refactor: remove once_cell dependency and use std::sync equivalents (#4185)
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@@ -6,10 +6,10 @@ use std::cell::RefCell;
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use dioxus_lib::{document::*, prelude::*};
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use dioxus_ssr::Renderer;
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use once_cell::sync::Lazy;
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use parking_lot::RwLock;
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use std::sync::LazyLock;
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static RENDERER: Lazy<RwLock<Renderer>> = Lazy::new(|| RwLock::new(Renderer::new()));
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static RENDERER: LazyLock<RwLock<Renderer>> = LazyLock::new(|| RwLock::new(Renderer::new()));
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/// Reset the static renderer to a fresh state, clearing its cache.
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pub(crate) fn reset_renderer() {
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@@ -331,7 +331,7 @@ pub(crate) fn add_server_context(
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pub struct RenderHandleState {
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config: ServeConfig,
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build_virtual_dom: Arc<dyn Fn() -> VirtualDom + Send + Sync>,
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ssr_state: once_cell::sync::OnceCell<SSRState>,
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ssr_state: std::sync::OnceLock<SSRState>,
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}
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impl RenderHandleState {
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@@ -364,7 +364,7 @@ impl RenderHandleState {
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/// Set the [`SSRState`] for this [`RenderHandleState`]. Sharing a [`SSRState`] between multiple [`RenderHandleState`]s is more efficient than creating a new [`SSRState`] for each [`RenderHandleState`].
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pub fn with_ssr_state(mut self, ssr_state: SSRState) -> Self {
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self.ssr_state = once_cell::sync::OnceCell::new();
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self.ssr_state = std::sync::OnceLock::new();
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if self.ssr_state.set(ssr_state).is_err() {
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panic!("SSRState already set");
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}
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