feat: event handling on desktop
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073fea9ed3
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-205
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@@ -1,7 +1,7 @@
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use crate::{
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any_props::VComponentProps,
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arena::ElementId,
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arena::ElementPath,
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arena::ElementRef,
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diff::DirtyScope,
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factory::RenderReturn,
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innerlude::{Mutations, Scheduler, SchedulerMsg},
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@@ -13,12 +13,12 @@ use crate::{
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};
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use futures_util::{pin_mut, FutureExt, StreamExt};
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use slab::Slab;
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use std::future::Future;
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use std::rc::Rc;
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use std::{
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any::Any,
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collections::{BTreeSet, HashMap},
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};
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use std::{cell::Cell, future::Future};
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/// A virtual node system that progresses user events and diffs UI trees.
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///
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@@ -145,12 +145,14 @@ use std::{
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/// ```
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pub struct VirtualDom {
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pub(crate) templates: HashMap<TemplateId, Template<'static>>,
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pub(crate) elements: Slab<ElementPath>,
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pub(crate) scopes: Slab<ScopeState>,
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pub(crate) element_stack: Vec<ElementId>,
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pub(crate) dirty_scopes: BTreeSet<DirtyScope>,
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pub(crate) scheduler: Rc<Scheduler>,
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// Every element is actually a dual reference - one to the template and the other to the dynamic node in that template
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pub(crate) elements: Slab<ElementRef>,
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// While diffing we need some sort of way of breaking off a stream of suspended mutations.
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pub(crate) scope_stack: Vec<ScopeId>,
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pub(crate) collected_leaves: Vec<SuspenseId>,
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@@ -246,7 +248,7 @@ impl VirtualDom {
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root.provide_context(SuspenseBoundary::new(ScopeId(0)));
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// the root element is always given element 0
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dom.elements.insert(ElementPath::null());
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dom.elements.insert(ElementRef::null());
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dom
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}
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@@ -259,6 +261,12 @@ impl VirtualDom {
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self.scopes.get(0).unwrap()
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}
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/// Build the virtualdom with a global context inserted into the base scope
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pub fn with_root_context<T: Clone + 'static>(self, context: T) -> Self {
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self.base_scope().provide_context(context);
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self
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}
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fn mark_dirty_scope(&mut self, id: ScopeId) {
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let height = self.scopes[id.0].height;
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self.dirty_scopes.insert(DirtyScope { height, id });
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@@ -288,67 +296,90 @@ impl VirtualDom {
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///
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///
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///
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pub fn handle_event<T: 'static>(
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pub fn handle_event(
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&mut self,
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name: &str,
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data: Rc<T>,
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data: Rc<dyn Any>,
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element: ElementId,
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bubbles: bool,
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priority: EventPriority,
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) -> Option<()> {
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/*
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- click registers
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- walk upwards until first element with onclick listener
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- get template from ElementID
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- break out of wait loop
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- send event to virtualdom
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*/
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let event = UiEvent {
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bubble_state: std::cell::Cell::new(true),
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// todo: priority is helpful when scheduling work around suspense, but we don't currently use it
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_priority: EventPriority,
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) {
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let uievent = UiEvent {
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bubbles: Rc::new(Cell::new(bubbles)),
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data,
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};
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let path = &self.elements[element.0];
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let template = unsafe { &*path.template };
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let dynamic = &template.dynamic_nodes[path.element];
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/*
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------------------------
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The algorithm works by walking through the list of dynamic attributes, checking their paths, and breaking when
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we find the target path.
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let location = template
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.dynamic_attrs
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.iter()
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.position(|attr| attr.mounted_element.get() == element)?;
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With the target path, we try and move up to the parent until there is no parent.
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Due to how bubbling works, we call the listeners before walking to the parent.
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// let mut index = Some((path.template, location));
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If we wanted to do capturing, then we would accumulate all the listeners and call them in reverse order.
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----------------------
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| <-- yes (is ascendant)
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| | | <-- no (is not ascendant)
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| | <-- yes (is ascendant)
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| | | | | <--- target element, break early
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| | | <-- no, broke early
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| <-- no, broke early
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*/
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let mut parent_path = self.elements.get(element.0);
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let mut listeners = vec![];
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let mut listeners = Vec::<&Attribute>::new();
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while let Some(el_ref) = parent_path {
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let template = unsafe { &*el_ref.template };
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let target_path = el_ref.path;
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// while let Some((raw_parent, dyn_index)) = index {
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// let parent = unsafe { &mut *raw_parent };
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// let path = parent.template.node_paths[dyn_index];
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let mut attrs = template.dynamic_attrs.iter().enumerate();
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// listeners.extend(
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// parent
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// .dynamic_attrs
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// .iter()
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// .enumerate()
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// .filter_map(|(idx, attr)| {
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// match is_path_ascendant(parent.template.node_paths[idx], path) {
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// true if attr.name == event.name => Some(attr),
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// _ => None,
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// }
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// }),
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// );
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while let Some((idx, attr)) = attrs.next() {
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pub fn is_path_ascendant(small: &[u8], big: &[u8]) -> bool {
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small.len() >= big.len() && small == &big[..small.len()]
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}
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// index = parent.parent;
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// }
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let this_path = template.template.attr_paths[idx];
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for listener in listeners {
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if let AttributeValue::Listener(listener) = &listener.value {
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(listener.borrow_mut())(&event.clone())
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println!(
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"is {:?} ascendant of {:?} ? {}",
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this_path,
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target_path,
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is_path_ascendant(this_path, target_path)
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);
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println!("{ } - {name}, - {}", attr.name, &attr.name[2..]);
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if &attr.name[2..] == name && is_path_ascendant(&target_path, &this_path) {
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listeners.push(&attr.value);
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// Break if the event doesn't bubble anyways
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if !bubbles {
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break;
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}
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// Break if this is the exact target element
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if this_path == target_path {
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break;
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}
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}
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}
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}
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Some(())
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for listener in listeners.drain(..).rev() {
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if let AttributeValue::Listener(listener) = listener {
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listener.borrow_mut()(uievent.clone());
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// Break if the event doesn't bubble
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if !uievent.bubbles.get() {
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return;
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}
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}
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}
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parent_path = template.parent.and_then(|id| self.elements.get(id.0));
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}
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}
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/// Wait for the scheduler to have any work.
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@@ -508,22 +539,22 @@ impl VirtualDom {
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}
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}
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fn mark_dirty_scope(&mut self, scope_id: ScopeId) {
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let scopes = &self.scopes;
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if let Some(scope) = scopes.get_scope(scope_id) {
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let height = scope.height;
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let id = scope_id.0;
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if let Err(index) = self.dirty_scopes.binary_search_by(|new| {
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let scope = scopes.get_scope(*new).unwrap();
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let new_height = scope.height;
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let new_id = &scope.scope_id();
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height.cmp(&new_height).then(new_id.0.cmp(&id))
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}) {
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self.dirty_scopes.insert(index, scope_id);
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log::info!("mark_dirty_scope: {:?}", self.dirty_scopes);
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}
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}
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}
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// fn mark_dirty_scope(&mut self, scope_id: ScopeId) {
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// let scopes = &self.scopes;
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// if let Some(scope) = scopes.get_scope(scope_id) {
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// let height = scope.height;
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// let id = scope_id.0;
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// if let Err(index) = self.dirty_scopes.binary_search_by(|new| {
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// let scope = scopes.get_scope(*new).unwrap();
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// let new_height = scope.height;
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// let new_id = &scope.scope_id();
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// height.cmp(&new_height).then(new_id.0.cmp(&id))
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// }) {
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// self.dirty_scopes.insert(index, scope_id);
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// log::info!("mark_dirty_scope: {:?}", self.dirty_scopes);
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// }
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// }
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// }
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}
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impl Drop for VirtualDom {
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