Wip: pre-diffmachine merge fork
This commit is contained in:
1 parent
69f5cc3802
commit
424a18137f
8 files changed
+67
-231
No files matched your search
@@ -154,10 +154,11 @@ impl VirtualDom {
|
||||
// Make the first scope
|
||||
// We don't run the component though, so renderers will need to call "rebuild" when they initialize their DOM
|
||||
let link = components.clone();
|
||||
let event_channel = Rc::new(move || {});
|
||||
let base_scope = components
|
||||
.with(|arena| {
|
||||
arena.insert_with(move |myidx| {
|
||||
Scope::new(caller_ref, myidx, None, 0, _event_queue, link)
|
||||
Scope::new(caller_ref, myidx, None, 0, event_channel, link, &[])
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
@@ -172,6 +173,7 @@ impl VirtualDom {
|
||||
}
|
||||
|
||||
/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom rom scratch
|
||||
/// Currently this doesn't do what we want it to do
|
||||
pub fn rebuild<'s>(&'s mut self) -> Result<EditList<'s>> {
|
||||
let mut diff_machine = DiffMachine::new();
|
||||
|
||||
@@ -180,8 +182,9 @@ impl VirtualDom {
|
||||
// Instead, this is done on top-level component
|
||||
|
||||
let base = self.components.try_get(self.base_scope)?;
|
||||
let immediate_update = self.event_queue.schedule_update(base);
|
||||
immediate_update();
|
||||
|
||||
let update = &base.event_channel;
|
||||
update();
|
||||
|
||||
self.progress_completely(&mut diff_machine)?;
|
||||
|
||||
@@ -319,21 +322,23 @@ impl VirtualDom {
|
||||
|
||||
// Insert a new scope into our component list
|
||||
let idx = self.components.with(|components| {
|
||||
components.insert_with(|f| {
|
||||
components.insert_with(|new_idx| {
|
||||
let height = cur_height + 1;
|
||||
Scope::new(
|
||||
caller,
|
||||
f,
|
||||
new_idx,
|
||||
Some(cur_component.arena_idx),
|
||||
cur_height + 1,
|
||||
self.event_queue.clone(),
|
||||
height,
|
||||
self.event_queue.new_channel(height, new_idx),
|
||||
self.components.clone(),
|
||||
&[],
|
||||
)
|
||||
})
|
||||
})?;
|
||||
|
||||
{
|
||||
let cur_component = self.components.try_get_mut(update.idx).unwrap();
|
||||
let mut ch = cur_component.children.borrow_mut();
|
||||
let mut ch = cur_component.descendents.borrow_mut();
|
||||
ch.insert(idx);
|
||||
std::mem::drop(ch);
|
||||
}
|
||||
@@ -444,7 +449,7 @@ impl VirtualDom {
|
||||
// Accumulate all the child components that need to be removed
|
||||
while let Some(child_id) = children_to_remove.pop_back() {
|
||||
let comp = self.components.try_get(child_id).unwrap();
|
||||
let children = comp.children.borrow();
|
||||
let children = comp.descendents.borrow();
|
||||
for child in children.iter() {
|
||||
children_to_remove.push_front(*child);
|
||||
}
|
||||
@@ -471,7 +476,6 @@ impl VirtualDom {
|
||||
}
|
||||
|
||||
// TODO!
|
||||
//
|
||||
// These impls are actually wrong. The DOM needs to have a mutex implemented.
|
||||
unsafe impl Sync for VirtualDom {}
|
||||
unsafe impl Send for VirtualDom {}
|
||||
@@ -488,7 +492,9 @@ pub struct Scope {
|
||||
|
||||
// IDs of children that this scope has created
|
||||
// This enables us to drop the children and their children when this scope is destroyed
|
||||
children: RefCell<HashSet<ScopeIdx>>,
|
||||
descendents: RefCell<HashSet<ScopeIdx>>,
|
||||
|
||||
child_nodes: &'static [VNode<'static>],
|
||||
|
||||
// A reference to the list of components.
|
||||
// This lets us traverse the component list whenever we need to access our parent or children.
|
||||
@@ -501,8 +507,9 @@ pub struct Scope {
|
||||
|
||||
pub height: u32,
|
||||
|
||||
pub event_queue: EventQueue,
|
||||
pub event_channel: Rc<dyn Fn() + 'static>,
|
||||
|
||||
// pub event_queue: EventQueue,
|
||||
pub caller: Weak<OpaqueComponent<'static>>,
|
||||
|
||||
pub hookidx: RefCell<usize>,
|
||||
@@ -528,6 +535,7 @@ pub struct Scope {
|
||||
|
||||
// We need to pin the hook so it doesn't move as we initialize the list of hooks
|
||||
type Hook = Pin<Box<dyn std::any::Any>>;
|
||||
type EventChannel = Rc<dyn Fn()>;
|
||||
|
||||
impl Scope {
|
||||
// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
|
||||
@@ -542,8 +550,9 @@ impl Scope {
|
||||
arena_idx: ScopeIdx,
|
||||
parent: Option<ScopeIdx>,
|
||||
height: u32,
|
||||
event_queue: EventQueue,
|
||||
event_channel: EventChannel,
|
||||
arena_link: ScopeArena,
|
||||
child_nodes: &'creator_node [VNode<'creator_node>],
|
||||
) -> Self {
|
||||
log::debug!(
|
||||
"New scope created, height is {}, idx is {:?}",
|
||||
@@ -569,18 +578,19 @@ impl Scope {
|
||||
};
|
||||
|
||||
Self {
|
||||
child_nodes: &[],
|
||||
caller,
|
||||
parent,
|
||||
arena_idx,
|
||||
height,
|
||||
event_queue,
|
||||
event_channel,
|
||||
arena_link,
|
||||
frames: ActiveFrame::new(),
|
||||
hooks: Default::default(),
|
||||
shared_contexts: Default::default(),
|
||||
listeners: Default::default(),
|
||||
hookidx: Default::default(),
|
||||
children: Default::default(),
|
||||
descendents: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -732,14 +742,18 @@ pub trait Scoped<'src>: Sized {
|
||||
|
||||
/// Access the children elements passed into the component
|
||||
fn children(&self) -> &'src [VNode<'src>] {
|
||||
todo!("Children API not yet implemented for component Context")
|
||||
// We're re-casting the nodes back out
|
||||
// They don't really have a static lifetime
|
||||
unsafe {
|
||||
let scope = self.get_scope();
|
||||
let nodes = scope.child_nodes;
|
||||
nodes
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a subscription that schedules a future render for the reference component
|
||||
fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
|
||||
todo!()
|
||||
// pub fn schedule_update(self) -> impl Fn() + 'static {
|
||||
// self.scope.event_queue.schedule_update(&self.scope)
|
||||
self.get_scope().event_channel.clone()
|
||||
}
|
||||
|
||||
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
|
||||
@@ -759,22 +773,12 @@ pub trait Scoped<'src>: Sized {
|
||||
///```
|
||||
fn render<'a, F: for<'b> FnOnce(&'b NodeCtx<'src>) -> VNode<'src> + 'src + 'a>(
|
||||
self,
|
||||
// &'a/ self,
|
||||
lazy_nodes: LazyNodes<'src, F>,
|
||||
// lazy_nodes: LazyNodes<'src, F>,
|
||||
) -> VNode<'src> {
|
||||
let scope_ref = self.get_scope();
|
||||
let ctx = NodeCtx {
|
||||
scope_ref,
|
||||
lazy_nodes.into_vnode(&NodeCtx {
|
||||
scope_ref: self.get_scope(),
|
||||
listener_id: 0.into(),
|
||||
};
|
||||
|
||||
todo!()
|
||||
// VNode {
|
||||
// root: unsafe {
|
||||
// std::mem::transmute::<VNode<'scope>, VNode<'static>>(lazy_nodes.into_vnode(&ctx))
|
||||
// },
|
||||
// }
|
||||
})
|
||||
}
|
||||
|
||||
// impl<'scope> Context<'scope> {
|
||||
@@ -957,17 +961,14 @@ Any function prefixed with "use" should not be called conditionally.
|
||||
// We then expose a handle to use those props for render in the form of "OpaqueComponent"
|
||||
pub(crate) type OpaqueComponent<'e> = dyn for<'b> Fn(&'b Scope) -> VNode<'b> + 'e;
|
||||
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct EventQueue(pub(crate) Rc<RefCell<Vec<HeightMarker>>>);
|
||||
#[derive(PartialEq, Debug, Clone, Default)]
|
||||
pub(crate) struct EventQueue(pub Rc<RefCell<Vec<HeightMarker>>>);
|
||||
|
||||
impl EventQueue {
|
||||
pub fn schedule_update(&self, source: &Scope) -> impl Fn() {
|
||||
pub fn new_channel(&self, height: u32, idx: ScopeIdx) -> Rc<dyn Fn()> {
|
||||
let inner = self.clone();
|
||||
let marker = HeightMarker {
|
||||
height: source.height,
|
||||
idx: source.arena_idx,
|
||||
};
|
||||
move || inner.0.as_ref().borrow_mut().push(marker)
|
||||
let marker = HeightMarker { height, idx };
|
||||
Rc::new(move || inner.0.as_ref().borrow_mut().push(marker))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1107,35 +1108,3 @@ impl ActiveFrame {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn simulate() {
|
||||
let dom = VirtualDom::new(|ctx| {
|
||||
//
|
||||
ctx.render(rsx! {
|
||||
div {
|
||||
|
||||
}
|
||||
})
|
||||
});
|
||||
// let root = dom.components.get(dom.base_scope).unwrap();
|
||||
}
|
||||
|
||||
// ensure the virtualdom is send + sync
|
||||
// needed for use in async/await contexts
|
||||
#[test]
|
||||
fn is_send_sync() {
|
||||
fn check_send<T: Send>(_a: T) -> T {
|
||||
todo!()
|
||||
}
|
||||
fn check_sync<T: Sync>(_a: T) -> T {
|
||||
todo!()
|
||||
}
|
||||
|
||||
let _ = check_send(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
|
||||
let _ = check_sync(VirtualDom::new(|ctx| ctx.render(rsx! { div {}})));
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user