Refactor Mutations and simplify Templates (#578)

* update mutations to be path based rather than renderer integrated
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Demonthos authored and GitHub committed 2022-10-18 14:42:45 -07:00
1 parent 020c4bf0f8
commit 3b7b503333
44 files changed
+2643 -3134

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+71 -1
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@@ -1,8 +1,78 @@
use std::cmp::Ordering;
use dioxus_core::ElementId;
pub mod layout_attributes;
pub mod node_ref;
pub mod real_dom;
pub mod state;
pub mod template;
#[doc(hidden)]
pub mod traversable;
pub mod utils;
/// A id for a node that lives in the real dom.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum RealNodeId {
ElementId(ElementId),
UnaccessableId(usize),
}
impl RealNodeId {
pub fn as_element_id(&self) -> ElementId {
match self {
RealNodeId::ElementId(id) => *id,
RealNodeId::UnaccessableId(_) => panic!("Expected element id"),
}
}
pub fn as_unaccessable_id(&self) -> usize {
match self {
RealNodeId::ElementId(_) => panic!("Expected unaccessable id"),
RealNodeId::UnaccessableId(id) => *id,
}
}
}
impl Ord for RealNodeId {
fn cmp(&self, other: &Self) -> Ordering {
self.partial_cmp(other).unwrap()
}
}
impl PartialOrd for RealNodeId {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
match (self, other) {
(Self::ElementId(a), Self::ElementId(b)) => a.0.partial_cmp(&b.0),
(Self::UnaccessableId(a), Self::UnaccessableId(b)) => a.partial_cmp(b),
(Self::ElementId(_), Self::UnaccessableId(_)) => Some(Ordering::Greater),
(Self::UnaccessableId(_), Self::ElementId(_)) => Some(Ordering::Less),
}
}
}
/// Used in derived state macros
#[derive(Eq, PartialEq)]
#[doc(hidden)]
pub struct HeightOrdering {
pub height: u16,
pub id: RealNodeId,
}
impl HeightOrdering {
pub fn new(height: u16, id: RealNodeId) -> Self {
HeightOrdering { height, id }
}
}
// not the ordering after height is just for deduplication it can be any ordering as long as it is consistent
impl Ord for HeightOrdering {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.height.cmp(&other.height).then(self.id.cmp(&other.id))
}
}
impl PartialOrd for HeightOrdering {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
+3 -4
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@@ -1,8 +1,7 @@
use dioxus_core::*;
use crate::{
real_dom::{NodeData, NodeType, OwnedAttributeView},
state::union_ordered_iter,
RealNodeId,
};
/// A view into a [VNode] with limited access.
@@ -22,8 +21,8 @@ impl<'a> NodeView<'a> {
}
/// Get the id of the node
pub fn id(&self) -> GlobalNodeId {
self.inner.id
pub fn id(&self) -> RealNodeId {
self.inner.id.unwrap()
}
/// Get the tag of the node if the tag is enabled in the mask
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+7 -8
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@@ -1,12 +1,11 @@
use std::{cmp::Ordering, fmt::Debug};
use anymap::AnyMap;
use dioxus_core::GlobalNodeId;
use rustc_hash::FxHashSet;
use crate::node_ref::{NodeMask, NodeView};
use crate::real_dom::NodeData;
use crate::traversable::Traversable;
use crate::RealNodeId;
use anymap::AnyMap;
use rustc_hash::FxHashSet;
/// Join two sorted iterators
pub(crate) fn union_ordered_iter<T: Ord + Debug>(
@@ -209,14 +208,14 @@ pub trait State: Default + Clone {
#[doc(hidden)]
fn update<
'a,
T: Traversable<Node = Self, Id = GlobalNodeId>,
T2: Traversable<Node = NodeData, Id = GlobalNodeId>,
T: Traversable<Node = Self, Id = RealNodeId>,
T2: Traversable<Node = NodeData, Id = RealNodeId>,
>(
dirty: &[(GlobalNodeId, NodeMask)],
dirty: &[(RealNodeId, NodeMask)],
state_tree: &'a mut T,
rdom: &'a T2,
ctx: &AnyMap,
) -> FxHashSet<GlobalNodeId>;
) -> FxHashSet<RealNodeId>;
}
impl ChildDepState for () {
-44
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@@ -1,44 +0,0 @@
use dioxus_core::{GlobalNodeId, TemplateNodeId};
use crate::{real_dom::Node, state::State};
#[derive(Debug, Default)]
pub struct NativeTemplate<S: State> {
pub(crate) nodes: Vec<Option<Box<Node<S>>>>,
pub(crate) roots: Vec<usize>,
}
impl<S: State> NativeTemplate<S> {
pub fn insert(&mut self, node: Node<S>) {
let id = node.node_data.id;
match id {
GlobalNodeId::TemplateId {
template_node_id: TemplateNodeId(id),
..
} => {
self.nodes.resize(id + 1, None);
self.nodes[id] = Some(Box::new(node));
}
GlobalNodeId::VNodeId(_) => panic!("Cannot insert a VNode into a template"),
}
}
}
#[derive(Debug)]
pub(crate) enum TemplateRefOrNode<S: State> {
Ref {
nodes: Vec<Option<Box<Node<S>>>>,
roots: Vec<GlobalNodeId>,
parent: Option<GlobalNodeId>,
},
Node(Node<S>),
}
impl<S: State> TemplateRefOrNode<S> {
pub fn parent(&self) -> Option<GlobalNodeId> {
match self {
TemplateRefOrNode::Ref { parent, .. } => *parent,
TemplateRefOrNode::Node(node) => node.node_data.parent,
}
}
}
+23 -23
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@@ -1,17 +1,18 @@
use crate::{
real_dom::{NodeType, RealDom},
state::State,
RealNodeId,
};
use dioxus_core::{DomEdit, ElementId, GlobalNodeId, Mutations};
use dioxus_core::{DomEdit, ElementId, Mutations};
pub enum ElementProduced {
/// The iterator produced an element by progressing to the next node in a depth first order.
Progressed(GlobalNodeId),
Progressed(RealNodeId),
/// The iterator reached the end of the tree and looped back to the root
Looped(GlobalNodeId),
Looped(RealNodeId),
}
impl ElementProduced {
pub fn id(&self) -> GlobalNodeId {
pub fn id(&self) -> RealNodeId {
match self {
ElementProduced::Progressed(id) => *id,
ElementProduced::Looped(id) => *id,
@@ -50,16 +51,13 @@ impl NodePosition {
/// The iterator loops around when it reaches the end or the beginning.
pub struct PersistantElementIter {
// stack of elements and fragments
stack: smallvec::SmallVec<[(GlobalNodeId, NodePosition); 5]>,
stack: smallvec::SmallVec<[(RealNodeId, NodePosition); 5]>,
}
impl Default for PersistantElementIter {
fn default() -> Self {
PersistantElementIter {
stack: smallvec::smallvec![(
GlobalNodeId::VNodeId(dioxus_core::ElementId(0)),
NodePosition::AtNode
)],
stack: smallvec::smallvec![(RealNodeId::ElementId(ElementId(0)), NodePosition::AtNode)],
}
}
}
@@ -79,7 +77,7 @@ impl PersistantElementIter {
.filter_map(|e| {
// nodes within templates will never be removed
if let DomEdit::Remove { root } = e {
let id = rdom.decode_id(*root);
let id = rdom.resolve_maybe_id(*root);
Some(id)
} else {
None
@@ -102,21 +100,23 @@ impl PersistantElementIter {
for m in &mutations.edits {
match m {
DomEdit::Remove { root } => {
let id = rdom.decode_id(*root);
let id = rdom.resolve_maybe_id(*root);
if children.iter().take(*child_idx + 1).any(|c| *c == id) {
*child_idx -= 1;
}
}
DomEdit::InsertBefore { root, n } => {
let id = rdom.decode_id(*root);
DomEdit::InsertBefore { root, nodes } => {
let id = rdom.resolve_maybe_id(*root);
let n = nodes.len();
if children.iter().take(*child_idx + 1).any(|c| *c == id) {
*child_idx += *n as usize;
*child_idx += n as usize;
}
}
DomEdit::InsertAfter { root, n } => {
let id = rdom.decode_id(*root);
DomEdit::InsertAfter { root, nodes } => {
let id = rdom.resolve_maybe_id(*root);
let n = nodes.len();
if children.iter().take(*child_idx).any(|c| *c == id) {
*child_idx += *n as usize;
*child_idx += n as usize;
}
}
_ => (),
@@ -131,7 +131,7 @@ impl PersistantElementIter {
/// get the next element
pub fn next<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
if self.stack.is_empty() {
let id = GlobalNodeId::VNodeId(ElementId(0));
let id = RealNodeId::ElementId(ElementId(0));
let new = (id, NodePosition::AtNode);
self.stack.push(new);
ElementProduced::Looped(id)
@@ -167,10 +167,10 @@ impl PersistantElementIter {
pub fn prev<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
// recursively add the last child element to the stack
fn push_back<S: State>(
stack: &mut smallvec::SmallVec<[(GlobalNodeId, NodePosition); 5]>,
new_node: GlobalNodeId,
stack: &mut smallvec::SmallVec<[(RealNodeId, NodePosition); 5]>,
new_node: RealNodeId,
rdom: &RealDom<S>,
) -> GlobalNodeId {
) -> RealNodeId {
match &rdom[new_node].node_data.node_type {
NodeType::Element { children, .. } => {
if children.is_empty() {
@@ -184,7 +184,7 @@ impl PersistantElementIter {
}
}
if self.stack.is_empty() {
let new_node = GlobalNodeId::VNodeId(ElementId(0));
let new_node = RealNodeId::ElementId(ElementId(0));
ElementProduced::Looped(push_back(&mut self.stack, new_node, rdom))
} else {
let (last, o_child_idx) = self.stack.last_mut().unwrap();
@@ -223,7 +223,7 @@ impl PersistantElementIter {
}
}
fn pop(&mut self) -> GlobalNodeId {
fn pop(&mut self) -> RealNodeId {
self.stack.pop().unwrap().0
}
}