Provide HotkeyState on Global Shortcut Events (#3822)
* Only react to hotkeys that are pressed The global shortcuts are otherwise also triggering when the hotkey is being released. This affects at least Windows. * Provide `HotkeyState` on Global Shortcut Events Instead of ignoring the events where the shortcut is released, the state is now provided as an argument to the event handler.
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@@ -78,6 +78,16 @@ impl fmt::Display for HotkeyError {
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pub struct GlobalHotKeyEvent {
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pub id: u32,
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pub state: HotKeyState,
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}
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/// Describes the state of the hotkey.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
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pub enum HotKeyState {
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/// The hotkey is pressed.
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Pressed,
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/// The hotkey is released.
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Released,
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}
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pub(crate) type Code = dioxus_html::input_data::keyboard_types::Code;
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