fix rendering
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@@ -30,6 +30,7 @@ pub(crate) fn render_vnode(
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}
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let Layout { location, size, .. } = layout.layout(node.state.layout.node.unwrap()).unwrap();
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// println!("rendering {node:?} {location:?} {size:?}");
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let Point { x, y } = location;
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let Size { width, height } = size;
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