Improve documentation for the native core and native core macro crates (#528)
* improve documentation for the native core and native core macro crates * fix spelling of depenency
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@@ -2,6 +2,7 @@ use dioxus_core::*;
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use crate::state::union_ordered_iter;
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/// A view into a [VNode] with limited access.
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#[derive(Debug)]
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pub struct NodeView<'a> {
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inner: &'a VNode<'a>,
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@@ -9,6 +10,7 @@ pub struct NodeView<'a> {
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}
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impl<'a> NodeView<'a> {
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/// Create a new NodeView from a VNode, and mask.
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pub fn new(mut vnode: &'a VNode<'a>, view: NodeMask, vdom: &'a VirtualDom) -> Self {
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if let VNode::Component(sc) = vnode {
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let scope = vdom.get_scope(sc.scope.get().unwrap()).unwrap();
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@@ -20,41 +22,53 @@ impl<'a> NodeView<'a> {
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}
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}
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/// Get the id of the node
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pub fn id(&self) -> ElementId {
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self.inner.mounted_id()
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}
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/// Get the tag of the node if the tag is enabled in the mask
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pub fn tag(&self) -> Option<&'a str> {
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self.mask.tag.then(|| self.el().map(|el| el.tag)).flatten()
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}
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pub fn namespace(&self) -> Option<&'a str> {
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self.mask
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.namespace
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.then(|| self.el().and_then(|el| el.namespace))
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.tag
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.then(|| self.try_element().map(|el| el.tag))
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.flatten()
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}
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/// Get the tag of the node if the namespace is enabled in the mask
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pub fn namespace(&self) -> Option<&'a str> {
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self.mask
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.namespace
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.then(|| self.try_element().and_then(|el| el.namespace))
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.flatten()
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}
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/// Get any attributes that are enabled in the mask
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pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
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self.el()
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self.try_element()
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.map(|el| el.attributes)
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.unwrap_or_default()
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.iter()
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.filter(|a| self.mask.attritutes.contains_attribute(a.name))
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}
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/// Get the text if it is enabled in the mask
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pub fn text(&self) -> Option<&str> {
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self.mask
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.text
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.then(|| self.txt().map(|txt| txt.text))
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.then(|| self.try_text().map(|txt| txt.text))
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.flatten()
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}
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/// Get the listeners if it is enabled in the mask
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pub fn listeners(&self) -> &'a [Listener<'a>] {
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self.el().map(|el| el.listeners).unwrap_or_default()
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self.try_element()
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.map(|el| el.listeners)
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.unwrap_or_default()
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}
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fn el(&self) -> Option<&'a VElement<'a>> {
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/// Try to get the underlying element.
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fn try_element(&self) -> Option<&'a VElement<'a>> {
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if let VNode::Element(el) = &self.inner {
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Some(el)
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} else {
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@@ -62,7 +76,8 @@ impl<'a> NodeView<'a> {
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}
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}
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fn txt(&self) -> Option<&'a VText<'a>> {
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/// Try to get the underlying text node.
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fn try_text(&self) -> Option<&'a VText<'a>> {
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if let VNode::Text(txt) = &self.inner {
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Some(txt)
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} else {
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@@ -71,14 +86,18 @@ impl<'a> NodeView<'a> {
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}
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}
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/// A mask that contains a list of attributes that are visible.
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#[derive(PartialEq, Eq, Clone, Debug)]
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pub enum AttributeMask {
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All,
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/// A list of attribute names that are visible, this list must be sorted
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Dynamic(Vec<&'static str>),
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/// A list of attribute names that are visible, this list must be sorted
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Static(&'static [&'static str]),
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}
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impl AttributeMask {
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/// A empty attribute mask
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pub const NONE: Self = Self::Static(&[]);
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fn contains_attribute(&self, attr: &'static str) -> bool {
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@@ -89,10 +108,12 @@ impl AttributeMask {
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}
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}
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/// Create a new dynamic attribute mask with a single attribute
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pub fn single(new: &'static str) -> Self {
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Self::Dynamic(vec![new])
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}
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/// Ensure the attribute list is sorted.
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pub fn verify(&self) {
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match &self {
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AttributeMask::Static(attrs) => debug_assert!(
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@@ -107,6 +128,7 @@ impl AttributeMask {
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}
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}
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/// Combine two attribute masks
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pub fn union(&self, other: &Self) -> Self {
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let new = match (self, other) {
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(AttributeMask::Dynamic(s), AttributeMask::Dynamic(o)) => AttributeMask::Dynamic(
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@@ -127,6 +149,7 @@ impl AttributeMask {
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new
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}
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/// Check if two attribute masks overlap
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fn overlaps(&self, other: &Self) -> bool {
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fn overlaps_iter(
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self_iter: impl Iterator<Item = &'static str>,
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@@ -176,9 +199,9 @@ impl Default for AttributeMask {
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}
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}
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/// A mask that limits what parts of a node a dependency can see.
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#[derive(Default, PartialEq, Eq, Clone, Debug)]
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pub struct NodeMask {
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// must be sorted
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attritutes: AttributeMask,
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tag: bool,
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namespace: bool,
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@@ -187,11 +210,14 @@ pub struct NodeMask {
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}
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impl NodeMask {
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/// A node mask with no parts visible.
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pub const NONE: Self = Self::new();
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/// A node mask with every part visible.
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pub const ALL: Self = Self::new_with_attrs(AttributeMask::All)
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.with_text()
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.with_element();
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/// Check if two masks overlap
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pub fn overlaps(&self, other: &Self) -> bool {
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(self.tag && other.tag)
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|| (self.namespace && other.namespace)
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@@ -200,6 +226,7 @@ impl NodeMask {
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|| (self.listeners && other.listeners)
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}
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/// Combine two node masks
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pub fn union(&self, other: &Self) -> Self {
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Self {
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attritutes: self.attritutes.union(&other.attritutes),
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@@ -210,6 +237,7 @@ impl NodeMask {
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}
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}
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/// Create a new node mask with the given attributes
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pub const fn new_with_attrs(attritutes: AttributeMask) -> Self {
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Self {
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attritutes,
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@@ -220,29 +248,35 @@ impl NodeMask {
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}
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}
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/// Create a empty node mask
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pub const fn new() -> Self {
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Self::new_with_attrs(AttributeMask::NONE)
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}
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/// Allow the mask to view the tag
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pub const fn with_tag(mut self) -> Self {
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self.tag = true;
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self
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}
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/// Allow the mask to view the namespace
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pub const fn with_namespace(mut self) -> Self {
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self.namespace = true;
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self
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}
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/// Allow the mask to view the namespace and tag
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pub const fn with_element(self) -> Self {
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self.with_namespace().with_tag()
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}
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/// Allow the mask to view the text
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pub const fn with_text(mut self) -> Self {
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self.text = true;
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self
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}
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/// Allow the mask to view the listeners
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pub const fn with_listeners(mut self) -> Self {
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self.listeners = true;
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self
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