Provide HotkeyState on Global Shortcut Events (#3822)

* Only react to hotkeys that are pressed

The global shortcuts are otherwise also triggering when the hotkey is
being released. This affects at least Windows.

* Provide `HotkeyState` on Global Shortcut Events

Instead of ignoring the events where the shortcut is released, the state
is now provided as an argument to the event handler.
This commit is contained in:
Christopher Serr authored and GitHub committed 2025-04-09 11:04:06 -07:00
1 parent e0ecf0eb49
commit 3da821d184
7 files changed
+34 -15

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+6 -2
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@@ -6,7 +6,7 @@
//! We also add a global shortcut to toggle the overlay on and off, so you could build a raycast-type app with this.
use dioxus::desktop::{
tao::dpi::PhysicalPosition, use_global_shortcut, LogicalSize, WindowBuilder,
tao::dpi::PhysicalPosition, use_global_shortcut, HotKeyState, LogicalSize, WindowBuilder,
};
use dioxus::prelude::*;
@@ -19,7 +19,11 @@ fn main() {
fn app() -> Element {
let mut show_overlay = use_signal(|| true);
_ = use_global_shortcut("cmd+g", move || show_overlay.toggle());
_ = use_global_shortcut("cmd+g", move |state| {
if state == HotKeyState::Pressed {
show_overlay.toggle();
}
});
rsx! {
document::Link {
+6 -2
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@@ -5,7 +5,7 @@
//!
//! These are *global* shortcuts, so they will work even if your app is not in focus.
use dioxus::desktop::use_global_shortcut;
use dioxus::desktop::{use_global_shortcut, HotKeyState};
use dioxus::prelude::*;
fn main() {
@@ -15,7 +15,11 @@ fn main() {
fn app() -> Element {
let mut toggled = use_signal(|| false);
_ = use_global_shortcut("ctrl+s", move || toggled.toggle());
_ = use_global_shortcut("ctrl+s", move |state| {
if state == HotKeyState::Pressed {
toggled.toggle();
}
});
rsx!("toggle: {toggled}")
}