Cleanup more of core
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use crate::innerlude::{remove_future, spawn, Runtime};
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use crate::ScopeId;
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use futures_util::task::ArcWake;
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use std::cell::RefCell;
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use std::future::Future;
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use std::pin::Pin;
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use std::sync::Arc;
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use std::task::Waker;
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/// A task's unique identifier.
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///
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/// `Task` is a unique identifier for a task that has been spawned onto the runtime. It can be used to cancel the task
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
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pub struct Task(pub(crate) usize);
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impl Task {
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/// Start a new future on the same thread as the rest of the VirtualDom.
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///
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/// This future will not contribute to suspense resolving, so you should primarily use this for reacting to changes
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/// and long running tasks.
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///
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/// Whenever the component that owns this future is dropped, the future will be dropped as well.
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///
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/// Spawning a future onto the root scope will cause it to be dropped when the root component is dropped - which
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/// will only occur when the VirtualDom itself has been dropped.
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pub fn new(task: impl Future<Output = ()> + 'static) -> Self {
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spawn(task)
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}
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/// Drop the task immediately.
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///
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/// This does not abort the task, so you'll want to wrap it in an abort handle if that's important to you
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pub fn stop(self) {
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remove_future(self);
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}
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}
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impl Runtime {
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/// Start a new future on the same thread as the rest of the VirtualDom.
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///
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/// This future will not contribute to suspense resolving, so you should primarily use this for reacting to changes
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/// and long running tasks.
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///
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/// Whenever the component that owns this future is dropped, the future will be dropped as well.
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///
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/// Spawning a future onto the root scope will cause it to be dropped when the root component is dropped - which
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/// will only occur when the VirtualDom itself has been dropped.
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pub fn spawn(&self, scope: ScopeId, task: impl Future<Output = ()> + 'static) -> Task {
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let mut tasks = self.tasks.borrow_mut();
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let entry = tasks.vacant_entry();
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let task_id = Task(entry.key());
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let task = LocalTask {
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parent: self.current_task(),
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task: RefCell::new(Box::pin(task)),
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scope,
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waker: futures_util::task::waker(Arc::new(LocalTaskHandle {
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id: task_id,
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tx: self.sender.clone(),
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})),
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};
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let mut cx = std::task::Context::from_waker(&task.waker);
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if !task.task.borrow_mut().as_mut().poll(&mut cx).is_ready() {
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self.sender
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.unbounded_send(SchedulerMsg::TaskNotified(task_id))
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.expect("Scheduler should exist");
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}
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entry.insert(task);
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task_id
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}
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pub(crate) fn handle_task_wakeup(&self, id: Task) {
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let mut tasks = self.tasks.borrow_mut();
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let task = match tasks.get(id.0) {
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Some(task) => task,
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// The task was removed from the scheduler, so we can just ignore it
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None => return,
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};
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use std::task::Context;
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let mut cx = Context::from_waker(&task.waker);
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// update the scope stack
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self.scope_stack.borrow_mut().push(task.scope);
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self.rendering.set(false);
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self.current_task.set(Some(id));
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// If the task completes...
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if task.task.borrow_mut().as_mut().poll(&mut cx).is_ready() {
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// Remove it from the scope so we dont try to double drop it when the scope dropes
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self.get_context(task.scope)
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.unwrap()
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.spawned_tasks
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.borrow_mut()
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.remove(&id);
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// Remove it from the scheduler
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tasks.try_remove(id.0);
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}
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// Remove the scope from the stack
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self.scope_stack.borrow_mut().pop();
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self.rendering.set(true);
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self.current_task.set(None);
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}
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/// Drop the future with the given TaskId
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///
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/// This does not abort the task, so you'll want to wrap it in an abort handle if that's important to you
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pub(crate) fn remove_task(&self, id: Task) -> Option<LocalTask> {
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self.tasks.borrow_mut().try_remove(id.0)
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}
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/// Get the currently running task
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pub fn current_task(&self) -> Option<Task> {
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self.current_task.get()
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}
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/// Get the parent task of the given task, if it exists
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pub fn parent_task(&self, task: Task) -> Option<Task> {
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self.tasks.borrow().get(task.0)?.parent
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}
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}
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/// the task itself is the waker
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pub(crate) struct LocalTask {
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scope: ScopeId,
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parent: Option<Task>,
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task: RefCell<Pin<Box<dyn Future<Output = ()> + 'static>>>,
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waker: Waker,
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}
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/// The type of message that can be sent to the scheduler.
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///
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/// These messages control how the scheduler will process updates to the UI.
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#[derive(Debug)]
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pub(crate) enum SchedulerMsg {
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/// Immediate updates from Components that mark them as dirty
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Immediate(ScopeId),
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/// A task has woken and needs to be progressed
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TaskNotified(Task),
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}
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struct LocalTaskHandle {
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id: Task,
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tx: futures_channel::mpsc::UnboundedSender<SchedulerMsg>,
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}
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impl ArcWake for LocalTaskHandle {
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fn wake_by_ref(arc_self: &Arc<Self>) {
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// This can fail if the scheduler has been dropped while the application is shutting down
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let _ = arc_self
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.tx
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.unbounded_send(SchedulerMsg::TaskNotified(arc_self.id));
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}
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}
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