Merge branch 'master' into pr/atty303/1349
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@@ -95,7 +95,7 @@ pub struct ScopeState {
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pub(crate) hook_idx: Cell<usize>,
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pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
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pub(crate) attributes_to_drop: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) attributes_to_drop_before_render: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) props: Option<Box<dyn AnyProps<'static>>>,
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}
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@@ -349,12 +349,22 @@ impl<'src> ScopeState {
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pub fn render(&'src self, rsx: LazyNodes<'src, '_>) -> Element<'src> {
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let element = rsx.call(self);
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let mut listeners = self.attributes_to_drop.borrow_mut();
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let mut listeners = self.attributes_to_drop_before_render.borrow_mut();
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for attr in element.dynamic_attrs {
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attr.ty.for_each(|attr| {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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listeners.push(unbounded);
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})
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match attr.value {
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// We need to drop listeners before the next render because they may borrow data from the borrowed props which will be dropped
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AttributeValue::Listener(_) => {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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listeners.push(unbounded);
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}
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// We need to drop any values manually to make sure that their drop implementation is called before the next render
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AttributeValue::Any(_) => {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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self.previous_frame().add_attribute_to_drop(unbounded);
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}
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_ => (),
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}
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}
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let mut props = self.borrowed_props.borrow_mut();
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