height = screen_to_layout_space(dims.height);
let root_node = rdom
.get(rdom.root_id())
.unwrap()
.get::<TaffyLayout>()
.unwrap()
.node
.unwrap();
// the root node fills the entire area
let mut style = *taffy.style(root_node).unwrap();
let new_size = Size {
width: Dimension::Points(width),
height: Dimension::Points(height),
};
if style.size != new_size {
style.size = new_size;
taffy.set_style(root_node, style).unwrap();
}
let size = Size {
width: AvailableSpace::Definite(width),
height: AvailableSpace::Definite(height),
};
taffy.compute_layout(root_node, size).unwrap();
}
if let Some(terminal) = &mut terminal {
execute!(terminal.backend_mut(), SavePosition).unwrap();
terminal.draw(|frame| {
let rdom = rdom.write().unwrap();
let mut taffy = taffy.lock().expect("taffy lock poisoned");
// size is guaranteed to not change when rendering
resize(frame.size(), &mut taffy, &rdom);
let root = rdom.get(rdom.root_id()).unwrap();
render::render_vnode(frame, &taffy, root, cfg, Point::ZERO);
})?;
execute!(terminal.backend_mut(), RestorePosition, Show).unwrap();
} else {
let rdom = rdom.read().unwrap();
resize(
Rect {
x: 0,
y: 0,
width: 1000,
height: 1000,
},
&mut taffy.lock().expect("taffy lock poisoned"),
&rdom,
);
}
}
{
let wait = renderer.poll_async();
pin_mut!(wait);
select! {
_ = wait => {
},
evt = event_reciever.next() => {
match evt.as_ref().unwrap() {
InputEvent::UserInput(event) => match event {
TermEvent::Key(key) => {
if matches!(key.code, KeyCode::Char('C' | 'c'))
&& key.modifiers.contains(KeyModifiers::CONTROL)
&& cfg.ctrl_c_quit
{
break;
}
}
TermEvent::Resize(_, _) => updated = true,
TermEvent::Mouse(_) => {}
},
InputEvent::Close => break,
};
if let InputEvent::UserInput(evt) = evt.unwrap() {
register_event(evt);
}
},
}
}
{
{
let evts = {
handler.get_events(
&taffy.lock().expect("taffy lock poisoned"),
&mut rdom.write().unwrap(),
)
};
updated |= handler.state().focus_state.clean();
for e in evts {
renderer.handle_event(&rdom, e.id, e.name, e.data, e.bubbles);
}
}
// updates the dom's nodes
renderer.update(&rdom);
// update the style and layout
let mut rdom = rdom.write().unwrap();
let mut any_map = SendAnyMap::new();
any_map.insert(taffy.clone());
let (new_to_rerender, dirty) = rdom.update_state(any_map);
to_rerender = new_to_rerender;
let text_mask = NodeMaskBuilder::new().with_text().build();
for (id, mask) in dirty {
if mask.overlaps(&text_mask) {
to_rerender.insert(id);
}
}
}
}
if let Some(terminal) = &mut terminal {
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
}
Ok(())
})
}
#[derive(Debug)]
pub enum InputEvent {
UserInput(TermEvent),
Close,
}
pub trait Driver {
fn update(&mut self, rdom: &Arc<RwLock<RealDom>>);
fn handle_event(
&mut self,
rdom: &Arc<RwLock<RealDom>>,
id: NodeId,
event: &str,
value: Rc<EventData>,
bubbles: bool,
);
fn poll_async(&mut self) -> Pin<Box<dyn Future<Output = ()> + '_>>;
}
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#[cfg(feature = "dioxus-bindings")]
pub use crate::widgets::*;
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use dioxus_native_core::prelude::*;
use dioxus_native_core_macro::partial_derive_state;
use shipyard::Component;
#[derive(PartialEq, Debug, Clone, Copy, Component, Default)]
pub(crate) enum PreventDefault {
Focus,
KeyPress,
KeyRelease,
KeyDown,
KeyUp,
MouseDown,
Click,
MouseEnter,
MouseLeave,
MouseOut,
#[default]
Unknown,
MouseOver,
ContextMenu,
Wheel,
MouseUp,
}
#[partial_derive_state]
impl State for PreventDefault {
type ParentDependencies = ();
type ChildDependencies = ();
type NodeDependencies = ();
const NODE_MASK: dioxus_native_core::node_ref::NodeMaskBuilder<'static> =
dioxus_native_core::node_ref::NodeMaskBuilder::new()
.with_attrs(dioxus_native_core::node_ref::AttributeMaskBuilder::Some(&[
"dioxus-prevent-default",
]))
.with_listeners();
fn update<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
_: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
_: &SendAnyMap,
) -> bool {
let new = match node_view.attributes().and_then(|mut attrs| {
attrs
.find(|a| a.attribute.name == "dioxus-prevent-default")
.and_then(|a| a.value.as_text())
}) {
Some("onfocus") => PreventDefault::Focus,
Some("onkeypress") => PreventDefault::KeyPress,
Some("onkeyrelease") => PreventDefault::KeyRelease,
Some("onkeydown") => PreventDefault::KeyDown,
Some("onkeyup") => PreventDefault::KeyUp,
Some("onclick") => PreventDefault::Click,
Some("onmousedown") => PreventDefault::MouseDown,
Some("onmouseup") => PreventDefault::MouseUp,
Some("onmouseenter") => PreventDefault::MouseEnter,
Some("onmouseover") => PreventDefault::MouseOver,
Some("onmouseleave") => PreventDefault::MouseLeave,
Some("onmouseout") => PreventDefault::MouseOut,
Some("onwheel") => PreventDefault::Wheel,
Some("oncontextmenu") => PreventDefault::ContextMenu,
_ => return false,
};
if new == *self {
false
} else {
*self = new;
true
}
}
fn create<'a>(
node_view: NodeView<()>,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> Self {
let mut myself = Self::default();
myself.update(node_view, node, parent, children, context);
myself
}
}
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use std::sync::{Arc, Mutex, MutexGuard, RwLock, RwLockReadGuard};
use dioxus_native_core::prelude::*;
use taffy::{
geometry::Point,
prelude::{Layout, Size},
Taffy,
};
use crate::{layout::TaffyLayout, layout_to_screen_space};
/// Allows querying the layout of nodes after rendering. It will only provide a correct value after a node is rendered.
/// Provided as a root context for all tui applictions.
/// # Example
/// ```rust, ignore
/// use dioxus::prelude::*;
/// use dioxus_tui::query::Query;
/// use dioxus_tui::Size;
///
/// fn main() {
/// dioxus_tui::launch(app);
/// }
///
/// fn app(cx: Scope) -> Element {
/// let hue = use_state(cx, || 0.0);
/// let brightness = use_state(cx, || 0.0);
/// let tui_query: Query = cx.consume_context().unwrap();
/// cx.render(rsx! {
/// div{
/// width: "100%",
/// background_color: "hsl({hue}, 70%, {brightness}%)",
/// onmousemove: move |evt| {
/// let node = tui_query.get(cx.root_node().mounted_id());
/// let Size{width, height} = node.size().unwrap();
/// hue.set((evt.data.offset_x as f32/width as f32)*255.0);
/// brightness.set((evt.data.offset_y as f32/height as f32)*100.0);
/// },
/// "hsl({hue}, 70%, {brightness}%)",
/// }
/// })
/// }
/// ```
#[derive(Clone)]
pub struct Query {
pub(crate) rdom: Arc<RwLock<RealDom>>,
pub(crate) stretch: Arc<Mutex<Taffy>>,
}
impl Query {
pub fn new(rdom: Arc<RwLock<RealDom>>, stretch: Arc<Mutex<Taffy>>) -> Self {
Self { rdom, stretch }
}
pub fn get(&self, id: NodeId) -> ElementRef {
let rdom = self.rdom.read();
let stretch = self.stretch.lock();
ElementRef::new(
rdom.expect("rdom lock poisoned"),
stretch.expect("taffy lock poisoned"),
id,
)
}
}
pub struct ElementRef<'a> {
inner: RwLockReadGuard<'a, RealDom>,
stretch: MutexGuard<'a, Taffy>,
id: NodeId,
}
impl<'a> ElementRef<'a> {
fn new(
inner: RwLockReadGuard<'a, RealDom>,
stretch: MutexGuard<'a, Taffy>,
id: NodeId,
) -> Self {
Self { inner, stretch, id }
}
pub fn size(&self) -> Option<Size<u32>> {
self.layout().map(|l| l.size.map(|v| v.round() as u32))
}
pub fn pos(&self) -> Option<Point<u32>> {
self.layout().map(|l| Point {
x: l.location.x.round() as u32,
y: l.location.y.round() as u32,
})
}
pub fn layout(&self) -> Option<Layout> {
let layout = self
.stretch
.layout(self.inner.get(self.id)?.get::<TaffyLayout>()?.node.ok()?)
.ok();
layout.map(|layout| Layout {
order: layout.order,
size: layout.size.map(layout_to_screen_space),
location: Point {
x: layout_to_screen_space(layout.location.x),
y: layout_to_screen_space(layout.location.y),
},
})
}
}
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use dioxus_native_core::prelude::*;
use std::io::Stdout;
use taffy::{
geometry::Point,
prelude::{Dimension, Layout, Size},
Taffy,
};
use tui::{backend::CrosstermBackend, layout::Rect, style::Color};
use crate::{
focus::Focused,
layout::TaffyLayout,
layout_to_screen_space,
style::{RinkColor, RinkStyle},
style_attributes::{BorderEdge, BorderStyle, StyleModifier},
widget::{RinkBuffer, RinkCell, RinkWidget, WidgetWithContext},
Config,
};
const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
pub(crate) fn render_vnode(
frame: &mut tui::Frame<CrosstermBackend<Stdout>>,
layout: &Taffy,
node: NodeRef,
cfg: Config,
parent_location: Point<f32>,
) {
if let NodeType::Placeholder = &*node.node_type() {
return;
}
let Layout {
mut location, size, ..
} = layout
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
location.x += parent_location.x;
location.y += parent_location.y;
let Point { x: fx, y: fy } = location;
let x = layout_to_screen_space(fx).round() as u16;
let y = layout_to_screen_space(fy).round() as u16;
let Size { width, height } = *size;
let width = layout_to_screen_space(fx + width).round() as u16 - x;
let height = layout_to_screen_space(fy + height).round() as u16 - y;
match &*node.node_type() {
NodeType::Text(text) => {
#[derive(Default)]
struct Label<'a> {
text: &'a str,
style: RinkStyle,
}
impl<'a> RinkWidget for Label<'a> {
fn render(self, area: Rect, mut buf: RinkBuffer) {
for (i, c) in self.text.char_indices() {
let mut new_cell = RinkCell::default();
new_cell.set_style(self.style);
new_cell.symbol = c.to_string();
buf.set(area.left() + i as u16, area.top(), new_cell);
}
}
}
let label = Label {
text: &text.text,
style: node.get::<StyleModifier>().unwrap().core,
};
let area = Rect::new(x, y, width, height);
// the renderer will panic if a node is rendered out of range even if the size is zero
if area.width > 0 && area.height > 0 {
frame.render_widget(WidgetWithContext::new(label, cfg), area);
}
}
NodeType::Element { .. } => {
let area = Rect::new(x, y, width, height);
// the renderer will panic if a node is rendered out of range even if the size is zero
if area.width > 0 && area.height > 0 {
frame.render_widget(WidgetWithContext::new(node, cfg), area);
}
for c in node.children() {
render_vnode(frame, layout, c, cfg, location);
}
}
NodeType::Placeholder => unreachable!(),
}
}
impl RinkWidget for NodeRef<'_> {
fn render(self, area: Rect, mut buf: RinkBuffer<'_>) {
use tui::symbols::line::*;
enum Direction {
Left,
Right,
Up,
Down,
}
fn draw(
buf: &mut RinkBuffer,
points_history: [[i32; 2]; 3],
symbols: &Set,
pos: [u16; 2],
color: &Option<RinkColor>,
) {
let [before, current, after] = points_history;
let start_dir = match [before[0] - current[0], before[1] - current[1]] {
[1, 0] => Direction::Right,
[-1, 0] => Direction::Left,
[0, 1] => Direction::Down,
[0, -1] => Direction::Up,
[a, b] => {
panic!("draw({before:?} {current:?} {after:?}) {a}, {b} no cell adjacent")
}
};
let end_dir = match [after[0] - current[0], after[1] - current[1]] {
[1, 0] => Direction::Right,
[-1, 0] => Direction::Left,
[0, 1] => Direction::Down,
[0, -1] => Direction::Up,
[a, b] => {
panic!("draw({before:?} {current:?} {after:?}) {a}, {b} no cell adjacent")
}
};
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = *c;
}
new_cell.symbol = match [start_dir, end_dir] {
[Direction::Down, Direction::Up] => symbols.vertical,
[Direction::Down, Direction::Right] => symbols.top_left,
[Direction::Down, Direction::Left] => symbols.top_right,
[Direction::Up, Direction::Down] => symbols.vertical,
[Direction::Up, Direction::Right] => symbols.bottom_left,
[Direction::Up, Direction::Left] => symbols.bottom_right,
[Direction::Right, Direction::Left] => symbols.horizontal,
[Direction::Right, Direction::Up] => symbols.bottom_left,
[Direction::Right, Direction::Down] => symbols.top_left,
[Direction::Left, Direction::Up] => symbols.bottom_right,
[Direction::Left, Direction::Right] => symbols.horizontal,
[Direction::Left, Direction::Down] => symbols.top_right,
_ => panic!("{before:?} {current:?} {after:?} cannont connect cell to itself"),
}
.to_string();
buf.set(
(current[0] + pos[0] as i32) as u16,
(current[1] + pos[1] as i32) as u16,
new_cell,
);
}
fn draw_arc(
pos: [u16; 2],
starting_angle: f32,
arc_angle: f32,
radius: f32,
symbols: &Set,
buf: &mut RinkBuffer,
color: &Option<RinkColor>,
) {
if radius < 0.0 {
return;
}
let num_points = (radius * arc_angle) as i32;
let starting_point = [
(starting_angle.cos() * (radius * RADIUS_MULTIPLIER[0])) as i32,
(starting_angle.sin() * (radius * RADIUS_MULTIPLIER[1])) as i32,
];
// keep track of the last 3 point to allow filling diagonals
let mut points_history = [
[0, 0],
{
// change the x or y value based on which one is changing quicker
let ddx = -starting_angle.sin();
let ddy = starting_angle.cos();
if ddx.abs() > ddy.abs() {
[starting_point[0] - ddx.signum() as i32, starting_point[1]]
} else {
[starting_point[0], starting_point[1] - ddy.signum() as i32]
}
},
starting_point,
];
for i in 1..=num_points {
let angle = (i as f32 / num_points as f32) * arc_angle + starting_angle;
let x = angle.cos() * radius * RADIUS_MULTIPLIER[0];
let y = angle.sin() * radius * RADIUS_MULTIPLIER[1];
let new = [x as i32, y as i32];
if new != points_history[2] {
points_history = [points_history[1], points_history[2], new];
let dx = points_history[2][0] - points_history[1][0];
let dy = points_history[2][1] - points_history[1][1];
// fill diagonals
if dx != 0 && dy != 0 {
let connecting_point = match [dx, dy] {
[1, 1] => [points_history[1][0] + 1, points_history[1][1]],
[1, -1] => [points_history[1][0], points_history[1][1] - 1],
[-1, 1] => [points_history[1][0], points_history[1][1] + 1],
[-1, -1] => [points_history[1][0] - 1, points_history[1][1]],
_ => todo!(),
};
draw(
buf,
[points_history[0], points_history[1], connecting_point],
symbols,
pos,
color,
);
points_history = [points_history[1], connecting_point, points_history[2]];
}
draw(buf, points_history, symbols, pos, color);
}
}
points_history = [points_history[1], points_history[2], {
// change the x or y value based on which one is changing quicker
let ddx = -(starting_angle + arc_angle).sin();
let ddy = (starting_angle + arc_angle).cos();
if ddx.abs() > ddy.abs() {
[
points_history[2][0] + ddx.signum() as i32,
points_history[2][1],
]
} else {
[
points_history[2][0],
points_history[2][1] + ddy.signum() as i32,
]
}
}];
draw(buf, points_history, symbols, pos, color);
}
fn get_radius(border: &BorderEdge, area: Rect) -> f32 {
match border.style {
BorderStyle::Hidden => 0.0,
BorderStyle::None => 0.0,
_ => match border.radius {
Dimension::Percent(p) => p * area.width as f32 / 100.0,
Dimension::Points(p) => p,
_ => todo!(),
}
.abs()
.min((area.width as f32 / RADIUS_MULTIPLIER[0]) / 2.0)
.min((area.height as f32 / RADIUS_MULTIPLIER[1]) / 2.0),
}
}
if area.area() == 0 {
return;
}
// todo: only render inside borders
for x in area.left()..area.right() {
for y in area.top()..area.bottom() {
let mut new_cell = RinkCell::default();
if let Some(c) = self.get::<StyleModifier>().unwrap().core.bg {
new_cell.bg = c;
}
if let Some(focused) = self.get::<Focused>() {
if focused.0 {
new_cell.bg.alpha = 100;
new_cell.bg.color = new_cell.bg.blend(Color::White);
}
}
buf.set(x, y, new_cell);
}
}
let style = self.get::<StyleModifier>().unwrap();
let borders = &style.modifier.borders;
let last_edge = &borders.left;
let current_edge = &borders.top;
if let Some(symbols) = current_edge.style.symbol_set() {
// the radius for the curve between this line and the next
let r = get_radius(current_edge, area);
let radius = [
(r * RADIUS_MULTIPLIER[0]) as u16,
(r * RADIUS_MULTIPLIER[1]) as u16,
];
// the radius for the curve between this line and the last
let last_r = get_radius(last_edge, area);
let last_radius = [
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
}
for x in (area.left() + last_radius[0] + 1)..(area.right() - radius[0]) {
new_cell.symbol = symbols.horizontal.to_string();
buf.set(x, area.top(), new_cell.clone());
}
draw_arc(
[area.right() - radius[0] - 1, area.top() + radius[1]],
std::f32::consts::FRAC_PI_2 * 3.0,
std::f32::consts::FRAC_PI_2,
r,
&symbols,
&mut buf,
&color,
);
}
let last_edge = &borders.top;
let current_edge = &borders.right;
if let Some(symbols) = current_edge.style.symbol_set() {
// the radius for the curve between this line and the next
let r = get_radius(current_edge, area);
let radius = [
(r * RADIUS_MULTIPLIER[0]) as u16,
(r * RADIUS_MULTIPLIER[1]) as u16,
];
// the radius for the curve between this line and the last
let last_r = get_radius(last_edge, area);
let last_radius = [
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
}
for y in (area.top() + last_radius[1] + 1)..(area.bottom() - radius[1]) {
new_cell.symbol = symbols.vertical.to_string();
buf.set(area.right() - 1, y, new_cell.clone());
}
draw_arc(
[area.right() - radius[0] - 1, area.bottom() - radius[1] - 1],
0.0,
std::f32::consts::FRAC_PI_2,
r,
&symbols,
&mut buf,
&color,
);
}
let last_edge = &borders.right;
let current_edge = &borders.bottom;
if let Some(symbols) = current_edge.style.symbol_set() {
// the radius for the curve between this line and the next
let r = get_radius(current_edge, area);
let radius = [
(r * RADIUS_MULTIPLIER[0]) as u16,
(r * RADIUS_MULTIPLIER[1]) as u16,
];
// the radius for the curve between this line and the last
let last_r = get_radius(last_edge, area);
let last_radius = [
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
}
for x in (area.left() + radius[0])..(area.right() - last_radius[0] - 1) {
new_cell.symbol = symbols.horizontal.to_string();
buf.set(x, area.bottom() - 1, new_cell.clone());
}
draw_arc(
[area.left() + radius[0], area.bottom() - radius[1] - 1],
std::f32::consts::FRAC_PI_2,
std::f32::consts::FRAC_PI_2,
r,
&symbols,
&mut buf,
&color,
);
}
let last_edge = &borders.bottom;
let current_edge = &borders.left;
if let Some(symbols) = current_edge.style.symbol_set() {
// the radius for the curve between this line and the next
let r = get_radius(current_edge, area);
let radius = [
(r * RADIUS_MULTIPLIER[0]) as u16,
(r * RADIUS_MULTIPLIER[1]) as u16,
];
// the radius for the curve between this line and the last
let last_r = get_radius(last_edge, area);
let last_radius = [
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
}
for y in (area.top() + radius[1])..(area.bottom() - last_radius[1] - 1) {
new_cell.symbol = symbols.vertical.to_string();
buf.set(area.left(), y, new_cell.clone());
}
draw_arc(
[area.left() + radius[0], area.top() + radius[1]],
std::f32::consts::PI,
std::f32::consts::FRAC_PI_2,
r,
&symbols,
&mut buf,
&color,
);
}
}
}
+451
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@@ -0,0 +1,451 @@
use std::{num::ParseFloatError, str::FromStr};
use tui::style::{Color, Modifier, Style};
use crate::RenderingMode;
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct RinkColor {
pub color: Color,
pub alpha: u8,
}
impl Default for RinkColor {
fn default() -> Self {
Self {
color: Color::Black,
alpha: 0,
}
}
}
impl RinkColor {
pub fn blend(self, other: Color) -> Color {
if self.color == Color::Reset {
Color::Reset
} else if self.alpha == 0 {
other
} else {
let [sr, sg, sb] = to_rgb(self.color).map(|e| e as u16);
let [or, og, ob] = to_rgb(other).map(|e| e as u16);
let sa = self.alpha as u16;
let rsa = 255 - sa;
Color::Rgb(
((sr * sa + or * rsa) / 255) as u8,
((sg * sa + og * rsa) / 255) as u8,
((sb * sa + ob * rsa) / 255) as u8,
)
}
}
}
fn parse_value(
v: &str,
current_max_output: f32,
required_max_output: f32,
) -> Result<f32, ParseFloatError> {
if let Some(stripped) = v.strip_suffix('%') {
Ok((stripped.trim().parse::<f32>()? / 100.0) * required_max_output)
} else {
Ok((v.trim().parse::<f32>()? / current_max_output) * required_max_output)
}
}
pub struct ParseColorError;
fn parse_hex(color: &str) -> Result<Color, ParseColorError> {
let mut values = [0, 0, 0];
let mut color_ok = true;
for i in 0..values.len() {
if let Ok(v) = u8::from_str_radix(&color[(1 + 2 * i)..(1 + 2 * (i + 1))], 16) {
values[i] = v;
} else {
color_ok = false;
}
}
if color_ok {
Ok(Color::Rgb(values[0], values[1], values[2]))
} else {
Err(ParseColorError)
}
}
fn parse_rgb(color: &str) -> Result<Color, ParseColorError> {
let mut values = [0, 0, 0];
let mut color_ok = true;
for (v, i) in color.split(',').zip(0..values.len()) {
if let Ok(v) = parse_value(v.trim(), 255.0, 255.0) {
values[i] = v as u8;
} else {
color_ok = false;
}
}
if color_ok {
Ok(Color::Rgb(values[0], values[1], values[2]))
} else {
Err(ParseColorError)
}
}
fn parse_hsl(color: &str) -> Result<Color, ParseColorError> {
let mut values = [0.0, 0.0, 0.0];
let mut color_ok = true;
for (v, i) in color.split(',').zip(0..values.len()) {
if let Ok(v) = parse_value(v.trim(), if i == 0 { 360.0 } else { 100.0 }, 1.0) {
values[i] = v;
} else {
color_ok = false;
}
}
if color_ok {
let [h, s, l] = values;
let rgb = if s == 0.0 {
[l as u8; 3]
} else {
fn hue_to_rgb(p: f32, q: f32, mut t: f32) -> f32 {
if t < 0.0 {
t += 1.0;
}
if t > 1.0 {
t -= 1.0;
}
if t < 1.0 / 6.0 {
p + (q - p) * 6.0 * t
} else if t < 1.0 / 2.0 {
q
} else if t < 2.0 / 3.0 {
p + (q - p) * (2.0 / 3.0 - t) * 6.0
} else {
p
}
}
let q = if l < 0.5 {
l * (1.0 + s)
} else {
l + s - l * s
};
let p = 2.0 * l - q;
[
(hue_to_rgb(p, q, h + 1.0 / 3.0) * 255.0) as u8,
(hue_to_rgb(p, q, h) * 255.0) as u8,
(hue_to_rgb(p, q, h - 1.0 / 3.0) * 255.0) as u8,
]
};
Ok(Color::Rgb(rgb[0], rgb[1], rgb[2]))
} else {
Err(ParseColorError)
}
}
impl FromStr for RinkColor {
type Err = ParseColorError;
fn from_str(color: &str) -> Result<Self, Self::Err> {
match color {
"red" => Ok(RinkColor {
color: Color::Red,
alpha: 255,
}),
"black" => Ok(RinkColor {
color: Color::Black,
alpha: 255,
}),
"green" => Ok(RinkColor {
color: Color::Green,
alpha: 255,
}),
"yellow" => Ok(RinkColor {
color: Color::Yellow,
alpha: 255,
}),
"blue" => Ok(RinkColor {
color: Color::Blue,
alpha: 255,
}),
"magenta" => Ok(RinkColor {
color: Color::Magenta,
alpha: 255,
}),
"cyan" => Ok(RinkColor {
color: Color::Cyan,
alpha: 255,
}),
"gray" => Ok(RinkColor {
color: Color::Gray,
alpha: 255,
}),
"darkgray" => Ok(RinkColor {
color: Color::DarkGray,
alpha: 255,
}),
// light red does not exist
"orangered" => Ok(RinkColor {
color: Color::LightRed,
alpha: 255,
}),
"lightgreen" => Ok(RinkColor {
color: Color::LightGreen,
alpha: 255,
}),
"lightyellow" => Ok(RinkColor {
color: Color::LightYellow,
alpha: 255,
}),
"lightblue" => Ok(RinkColor {
color: Color::LightBlue,
alpha: 255,
}),
// light magenta does not exist
"orchid" => Ok(RinkColor {
color: Color::LightMagenta,
alpha: 255,
}),
"lightcyan" => Ok(RinkColor {
color: Color::LightCyan,
alpha: 255,
}),
"white" => Ok(RinkColor {
color: Color::White,
alpha: 255,
}),
_ => {
if color.len() == 7 && color.starts_with('#') {
parse_hex(color).map(|c| RinkColor {
color: c,
alpha: 255,
})
} else if let Some(stripped) = color.strip_prefix("rgb(") {
let color_values = stripped.trim_end_matches(')');
if color.matches(',').count() == 3 {
let (alpha, rgb_values) =
color_values.rsplit_once(',').ok_or(ParseColorError)?;
if let Ok(a) = alpha.parse() {
parse_rgb(rgb_values).map(|c| RinkColor { color: c, alpha: a })
} else {
Err(ParseColorError)
}
} else {
parse_rgb(color_values).map(|c| RinkColor {
color: c,
alpha: 255,
})
}
} else if let Some(stripped) = color.strip_prefix("rgba(") {
let color_values = stripped.trim_end_matches(')');
if color.matches(',').count() == 3 {
let (rgb_values, alpha) =
color_values.rsplit_once(',').ok_or(ParseColorError)?;
if let Ok(a) = parse_value(alpha, 1.0, 1.0) {
parse_rgb(rgb_values).map(|c| RinkColor {
color: c,
alpha: (a * 255.0) as u8,
})
} else {
Err(ParseColorError)
}
} else {
parse_rgb(color_values).map(|c| RinkColor {
color: c,
alpha: 255,
})
}
} else if let Some(stripped) = color.strip_prefix("hsl(") {
let color_values = stripped.trim_end_matches(')');
if color.matches(',').count() == 3 {
let (rgb_values, alpha) =
color_values.rsplit_once(',').ok_or(ParseColorError)?;
if let Ok(a) = parse_value(alpha, 1.0, 1.0) {
parse_hsl(rgb_values).map(|c| RinkColor {
color: c,
alpha: (a * 255.0) as u8,
})
} else {
Err(ParseColorError)
}
} else {
parse_hsl(color_values).map(|c| RinkColor {
color: c,
alpha: 255,
})
}
} else if let Some(stripped) = color.strip_prefix("hsla(") {
let color_values = stripped.trim_end_matches(')');
if color.matches(',').count() == 3 {
let (rgb_values, alpha) =
color_values.rsplit_once(',').ok_or(ParseColorError)?;
if let Ok(a) = parse_value(alpha, 1.0, 1.0) {
parse_hsl(rgb_values).map(|c| RinkColor {
color: c,
alpha: (a * 255.0) as u8,
})
} else {
Err(ParseColorError)
}
} else {
parse_hsl(color_values).map(|c| RinkColor {
color: c,
alpha: 255,
})
}
} else {
Err(ParseColorError)
}
}
}
}
}
fn to_rgb(c: Color) -> [u8; 3] {
match c {
Color::Black => [0, 0, 0],
Color::Red => [255, 0, 0],
Color::Green => [0, 128, 0],
Color::Yellow => [255, 255, 0],
Color::Blue => [0, 0, 255],
Color::Magenta => [255, 0, 255],
Color::Cyan => [0, 255, 255],
Color::Gray => [128, 128, 128],
Color::DarkGray => [169, 169, 169],
Color::LightRed => [255, 69, 0],
Color::LightGreen => [144, 238, 144],
Color::LightYellow => [255, 255, 224],
Color::LightBlue => [173, 216, 230],
Color::LightMagenta => [218, 112, 214],
Color::LightCyan => [224, 255, 255],
Color::White => [255, 255, 255],
Color::Rgb(r, g, b) => [r, g, b],
Color::Indexed(idx) => match idx {
16..=231 => {
let v = idx - 16;
// add 3 to round up
let r = ((v as u16 / 36) * 255 + 3) / 5;
let g = (((v as u16 % 36) / 6) * 255 + 3) / 5;
let b = ((v as u16 % 6) * 255 + 3) / 5;
[r as u8, g as u8, b as u8]
}
232..=255 => {
let l = (idx - 232) / 24;
[l; 3]
}
// rink will never generate these colors, but they might be on the screen from another program
_ => [0, 0, 0],
},
Color::Reset => [0, 0, 0],
}
}
pub fn convert(mode: RenderingMode, c: Color) -> Color {
if let Color::Reset = c {
c
} else {
match mode {
crate::RenderingMode::BaseColors => match c {
Color::Rgb(_, _, _) => panic!("cannot convert rgb color to base color"),
Color::Indexed(_) => panic!("cannot convert Ansi color to base color"),
_ => c,
},
crate::RenderingMode::Rgb => {
let rgb = to_rgb(c);
Color::Rgb(rgb[0], rgb[1], rgb[2])
}
crate::RenderingMode::Ansi => match c {
Color::Indexed(_) => c,
_ => {
let rgb = to_rgb(c);
// 16-231: 6 × 6 × 6 color cube
// 232-255: 23 step grayscale
if rgb[0] == rgb[1] && rgb[1] == rgb[2] {
let idx = 232 + (rgb[0] as u16 * 23 / 255) as u8;
Color::Indexed(idx)
} else {
let r = (rgb[0] as u16 * 5) / 255;
let g = (rgb[1] as u16 * 5) / 255;
let b = (rgb[2] as u16 * 5) / 255;
let idx = 16 + r * 36 + g * 6 + b;
Color::Indexed(idx as u8)
}
}
},
}
}
}
#[test]
fn rgb_to_ansi() {
for idx in 17..=231 {
let idxed = Color::Indexed(idx);
let rgb = to_rgb(idxed);
// gray scale colors have two equivelent repersentations
let color = Color::Rgb(rgb[0], rgb[1], rgb[2]);
let converted = convert(RenderingMode::Ansi, color);
if let Color::Indexed(i) = converted {
if rgb[0] != rgb[1] || rgb[1] != rgb[2] {
assert_eq!(idxed, converted);
} else {
assert!(i >= 232);
}
} else {
panic!("color is not indexed")
}
}
for idx in 232..=255 {
let idxed = Color::Indexed(idx);
let rgb = to_rgb(idxed);
assert!(rgb[0] == rgb[1] && rgb[1] == rgb[2]);
}
}
#[derive(Clone, Copy, PartialEq, Debug)]
pub struct RinkStyle {
pub fg: Option<RinkColor>,
pub bg: Option<RinkColor>,
pub add_modifier: Modifier,
pub sub_modifier: Modifier,
}
impl Default for RinkStyle {
fn default() -> Self {
Self {
fg: Some(RinkColor {
color: Color::White,
alpha: 255,
}),
bg: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::empty(),
}
}
}
impl RinkStyle {
pub fn add_modifier(mut self, m: Modifier) -> Self {
self.sub_modifier.remove(m);
self.add_modifier.insert(m);
self
}
pub fn remove_modifier(mut self, m: Modifier) -> Self {
self.add_modifier.remove(m);
self.sub_modifier.insert(m);
self
}
pub fn merge(mut self, other: RinkStyle) -> Self {
self.fg = self.fg.or(other.fg);
self.add_modifier(other.add_modifier)
.remove_modifier(other.sub_modifier)
}
}
impl From<RinkStyle> for Style {
fn from(val: RinkStyle) -> Self {
Style {
fg: val.fg.map(|c| c.color),
bg: val.bg.map(|c| c.color),
add_modifier: val.add_modifier,
sub_modifier: val.sub_modifier,
}
}
}
+827
View File
@@ -0,0 +1,827 @@
/*
- [ ] pub display: Display,
- [x] pub position_type: PositionType, --> kinda, taffy doesnt support everything
- [ ] pub direction: Direction,
- [x] pub flex_direction: FlexDirection,
- [x] pub flex_wrap: FlexWrap,
- [x] pub flex_grow: f32,
- [x] pub flex_shrink: f32,
- [x] pub flex_basis: Dimension,
- [x] pub overflow: Overflow, ---> kinda implemented... taffy doesnt have support for directional overflow
- [x] pub align_items: AlignItems,
- [x] pub align_self: AlignSelf,
- [x] pub align_content: AlignContent,
- [x] pub margin: Rect<Dimension>,
- [x] pub padding: Rect<Dimension>,
- [x] pub justify_content: JustifyContent,
- [ ] pub position: Rect<Dimension>,
- [x] pub border: Rect<Dimension>,
- [ ] pub size: Size<Dimension>, ----> ??? seems to only be relevant for input?
- [ ] pub min_size: Size<Dimension>,
- [ ] pub max_size: Size<Dimension>,
- [ ] pub aspect_ratio: Number,
*/
use dioxus_native_core::{
layout_attributes::parse_value,
node::OwnedAttributeView,
node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView},
prelude::*,
};
use dioxus_native_core_macro::partial_derive_state;
use shipyard::Component;
use taffy::prelude::*;
use crate::style::{RinkColor, RinkStyle};
#[derive(Default, Clone, PartialEq, Debug, Component)]
pub struct StyleModifier {
pub core: RinkStyle,
pub modifier: TuiModifier,
}
#[partial_derive_state]
impl State for StyleModifier {
type ParentDependencies = (Self,);
type ChildDependencies = ();
type NodeDependencies = ();
// todo: seperate each attribute into it's own class
const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(SORTED_STYLE_ATTRS))
.with_element();
fn update<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
_: &SendAnyMap,
) -> bool {
let mut new = StyleModifier::default();
if parent.is_some() {
new.core.fg = None;
}
// handle text modifier elements
if node_view.namespace().is_none() {
if let Some(tag) = node_view.tag() {
match tag {
"b" => apply_style_attributes("font-weight", "bold", &mut new),
"strong" => apply_style_attributes("font-weight", "bold", &mut new),
"u" => apply_style_attributes("text-decoration", "underline", &mut new),
"ins" => apply_style_attributes("text-decoration", "underline", &mut new),
"del" => apply_style_attributes("text-decoration", "line-through", &mut new),
"i" => apply_style_attributes("font-style", "italic", &mut new),
"em" => apply_style_attributes("font-style", "italic", &mut new),
"mark" => {
apply_style_attributes("background-color", "rgba(241, 231, 64, 50%)", self)
}
_ => (),
}
}
}
// gather up all the styles from the attribute list
if let Some(attrs) = node_view.attributes() {
for OwnedAttributeView {
attribute, value, ..
} in attrs
{
if let Some(text) = value.as_text() {
apply_style_attributes(&attribute.name, text, &mut new);
}
}
}
// keep the text styling from the parent element
if let Some((parent,)) = parent {
let mut new_style = new.core.merge(parent.core);
new_style.bg = new.core.bg;
new.core = new_style;
}
if &mut new != self {
*self = new;
true
} else {
false
}
}
fn create<'a>(
node_view: NodeView<()>,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> Self {
let mut myself = Self::default();
myself.update(node_view, node, parent, children, context);
myself
}
}
#[derive(Default, Clone, PartialEq, Debug)]
pub struct TuiModifier {
pub borders: Borders,
}
#[derive(Default, Clone, PartialEq, Debug)]
pub struct Borders {
pub top: BorderEdge,
pub right: BorderEdge,
pub bottom: BorderEdge,
pub left: BorderEdge,
}
impl Borders {
fn slice(&mut self) -> [&mut BorderEdge; 4] {
[
&mut self.top,
&mut self.right,
&mut self.bottom,
&mut self.left,
]
}
}
#[derive(Clone, PartialEq, Debug)]
pub struct BorderEdge {
pub color: Option<RinkColor>,
pub style: BorderStyle,
pub width: Dimension,
pub radius: Dimension,
}
impl Default for BorderEdge {
fn default() -> Self {
Self {
color: None,
style: BorderStyle::None,
width: Dimension::Points(0.0),
radius: Dimension::Points(0.0),
}
}
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum BorderStyle {
Dotted,
Dashed,
Solid,
Double,
Groove,
Ridge,
Inset,
Outset,
Hidden,
None,
}
impl BorderStyle {
pub fn symbol_set(&self) -> Option<tui::symbols::line::Set> {
use tui::symbols::line::*;
const DASHED: Set = Set {
horizontal: "╌",
vertical: "╎",
..NORMAL
};
const DOTTED: Set = Set {
horizontal: "┈",
vertical: "┊",
..NORMAL
};
match self {
BorderStyle::Dotted => Some(DOTTED),
BorderStyle::Dashed => Some(DASHED),
BorderStyle::Solid => Some(NORMAL),
BorderStyle::Double => Some(DOUBLE),
BorderStyle::Groove => Some(NORMAL),
BorderStyle::Ridge => Some(NORMAL),
BorderStyle::Inset => Some(NORMAL),
BorderStyle::Outset => Some(NORMAL),
BorderStyle::Hidden => None,
BorderStyle::None => None,
}
}
}
/// applies the entire html namespace defined in dioxus-html
pub fn apply_style_attributes(
//
name: &str,
value: &str,
style: &mut StyleModifier,
) {
match name {
"animation"
| "animation-delay"
| "animation-direction"
| "animation-duration"
| "animation-fill-mode"
| "animation-iteration-count"
| "animation-name"
| "animation-play-state"
| "animation-timing-function" => apply_animation(name, value, style),
"backface-visibility" => {}
"background"
| "background-attachment"
| "background-clip"
| "background-color"
| "background-image"
| "background-origin"
| "background-position"
| "background-repeat"
| "background-size" => apply_background(name, value, style),
"border"
| "border-bottom"
| "border-bottom-color"
| "border-bottom-left-radius"
| "border-bottom-right-radius"
| "border-bottom-style"
| "border-bottom-width"
| "border-collapse"
| "border-color"
| "border-image"
| "border-image-outset"
| "border-image-repeat"
| "border-image-slice"
| "border-image-source"
| "border-image-width"
| "border-left"
| "border-left-color"
| "border-left-style"
| "border-left-width"
| "border-radius"
| "border-right"
| "border-right-color"
| "border-right-style"
| "border-right-width"
| "border-spacing"
| "border-style"
| "border-top"
| "border-top-color"
| "border-top-left-radius"
| "border-top-right-radius"
| "border-top-style"
| "border-top-width"
| "border-width" => apply_border(name, value, style),
"bottom" => {}
"box-shadow" => {}
"box-sizing" => {}
"caption-side" => {}
"clear" => {}
"clip" => {}
"color" => {
if let Ok(c) = value.parse() {
style.core.fg.replace(c);
}
}
"columns" => {}
"content" => {}
"counter-increment" => {}
"counter-reset" => {}
"cursor" => {}
"empty-cells" => {}
"float" => {}
"font" | "font-family" | "font-size" | "font-size-adjust" | "font-stretch"
| "font-style" | "font-variant" | "font-weight" => apply_font(name, value, style),
"letter-spacing" => {}
"line-height" => {}
"list-style" | "list-style-image" | "list-style-position" | "list-style-type" => {}
"opacity" => {}
"order" => {}
"outline" => {}
"outline-color" | "outline-offset" | "outline-style" | "outline-width" => {}
"page-break-after" | "page-break-before" | "page-break-inside" => {}
"perspective" | "perspective-origin" => {}
"pointer-events" => {}
"quotes" => {}
"resize" => {}
"tab-size" => {}
"table-layout" => {}
"text-align"
| "text-align-last"
| "text-decoration"
| "text-decoration-color"
| "text-decoration-line"
| "text-decoration-style"
| "text-indent"
| "text-justify"
| "text-overflow"
| "text-shadow"
| "text-transform" => apply_text(name, value, style),
"transition"
| "transition-delay"
| "transition-duration"
| "transition-property"
| "transition-timing-function" => apply_transition(name, value, style),
"visibility" => {}
"white-space" => {}
_ => {}
}
}
fn apply_background(name: &str, value: &str, style: &mut StyleModifier) {
match name {
"background-color" => {
if let Ok(c) = value.parse() {
style.core.bg.replace(c);
}
}
"background" => {}
"background-attachment" => {}
"background-clip" => {}
"background-image" => {}
"background-origin" => {}
"background-position" => {}
"background-repeat" => {}
"background-size" => {}
_ => {}
}
}
fn apply_border(name: &str, value: &str, style: &mut StyleModifier) {
fn parse_border_style(v: &str) -> BorderStyle {
match v {
"dotted" => BorderStyle::Dotted,
"dashed" => BorderStyle::Dashed,
"solid" => BorderStyle::Solid,
"double" => BorderStyle::Double,
"groove" => BorderStyle::Groove,
"ridge" => BorderStyle::Ridge,
"inset" => BorderStyle::Inset,
"outset" => BorderStyle::Outset,
"none" => BorderStyle::None,
"hidden" => BorderStyle::Hidden,
_ => todo!(),
}
}
match name {
"border" => {}
"border-bottom" => {}
"border-bottom-color" => {
if let Ok(c) = value.parse() {
style.modifier.borders.bottom.color = Some(c);
}
}
"border-bottom-left-radius" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.left.radius = v;
}
}
"border-bottom-right-radius" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.right.radius = v;
}
}
"border-bottom-style" => style.modifier.borders.bottom.style = parse_border_style(value),
"border-bottom-width" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.bottom.width = v;
}
}
"border-collapse" => {}
"border-color" => {
let values: Vec<_> = value.split(' ').collect();
if values.len() == 1 {
if let Ok(c) = values[0].parse() {
style
.modifier
.borders
.slice()
.iter_mut()
.for_each(|b| b.color = Some(c));
}
} else {
for (v, b) in values
.into_iter()
.zip(style.modifier.borders.slice().iter_mut())
{
if let Ok(c) = v.parse() {
b.color = Some(c);
}
}
}
}
"border-image" => {}
"border-image-outset" => {}
"border-image-repeat" => {}
"border-image-slice" => {}
"border-image-source" => {}
"border-image-width" => {}
"border-left" => {}
"border-left-color" => {
if let Ok(c) = value.parse() {
style.modifier.borders.left.color = Some(c);
}
}
"border-left-style" => style.modifier.borders.left.style = parse_border_style(value),
"border-left-width" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.left.width = v;
}
}
"border-radius" => {
let values: Vec<_> = value.split(' ').collect();
if values.len() == 1 {
if let Some(r) = parse_value(values[0]) {
style
.modifier
.borders
.slice()
.iter_mut()
.for_each(|b| b.radius = r);
}
} else {
for (v, b) in values
.into_iter()
.zip(style.modifier.borders.slice().iter_mut())
{
if let Some(r) = parse_value(v) {
b.radius = r;
}
}
}
}
"border-right" => {}
"border-right-color" => {
if let Ok(c) = value.parse() {
style.modifier.borders.right.color = Some(c);
}
}
"border-right-style" => style.modifier.borders.right.style = parse_border_style(value),
"border-right-width" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.right.width = v;
}
}
"border-spacing" => {}
"border-style" => {
let values: Vec<_> = value.split(' ').collect();
if values.len() == 1 {
let border_style = parse_border_style(values[0]);
style
.modifier
.borders
.slice()
.iter_mut()
.for_each(|b| b.style = border_style);
} else {
for (v, b) in values
.into_iter()
.zip(style.modifier.borders.slice().iter_mut())
{
b.style = parse_border_style(v);
}
}
}
"border-top" => {}
"border-top-color" => {
if let Ok(c) = value.parse() {
style.modifier.borders.top.color = Some(c);
}
}
"border-top-left-radius" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.left.radius = v;
}
}
"border-top-right-radius" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.right.radius = v;
}
}
"border-top-style" => style.modifier.borders.top.style = parse_border_style(value),
"border-top-width" => {
if let Some(v) = parse_value(value) {
style.modifier.borders.top.width = v;
}
}
"border-width" => {
let values: Vec<_> = value.split(' ').collect();
if values.len() == 1 {
if let Some(w) = parse_value(values[0]) {
style
.modifier
.borders
.slice()
.iter_mut()
.for_each(|b| b.width = w);
}
} else {
for (v, width) in values
.into_iter()
.zip(style.modifier.borders.slice().iter_mut())
{
if let Some(w) = parse_value(v) {
width.width = w;
}
}
}
}
_ => (),
}
}
fn apply_animation(name: &str, _value: &str, _style: &mut StyleModifier) {
match name {
"animation" => {}
"animation-delay" => {}
"animation-direction =>{}" => {}
"animation-duration" => {}
"animation-fill-mode" => {}
"animation-itera =>{}tion-count" => {}
"animation-name" => {}
"animation-play-state" => {}
"animation-timing-function" => {}
_ => {}
}
}
fn apply_font(name: &str, value: &str, style: &mut StyleModifier) {
use tui::style::Modifier;
match name {
"font" => (),
"font-family" => (),
"font-size" => (),
"font-size-adjust" => (),
"font-stretch" => (),
"font-style" => match value {
"italic" => style.core = style.core.add_modifier(Modifier::ITALIC),
"oblique" => style.core = style.core.add_modifier(Modifier::ITALIC),
_ => (),
},
"font-variant" => todo!(),
"font-weight" => match value {
"bold" => style.core = style.core.add_modifier(Modifier::BOLD),
"normal" => style.core = style.core.remove_modifier(Modifier::BOLD),
_ => (),
},
_ => (),
}
}
fn apply_text(name: &str, value: &str, style: &mut StyleModifier) {
use tui::style::Modifier;
match name {
"text-align" => todo!(),
"text-align-last" => todo!(),
"text-decoration" | "text-decoration-line" => {
for v in value.split(' ') {
match v {
"line-through" => style.core = style.core.add_modifier(Modifier::CROSSED_OUT),
"underline" => style.core = style.core.add_modifier(Modifier::UNDERLINED),
_ => (),
}
}
}
"text-decoration-color" => todo!(),
"text-decoration-style" => todo!(),
"text-indent" => todo!(),
"text-justify" => todo!(),
"text-overflow" => todo!(),
"text-shadow" => todo!(),
"text-transform" => todo!(),
_ => todo!(),
}
}
fn apply_transition(_name: &str, _value: &str, _style: &mut StyleModifier) {
todo!()
}
const SORTED_STYLE_ATTRS: &[&str] = &[
"animation",
"animation-delay",
"animation-direction",
"animation-duration",
"animation-fill-mode",
"animation-iteration-count",
"animation-name",
"animation-play-state",
"animation-timing-function",
"backface-visibility",
"background",
"background-attachment",
"background-clip",
"background-color",
"background-image",
"background-origin",
"background-position",
"background-repeat",
"background-size",
"border",
"border-bottom",
"border-bottom-color",
"border-bottom-left-radius",
"border-bottom-right-radius",
"border-bottom-style",
"border-bottom-width",
"border-collapse",
"border-color",
"border-image",
"border-image-outset",
"border-image-repeat",
"border-image-slice",
"border-image-source",
"border-image-width",
"border-left",
"border-left-color",
"border-left-style",
"border-left-width",
"border-radius",
"border-right",
"border-right-color",
"border-right-style",
"border-right-width",
"border-spacing",
"border-style",
"border-top",
"border-top-color",
"border-top-left-radius",
"border-top-right-radius",
"border-top-style",
"border-top-width",
"border-width",
"bottom",
"box-shadow",
"box-sizing",
"caption-side",
"clear",
"clip",
"color",
"columns",
"content",
"counter-increment",
"counter-reset",
"cursor",
"empty-cells",
"float",
"font",
"font-family",
"font-size",
"font-size-adjust",
"font-stretch",
"font-style",
"font-variant",
"font-weight",
"letter-spacing",
"line-height",
"list-style",
"list-style-image",
"list-style-position",
"list-style-type",
"opacity",
"order",
"outline",
"outline-color",
"outline-offset",
"outline-style",
"outline-width",
"page-break-after",
"page-break-before",
"page-break-inside",
"perspective",
"perspective-origin",
"pointer-events",
"quotes",
"resize",
"tab-size",
"table-layout",
"text-align",
"text-align-last",
"text-decoration",
"text-decoration-color",
"text-decoration-line",
"text-decoration-style",
"text-indent",
"text-justify",
"text-overflow",
"text-shadow",
"text-transform",
"transition",
"transition-delay",
"transition-duration",
"transition-property",
"transition-timing-function",
"visibility",
"white-space",
"background-color",
"background",
"background-attachment",
"background-clip",
"background-image",
"background-origin",
"background-position",
"background-repeat",
"background-size",
"dotted",
"dashed",
"solid",
"double",
"groove",
"ridge",
"inset",
"outset",
"none",
"hidden",
"border",
"border-bottom",
"border-bottom-color",
"border-bottom-left-radius",
"border-bottom-right-radius",
"border-bottom-style",
"border-bottom-width",
"border-collapse",
"border-color",
"border-image",
"border-image-outset",
"border-image-repeat",
"border-image-slice",
"border-image-source",
"border-image-width",
"border-left",
"border-left-color",
"border-left-style",
"border-left-width",
"border-radius",
"border-right",
"border-right-color",
"border-right-style",
"border-right-width",
"border-spacing",
"border-style",
"border-top",
"border-top-color",
"border-top-left-radius",
"border-top-right-radius",
"border-top-style",
"border-top-width",
"border-width",
"animation",
"animation-delay",
"animation-direction",
"animation-duration",
"animation-fill-mode",
"animation-itera ",
"animation-name",
"animation-play-state",
"animation-timing-function",
"font",
"font-family",
"font-size",
"font-size-adjust",
"font-stretch",
"font-style",
"italic",
"oblique",
"font-variant",
"font-weight",
"bold",
"normal",
"text-align",
"text-align-last",
"text-decoration",
"text-decoration-line",
"line-through",
"underline",
"text-decoration-color",
"text-decoration-style",
"text-indent",
"text-justify",
"text-overflow",
"text-shadow",
"text-transform",
];
+101
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@@ -0,0 +1,101 @@
use tui::{
buffer::Buffer,
layout::Rect,
style::{Color, Modifier},
widgets::Widget,
};
use crate::{
style::{convert, RinkColor, RinkStyle},
Config,
};
pub struct RinkBuffer<'a> {
buf: &'a mut Buffer,
cfg: Config,
}
impl<'a> RinkBuffer<'a> {
fn new(buf: &'a mut Buffer, cfg: Config) -> RinkBuffer<'a> {
Self { buf, cfg }
}
pub fn set(&mut self, x: u16, y: u16, new: RinkCell) {
let area = self.buf.area();
if x < area.x || x >= area.width + area.x || y < area.y || y >= area.height + area.y {
// panic!("({x}, {y}) is not in {area:?}");
return;
}
let mut cell = self.buf.get_mut(x, y);
cell.bg = convert(self.cfg.rendering_mode, new.bg.blend(cell.bg));
if new.symbol.is_empty() {
if !cell.symbol.is_empty() {
// allows text to "shine through" transparent backgrounds
cell.fg = convert(self.cfg.rendering_mode, new.bg.blend(cell.fg));
}
} else {
cell.modifier = new.modifier;
cell.symbol = new.symbol;
cell.fg = convert(self.cfg.rendering_mode, new.fg.blend(cell.bg));
}
}
}
pub trait RinkWidget {
fn render(self, area: Rect, buf: RinkBuffer);
}
pub struct WidgetWithContext<T: RinkWidget> {
widget: T,
config: Config,
}
impl<T: RinkWidget> WidgetWithContext<T> {
pub fn new(widget: T, config: Config) -> WidgetWithContext<T> {
WidgetWithContext { widget, config }
}
}
impl<T: RinkWidget> Widget for WidgetWithContext<T> {
fn render(self, area: Rect, buf: &mut Buffer) {
self.widget.render(area, RinkBuffer::new(buf, self.config));
}
}
#[derive(Clone)]
pub struct RinkCell {
pub symbol: String,
pub bg: RinkColor,
pub fg: RinkColor,
pub modifier: Modifier,
}
impl Default for RinkCell {
fn default() -> Self {
Self {
symbol: "".to_string(),
fg: RinkColor {
color: Color::Rgb(0, 0, 0),
alpha: 0,
},
bg: RinkColor {
color: Color::Rgb(0, 0, 0),
alpha: 0,
},
modifier: Modifier::empty(),
}
}
}
impl RinkCell {
pub fn set_style(&mut self, style: RinkStyle) {
if let Some(c) = style.fg {
self.fg = c;
}
if let Some(c) = style.bg {
self.bg = c;
}
self.modifier = style.add_modifier;
self.modifier.remove(style.sub_modifier);
}
}