Fix: dont use bumpslab anymore, just box scopestates
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10 files changed
+48
-132
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@@ -15,7 +15,7 @@ use DynamicNode::*;
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impl<'b> VirtualDom {
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pub(super) fn diff_scope(&mut self, scope: ScopeId) {
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let scope_state = &mut self.scopes[scope];
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let scope_state = &mut self.scopes[scope.0];
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self.scope_stack.push(scope);
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unsafe {
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@@ -191,7 +191,7 @@ impl<'b> VirtualDom {
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right.scope.set(Some(scope_id));
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// copy out the box for both
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let old = self.scopes[scope_id].props.as_ref();
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let old = self.scopes[scope_id.0].props.as_ref();
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let new: Box<dyn AnyProps> = right.props.take().unwrap();
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let new: Box<dyn AnyProps> = unsafe { std::mem::transmute(new) };
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@@ -203,14 +203,14 @@ impl<'b> VirtualDom {
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}
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// First, move over the props from the old to the new, dropping old props in the process
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self.scopes[scope_id].props = Some(new);
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self.scopes[scope_id.0].props = Some(new);
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// Now run the component and diff it
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self.run_scope(scope_id);
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self.diff_scope(scope_id);
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self.dirty_scopes.remove(&DirtyScope {
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height: self.scopes[scope_id].height,
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height: self.scopes[scope_id.0].height,
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id: scope_id,
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});
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}
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@@ -714,7 +714,7 @@ impl<'b> VirtualDom {
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Component(comp) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope].root_node().extend_lifetime_ref() } {
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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RenderReturn::Ready(node) => self.push_all_real_nodes(node),
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RenderReturn::Aborted(_node) => todo!(),
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}
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@@ -915,13 +915,13 @@ impl<'b> VirtualDom {
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.expect("VComponents to always have a scope");
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// Remove the component from the dom
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match unsafe { self.scopes[scope].root_node().extend_lifetime_ref() } {
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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RenderReturn::Ready(t) => self.remove_node(t, gen_muts),
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RenderReturn::Aborted(placeholder) => self.remove_placeholder(placeholder, gen_muts),
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};
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// Restore the props back to the vcomponent in case it gets rendered again
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let props = self.scopes[scope].props.take();
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let props = self.scopes[scope.0].props.take();
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*comp.props.borrow_mut() = unsafe { std::mem::transmute(props) };
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// Now drop all the resouces
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@@ -936,7 +936,7 @@ impl<'b> VirtualDom {
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Some(Placeholder(t)) => t.id.get().unwrap(),
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Some(Component(comp)) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope].root_node().extend_lifetime_ref() } {
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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RenderReturn::Ready(t) => self.find_first_element(t),
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_ => todo!("cannot handle nonstandard nodes"),
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}
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@@ -952,7 +952,7 @@ impl<'b> VirtualDom {
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Some(Placeholder(t)) => t.id.get().unwrap(),
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Some(Component(comp)) => {
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let scope = comp.scope.get().unwrap();
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match unsafe { self.scopes[scope].root_node().extend_lifetime_ref() } {
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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RenderReturn::Ready(t) => self.find_last_element(t),
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_ => todo!("cannot handle nonstandard nodes"),
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}
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