Fix: CLI Windows Write exe Errors (#3239)
* fix: windows write exec errors * revision: gate kill_all behind windows
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@@ -107,6 +107,11 @@ pub(crate) async fn serve_all(mut args: ServeArgs) -> Result<()> {
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} else if runner.should_full_rebuild {
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tracing::info!(dx_src = ?TraceSrc::Dev, "Full rebuild: {}", file);
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// Kill any running executables on Windows
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if cfg!(windows) {
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runner.kill_all();
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}
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// We're going to kick off a new build, interrupting the current build if it's ongoing
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builder.rebuild(args.build_arguments.clone());
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@@ -215,6 +220,11 @@ pub(crate) async fn serve_all(mut args: ServeArgs) -> Result<()> {
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// `Hotreloading:` to keep the alignment during long edit sessions
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tracing::info!("Full rebuild: triggered manually");
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// Kill any running executables on Windows
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if cfg!(windows) {
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runner.kill_all();
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}
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builder.rebuild(args.build_arguments.clone());
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runner.file_map.force_rebuild();
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devserver.start_build().await
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@@ -141,6 +141,10 @@ impl AppRunner {
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self.running.remove(&platform);
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}
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pub(crate) fn kill_all(&mut self) {
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self.running.clear();
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}
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/// Open an existing app bundle, if it exists
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pub(crate) async fn open_existing(&self, devserver: &WebServer) {
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if let Some(address) = devserver.server_address() {
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