wip: refactor a bit
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@@ -0,0 +1,281 @@
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use dioxus_core::prelude::*;
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use dioxus_web::WebsysRenderer;
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static APP_STYLE: &'static str = include_str!("./todomvc/style.css");
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fn main() {
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wasm_bindgen_futures::spawn_local(WebsysRenderer::start(App));
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}
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// =======================
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// state-related items
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// =======================
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pub static TODOS: AtomFamily<uuid::Uuid, TodoItem> = atom_family(|_| {});
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pub static FILTER: Atom<FilterState> = atom(|_| FilterState::All);
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pub static SHOW_ALL_TODOS: selector<bool> = selector(|g| g.getter(|f| false));
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#[derive(PartialEq)]
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pub enum FilterState {
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All,
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Active,
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Completed,
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}
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#[derive(Debug, PartialEq, Clone)]
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pub struct TodoItem {
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pub id: uuid::Uuid,
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pub checked: bool,
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pub contents: String,
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}
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impl RecoilContext<()> {
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pub fn add_todo(&self, contents: String) {}
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pub fn remove_todo(&self, id: &uuid::Uuid) {}
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pub fn select_all_todos(&self) {}
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pub fn toggle_todo(&self, id: &uuid::Uuid) {}
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pub fn clear_completed(&self) {}
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pub fn set_filter(&self, filter: &FilterState) {}
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}
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// =======================
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// Components
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// =======================
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pub fn App(ctx: Context, props: &()) -> DomTree {
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ctx.render(rsx! {
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div {
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id: "app"
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style { "{APP_STYLE}" }
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// list
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TodoList {}
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// footer
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footer {
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class: "info"
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p {"Double-click to edit a todo"}
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p {
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"Created by "
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a { "jkelleyrtp", href: "http://github.com/jkelleyrtp/" }
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}
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p {
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"Part of "
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a { "TodoMVC", href: "http://todomvc.com" }
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}
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}
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}
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})
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}
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pub fn TodoList(ctx: Context, props: &()) -> DomTree {
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let (draft, set_draft) = use_state(&ctx, || "".to_string());
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let (todos, _) = use_state(&ctx, || Vec::<TodoItem>::new());
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let filter = use_atom(&ctx, &FILTER);
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ctx.render(rsx! {
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div {
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header {
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class: "header"
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h1 {"todos"}
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input {
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class: "new-todo"
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placeholder: "What needs to be done?"
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value: "{draft}"
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oninput: move |evt| set_draft(evt.value)
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}
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}
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{ // list
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todos
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.iter()
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.filter(|item| match filter {
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FilterState::All => true,
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FilterState::Active => !item.checked,
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FilterState::Completed => item.checked,
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})
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.map(|item| {
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rsx!(TodoEntry {
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key: "{order}",
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id: item.id,
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})
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})
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}
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// filter toggle (show only if the list isn't empty)
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{(!todos.is_empty()).then(||
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rsx!( FilterToggles {})
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)}
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}
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})
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}
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#[derive(PartialEq, Props)]
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pub struct TodoEntryProps {
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id: uuid::Uuid,
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}
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pub fn TodoEntry(ctx: Context, props: &TodoEntryProps) -> DomTree {
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let (is_editing, set_is_editing) = use_state(&ctx, || false);
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let todo = use_atom_family(&ctx, &TODOS, props.id);
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ctx.render(rsx! (
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li {
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"{todo.id}"
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input {
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class: "toggle"
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type: "checkbox"
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"{todo.checked}"
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}
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{is_editing.then(|| rsx!(
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input {
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value: "{contents}"
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}
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))}
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}
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))
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}
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pub fn FilterToggles(ctx: Context, props: &()) -> DomTree {
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let reducer = recoil::use_callback(&ctx, || ());
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let items_left = recoil::use_atom_family(&ctx, &TODOS, uuid::Uuid::new_v4());
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let toggles = [
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("All", "", FilterState::All),
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("Active", "active", FilterState::Active),
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("Completed", "completed", FilterState::Completed),
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]
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.iter()
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.map(|(name, path, filter)| {
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rsx!(
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li {
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class: "{name}"
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a {
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href: "{path}"
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onclick: move |_| reducer.set_filter(&filter)
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"{name}"
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}
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}
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)
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});
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// todo
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let item_text = "";
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let items_left = "";
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ctx.render(rsx! {
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footer {
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span {
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strong {"{items_left}"}
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span {"{item_text} left"}
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}
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ul {
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class: "filters"
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{toggles}
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}
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}
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})
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}
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pub use recoil::*;
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mod recoil {
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use dioxus_core::context::Context;
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pub struct RecoilContext<T: 'static> {
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_inner: T,
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}
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impl<T: 'static> RecoilContext<T> {
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/// Get the value of an atom. Returns a reference to the underlying data.
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pub fn get(&self) {}
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/// Replace an existing value with a new value
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///
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/// This does not replace the value instantly, and all calls to "get" within the current scope will return
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pub fn set(&self) {}
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// Modify lets you modify the value in place. However, because there's no previous value around to compare
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// the new one with, we are unable to memoize the change. As such, all downsteam users of this Atom will
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// be updated, causing all subsrcibed components to re-render.
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//
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// This is fine for most values, but might not be performant when dealing with collections. For collections,
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// use the "Family" variants as these will stay memoized for inserts, removals, and modifications.
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//
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// Note - like "set" this won't propogate instantly. Once all "gets" are dropped, only then will we run the
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pub fn modify(&self) {}
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}
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pub fn use_callback<'a, G>(c: &Context<'a>, f: impl Fn() -> G) -> &'a RecoilContext<G> {
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todo!()
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}
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pub fn use_atom<T: PartialEq, O>(c: &Context, t: &'static Atom<T>) -> O {
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todo!()
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}
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pub fn use_batom<T: PartialEq, O>(c: &Context, t: impl Readable) -> O {
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todo!()
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}
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pub trait Readable {}
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impl<T: PartialEq> Readable for &'static Atom<T> {}
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impl<K: PartialEq, V: PartialEq> Readable for &'static AtomFamily<K, V> {}
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pub fn use_atom_family<'a, K: PartialEq, V: PartialEq>(
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c: &Context<'a>,
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t: &'static AtomFamily<K, V>,
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g: K,
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) -> &'a V {
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todo!()
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}
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pub use atoms::{atom, Atom};
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pub use atoms::{atom_family, AtomFamily};
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mod atoms {
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use super::*;
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pub struct AtomBuilder<T: PartialEq> {
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pub key: String,
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pub manual_init: Option<Box<dyn Fn() -> T>>,
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_never: std::marker::PhantomData<T>,
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}
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impl<T: PartialEq> AtomBuilder<T> {
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pub fn new() -> Self {
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Self {
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key: uuid::Uuid::new_v4().to_string(),
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manual_init: None,
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_never: std::marker::PhantomData {},
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}
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}
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pub fn init<A: Fn() -> T + 'static>(&mut self, f: A) {
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self.manual_init = Some(Box::new(f));
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}
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pub fn set_key(&mut self, _key: &'static str) {}
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}
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pub struct atom<T: PartialEq>(pub fn(&mut AtomBuilder<T>) -> T);
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pub type Atom<T: PartialEq> = atom<T>;
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pub struct AtomFamilyBuilder<K, V> {
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_never: std::marker::PhantomData<(K, V)>,
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}
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pub struct atom_family<K: PartialEq, V: PartialEq>(pub fn(&mut AtomFamilyBuilder<K, V>));
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pub type AtomFamily<K: PartialEq, V: PartialEq> = atom_family<K, V>;
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}
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pub use selectors::selector;
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mod selectors {
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pub struct SelectorBuilder<Out, const Built: bool> {
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_p: std::marker::PhantomData<Out>,
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}
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impl<O> SelectorBuilder<O, false> {
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pub fn getter(self, f: impl Fn(()) -> O) -> SelectorBuilder<O, true> {
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todo!()
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// std::rc::Rc::pin(value)
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// todo!()
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}
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}
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pub struct selector<O>(pub fn(SelectorBuilder<O, false>) -> SelectorBuilder<O, true>);
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}
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}
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