Fix creating signals in effects
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@@ -54,6 +54,7 @@ pub fn use_effect_with_dependencies<D: Dependency>(
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/// Effects allow you to run code when a signal changes. Effects are run immediately and whenever any signal it reads changes.
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#[derive(Copy, Clone, PartialEq)]
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pub struct Effect {
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pub(crate) source: ScopeId,
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pub(crate) callback: CopyValue<Box<dyn FnMut()>>,
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}
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@@ -73,6 +74,7 @@ impl Effect {
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/// The signal will be owned by the current component and will be dropped when the component is dropped.
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pub fn new(callback: impl FnMut() + 'static) -> Self {
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let myself = Self {
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source: current_scope_id().expect("in a virtual dom"),
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callback: CopyValue::new(Box::new(callback)),
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};
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