only subscribe scopes to signals when rendering
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@@ -17,9 +17,7 @@ use dioxus_signals::{Signal, SignalData, Storage, SyncStorage, UnsyncStorage};
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///
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/// #[component]
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/// fn Child(state: Signal<u32>) -> Element {
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/// let state = *state;
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///
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/// use_future( |()| async move {
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/// use_future(move || async move {
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/// // Because the signal is a Copy type, we can use it in an async block without cloning it.
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/// *state.write() += 1;
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/// });
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@@ -44,19 +42,17 @@ pub fn use_signal<T: 'static>(f: impl FnOnce() -> T) -> Signal<T, UnsyncStorage>
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/// use dioxus::prelude::*;
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/// use dioxus_signals::*;
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///
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/// fn App(cx: Scope) -> Element {
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/// let mut count = use_signal_sync(cx, || 0);
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/// fn App() -> Element {
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/// let mut count = use_signal_sync(|| 0);
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///
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/// // Because signals have automatic dependency tracking, if you never read them in a component, that component will not be re-rended when the signal is updated.
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/// // The app component will never be rerendered in this example.
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/// render! { Child { state: count } }
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/// rsx! { Child { state: count } }
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/// }
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///
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/// #[component]
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/// fn Child(cx: Scope, state: Signal<u32, SyncStorage>) -> Element {
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/// let state = *state;
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///
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/// use_future!(cx, |()| async move {
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/// fn Child(state: Signal<u32, SyncStorage>) -> Element {
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/// use_future(move || async move {
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/// // This signal is Send + Sync, so we can use it in an another thread
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/// tokio::spawn(async move {
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/// // Because the signal is a Copy type, we can use it in an async block without cloning it.
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@@ -64,7 +60,7 @@ pub fn use_signal<T: 'static>(f: impl FnOnce() -> T) -> Signal<T, UnsyncStorage>
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/// }).await;
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/// });
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///
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/// render! {
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/// rsx! {
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/// button {
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/// onclick: move |_| *state.write() += 1,
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/// "{state}"
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