wip lazy layout
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@@ -0,0 +1,63 @@
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use stretch2 as stretch;
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#[test]
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fn relayout() {
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let mut stretch = stretch::Stretch::new();
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let node1 = stretch
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.new_node(
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stretch::style::Style {
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position: stretch::geometry::Point {
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x: stretch::style::Dimension::Points(10f32),
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y: stretch::style::Dimension::Points(10f32),
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},
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size: stretch::geometry::Size {
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width: stretch::style::Dimension::Points(10f32),
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height: stretch::style::Dimension::Points(10f32),
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},
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..Default::default()
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},
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&[],
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)
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.unwrap();
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let node0 = stretch
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.new_node(
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stretch::style::Style {
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size: stretch::geometry::Size {
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width: stretch::style::Dimension::Percent(1f32),
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height: stretch::style::Dimension::Percent(1f32),
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},
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..Default::default()
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},
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&[node1],
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)
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.unwrap();
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let node = stretch
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.new_node(
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stretch::style::Style {
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size: stretch::geometry::Size {
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width: stretch::style::Dimension::Points(100f32),
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height: stretch::style::Dimension::Points(100f32),
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},
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..Default::default()
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},
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&[node0],
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)
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.unwrap();
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for _ in 0..10 {
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stretch
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.compute_layout(node, stretch::geometry::Size::undefined())
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.unwrap();
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assert_eq!(stretch.layout(node).unwrap().size.width, 100f32);
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assert_eq!(stretch.layout(node).unwrap().size.height, 100f32);
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assert_eq!(stretch.layout(node).unwrap().location.x, 0f32);
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assert_eq!(stretch.layout(node).unwrap().location.y, 0f32);
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assert_eq!(stretch.layout(node1).unwrap().size.width, 10f32);
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assert_eq!(stretch.layout(node1).unwrap().size.height, 10f32);
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assert_eq!(stretch.layout(node1).unwrap().location.x, 0f32);
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assert_eq!(stretch.layout(node1).unwrap().location.y, 0f32);
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assert_eq!(stretch.layout(node0).unwrap().size.width, 100f32);
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assert_eq!(stretch.layout(node0).unwrap().size.height, 100f32);
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assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32);
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assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32);
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}
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}
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