wip: remove portals completely
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@@ -105,7 +105,8 @@ use std::{any::Any, collections::VecDeque, pin::Pin, sync::Arc, task::Poll};
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pub struct VirtualDom {
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base_scope: ScopeId,
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_root_props: Box<dyn Any>,
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// it's stored here so the props are dropped when the VirtualDom is dropped
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_root_caller: Box<dyn for<'r> Fn(&'r ScopeState) -> Element<'r> + 'static>,
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scopes: Box<ScopeArena>,
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@@ -132,7 +133,7 @@ impl VirtualDom {
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///
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/// # Example
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/// ```rust, ignore
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/// fn Example(cx: Context, props: &()) -> Element {
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/// fn Example(cx: Scope<()>) -> Element {
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/// cx.render(rsx!( div { "hello world" } ))
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/// }
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///
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@@ -161,8 +162,8 @@ impl VirtualDom {
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/// name: &'static str
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/// }
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///
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/// fn Example(cx: Context, props: &SomeProps) -> Element {
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/// cx.render(rsx!{ div{ "hello {cx.name}" } })
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/// fn Example(cx: Scope<SomeProps>) -> Element {
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/// cx.render(rsx!{ div{ "hello {cx.props.name}" } })
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/// }
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///
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/// let dom = VirtualDom::new(Example);
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@@ -194,31 +195,36 @@ impl VirtualDom {
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sender: UnboundedSender<SchedulerMsg>,
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receiver: UnboundedReceiver<SchedulerMsg>,
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) -> Self {
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let scopes = ScopeArena::new(sender.clone());
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// move these two things onto the heap so we have stable ptrs
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let scopes = Box::new(ScopeArena::new(sender.clone()));
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let root_props = Box::new(root_props);
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let props_ref: *const P = root_props.as_ref();
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let mut caller: Box<dyn Fn(&ScopeState) -> Element> =
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Box::new(move |scp: &ScopeState| -> Element {
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let p = unsafe { &*props_ref };
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todo!()
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// root(Context {
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// scope: scp,
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// props: p,
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// })
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});
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let caller_ref: *mut dyn Fn(&ScopeState) -> Element = caller.as_mut();
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let base_scope = scopes.new_with_key(root as _, caller_ref, None, ElementId(0), 0, 0);
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let pending_messages = VecDeque::new();
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// create the root caller which will properly drop its props when the VirtualDom is dropped
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let mut _root_caller: Box<dyn for<'r> Fn(&'r ScopeState) -> Element<'r> + 'static> =
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Box::new(move |scope: &ScopeState| -> Element {
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// Safety: The props at this pointer can never be moved.
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// Also, this closure will never be ran when the VirtualDom is destroyed.
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// This is where the root lifetime of the VirtualDom originates.
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let props: *const P = root_props.as_ref();
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let props = unsafe { &*props };
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root(Scope { scope, props })
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});
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// safety: the raw pointer is aliased or used after this point.
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let caller: *mut dyn Fn(&ScopeState) -> Element = _root_caller.as_mut();
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let base_scope = scopes.new_with_key(root as _, caller, None, ElementId(0), 0, 0);
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let mut dirty_scopes = IndexSet::new();
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dirty_scopes.insert(base_scope);
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// todo: add a pending message to the scheduler to start the scheduler?
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let pending_messages = VecDeque::new();
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Self {
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scopes: Box::new(scopes),
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scopes,
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base_scope,
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receiver,
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_root_props: root_props,
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_root_caller,
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pending_messages,
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dirty_scopes,
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sender,
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@@ -232,16 +238,16 @@ impl VirtualDom {
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///
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/// # Example
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pub fn base_scope(&self) -> &ScopeState {
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self.get_scope(&self.base_scope).unwrap()
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self.get_scope(self.base_scope).unwrap()
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}
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/// Get the [`Scope`] for a component given its [`ScopeId`]
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/// Get the [`ScopeState`] for a component given its [`ScopeId`]
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///
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/// # Example
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///
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///
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///
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pub fn get_scope<'a>(&'a self, id: &ScopeId) -> Option<&'a ScopeState> {
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pub fn get_scope<'a>(&'a self, id: ScopeId) -> Option<&'a ScopeState> {
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self.scopes.get_scope(id)
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}
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@@ -398,11 +404,11 @@ impl VirtualDom {
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// Sort the scopes by height. Theoretically, we'll de-duplicate scopes by height
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self.dirty_scopes
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.retain(|id| scopes.get_scope(id).is_some());
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.retain(|id| scopes.get_scope(*id).is_some());
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self.dirty_scopes.sort_by(|a, b| {
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let h1 = scopes.get_scope(a).unwrap().height;
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let h2 = scopes.get_scope(b).unwrap().height;
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let h1 = scopes.get_scope(*a).unwrap().height;
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let h2 = scopes.get_scope(*b).unwrap().height;
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h1.cmp(&h2).reverse()
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});
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@@ -410,15 +416,13 @@ impl VirtualDom {
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if !ran_scopes.contains(&scopeid) {
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ran_scopes.insert(scopeid);
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if self.scopes.run_scope(&scopeid) {
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let (old, new) = (
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self.scopes.wip_head(&scopeid),
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self.scopes.fin_head(&scopeid),
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);
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if self.scopes.run_scope(scopeid) {
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let (old, new) =
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(self.scopes.wip_head(scopeid), self.scopes.fin_head(scopeid));
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diff_state.stack.push(DiffInstruction::Diff { new, old });
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diff_state.stack.scope_stack.push(scopeid);
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let scope = scopes.get_scope(&scopeid).unwrap();
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let scope = scopes.get_scope(scopeid).unwrap();
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diff_state.stack.element_stack.push(scope.container);
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}
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}
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@@ -465,10 +469,10 @@ impl VirtualDom {
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let mut diff_state = DiffState::new(&self.scopes);
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let scope_id = self.base_scope;
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if self.scopes.run_scope(&scope_id) {
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if self.scopes.run_scope(scope_id) {
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diff_state
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.stack
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.create_node(self.scopes.fin_head(&scope_id), MountType::Append);
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.create_node(self.scopes.fin_head(scope_id), MountType::Append);
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diff_state.stack.element_stack.push(ElementId(0));
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diff_state.stack.scope_stack.push(scope_id);
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@@ -507,7 +511,7 @@ impl VirtualDom {
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///
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/// let edits = dom.diff();
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/// ```
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pub fn hard_diff<'a>(&'a mut self, scope_id: &ScopeId) -> Option<Mutations<'a>> {
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pub fn hard_diff<'a>(&'a mut self, scope_id: ScopeId) -> Option<Mutations<'a>> {
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let mut diff_machine = DiffState::new(&self.scopes);
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if self.scopes.run_scope(scope_id) {
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diff_machine.force_diff = true;
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@@ -529,7 +533,7 @@ impl VirtualDom {
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/// let nodes = dom.render_nodes(rsx!("div"));
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/// ```
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pub fn render_vnodes<'a>(&'a self, lazy_nodes: Option<LazyNodes<'a, '_>>) -> &'a VNode<'a> {
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let scope = self.scopes.get_scope(&self.base_scope).unwrap();
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let scope = self.scopes.get_scope(self.base_scope).unwrap();
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let frame = scope.wip_frame();
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let factory = NodeFactory { bump: &frame.bump };
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let node = lazy_nodes.unwrap().call(factory);
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@@ -741,7 +745,7 @@ impl<'a> Future for PollTasks<'a> {
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let mut scopes_to_clear: SmallVec<[_; 10]> = smallvec::smallvec![];
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// Poll every scope manually
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for fut in self.0.pending_futures.borrow().iter() {
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for fut in self.0.pending_futures.borrow().iter().copied() {
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let scope = self.0.get_scope(fut).expect("Scope should never be moved");
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let mut items = scope.items.borrow_mut();
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@@ -756,7 +760,7 @@ impl<'a> Future for PollTasks<'a> {
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}
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if unfinished_tasks.is_empty() {
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scopes_to_clear.push(*fut);
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scopes_to_clear.push(fut);
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}
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items.tasks.extend(unfinished_tasks.drain(..));
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