Refactor Mutations and simplify Templates (#578)
* update mutations to be path based rather than renderer integrated
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@@ -3,7 +3,7 @@
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//!
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//! This is all kinda WIP, but the bones are there.
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use crate::{nodes::GlobalNodeId, ScopeId};
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use crate::{ElementId, ScopeId};
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use std::{any::Any, cell::Cell, fmt::Debug, rc::Rc, sync::Arc};
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pub(crate) struct BubbleState {
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@@ -58,7 +58,7 @@ pub struct UserEvent {
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pub priority: EventPriority,
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/// The optional real node associated with the trigger
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pub element: Option<GlobalNodeId>,
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pub element: Option<ElementId>,
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/// The event type IE "onclick" or "onmouseover"
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pub name: &'static str,
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