clean up prelude (#4416)

* clear away prelude on dioxus

* clippy

* wip - drop prelude from dioxus-html

* docs clippy

* wip

* more fixe

* delete all preludes

* doc...

* better export

* merge some imports

* fewer global imports

* global incremental renderer

* fix cargo doc
This commit is contained in:
Jonathan Kelley authored and GitHub committed 2025-07-16 16:04:13 -07:00
1 parent 54d465a7b5
commit 4f1d039bad
140 files changed
+374 -477

No files matched your search

+2 -2
View File
@@ -33,7 +33,7 @@ impl std::fmt::Debug for ScopeId {
}
impl ScopeId {
/// The ScopeId of the main scope passed into [`crate::prelude::VirtualDom::new`].
/// The ScopeId of the main scope passed into [`crate::VirtualDom::new`].
///
/// This scope will last for the entire duration of your app, making it convenient for long-lived state
/// that is created dynamically somewhere down the component tree.
@@ -51,7 +51,7 @@ impl ScopeId {
pub const APP: ScopeId = ScopeId(3);
/// The ScopeId of the topmost scope in the tree.
/// This will be higher up in the tree than [`ScopeId::APP`] because dioxus inserts a default [`crate::prelude::SuspenseBoundary`] and [`crate::prelude::ErrorBoundary`] at the root of the tree.
/// This will be higher up in the tree than [`ScopeId::APP`] because dioxus inserts a default [`crate::SuspenseBoundary`] and [`crate::ErrorBoundary`] at the root of the tree.
// ScopeId(0) is the root scope wrapper
pub const ROOT: ScopeId = ScopeId(0);