wip: fragment diffing working
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@@ -5,7 +5,7 @@ use crate::mutations::Mutation::*;
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use crate::nodes::VNode;
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use crate::nodes::{DynamicNode, TemplateNode};
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use crate::virtual_dom::VirtualDom;
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use crate::{AttributeValue, ScopeId, SuspenseContext, TemplateAttribute};
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use crate::{AttributeValue, ElementId, ScopeId, SuspenseContext, TemplateAttribute};
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impl<'b: 'static> VirtualDom {
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/// Create a new template [`VNode`] and write it to the [`Mutations`] buffer.
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@@ -36,120 +36,140 @@ impl<'b: 'static> VirtualDom {
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let mut on_stack = 0;
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for (root_idx, root) in template.template.roots.iter().enumerate() {
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// We might need to generate an ID for the root node
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on_stack += match root {
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TemplateNode::Element { .. } | TemplateNode::Text(_) => {
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self.mutations.push(LoadTemplate {
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name: template.template.id,
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index: root_idx,
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});
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1
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}
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TemplateNode::DynamicText(id) | TemplateNode::Dynamic(id) => {
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match &template.dynamic_nodes[*id] {
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DynamicNode::Fragment(frag) => match frag {
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VFragment::Empty(slot) => {
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let id =
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self.next_element(template, template.template.node_paths[*id]);
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slot.set(id);
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self.mutations.push(CreatePlaceholder { id });
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1
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}
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VFragment::NonEmpty(_) => self.create_dynamic_node(
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template,
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&template.dynamic_nodes[*id],
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*id,
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),
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},
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DynamicNode::Component { .. } => {
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self.create_dynamic_node(template, &template.dynamic_nodes[*id], *id)
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}
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// a dynamic text node doesn't replace a template node, instead we create it on the fly
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DynamicNode::Text(VText { id: slot, value }) => {
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let id = self.next_element(template, template.template.node_paths[*id]);
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slot.set(id);
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self.mutations.push(CreateTextNode { value, id });
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1
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}
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DynamicNode::Fragment(VFragment::Empty(slot)) => {
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let id = self.next_element(template, template.template.node_paths[*id]);
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slot.set(id);
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self.mutations.push(CreatePlaceholder { id });
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1
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}
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DynamicNode::Fragment(VFragment::NonEmpty(_))
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| DynamicNode::Component { .. } => {
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self.create_dynamic_node(template, &template.dynamic_nodes[*id], *id)
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}
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}
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}
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TemplateNode::Element { .. } | TemplateNode::Text(_) => {
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let this_id = self.next_element(template, &[]);
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template.root_ids[root_idx].set(this_id);
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self.mutations.push(LoadTemplate {
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name: template.template.id,
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index: root_idx,
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id: this_id,
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});
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// we're on top of a node that has a dynamic attribute for a descendant
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// Set that attribute now before the stack gets in a weird state
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while let Some((mut attr_id, path)) =
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dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
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{
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// if attribute is on a root node, then we've already created the element
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// Else, it's deep in the template and we should create a new id for it
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let id = match path.len() {
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1 => this_id,
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_ => self.next_element(template, template.template.attr_paths[attr_id]),
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};
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loop {
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let attribute = template.dynamic_attrs.get(attr_id).unwrap();
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attribute.mounted_element.set(id);
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match &attribute.value {
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AttributeValue::Text(value) => self.mutations.push(SetAttribute {
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name: attribute.name,
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value: *value,
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ns: attribute.namespace,
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id,
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}),
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AttributeValue::Bool(value) => {
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self.mutations.push(SetBoolAttribute {
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name: attribute.name,
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value: *value,
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id,
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})
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}
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AttributeValue::Listener(_) => {
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self.mutations.push(NewEventListener {
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// all listeners start with "on"
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event_name: &attribute.name[2..],
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scope: cur_scope,
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id,
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})
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}
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AttributeValue::Float(_) => todo!(),
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AttributeValue::Int(_) => todo!(),
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AttributeValue::Any(_) => todo!(),
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AttributeValue::None => todo!(),
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}
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// Only push the dynamic attributes forward if they match the current path (same element)
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match dynamic_attrs.next_if(|(_, p)| *p == path) {
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Some((next_attr_id, _)) => attr_id = next_attr_id,
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None => break,
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}
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}
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}
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// We're on top of a node that has a dynamic child for a descendant
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// Skip any node that's a root
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let mut start = None;
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let mut end = None;
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// Collect all the dynamic nodes below this root
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// We assign the start and end of the range of dynamic nodes since they area ordered in terms of tree path
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//
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// [0]
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// [1, 1] <---|
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// [1, 1, 1] <---| these are the range of dynamic nodes below root 1
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// [1, 1, 2] <---|
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// [2]
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//
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// We collect each range and then create them and replace the placeholder in the template
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while let Some((idx, p)) =
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dynamic_nodes.next_if(|(_, p)| p[0] == root_idx as u8)
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{
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if p.len() == 1 {
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continue;
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}
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if start.is_none() {
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start = Some(idx);
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}
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end = Some(idx);
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}
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//
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if let (Some(start), Some(end)) = (start, end) {
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for idx in start..=end {
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let node = &template.dynamic_nodes[idx];
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let m = self.create_dynamic_node(template, node, idx);
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if m > 0 {
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self.mutations.push(ReplacePlaceholder {
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m,
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path: &template.template.node_paths[idx][1..],
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});
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}
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}
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}
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// elements create only one node :-)
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1
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}
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};
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// we're on top of a node that has a dynamic attribute for a descendant
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// Set that attribute now before the stack gets in a weird state
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while let Some((mut attr_id, path)) =
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dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
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{
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let id = self.next_element(template, template.template.attr_paths[attr_id]);
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self.mutations.push(AssignId {
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path: &path[1..],
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id,
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});
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loop {
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let attribute = template.dynamic_attrs.get(attr_id).unwrap();
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attribute.mounted_element.set(id);
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match &attribute.value {
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AttributeValue::Text(value) => self.mutations.push(SetAttribute {
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name: attribute.name,
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value: *value,
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ns: attribute.namespace,
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id,
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}),
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AttributeValue::Bool(value) => self.mutations.push(SetBoolAttribute {
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name: attribute.name,
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value: *value,
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id,
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}),
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AttributeValue::Listener(_) => self.mutations.push(NewEventListener {
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// all listeners start with "on"
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event_name: &attribute.name[2..],
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scope: cur_scope,
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id,
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}),
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AttributeValue::Float(_) => todo!(),
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AttributeValue::Int(_) => todo!(),
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AttributeValue::Any(_) => todo!(),
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AttributeValue::None => todo!(),
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}
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// Only push the dynamic attributes forward if they match the current path (same element)
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match dynamic_attrs.next_if(|(_, p)| *p == path) {
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Some((next_attr_id, _)) => attr_id = next_attr_id,
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None => break,
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}
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}
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}
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// We're on top of a node that has a dynamic child for a descendant
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// Skip any node that's a root
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let mut start = None;
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let mut end = None;
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while let Some((idx, p)) = dynamic_nodes.next_if(|(_, p)| p[0] == root_idx as u8) {
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if p.len() == 1 {
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continue;
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}
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if start.is_none() {
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start = Some(idx);
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}
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end = Some(idx);
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}
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if let (Some(start), Some(end)) = (start, end) {
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for idx in start..=end {
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let node = &template.dynamic_nodes[idx];
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let m = self.create_dynamic_node(template, node, idx);
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if m > 0 {
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self.mutations.push(ReplacePlaceholder {
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m,
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path: &template.template.node_paths[idx][1..],
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});
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}
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}
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}
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}
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on_stack
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@@ -196,8 +216,8 @@ impl<'b: 'static> VirtualDom {
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) {
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match *node {
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// Todo: create the children's template
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TemplateNode::Dynamic(idx) => {
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let id = self.next_element(template, template.template.node_paths[idx]);
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TemplateNode::Dynamic(_) => {
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let id = ElementId(0);
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self.mutations
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.template_mutations
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.push(CreatePlaceholder { id })
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@@ -218,7 +238,7 @@ impl<'b: 'static> VirtualDom {
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tag,
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inner_opt,
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} => {
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let id = self.next_element(template, &[]); // never gets referenced, empty path is fine, I think?
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let id = ElementId(0);
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self.mutations.template_mutations.push(CreateElement {
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name: tag,
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@@ -344,19 +364,28 @@ impl<'b: 'static> VirtualDom {
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use RenderReturn::*;
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match return_nodes {
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Sync(Ok(t)) => self.mount_component(scope, t, idx),
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Sync(Ok(t)) => {
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self.mount_component(scope, template, t, idx)
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// self.create(t)
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}
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Sync(Err(_e)) => todo!("Propogate error upwards"),
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Async(_) => self.mount_component_placeholder(template, idx, scope),
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}
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}
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fn mount_component(&mut self, scope: ScopeId, template: &'b VNode<'b>, idx: usize) -> usize {
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fn mount_component(
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&mut self,
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scope: ScopeId,
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parent: &'b VNode<'b>,
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new: &'b VNode<'b>,
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idx: usize,
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) -> usize {
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// Keep track of how many mutations are in the buffer in case we need to split them out if a suspense boundary
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// is encountered
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let mutations_to_this_point = self.mutations.len();
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// Create the component's root element
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let created = self.create_scope(scope, template);
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let created = self.create_scope(scope, new);
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// If there are no suspense leaves below us, then just don't bother checking anything suspense related
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if self.collected_leaves.is_empty() {
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@@ -370,7 +399,7 @@ impl<'b: 'static> VirtualDom {
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};
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// Since this is a boundary, use its placeholder within the template as the placeholder for the suspense tree
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let new_id = self.next_element(template, template.template.node_paths[idx]);
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let new_id = self.next_element(new, parent.template.node_paths[idx]);
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// Now connect everything to the boundary
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self.scopes[scope.0].placeholder.set(Some(new_id));
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@@ -392,7 +421,7 @@ impl<'b: 'static> VirtualDom {
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// Now assign the placeholder in the DOM
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self.mutations.push(AssignId {
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id: new_id,
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path: &template.template.node_paths[idx][1..],
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path: &parent.template.node_paths[idx][1..],
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});
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0
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@@ -412,6 +441,11 @@ impl<'b: 'static> VirtualDom {
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// Set the placeholder of the scope
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self.scopes[scope.0].placeholder.set(Some(new_id));
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println!(
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"assigning id {:?} to path {:?}, template: {:?}",
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new_id, &template.template.node_paths, template.template
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);
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// Since the placeholder is already in the DOM, we don't create any new nodes
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self.mutations.push(AssignId {
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id: new_id,
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