add node dependancy
This commit is contained in:
1 parent
0fb9aed273
commit
436c6a02f7
18 files changed
+1312
-575
No files matched your search
@@ -0,0 +1,74 @@
|
||||
use dioxus_native_core::node_ref::*;
|
||||
use dioxus_native_core::state::*;
|
||||
use dioxus_native_core_macro::*;
|
||||
|
||||
#[derive(State, Default, Clone)]
|
||||
#[allow(dead_code)]
|
||||
struct Z {
|
||||
// depends on text, the C component of it's parent and a u16 context
|
||||
#[parent_dep_state(c, u16)]
|
||||
d: D,
|
||||
// depends on just attributes and no context
|
||||
#[node_dep_state()]
|
||||
a: A,
|
||||
// depends on the B component of children and i32 context
|
||||
#[child_dep_state(b, i32)]
|
||||
b: B,
|
||||
// depends on the C component of it's parent and a u8 context
|
||||
#[parent_dep_state(c, u8)]
|
||||
c: C,
|
||||
// this will remain uneffected on updates
|
||||
n: i32,
|
||||
}
|
||||
|
||||
use dioxus_native_core::state::NodeDepState;
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
struct A;
|
||||
impl NodeDepState for A {
|
||||
type Ctx = ();
|
||||
type DepState = ();
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::All, false, false, false);
|
||||
fn reduce(&mut self, _: NodeView, _: &Self::DepState, _: &()) -> bool {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
struct B;
|
||||
impl ChildDepState for B {
|
||||
type Ctx = i32;
|
||||
type DepState = Self;
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
_: NodeView,
|
||||
_: impl Iterator<Item = &'a Self::DepState>,
|
||||
_: &i32,
|
||||
) -> bool
|
||||
where
|
||||
Self::DepState: 'a,
|
||||
{
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
struct C;
|
||||
impl ParentDepState for C {
|
||||
type Ctx = u8;
|
||||
type DepState = Self;
|
||||
fn reduce(&mut self, _: NodeView, _: Option<&Self::DepState>, _: &u8) -> bool {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
struct D;
|
||||
impl ParentDepState for D {
|
||||
type Ctx = u16;
|
||||
type DepState = C;
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, false, false, true);
|
||||
fn reduce(&mut self, _: NodeView, _: Option<&Self::DepState>, _: &u16) -> bool {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user