wip: clean up some things
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@@ -1,4 +1,5 @@
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#![doc = include_str!("../README.md")]
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#![warn(missing_docs)]
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mod any_props;
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mod arena;
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@@ -67,43 +68,13 @@ pub(crate) mod innerlude {
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/// )
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/// ```
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pub type Component<P = ()> = fn(Scope<P>) -> Element;
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/// A list of attributes
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pub type Attributes<'a> = Option<&'a [Attribute<'a>]>;
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}
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pub use crate::innerlude::{
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// AnyAttributeValue, AnyEvent,
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fc_to_builder,
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Attribute,
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AttributeValue,
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Attributes,
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Component,
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DynamicNode,
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Element,
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ElementId,
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Fragment,
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LazyNodes,
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Mutation,
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Mutations,
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NodeFactory,
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Properties,
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RenderReturn,
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Scope,
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ScopeId,
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ScopeState,
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Scoped,
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SuspenseBoundary,
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SuspenseContext,
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TaskId,
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Template,
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TemplateAttribute,
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TemplateNode,
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UiEvent,
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VComponent,
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VNode,
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VText,
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VirtualDom,
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fc_to_builder, Attribute, AttributeValue, Component, DynamicNode, Element, ElementId, Event,
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Fragment, LazyNodes, Mutation, Mutations, Properties, RenderReturn, Scope, ScopeId, ScopeState,
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Scoped, SuspenseBoundary, SuspenseContext, TaskId, Template, TemplateAttribute, TemplateNode,
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VComponent, VNode, VText, VirtualDom,
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};
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/// The purpose of this module is to alleviate imports of many common types
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@@ -111,9 +82,9 @@ pub use crate::innerlude::{
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/// This includes types like [`Scope`], [`Element`], and [`Component`].
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pub mod prelude {
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pub use crate::innerlude::{
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fc_to_builder, Element, EventHandler, Fragment, LazyNodes, NodeFactory, Properties, Scope,
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ScopeId, ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, UiEvent,
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VNode, VirtualDom,
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fc_to_builder, Element, Event, EventHandler, Fragment, LazyNodes, Properties, Scope,
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ScopeId, ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, VNode,
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VirtualDom,
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};
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}
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@@ -121,28 +92,4 @@ pub mod exports {
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//! Important dependencies that are used by the rest of the library
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//! Feel free to just add the dependencies in your own Crates.toml
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pub use bumpalo;
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pub use futures_channel;
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}
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#[macro_export]
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/// A helper macro for using hooks in async environements.
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///
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/// # Usage
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///
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///
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/// ```ignore
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/// let (data) = use_ref(&cx, || {});
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///
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/// let handle_thing = move |_| {
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/// to_owned![data]
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/// cx.spawn(async move {
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/// // do stuff
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/// });
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/// }
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/// ```
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macro_rules! to_owned {
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($($es:ident),+) => {$(
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#[allow(unused_mut)]
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let mut $es = $es.to_owned();
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)*}
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}
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