make hydration more resilient using ids to hydrate
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@@ -27,9 +27,7 @@ fn app(cx: Scope<AppProps>) -> Element {
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let eval = use_eval(cx);
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cx.render(rsx! {
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div {
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"Server state: {state}"
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}
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div { "Server state: {state}" }
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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